Jump to content

SexLab Sex Slaves 6.2 December 06, 2016


Recommended Posts

Posted

Thanks, do you know what the note is called so I can add it via console? There are quite a few quests that start with a couriers note, and it's not a new game, so i've probably lost it during a DA steal.

 

It can't be added by console.  Best to load a save from before you installed Sex Slaves.

Posted

Ah dang, maybe i can recover it via DA, i'd rather not start another game

 

You don't have to start a new game, just find a save from before you loaded Sex Slaves.  As a matter of course, you should always make a named save before installing a mod because if you have to uninstall it, you can't just keep going with saves that have remnants of the uninstalled mod in it.

Posted

 

Ah dang, maybe i can recover it via DA, i'd rather not start another game

 

You don't have to start a new game, just find a save from before you loaded Sex Slaves.  As a matter of course, you should always make a named save before installing a mod because if you have to uninstall it, you can't just keep going with saves that have remnants of the uninstalled mod in it.

 

 

I meant I had played through this save for a few days without trying out sex slaves, so i didn't add it halfway through, it was there from the start.

 

Also I was more of an idiot than I thought. I had the note all along, I confused the note from jarl ravenscrone with the note from the vanilla quest summoning you to see the jarl. Sorry for wasting time.

Posted

 

 

Ah dang, maybe i can recover it via DA, i'd rather not start another game

 

You don't have to start a new game, just find a save from before you loaded Sex Slaves.  As a matter of course, you should always make a named save before installing a mod because if you have to uninstall it, you can't just keep going with saves that have remnants of the uninstalled mod in it.

 

 

I meant I had played through this save for a few days without trying out sex slaves, so i didn't add it halfway through, it was there from the start.

 

Also I was more of an idiot than I thought. I had the note all along, I confused the note from jarl ravenscrone with the note from the vanilla quest summoning you to see the jarl. Sorry for wasting time.

 

 

Glad you got it resolved.

 

Posted

Thanks for such a great mod. 

Just one question here, my love level with Andrew is at 4 right now, and percentage to next level is 100%, so how to advance to level 5 ? I did food quest but nothing happened. 

By the way, after sign the contract with Volkar, if you do not put on his piercing for a period of time, Volkar will show up beside you and cast a spell to you which causes you to keep walking after Volkar and heading to somewhere you will never find out. Is that normal ?

Posted

Thanks for such a great mod. 

Just one question here, my love level with Andrew is at 4 right now, and percentage to next level is 100%, so how to advance to level 5 ? I did food quest but nothing happened. 

By the way, after sign the contract with Volkar, if you do not put on his piercing for a period of time, Volkar will show up beside you and cast a spell to you which causes you to keep walking after Volkar and heading to somewhere you will never find out. Is that normal ?

 

I just answered the first part of your question maybe a week or two ago.  Look back a few post pages and you will find it.  The Volkar behavior is nothing I have seen before.  That should only happen when you get close to him.  Volkar should be taking you back to the dungeon to punish you.

Posted

What is the script called where dominant Andrew checks if you had sex with another person? I wanted to remove that check but I can't find the script that's attached to it in the CK.

Posted

I believe you would have to unregister a mod event from SexSlFemalePC quest.

This might be tricky to do.

 

Any script modifications would have to be done in SexSlFemPcAndrew script - which would surely get updated eventually. Which means any changes made by you would go to hell as soon we would release an update.

 

If you really want to make such modifications i would recommend something like this

Create a global variable AndrewReacts with default value 0

in red changes you would have to make

 

Scriptname SexSlFemPcAndrew extends Quest 

 

................

 

event andrewOrgasmEnd(string eventName, string argString, float argNum, form sender)
 
............
 
if(bHavePlayer && !bHaveAndrew && AndrewReacts.GetValue()==0)
debug.trace("Andrew is pissed cause player is having sex with someone else")
pSexSlAndrewScript.punishthePlayerTimer(10)
endif
endEvent
 
GlobalVariable Property AndrewReacts Auto

 

 
 
This way by switching this global variable (can be done with a console) to anything else than 0 would make Andrew stop reacting to your actions.
Posted

 

I believe you would have to unregister a mod event from SexSlFemalePC quest.

This might be tricky to do.

 

Any script modifications would have to be done in SexSlFemPcAndrew script - which would surely get updated eventually. Which means any changes made by you would go to hell as soon we would release an update.

