Sagebrush61 Posted January 28, 2016 Posted January 28, 2016 Thanks, at least now we know where the conflict is coming from. But since SOS is a major mod on this site and sort of helps with the whole sex and pregnancy thing, I think it would make sense to not have a conflict between it and tampons or sanitary napkins in Beeing Female. Heck, use the ring slot, for a short time every month we're not pregnant we couldn't wear a ring. It doesn't have to be logical, it just has to work.
Cymoril Posted January 29, 2016 Posted January 29, 2016 Thanks, at least now we know where the conflict is coming from. But since SOS is a major mod on this site and sort of helps with the whole sex and pregnancy thing, I think it would make sense to not have a conflict between it and tampons or sanitary napkins in Beeing Female. Heck, use the ring slot, for a short time every month we're not pregnant we couldn't wear a ring. It doesn't have to be logical, it just has to work. Are you using other SOS based mods like SOS Female Schlongifier? Because in my game (yes I use SOS) no female NPC is schlongified. I guess the reason why some of us getting problems is because they use mods that schlongify not only males but also females.
milzschnitte Posted January 29, 2016 Author Posted January 29, 2016 Ok, just checked everything... vanilla skyrim does not use Slot 52, only slot 32 for armors. When activating all DLCs, slot 52 isn't used, too. Skyrim, with all DLCs and with SOS still does not use Slot 52. The last test I've made was Skyrim + DLCs + SOS + SSL.... and still, slot 52 is not in use. I've tested 30 armors (including Farmer clothes) in each test run. Sorry, it seems you are using a mod that say: "Clothes are Underwear" For modder, there is an inofficeal list for slots, how to use them, and Slot 52 is listed as an underwear slot. When a single modder may thing it's cool to change the slot of a vanilla armor, I can't orientate my mod on this single mod. Otherwise BeeingFemale will be compatible with this mod, but incompatible with 100 other mods. I hope you understand that. There isn't even an reason to change the vanilla slots to underwear. Maybe hes armors are incompatible with other underwear clothes, so he decidet to undress this clothes to prevent clipping bugs. But with SOS + SSL + DLCs there shouldn't be a problem. I also tested RaceCompatibility, CreatureFramework, Unofficial .... Path, RaceMenu, RaceMenuPlugin, CharacterMakingExtender, EnhancedCharacterEdit, and a few other mods, but it seems, I don't got the mod installed, that did this. Maybe we will figure out the mod that makes this and then the modder may fix it or someone will release a fixed version. What mod are you using to make the belly visible? Maybe this mod is the reason.
Cymoril Posted January 29, 2016 Posted January 29, 2016 I guess the problem is the SOS Female Schlongifier. On males SOS uses body slot 52. On schlongified females body slot 52 is also used for the schlong. This is NOT a behaviour caused by VANILLA SOS. If you want schlongified females you have to use a mod like the SOS Female Schlongifier. The problem is, that there is almost always a mod which causes conflicts (even if you choose not to use body slot 52), so all you can choose is the mod you want to be incompatible with. Regarding the tampon of Beeing Female I would say that there should be used another body slot as 52 because the tampon is not a panty. I would recommend 57 or 54. The sanitary napkin should remain unchanged. This way there is always a solution possible. People who want schlongified females have to use tampons, the others can choose what they prefer. To change the body slot for the tampon is also a good solution for players who want their character to wear sexy underwear.
Sagebrush61 Posted January 29, 2016 Posted January 29, 2016 Thanks, at least now we know where the conflict is coming from. But since SOS is a major mod on this site and sort of helps with the whole sex and pregnancy thing, I think it would make sense to not have a conflict between it and tampons or sanitary napkins in Beeing Female. Heck, use the ring slot, for a short time every month we're not pregnant we couldn't wear a ring. It doesn't have to be logical, it just has to work. Are you using other SOS based mods like SOS Female Schlongifier? Because in my game (yes I use SOS) no female NPC is schlongified. I guess the reason why some of us getting problems is because they use mods that schlongify not only males but also females. No, I'm not familiar with Sos Female Schlongifier and am not using any other SoS based mod. I have very few mods which should affect armors in any way. I generated vanilla outfits with bodyslide to fit the body I'm using (Clams of Skyrim) using what I thought was Caliente's original Vanilla Outfits conversions as a base. Unless Clams of Skyrim or Frostfall 3.01 for some reason are affecting slot assignments for some reason I don't have any likely suspects. Maybe it's the bodyslide presets for clothes and armor but I don't know why anyone would add unnecessary slots to an armor. Might be time for me to delete Skyrim and do a clean install. edit: just did a quick experiment, used MCM to shutdown Sos and disabled it and the Smurf, Vector Plexus and Leito addons I was using, then loaded my save and in game the armors Only used slot 32. Rechecked SOS and started it and once again both Slot 32 and 52 are being used. It seems to definitely be related to Sos. I remember adding a script for users of Sexlife which was in a Sos beta version, I'll try doing a clean install of the latest SOS and see if it makes any difference.
