Photonix Posted July 10, 2016 Posted July 10, 2016 Didn't there used to be a 4 way Riekling animation? FCCC? or am I mistaken, could have sworn there was a 4p animation!
Filion Posted July 14, 2016 Posted July 14, 2016 So, I've been trying to figure out what the hell is going on with this, and why it won't work for a couple hours now.Basically, whenever I get into a scene with a creature, the animations will not work, whatsoever. My character stays in whatever position she previously was in, and the creature is just frozen on top of her.I have no clue what could possibly be causing it, and I've tried to fix it. I tried uninstalling, saving, reinstalling, rerunning FNIS, nothing. I tried uninstalling my MO-installed version and doing a manual install, nothing. I've tried resetting the animation registry, nothing.Nothing I do seems to be working no matter how hard I try, and I feel like it might be some sort of conflict with my mods, but I have no idea which ones, mostly because I have a massive goddamn mess of a load order. If you want to suffer through reading this to help me out, feel free. Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espSexLab.esmSchlongs of Skyrim - Core.esmZaZAnimationPack.esmSexLabAroused.esmBeeingFemale.esmDevious Devices - Assets.esmDevious Devices - Integration.esmdaymoyl.esmDevious Devices - Expansion.esmhdtHighHeel.esmCreatureFramework.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espSkyUI.espRaceMenu.espRaceMenuPlugin.espSkyrim Particle Patch for ENB - Flame Atronach Fix.espAMatterOfTime.espHelmetToggle2.02b.espUltimateCombat.espVioLens.espUltimateDragons.espWintermyst - Enchantments of Skyrim.espMorrowloot.espNo Permanent Essentials Redux -- Legendary Edition.espMilkModNEW.espMilkMod_MilkPumpsFancyB.espOBIS.espOrdinator - Perks of Skyrim.espThunderchild - Epic Shout Package.espHarvestOverhaul.espHigh Level Enemies.espBetterQuestObjectives.espDragon Soul Relinquishment.espSexLabSkoomaWhore.espsanguinesDebauchery.espHarvestOverhaulCreatures.espOBISDB.espRaceMenuMorphsCBBE.espRaceMenuMorphsUUNP.espKS Hairdo's.espHigh Level Enemies - Dragonborn.espHigh Level Enemies - Dawnguard.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espDeviously Cursed Loot.espSexLab_Dialogues.espiNeed.espDaedric Reaper Armor.espHARODATH_ImmersiveSoulgems.espPC Head Tracking - MCM.espBetterQuestObjectives-DBForevertoMisc.espdD-No Spinning Death Animation Merged.espTakeNotes.espNo More Glowing Edges.espDragonRealShout.espADS.espFSS-No pause between lines.espMerta Black Rose Armor.espXPMSE.espDLC1FLL.espDLC2FLL.espFeminizedLevelLists.espSchlongs of Skyrim.espSOS - Smurf Average Addon.espSexLabDefeat.espSOS - B3lisario UNP Addon.espPuppetMaster.espzzEstrus.espEstrusChaurus.espSneak Tools.espSneak Tools Vanilla Hoods.espSneak Tools Vanilla Masks.espDVA - Dynamic Vampire Appearance.espBetter Vampires.espBeeingFemaleBasicAddOn.espTembtra Thief Armor.espSotteta Huntress Armor.espSeraphimOutfit.espScarletDawnArmor.espEliteRogueArmour.espDagger Lady.espUNP Spice Gear.espKDC - kevinsterable - Deadly Stronger Poisons.espDevious Deviants.espMilkModNEW HF.espMilkModNEW ZaZ.espiNeed - Dangerous Diseases.espFNIS.espAlternate Start - Live Another Life.espBetterQuestObjectives-AlternateStartPatch.espASIS-Dependency.espMoreNastyCritters.espSexLabNudeCreatures.espSexLabNudeCreaturesDB.espSexLabNudeCreaturesDG.espHentaiCreatures.espanimal_mansion.esp
Danni17 Posted July 14, 2016 Posted July 14, 2016 i Have installed MNC 9.3 but Hare or Chicken Animations dont play from the critters side, only my character plays the anim. Edit, my sexlab framework is at 1.58B. Skse 1.7.3. using the FOMOD version of the MNC. Other creatures works fine. ***Solved***: Installing the last version of FNIS creature pack.
Kelvryn Posted July 14, 2016 Posted July 14, 2016 Out of curiosity, how would I go about making all the animals have a permanent erection?
reikiri Posted July 15, 2016 Posted July 15, 2016 Out of curiosity, how would I go about making all the animals have a permanent erection? You could try setting arousal threshold to 0 or 1: from Creature Framework MCM menu, General page, set 'SexLab Aroused Integration' on, and set the Arousal threshold to 0. If that doesn't work, then try setting the threshold to 1. And of course set things in the Performance section so the creatures are caught fast enough. I can't really test this myself since I've altered CF to disable the cloak entiredly, but it should work.