 

If you really want to make such modifications i would recommend something like this

Create a global variable AndrewReacts with default value 0

in red changes you would have to make

 

Scriptname SexSlFemPcAndrew extends Quest 

 

................

 

event andrewOrgasmEnd(string eventName, string argString, float argNum, form sender)
 
............
 
if(bHavePlayer && !bHaveAndrew && AndrewReacts.GetValue()==0)
debug.trace("Andrew is pissed cause player is having sex with someone else")
pSexSlAndrewScript.punishthePlayerTimer(10)
endif
endEvent
 
GlobalVariable Property AndrewReacts Auto

 

 
 
This way by switching this global variable (can be done with a console) to anything else than 0 would make Andrew stop reacting to your actions.

 

 

I'm quite a newbie with CK, but everyone has to learn somewhere right? :P, but if I understand it correctly I need to edit the script SexSlFemPcAndrew with what is in red, and make a new Global Variable.

 

And once ingame, setting the global variable to 0 stops Andrew from getting pissed because I'm having sex with another person, and settign it to 1 makes it so he can get pissed?

 

Posted

 

And once ingame, setting the global variable to 0 stops Andrew from getting pissed because I'm having sex with another person, and settign it to 1 makes it so he can get pissed?

 

Otherwise  ;)

If you make it as i wrote it - by default (on setting 0) he will react.

But by switching variable to anything else than zero you would be disabling that feature.

 

Tbh i suppose we could add MCM button for that. Or add this functionality for "Slaves are Lore friendly" button.

There are various mods around, i guess sometimes - for compatibility sake - such button might be needed.

Posted

 

 

And once ingame, setting the global variable to 0 stops Andrew from getting pissed because I'm having sex with another person, and settign it to 1 makes it so he can get pissed?

 

Otherwise  ;)

If you make it as i wrote it - by default (on setting 0) he will react.

But by switching variable to anything else than zero you would be disabling that feature.

 

Tbh i suppose we could add MCM button for that. Or add this functionality for "Slaves are Lore friendly" button.

There are various mods around, i guess sometimes - for compatibility sake - such button might be needed.

 

 

It would be awesome if it would be added, since it'll save me a lot of time by doing the editing of the scripts every time you update. But if I'm the only one requesting this you really shouldn't go out of your way to do it :P

 

Posted

What is the script called where dominant Andrew checks if you had sex with another person? I wanted to remove that check but I can't find the script that's attached to it in the CK.

 

The function you need is SexSlFemPcAndrew.andrewOrgasmEnd

 

Best course is to comment out the three lines in registerAndrewForOrgasmEnd(), but leave the function itself there.

Posted

I just started the Dominant Andrew and so far made it up to the Bunny Tail quest. (Funny and cute) I have noticed though that he's been dancing. A lot. Literally everywhere I go if we stop for a moment he will be dancing. Not sure if this is right and my PC pleasures him enough for him to be dancing so much but I thought I would address it since it seemed a little off his character. If not please excuse it. Great mod too. :)

Posted

lol true I just wanted to make sure it was part of the mods script or if it was a glitch. :P

Of course he's dancing! Have you seen his "living situation"?? A building full of sex slaves, and he's a dom? :lol: I would dance all day and night too!

 

Posted

i can't make Moniko (a follower mod) a sex slave by volkar after he cast an spell on her...she is not hanged by the chain and still follow the pc and whipping have no effect on her ...any idea?

Posted

is there a guide on how to play with this mod?

like time/progression guide on training slave?

A guide is called Volkar  :P

Idea is that if at any point you wont know what to do then go ask him

Posted

I just started the Dominant Andrew and so far made it up to the Bunny Tail quest. (Funny and cute) I have noticed though that he's been dancing. A lot. Literally everywhere I go if we stop for a moment he will be dancing. Not sure if this is right and my PC pleasures him enough for him to be dancing so much but I thought I would address it since it seemed a little off his character. If not please excuse it. Great mod too. :)

 

The dancing thing has to be in another mod.  We have no such animations in Sex Slaves.

i can't make Moniko (a follower mod) a sex slave by volkar after he cast an spell on her...she is not hanged by the chain and still follow the pc and whipping have no effect on her ...any idea?

 

There are several follower mods that do not work with Sex Slaves.  This might be one.

is there a guide on how to play with this mod?

like time/progression guide on training slave?

 

Also, you can check the help text in the MCM options.

Posted

I've can't see to find a way to start the quest, I started a new character yesterdat and I'm currently only level 15 but I noticed in a walkthrough that there isn't any level requirement because the YouTuber I was watching started at level 1,so why hasn't the courier appeared to start the quest? 

