777sage Posted July 29, 2016 Posted July 29, 2016 Ugh, the syntax of all of this is getting to me a bit.
bicobus Posted July 29, 2016 Posted July 29, 2016 So, is it possible to stop being a milk maid at all? It seems that once you start milking yourself, the only option forward is bigger boobs and more milk... As for the milk economy notification, wouldn't it be best to only notify of the local changes (current location + nearest town/village)? Especially if more locations are added to the economy, there are small villages that could be taken into account: riverwood, ivarstead, rorikstead, dragonbridge, etc. I also noticed that the player has to pay a maintenance fee after using the pumps and that same fee when selling the milk to the innkeepers. Isn't that a bit redundant?
Ed86 Posted July 29, 2016 Author Posted July 29, 2016 Hey man, Im trying to make an MCM menu. I was wondering, In your MCM script, did you use the Papyrus Util mod on nexus mod? I am trying to figure out how to make an NPC get added and stored whenever I select a specific dialog option, and based on what i choose after that option that integer or variable gets stored as well. This way I can open up my MCM and go to check the list and see that the NPC is there and be able to modify the integer that was set. Any guidance would be greatly appreciated. Im using one that comes with sl Currently actorid is stored in skyrim array and all data related to it in papyrus storageutil You can use array to store desired actor data, but i think its not that pretty a storageutil If this is the case, can I assume that the actorid is stored in the array as a string? How do I get the actor id via script specifically when I speak to them and select that specific dialogue option? OH and thanks for such a quick reply. UPDATE: so you are saying that I should use Storage.Util for both Actor ID and data? No, its stored as form. Youll need to add script to dialogue that will save that actor/option Well im not sure about actorid, but you could try, since this mod is like 3yo and works, i didnt bother to test Also you might consider using actor alias if you plan to support many npcs with active effects like pregnancy or slavery, since those are removed if actor is Unloaded/cor at game start/load, so you dont have to reaply effects
777sage Posted July 29, 2016 Posted July 29, 2016 Hey man, Im trying to make an MCM menu. I was wondering, In your MCM script, did you use the Papyrus Util mod on nexus mod? I am trying to figure out how to make an NPC get added and stored whenever I select a specific dialog option, and based on what i choose after that option that integer or variable gets stored as well. This way I can open up my MCM and go to check the list and see that the NPC is there and be able to modify the integer that was set. Any guidance would be greatly appreciated. Im using one that comes with slCurrently actorid is stored in skyrim array and all data related to it in papyrus storageutil You can use array to store desired actor data, but i think its not that pretty a storageutil If this is the case, can I assume that the actorid is stored in the array as a string? How do I get the actor id via script specifically when I speak to them and select that specific dialogue option? OH and thanks for such a quick reply. UPDATE: so you are saying that I should use Storage.Util for both Actor ID and data? No, its stored as form. Youll need to add script to dialogue that will save that actor/optionWell im not sure about actorid, but you could try, since this mod is like 3yo and works, i didnt bother to test Also you might consider using actor alias if you plan to support many npcs with active effects like pregnancy or slavery, since those are removed if actor is Unloaded/cor at game start/load, so you dont have to reaply effects Alright, but just to clarify. What exactly is the alias? Is it the actor name? BaseID?Just some reference? Some notes I see online are not very clear. To be clear though, my mod is intended to make the NPC's added use alternate animations via FNIS. In other words I am making a predecessor to the Sexy Move mod. Actually no, I have an idea on what it is. It is just that I am trying to brainstorm how to make the script effectively and make the MCM work well. I may have to use some source code as a reference or template. All I have to do now is figure out how to get AND manage the Alias/option.