milzschnitte Posted January 29, 2016 Author Posted January 29, 2016 Ok right.... I took a look into the SOS Scripts and it's true, it will equip the schlong on slot 52 and uneqip on females. Then the Sanitary napkin will be incompatible with SOS, but I will change the Tampon Slot. //Edit Tampon will use 54
Cymoril Posted January 29, 2016 Posted January 29, 2016 edit: just did a quick experiment, used MCM to shutdown Sos and disabled it and the Smurf, Vector Plexus and Leito addons I was using, then loaded my save and in game the armors Only used slot 32. Rechecked SOS and started it and once again both Slot 32 and 52 are being used. It seems to definitely be related to Sos. I remember adding a script for users of Sexlife which was in a Sos beta version, I'll try doing a clean install of the latest SOS and see if it makes any difference. On vanilla SOS (version 3.00.004) female NPC (or a female player) should not be affected by SOS.
milzschnitte Posted January 29, 2016 Author Posted January 29, 2016 well, in the script "SOS_ActorMagicEffect_Script" I found some lines referencing to Slot 52 like: If !SOS_SKSE.HasSlot(unequipped, unequipped.kSlotMask52) ; armor unequipped is not a slot 32+52 armor or a 52 armor or a schlong Return EndIf
milzschnitte Posted January 30, 2016 Author Posted January 30, 2016 Finaly I solverd the problem I had. But I'm not sure if I can release the latest version tonight. I need to remove all debug functions, and I need to test the script during a game play, and I want to add a On/Off function for the baby sounds.... I will hurry
milzschnitte Posted January 30, 2016 Author Posted January 30, 2016 >.< I've got some realy big problems.... for some reason the Main Spell does not apply to anyone, anymore..... don't know why but the cloak spell isn't called anymore. And then.. sometimes... Nexus Mod Manager deactivates BeeingFemale without deactivaing it.... Sounds stupid, and that's how it is... In the mod list, BeeingFemale is disabled and the Basic AddOn Pack is activated... and skyrim still stars... and I got everything ... i got the info spell, i got the MCM menu, i can load a game without the message "Some mods are missing, continue loading?" ..... but no translations are shown, and some other things are missing too..... and no hind that BeeingFemale is not realy loaded.... My nervs.... It took me hours until i've seen, that BeeingFemale is disabled in Nexus and isn't realy loaded, even when it's loaded, but incomplete loaded.... stupid error! gosh! 3 Month ago programming was so easy and now everything is destroyed
Uncle64 Posted January 30, 2016 Posted January 30, 2016 I have noticed that other have run in to similar issues whit NMM that it disables plugins. MO can do that sometimes to. Happend to me in MO, it was annoying since the whole profile did go down the closet So your esm was not enabled when you did run CK? But should not the plugin call for it? Since the esm is master for the plugin?
milzschnitte Posted January 31, 2016 Author Posted January 31, 2016 in CK i've enabled it, but when I was testing in Skyrim, the mod was only half active. It seems during this time it destroyed the stored properties. I've started a new game and everything seems to work again... well not everything... now I've got an infinity loop somewhere with thousends of thousends log messages from almost every mod I've got installed... not only BF.. but it seems there is something wrong with the AddOn Manager.... but I haven't changed anything
Uncle64 Posted January 31, 2016 Posted January 31, 2016 If you have it enabled in CK it should have been loaded. Have you checked your loadorder? Try loot. You can get zillions of errors in the papyrus if your load order is wrong. If you using Nmm and skyrim all files will be loaded even if they are not checked in NMM. Not the esm/esp since it is plugins. But ALL scrips will be loaded. But from the things I have learn about skyrim. It will not crash one esm/esp. Skyrim should not write anything in those files. HAve you checked the script files? Feel free to PM me, after 3000 hours of Skyrim and 1000 hours of support to others I think I can guide you Milz. You can add me here or on Steam. Same nick on Steam. In my eyes this mod is one of the best mods of all in Skyrim. I love it.
