Ed86 Posted September 3, 2016 Author Posted September 3, 2016 Milk pumps don't work when I install this fix. It puts me in the bondage milk pump, which doesn't prevent me from getting up. Then it doesn't milk me at all, for any period of time. Even if I use 'uninstall/reset mod', when I get into the milk pump it just plays the 'become milk maid' story but doesn't feed me any lactacid or anything. I even turned feeding and 'free lactacid' on.Weird, tested with normal,was working
Yuni Posted September 3, 2016 Posted September 3, 2016 I likely need to do a clean install. It was on the same save file as before. I will try this, or such, in a while.
Ryotaiklewd Posted September 3, 2016 Posted September 3, 2016 Small issue with yesterday's patch: As a futa character (schlong for females specifically), female masturbating animations give me semen and male masturbating animations give me girl cum. Can you fix that?
Ed86 Posted September 3, 2016 Author Posted September 3, 2016 Small issue with yesterday's patch: As a futa character (schlong for females specifically), female masturbating animations give me semen and male masturbating animations give me girl cum. Can you fix that? its not bound to animations. its random
BlackArk Posted September 3, 2016 Posted September 3, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture?
Ed86 Posted September 4, 2016 Author Posted September 4, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture? what is this madness?
BlackArk Posted September 4, 2016 Posted September 4, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture? what is this madness? Just making edits to show my process and crossing out irrelevant stuff after I resolve them. Anyways, hope this helps replace that buggy jaxonz positioner method of placing machines. Oh, you can probably change the weight of the misc item so people cannot carry around a bunch of miking machines.
Ed86 Posted September 4, 2016 Author Posted September 4, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture? what is this madness? Just making edits to show my process and crossing out irrelevant stuff after I resolve them. Anyways, hope this helps replace that buggy jaxonz positioner method of placing machines. Oh, you can probably change the weight of the misc item so people cannot carry around a bunch of miking machines. well im redoing some stuff i just wounder how it works, are pumps items removed, or it will be added back if you pack up and move camp? also not sure about bound pumps, since they will be like cheat with infinite lactacid, will probably remove those changed pump recipe a bit and not sure about weight, 50? 100?
BlackArk Posted September 4, 2016 Posted September 4, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture? what is this madness? Just making edits to show my process and crossing out irrelevant stuff after I resolve them. Anyways, hope this helps replace that buggy jaxonz positioner method of placing machines. Oh, you can probably change the weight of the misc item so people cannot carry around a bunch of miking machines. well im redoing some stuff i just wounder how it works, are pumps items removed, or it will be added back if you pack up and move camp? also not sure about bound pumps, since they will be like cheat with infinite lactacid, will probably remove those changed pump recipe a bit and not sure about weight, 50? 100? Basically it just places the furniture where ever you want with an item from your inventory instead of using the console command to place one. It will allow you to use it and or pack it up when ever you want. NPC's will sandbox it as well.
Ed86 Posted September 4, 2016 Author Posted September 4, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture? what is this madness? Just making edits to show my process and crossing out irrelevant stuff after I resolve them. Anyways, hope this helps replace that buggy jaxonz positioner method of placing machines. Oh, you can probably change the weight of the misc item so people cannot carry around a bunch of miking machines. well im redoing some stuff i just wounder how it works, are pumps items removed, or it will be added back if you pack up and move camp? also not sure about bound pumps, since they will be like cheat with infinite lactacid, will probably remove those changed pump recipe a bit and not sure about weight, 50? 100? Basically it just places the furniture where ever you want with an item from your inventory instead of using the console command to place one. It will allow you to use it and or pack it up when ever you want. NPC's will sandbox it as well. well heres test version, ill probably remove bound pump from crafting or.... idk and its too light i guess but also not sure how much it should weight Campfire.7z
BlackArk Posted September 4, 2016 Posted September 4, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture? what is this madness? Just making edits to show my process and crossing out irrelevant stuff after I resolve them. Anyways, hope this helps replace that buggy jaxonz positioner method of placing machines. Oh, you can probably change the weight of the misc item so people cannot carry around a bunch of miking machines. well im redoing some stuff i just wounder how it works, are pumps items removed, or it will be added back if you pack up and move camp? also not sure about bound pumps, since they will be like cheat with infinite lactacid, will probably remove those changed pump recipe a bit and not sure about weight, 50? 100? Basically it just places the furniture where ever you want with an item from your inventory instead of using the console command to place one. It will allow you to use it and or pack it up when ever you want. NPC's will sandbox it as well. well heres test version, ill probably remove bound pump from crafting or.... idk and its too light i guess but also not sure how much it should weight Oh you reduced the files down that's good. I was lazy and just packed it in CK xD I made crafting requirements quite high for bound versions you can bump those up even more