Ed86 Posted July 29, 2016 Author Posted July 29, 2016 So, is it possible to stop being a milk maid at all? It seems that once you start milking yourself, the only option forward is bigger boobs and more milk... As for the milk economy notification, wouldn't it be best to only notify of the local changes (current location + nearest town/village)? Especially if more locations are added to the economy, there are small villages that could be taken into account: riverwood, ivarstead, rorikstead, dragonbridge, etc. I also noticed that the player has to pay a maintenance fee after using the pumps and that same fee when selling the milk to the innkeepers. Isn't that a bit redundant? Well you may not milk self and progression will eventually stop, and if you want to become normal again then only reset self. Well that is good idea, i might actually try to implement instead of disabling notifications. Well apperantly i didnt take that into account with that milkpump selling cheat
Ed86 Posted July 29, 2016 Author Posted July 29, 2016 Hey man, Im trying to make an MCM menu. I was wondering, In your MCM script, did you use the Papyrus Util mod on nexus mod? I am trying to figure out how to make an NPC get added and stored whenever I select a specific dialog option, and based on what i choose after that option that integer or variable gets stored as well. This way I can open up my MCM and go to check the list and see that the NPC is there and be able to modify the integer that was set. Any guidance would be greatly appreciated. Im using one that comes with sl Currently actorid is stored in skyrim array and all data related to it in papyrus storageutil You can use array to store desired actor data, but i think its not that pretty a storageutil If this is the case, can I assume that the actorid is stored in the array as a string? How do I get the actor id via script specifically when I speak to them and select that specific dialogue option? OH and thanks for such a quick reply. UPDATE: so you are saying that I should use Storage.Util for both Actor ID and data? No, its stored as form. Youll need to add script to dialogue that will save that actor/option Well im not sure about actorid, but you could try, since this mod is like 3yo and works, i didnt bother to test Also you might consider using actor alias if you plan to support many npcs with active effects like pregnancy or slavery, since those are removed if actor is Unloaded/cor at game start/load, so you dont have to reaply effects Alright, but just to clarify. What exactly is the alias? Is it the actor name? BaseID?Just some reference? Some notes I see online are not very clear. To be clear though, my mod is intended to make the NPC's added use alternate animations via FNIS. In other words I am making a predecessor to the Sexy Move mod. Its persistent referenceid saved in quest. So npc or anything else wont be deleted by game unless told so. Well, maybe you should look at fnissexymove. And probably google sexlab cstring fix, which uses latest beta jcontainers for animations related storage.
JDHJDH Posted July 29, 2016 Posted July 29, 2016 So I had Lydia following me, and she jumped in to the pump, and her boobs went out her back and is now stuck in the feeding animation, any idea? I've had this happen and just had the NPC use a sl animation and it seems to fix, but it didn't seem to work here
nightshad Posted July 30, 2016 Posted July 30, 2016 i removed my pc from the milk maid listings but my breasts didn't reset anything i can do to reset her size lol running around with double FFs >< i tried changing the default size to 1 then setting it back. didnt fix. @_@
Sardaukar Posted August 1, 2016 Posted August 1, 2016 So ive been trying to get the futa milking to work but whenever they start to get milked, blue shapes appear from and spread out of her dick. Any suggestions on what might be wrong?
Ed86 Posted August 1, 2016 Author Posted August 1, 2016 So ive been trying to get the futa milking to work but whenever they start to get milked, blue shapes appear from and spread out of her dick. Any suggestions on what might be wrong? well that easy question - armor is broken, someone has to fix it xD
Ed86 Posted August 1, 2016 Author Posted August 1, 2016 i removed my pc from the milk maid listings but my breasts didn't reset anything i can do to reset her size lol running around with double FFs >< i tried changing the default size to 1 then setting it back. didnt fix. @_@ uninstall mod that inflates pc breasts So I had Lydia following me, and she jumped in to the pump, and her boobs went out her back and is now stuck in the feeding animation, any idea? I've had this happen and just had the NPC use a sl animation and it seems to fix, but it didn't seem to work here install correct body/skeleton for lydia donot use sanbox or install latest fix
Sardaukar Posted August 2, 2016 Posted August 2, 2016 Found out it has something to do with the futa milking cuirass
Caldargo Posted August 4, 2016 Posted August 4, 2016 First time installer I need to know if this download is optional or if it needs to bee installed? The downloads is : Milkpump Npc Sandbox.7z Can't seem to find anything in description about it. Thank you for any help.
