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CITRUS Heads (High Poly Heads)


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Posted

I have a follower mod that has a citrus head for the follower.  Is there a way to get this exact head on a newly created toon?  I saw the video for race menu, but it does not work for this head, as the first thing you notice is the two sets of eyes offset.

 

Sorry, if this is not a good question.

Posted

does this overhaul all the NPCs or is it only meant for character creation? If it does overhaul NPCs am I correct in assuming it wouldn't work with say this NPC overhaul mod http://blog.naver.com/sidearmf93/90187788588

 

You need to run facegen yourself to overhaul NPC's.

It will work with any properly built custom follower or NPC overhaul. Simply load their ESP and re-facegen with the replacer version.

 

Standalone is more meant for the PC and selecting a few common NPC's you see all the time to use the new heads.

Posted

 

does this overhaul all the NPCs or is it only meant for character creation? If it does overhaul NPCs am I correct in assuming it wouldn't work with say this NPC overhaul mod http://blog.naver.com/sidearmf93/90187788588

 

You need to run facegen yourself to overhaul NPC's.

It will work with any properly built custom follower or NPC overhaul. Simply load their ESP and re-facegen with the replacer version.

 

Standalone is more meant for the PC and selecting a few common NPC's you see all the time to use the new heads.

 

ah ok. I wonder then if this will fix current grey face issues I'm having with that NPC overhaul. Like one of the unique NPCs (Vex) gets grey face and also set to her default race face because the mod author changed her race to Nord when she should be Imperial. I haven't been able to figure out how to fix it.

Posted

 

 

ah ok. I wonder then if this will fix current grey face issues I'm having with that NPC overhaul. Like one of the unique NPCs (Vex) gets grey face and also set to her default race face because the mod author changed her race to Nord when she should be Imperial. I haven't been able to figure out how to fix it.

 

The 'fix' for the grey face bug is the same exact process as upconverting npc faces to a new head.

Simply google grey face bug and you should get a ck wiki link with steps on how to do everything.

Posted

 

 

 

ah ok. I wonder then if this will fix current grey face issues I'm having with that NPC overhaul. Like one of the unique NPCs (Vex) gets grey face and also set to her default race face because the mod author changed her race to Nord when she should be Imperial. I haven't been able to figure out how to fix it.

 

The 'fix' for the grey face bug is the same exact process as upconverting npc faces to a new head.

Simply google grey face bug and you should get a ck wiki link with steps on how to do everything.

 

I've been trying the fix I found on google, but it just turns all the faces to their default race face.

Posted

 

I've been trying the fix I found on google, but it just turns all the faces to their default race face.

 

You need to also load the custom .esp that does the face changes.

  • 2 weeks later...
Posted

 

Yes this. I can't get my head to emote at all, though the sliders for forcing the emote looks in RM work fine. Some reason it's not transferring in game when I am playing. Static face with no anger, worry, fear, etc.

 

has anyone made a Facial Female Animation update that will work with these hi-poly heads? Vanilla expressions are... IMO quite horrible.

 

 

Ye I have the same problem. SexLab and other Mods seem to have problems applying expressions to the high-poly heads. If you look closely, you can see that the animation is applyed for a brief moment and then gets reset the the neutral pose again. Have found no way to fix this yet sadly.

  • 2 weeks later...
Posted

I'm not entirely sure if this has ver been "resolved", but back in 2014 somebody asked at the nexus forums if there was an adaption of the "no sunken vampire fix" thingy...

CITRUS Heads is a must-have mod, but I really want to do a playthrough as a vampire - unfortunately those ridiculously ugly sunken cheeks prevent me from doing just that ;)

Posted

Extract the Citrus BSA to get to the tri File.
To unpack a TRI use this: http://www.nexusmods.com/skyrim/mods/30162/

 

Drag and drop "femaleheadchargen.tri" onto "TriExtractor.exe".
Replace "femaleheadchargen_VampireMorph.obj" with "femaleheadchargen.obj".
Open the new "femaleheadchargen_VampireMorph.obj" with Notepad++ or any other GOOD text editor. NOT NOTEPAD FROM WINDOWS!!!
Replace the first line with this:

o VampireMorph

Drag and drop "femaleheadchargen.txt" onto "TriCreator.exe".

femaleheadchargen_new.tri is the new TRI without Vamp Morphs.