Ed86 Posted September 4, 2016 Author Posted September 4, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture? what is this madness? Just making edits to show my process and crossing out irrelevant stuff after I resolve them. Anyways, hope this helps replace that buggy jaxonz positioner method of placing machines. Oh, you can probably change the weight of the misc item so people cannot carry around a bunch of miking machines. well im redoing some stuff i just wounder how it works, are pumps items removed, or it will be added back if you pack up and move camp? also not sure about bound pumps, since they will be like cheat with infinite lactacid, will probably remove those changed pump recipe a bit and not sure about weight, 50? 100? Basically it just places the furniture where ever you want with an item from your inventory instead of using the console command to place one. It will allow you to use it and or pack it up when ever you want. NPC's will sandbox it as well. well heres test version, ill probably remove bound pump from crafting or.... idk and its too light i guess but also not sure how much it should weight Oh you reduced the files down that's good. I was lazy and just packed it in CK xD not sure about cf scripts, they give error, so who knows if they work
BlackArk Posted September 4, 2016 Posted September 4, 2016 I was bored so I tried to make made a campfire addon for the milk pumps. I tried to use it but nothing really happens. Also NPC's seem to use it but the clothes stay on and they only seem to touch themselves but with clothes on. Do you think you can take a look at it? Oh it looks like the milk quest script was removed when I duplicated the object. Weird... Anyways I think I got it. Yup, it works fine now. Do you want it to include in an update? I used an asset from SL Stories (milker plans) I did not see the permissions that said I may not but if it is not allowed I'll remove it. Said it was okay to use the mesh. It should be complete. There are 4 milk machines don't know why because two of them from the zaz patch have the same design and function. If it is redundant it can be removed. I do not think there are any other items in this mod that needs a campfire add on. Milk Mod Economy Campfire addon.rar The recipes for crafting might be a little harsh feel free to change it I think I'll start on another campfire add on for zaz furniture? what is this madness? Just making edits to show my process and crossing out irrelevant stuff after I resolve them. Anyways, hope this helps replace that buggy jaxonz positioner method of placing machines. Oh, you can probably change the weight of the misc item so people cannot carry around a bunch of miking machines. well im redoing some stuff i just wounder how it works, are pumps items removed, or it will be added back if you pack up and move camp? also not sure about bound pumps, since they will be like cheat with infinite lactacid, will probably remove those changed pump recipe a bit and not sure about weight, 50? 100? Basically it just places the furniture where ever you want with an item from your inventory instead of using the console command to place one. It will allow you to use it and or pack it up when ever you want. NPC's will sandbox it as well. well heres test version, ill probably remove bound pump from crafting or.... idk and its too light i guess but also not sure how much it should weight Oh you reduced the files down that's good. I was lazy and just packed it in CK xD not sure about cf scripts, they give error, so who knows if they work Campfire is a required Master file so if anybody is going to use this addon they will need to get campfire anyways so they will have the necessary scripts then. http://www.nexusmods.com/skyrim/mods/64798/? Crafting the milk machine plans requires you pick up items that you will almost never really bother to pick up. I put Black soul gems or centurion dynamo core for bound version to make it tougher to craft Might I might even bump those up more to be tougher. Feel free to make it tougher to craft or whatever. You can make the crafted bound one weigh so much that people will never be able to carry it around and will only want to craft it and place it immediately. Or you can remove the recipe for crafting it and still keep the bound one as an item that can only be obtained through the console so people can still use it for placing. You can probably remove or rename the Dwarven versions to the same ones as the other two since they have no difference in design from what I can tell. Same model and textures. Great work with the mod. I hope this little addon helps you and other users. I gotta sleep, good night.
monsta88 Posted September 4, 2016 Posted September 4, 2016 Milk pumps don't work when I install this fix. It puts me in the bondage milk pump, which doesn't prevent me from getting up. Then it doesn't milk me at all, for any period of time. Even if I use 'uninstall/reset mod', when I get into the milk pump it just plays the 'become milk maid' story but doesn't feed me any lactacid or anything. I even turned feeding and 'free lactacid' on. I had the same continous gulping issue (sept 2 version). I think it was a timer problem, the lactacid did increase after a long-long while. I installed the fix, and now the milking doesn't start for me either, the character is just stuck in the pump. For now I just go back to the earlier version.
Dracaennes Posted September 4, 2016 Posted September 4, 2016 So nice mod, always dreamed to be a milk maid
rookery Posted September 4, 2016 Posted September 4, 2016 Love this mod so thanks for all the hard work in making it. Not sure where to make a request so hopefully I can make one here? Any chance at getting a texture change as someone becomes higher in level? A black and white skin pattern like a cow? Maybe inclusion of horns and a tail too?
bigfella67 Posted September 4, 2016 Posted September 4, 2016 I don't know what I did wrong, but I am using CBBE, and when I get the milk Cuirass (Futa) it loads the right mesh, but looks like it's trying to apply UNP textures. Installed through NMM.
theHatzel Posted September 5, 2016 Posted September 5, 2016 Hello! I loved the mod, but how do I desactive the texture changing(milking) in the breasts and the particle effects?