At first I thought it was because I had Amorous Adventures installed, so I completed the quest in Morthal for it, but still no courier. I know the mod downloaded correctly because I can see Mias Castle on the map.

Is there a console command I can use to force start "On the Trail" and continue from there? Or will I have to uninstall Amorous Adventures and start again?

While I'm here I also have two dialogue settings that can initiate sex, one from Sexlab (Hold up a moment there is something i wish to discuss) and the other from Zaz I think (Would you like to get to know me better), but the dialogue option from Zaz doesn't do anything and it kind of annoys me being there if it isn't going to work.

Posted

I've can't see to find a way to start the quest, I started a new character yesterdat and I'm currently only level 15 but I noticed in a walkthrough that there isn't any level requirement because the YouTuber I was watching started at level 1,so why hasn't the courier appeared to start the quest? 

At first I thought it was because I had Amorous Adventures installed, so I completed the quest in Morthal for it, but still no courier. I know the mod downloaded correctly because I can see Mias Castle on the map.

Is there a console command I can use to force start "On the Trail" and continue from there? Or will I have to uninstall Amorous Adventures and start again?

While I'm here I also have two dialogue settings that can initiate sex, one from Sexlab (Hold up a moment there is something i wish to discuss) and the other from Zaz I think (Would you like to get to know me better), but the dialogue option from Zaz doesn't do anything and it kind of annoys me being there if it isn't going to work.

Normally this quest starts very soon in your game whether you like it or not - because it's hard to imagine that you would play for very long without visiting any kind of town / city.

 

Courier should approach you as soon as you visit ANY town. Which means if you start vanilla and go to Riverwood he should give you the letter there.

 

If he did not then something is blocking the courier quest - probably some other mod that you use.

console

sqv aqss_MiaVessInter       and check the quest status, it should be enabled, stage 0, all of the aliases filled except a 3 or 4.

if it is you can either

a) setstage aqss_MiaVessInter 10

player.additem <ID of a note> 1       you will find ID in the aliases

or

B) setstage aqss_MiaVessInter 20      and go to Morthal straight away.

Posted

 

I've can't see to find a way to start the quest, I started a new character yesterdat and I'm currently only level 15 but I noticed in a walkthrough that there isn't any level requirement because the YouTuber I was watching started at level 1,so why hasn't the courier appeared to start the quest? 

At first I thought it was because I had Amorous Adventures installed, so I completed the quest in Morthal for it, but still no courier. I know the mod downloaded correctly because I can see Mias Castle on the map.

Is there a console command I can use to force start "On the Trail" and continue from there? Or will I have to uninstall Amorous Adventures and start again?

While I'm here I also have two dialogue settings that can initiate sex, one from Sexlab (Hold up a moment there is something i wish to discuss) and the other from Zaz I think (Would you like to get to know me better), but the dialogue option from Zaz doesn't do anything and it kind of annoys me being there if it isn't going to work.

Normally this quest starts very soon in your game whether you like it or not - because it's hard to imagine that you would play for very long without visiting any kind of town / city.

 

Courier should approach you as soon as you visit ANY town. Which means if you start vanilla and go to Riverwood he should give you the letter there.

 

If he did not then something is blocking the courier quest - probably some other mod that you use.

console

sqv aqss_MiaVessInter       and check the quest status, it should be enabled, stage 0, all of the aliases filled except a 3 or 4.

if it is you can either

a) setstage aqss_MiaVessInter 10

player.additem <ID of a note> 1       you will find ID in the aliases

or

B) setstage aqss_MiaVessInter 20      and go to Morthal straight away.

 

I checked the quest status and it said it was enable and currently running at stage 0 with 71 priority, not sure what that means.

I couldn't find the ID for the note so Is too much to ask for that as well? Please.

I tried force starting the quest at MiaVessInter 20 but the next stage wouldn't appear in my journal and there was no voice dialogue from Olfrid Battle-born to continue so I'll try start from MiaVessInter 10 but I need the note ID.

If this doesn't work then I'll uninstall amorous adventures and see what happens then in case the quests conflict.

Posted

 

I checked the quest status and it said it was enable and currently running at stage 0 with 71 priority, not sure what that means.

 

 It means it works as intended  ;)

 

 

 

I couldn't find the ID for the note so Is too much to ask for that as well? Please.

 

 

post-317987-0-30248800-1461865462_thumb.jpg

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...