  • 3 weeks later...
  • 2 months later...
Posted

I'm certainly going to be giving that tip from Akzyra a try.   Citrus Heads has truly transformed my elves - I got rid of Ethereal Elven Overhaul because of it.  Now to stop the vampire morphing!

Posted

I went through the process to make a vampire de-morph file for Citrus head standalone a while back and have it uploaded. Install it like any mod. I haven't made one for the replacer version.

  • 1 month later...
Posted

Hi!

I'm using 3dsmax 2016 student version and latest nif plugin (i am a newbie hobby modder)

I've followed your steps to convert head from vanila mesh to citrus one but the citrus one still looks the same at the end :(  (the renamed one looks same as rm3 head after 100% morph )

The structure of components of rm3 head and exported head is also quite different in nifskope (i am exporting with bsfadenode) the exported head doesnt even get accepted by RM ingame :(

The heads are imported as editable mesh do i have to convert em to editable poly?

Posted

I only found CBBE on the first page once, as well as other body mod names, so I have to ask, will my body mod cause seams around the neck?

 

 

Omg... Ok, the following is me asking for help in understanding the most prevalent obsession on this forum lol, no judgement, and no offense intended. I suppose a response to this would be best as a PM idk...

 

Look I'm a man, my testosterone levels are EXTREMELY high, proven by multiple endocrinologists (doctors), AND I'm probably the horniest s.o.b. in my state... and I just don't understand this HUGE obsession with impossibly large boobs that defy the laws of physics! Could someone PLEASE explain this to me? (same goes for butts)

  • 2 weeks later...
  • 3 weeks later...
Posted

For some reason, moving the Nose Tilt slider also modifies verts on the left ear. I've only seen one other person have this issue. Does anyone know what could have gone wrong?

  • 2 weeks later...
Posted

is there any follower mods or presets using citrushead, or in 2016 year people continue use vanilla angular low-poly heads?

Posted

is there any follower mods or presets using citrushead, or in 2016 year people continue use vanilla angular low-poly heads?

 

Very few of the popular follower mods use CITRUS probably because most of them used ECE sculpt and don't feel like learning how to use RM sculpt.

 

However, you can use vanilla RM preset on CITRUS. 

 

 

Posted

 

is there any follower mods or presets using citrushead, or in 2016 year people continue use vanilla angular low-poly heads?

 

Very few of the popular follower mods use CITRUS probably because most of them used ECE sculpt and don't feel like learning how to use RM sculpt.

 

However, you can use vanilla RM preset on CITRUS. 

 

 

 
I did not know that this can be O_o

upon attempt apply RM preset on CITRUS, it affect only eye and brow positions:

post-167418-0-75996700-1460755388_thumb.png

post-167418-0-90123200-1460755404_thumb.png

Posted

 

 

is there any follower mods or presets using citrushead, or in 2016 year people continue use vanilla angular low-poly heads?

 

Very few of the popular follower mods use CITRUS probably because most of them used ECE sculpt and don't feel like learning how to use RM sculpt.

 

However, you can use vanilla RM preset on CITRUS. 

 

 

 
I did not know that this can be O_o

upon attempt apply RM preset on CITRUS, it affect only eye and brow positions:

 

 

"Preset" not nif, only the jslot file would work.  You cannot copy vanilla to CITRUS using sculpt mode. 

 

To adopt a follower mod's face: uninstall CITRUS, use sclupt mode to copy the nif, save the preset, install CITRUS, load the preset, make adjustments and save the preset for CITRUS. 

 

Posted

 

 

 

 

is there any follower mods or presets using citrushead, or in 2016 year people continue use vanilla angular low-poly heads?

 

Very few of the popular follower mods use CITRUS probably because most of them used ECE sculpt and don't feel like learning how to use RM sculpt.

 

However, you can use vanilla RM preset on CITRUS. 

 

 

 
I did not know that this can be O_o

upon attempt apply RM preset on CITRUS, it affect only eye and brow positions:

 

 

"Preset" not nif, only the jslot file would work.  You cannot copy vanilla to CITRUS using sculpt mode.

 

 

To adopt a follower mod's face: uninstall CITRUS, use sclupt mode to copy the nif, save the preset, install CITRUS, load the preset, make adjustments and save the preset for CITRUS. 

 

 

:s

post-167418-0-04345600-1460813850_thumb.png

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