worik Posted January 31, 2016 Posted January 31, 2016 Finaly I solverd the problem I had. But I'm not sure if I can release the latest version tonight. I need to remove all debug functions, and I need to test the script during a game play, and I want to add a On/Off function for the baby sounds.... I will hurry No need to hurry, take your time Better play it safe and see that everything works as you want it to do so.. Oh, and please remember to watch out for unintended ITMs or UDRs
milzschnitte Posted February 1, 2016 Author Posted February 1, 2016 Just droped to say, everything seems to be done now. I thought about adding some more PMS Effects and stuff... and I need to test the baby sounds, but as far as I can say, everything is ok... all my debug informations are also removed again and most of it is ready for release... I've tested yesterday, and this morning, and no problems appeard. But before release I will think about some more de-/buffs first... and btw... "Hungry" is realy realy cool
Ianthi Posted February 2, 2016 Posted February 2, 2016 Does the addon by Sleepysoul still work with the newer versions? Started playing skyrim again so I reloaded everything. (The one that added armor restrictions and comments etc)
Ianthi Posted February 2, 2016 Posted February 2, 2016 i am using the addon and its working fine Thanks a bunch
meowmix555 Posted February 2, 2016 Posted February 2, 2016 >.....s... Nexus Mod Manager deactivates BeeingFemale without deactivaing it.... Sounds stupid, and that's how it is... In the mod list, BeeingFemale is disabled and the Basic AddOn Pack is activated... and skyrim still stars... and I got everything ... i got the info spell, i got the MCM menu, i can load a game without the message "Some mods are missing, continue loading?" ..... but no translations are shown, and some other things are missing too..... and no hind that BeeingFemale is not realy loaded.... My nervs.......... I've had this issue when installing/uninstalling mods with the new NMM. If I select the disable button, it sometimes leaves remnants of mods (esps, scripts, meshes, etc....), which I have to go back manually and delete. Instead of using the "Green and Red" (Activate and Disable) buttons on the left pane, I now use the "Uninstall" feature; which is done by selecting the mod in the Mods View Window; Right clicking and selecting uninstall. Hope that helps!
RagingGamer Posted February 2, 2016 Posted February 2, 2016 I've run into a problem just recently that, sperm is not registered by the mod. When I have sex, no cum is added to the "total sperm" counter and I don't ever get the message "X has come inside you". Basically meaning it's impossible for me to get pregnant. Any idea how to fix this?
Cymoril Posted February 2, 2016 Posted February 2, 2016 I've run into a problem just recently that, sperm is not registered by the mod. When I have sex, no cum is added to the "total sperm" counter and I don't ever get the message "X has come inside you". Basically meaning it's impossible for me to get pregnant. Any idea how to fix this? I've just had the same problem. Unfortunately I was unable to figure out what is causing this. The only solution I've found was, to uninstall Beeing Female and all Mods which needs BF (like BFAP), make a clean save and install BF again. Before the uninstall/install method you can try to just restart Beeing Female (there is a menu item in it's MCM menu). Maybe this also can fix it.
meowmix555 Posted February 3, 2016 Posted February 3, 2016 I've run into a problem just recently that, sperm is not registered by the mod. When I have sex, no cum is added to the "total sperm" counter and I don't ever get the message "X has come inside you". Basically meaning it's impossible for me to get pregnant. Any idea how to fix this? Was it a unique NPC? Just checking....
Cymoril Posted February 3, 2016 Posted February 3, 2016 I've run into a problem just recently that, sperm is not registered by the mod. When I have sex, no cum is added to the "total sperm" counter and I don't ever get the message "X has come inside you". Basically meaning it's impossible for me to get pregnant. Any idea how to fix this? Was it a unique NPC? Just checking.... That doesn't matter. A unique NPC (and the player character is very unique) can become pregnant from every male NPC. It doesn't matter if the male NPC is unique or not.
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