Guest S0767 Posted August 4, 2016 Posted August 4, 2016 First time installer I need to know if this download is optional or if it needs to bee installed? The downloads is : Milkpump Npc Sandbox.7z Can't seem to find anything in description about it. Thank you for any help. NOT a mandatory install, without it, anyone who happens to be around a milk pump will simply ignore it. You'll have to tell your followers to get into the milk pump. WITH the sandbox file, followers and other NPCs will simply wander into them and use them. It's more for immersion (as I understand it), and not having to constantly TELL your followers, "Hey, you're dripping milk, go get milked!" YMMV
Caldargo Posted August 5, 2016 Posted August 5, 2016 @S0767 Thanks for the reply sound cool will install now.
Cock Sucker Posted August 6, 2016 Posted August 6, 2016 is it possible to keep the size of the boobs? I mean one of my chars is at L10 and I love the boob size, even though she's not a maid anymore she kept the size, if I reset mm even though she isn't on the list her boobs go back to default :/
D_ManXX2 Posted August 6, 2016 Posted August 6, 2016 How do i prevent this mod to even touch my female character ?? i tried to disable it but all it did is resize the boobs to 3 even though the mod is suppose to be off. i already have a mod named soul gem that does the resize i never gave this mod permission to touch my character how do i remove my self from the list ??
Ed86 Posted August 6, 2016 Author Posted August 6, 2016 is it possible to keep the size of the boobs? I mean one of my chars is at L10 and I love the boob size, even though she's not a maid anymore she kept the size, if I reset mm even though she isn't on the list her boobs go back to default :/ no, you cant keep sizes if shes not maid/slave, mod uninstalled How do i prevent this mod to even touch my female character ?? i tried to disable it but all it did is resize the boobs to 3 even though the mod is suppose to be off. i already have a mod named soul gem that does the resize i never gave this mod permission to touch my character how do i remove my self from the list ?? dont become milkmaid well its skyrim mods, you dont give mods permissions, mods come and do what they want with your scyrim
dreguv Posted August 6, 2016 Posted August 6, 2016 When i or a NPC enters the milking thing i see the animation where you can't move camera and when thats done i have to accept to become a milk maid and after that is another info thing that i press ok and then the game closes/crash. I got all the requirements.
Ed86 Posted August 6, 2016 Author Posted August 6, 2016 When i or a NPC enters the milking thing i see the animation where you can't move camera and when thats done i have to accept to become a milk maid and after that is another info thing that i press ok and then the game closes/crash. I got all the requirements. no you dont install skeleton/bodyreplacer
dreguv Posted August 6, 2016 Posted August 6, 2016 When i or a NPC enters the milking thing i see the animation where you can't move camera and when thats done i have to accept to become a milk maid and after that is another info thing that i press ok and then the game closes/crash. I got all the requirements. no you dont install skeleton/bodyreplacer Do i have to uninstall CBBE and SOS or just replace those skeletons?
Shadowscale Posted August 7, 2016 Posted August 7, 2016 Just install XPMSE and set it to override the other skeletons (they are outdated severely).
agent_hermit Posted August 7, 2016 Posted August 7, 2016 How do you get rid of the visual skooma effect when taking lactacid? I have tried the debug setting. I also run Skooma Whore, and have disabled the visual effects.
Ed86 Posted August 7, 2016 Author Posted August 7, 2016 How do you get rid of the visual skooma effect when taking lactacid? I have tried the debug setting. I also run Skooma Whore, and have disabled the visual effects.Tick disable lactacid effects Or something like that, i think it was in spells menu
monsta88 Posted August 7, 2016 Posted August 7, 2016 Hi all, I'm experiencig a small issue. I tried to set the lactacid feeding time to 5 seconds, but the characters keeps getting fed lactacid, far longer than 5 seconds. Anyone else having issue with this timer? Version 2016-06-17, fresh game, not upgraded. Thanks,
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