JDHJDH Posted September 5, 2016 Posted September 5, 2016 Hi this is just more of an idea i had and wanted to mess around with to learn the CK. So i use the Nikita's Succubus race mod (http://www.nexusmods.com/skyrim/mods/22903/?) , and was thinking maybe have MME pull that the PC is Race:Succubus according to the mod and pull basically same thing as PSQ but just check for race succubus if that makes sense, and was just wondering about some pointers. been messing around with the ck and seeing how it works Thank you
ssmith Posted September 5, 2016 Posted September 5, 2016 Can you explain the difference between milkmaid and milkmaidslave?
Ed86 Posted September 5, 2016 Author Posted September 5, 2016 Small issue with yesterday's patch: As a futa character (schlong for females specifically), female masturbating animations give me semen and male masturbating animations give me girl cum. Can you fix that? well i can bind that to sexlab gender, since there is not female/male animation tags, but you will only get cum depending on SL gender not sure its good, but if you really want, here you go Love this mod so thanks for all the hard work in making it. Not sure where to make a request so hopefully I can make one here? Any chance at getting a texture change as someone becomes higher in level? A black and white skin pattern like a cow? Maybe inclusion of horns and a tail too? no, idk how and i dont want to deal with broken characters, which im 100% sure will happen if i try I don't know what I did wrong, but I am using CBBE, and when I get the milk Cuirass (Futa) it loads the right mesh, but looks like it's trying to apply UNP textures. Installed through NMM. its broken, im bad at bodyslide Hello! I loved the mod, but how do I desactive the texture changing(milking) in the breasts and the particle effects? mcm-> debug -> milking textures/effects Can you explain the difference between milkmaid and milkmaidslave? Can you read 1st page? im tired of that question Hi this is just more of an idea i had and wanted to mess around with to learn the CK. So i use the Nikita's Succubus race mod (http://www.nexusmods.com/skyrim/mods/22903/?) , and was thinking maybe have MME pull that the PC is Race:Succubus according to the mod and pull basically same thing as PSQ but just check for race succubus if that makes sense, and was just wondering about some pointers. been messing around with the ck and seeing how it works Thank you erm... what? Masturbation.7z
JDHJDH Posted September 5, 2016 Posted September 5, 2016 Hi this is just more of an idea i had and wanted to mess around with to learn the CK. So i use the Nikita's Succubus race mod (http://www.nexusmods.com/skyrim/mods/22903/?) , and was thinking maybe have MME pull that the PC is Race:Succubus according to the mod and pull basically same thing as PSQ but just check for race succubus if that makes sense, and was just wondering about some pointers. been messing around with the ck and seeing how it works Thank you erm... what? So I use Nikitas Succubus race mod for my race, and i was wondering if there was any way to call my race to pull the PlayerSuccubusQuest mod stuff. Basiccly instead of siing if PSQ is downloaded, pull my race. I am trying to learn the Creation kit and was just wondering how I could call that. Sorry its 5am so im half asleep and probably not thinking straight
Ed86 Posted September 5, 2016 Author Posted September 5, 2016 Hi this is just more of an idea i had and wanted to mess around with to learn the CK. So i use the Nikita's Succubus race mod (http://www.nexusmods.com/skyrim/mods/22903/?) , and was thinking maybe have MME pull that the PC is Race:Succubus according to the mod and pull basically same thing as PSQ but just check for race succubus if that makes sense, and was just wondering about some pointers. been messing around with the ck and seeing how it works Thank you erm... what? So I use Nikitas Succubus race mod for my race, and i was wondering if there was any way to call my race to pull the PlayerSuccubusQuest mod stuff. Basiccly instead of siing if PSQ is downloaded, pull my race. I am trying to learn the Creation kit and was just wondering how I could call that. Sorry its 5am so im half asleep and probably not thinking straight jesus go sleep, you make my head hurt
chajapa Posted September 5, 2016 Posted September 5, 2016 Hi this is just more of an idea i had and wanted to mess around with to learn the CK. So i use the Nikita's Succubus race mod (http://www.nexusmods.com/skyrim/mods/22903/?) , and was thinking maybe have MME pull that the PC is Race:Succubus according to the mod and pull basically same thing as PSQ but just check for race succubus if that makes sense, and was just wondering about some pointers. been messing around with the ck and seeing how it works Thank you erm... what? So I use Nikitas Succubus race mod for my race, and i was wondering if there was any way to call my race to pull the PlayerSuccubusQuest mod stuff. Basiccly instead of siing if PSQ is downloaded, pull my race. I am trying to learn the Creation kit and was just wondering how I could call that. Sorry its 5am so im half asleep and probably not thinking straight jesus go sleep, you make my head hurt Pretty sure MME already detects if you play Succubus race. I use that race mod too and I'm almost CERTAIN that if I do NOT enable Simple Race Milk, she produces Succubus milk.
rookery Posted September 5, 2016 Posted September 5, 2016 Love this mod so thanks for all the hard work in making it. Not sure where to make a request so hopefully I can make one here? Any chance at getting a texture change as someone becomes higher in level? A black and white skin pattern like a cow? Maybe inclusion of horns and a tail too? no, idk how and i dont want to deal with broken characters, which im 100% sure will happen if i try No worries. Thanks again for the mod and the work you have done in it!
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