Kelvryn Posted July 16, 2016 Posted July 16, 2016 That doesn't quite work out unfortunately. would it be possible to put the erection meshes and textures elsewhere in the archive so that they load normally. To replace the non erecting animals with the erected versions?
Anonymous9431 Posted July 16, 2016 Posted July 16, 2016 Will there be more new animations these holidays?
H011ER4N Posted July 17, 2016 Posted July 17, 2016 Will there be more new animations these holidays? Let us hope so
ZetsuboSeishin Posted July 17, 2016 Posted July 17, 2016 Attention users of Mod Organizer and MNC or other FNIS creature animations like FNIS Zoo; I've been talking to MistakenMystic who's the go-between/punching bag between Fore and Tannin42, as well as the authors of MNC and it's components (special thanks to lordescobar666) and it's led to the discovery with some faults in the codes of both those programs. A soltuion is being worked on now but the baics is that if you have used a creature animation pack with FNIS in MO, then change to a profile without those creature mods like a non-MNC profile, a lot of your creatures will be frozen because FNIS is apparently smarter than MO and skips by the Override directory entirely. If you want to reanimate your creatures you either need to reinstall the mod that provided the animations like MNC or FNIS Zoo, hit Deinstall Creatures in FNIS (which by itself causes several issues Fore is currently looking into), or install two versions of FNIS, like one called "FNIS for Creatures" and one called "FNIS without Creatures" and keep them active on separate profiles. This avoids the frozen creatures and T-posing. Dentarr, maybe you would be so kind as to leave a quote of this on the front page? Is this still valid? Cause as far as I remember new versions of FNIS was released after that.
DiscipleDarkfriend Posted July 17, 2016 Posted July 17, 2016 Hey Guys, I was wondering if anyone has patched Immersive Horses yet found here http://www.nexusmods.com/skyrim/mods/64067/? MNC does not apply to the new horses because they each have their own Nifs, I am tempted to just copy the Nif from MNC and rename it to match but I fear bad things will happen. Any insight? Thanks in advance.
Sacremas Posted July 17, 2016 Posted July 17, 2016 Attention users of Mod Organizer and MNC or other FNIS creature animations like FNIS Zoo; I've been talking to MistakenMystic who's the go-between/punching bag between Fore and Tannin42, as well as the authors of MNC and it's components (special thanks to lordescobar666) and it's led to the discovery with some faults in the codes of both those programs. A soltuion is being worked on now but the baics is that if you have used a creature animation pack with FNIS in MO, then change to a profile without those creature mods like a non-MNC profile, a lot of your creatures will be frozen because FNIS is apparently smarter than MO and skips by the Override directory entirely. If you want to reanimate your creatures you either need to reinstall the mod that provided the animations like MNC or FNIS Zoo, hit Deinstall Creatures in FNIS (which by itself causes several issues Fore is currently looking into), or install two versions of FNIS, like one called "FNIS for Creatures" and one called "FNIS without Creatures" and keep them active on separate profiles. This avoids the frozen creatures and T-posing. Dentarr, maybe you would be so kind as to leave a quote of this on the front page? Is this still valid? Cause as far as I remember new versions of FNIS was released after that. Haven't tested it but you can do it easily. Load up MNC or FNIS Zoo in a profile, generate FNIS, disable MNC or FNIS Zoo, generate a new FNIS, go ingame, find a vanilla horse or a wolf. If they are still animated as they should be, FNIS has been updated sufficently that this is no longer an issue, and the notification can be removed.
sharonasbar12 Posted July 17, 2016 Posted July 17, 2016 Hey Guys, I was wondering if anyone has patched Immersive Horses yet found here http://www.nexusmods.com/skyrim/mods/64067/? MNC does not apply to the new horses because they each have their own Nifs, I am tempted to just copy the Nif from MNC and rename it to match but I fear bad things will happen. Any insight? Thanks in advance. I use immersive horse and MNC, they seem to work fine. I like the horse at Whiterun, (Queen something) and as I ride for a while the queen becomes king(grows a penis) and you can use matchmaker with it. I also use animal mansion, and where you go to buy a horse, you walk up to the horse and there is no marker. Just click in the horse and the texture changes and dialog appears. Maybe it's just my setup, but give it a try. They seem to work together.
ZetsuboSeishin Posted July 17, 2016 Posted July 17, 2016 Is Ultimate deadly encounters compatible with MNC? Or is there a place where I can browse the conflicts like SD+?
DiscipleDarkfriend Posted July 17, 2016 Posted July 17, 2016 Is Ultimate deadly encounters compatible with MNC? Or is there a place where I can browse the conflicts like SD+? They are compatible but you will not have endowed creatures on many of the creatures added by SoT. There should be no hard conflicts of any kind.
LibertyPrime Posted July 17, 2016 Posted July 17, 2016 Is there any interest in adding genitals to the creatures in Skyrim Underground? http://www.nexusmods.com/skyrim/mods/75004/? I haven't tested sex animations with them yet but as far as I'm aware, most of the new creatures use default skeletons.
Filion Posted July 18, 2016 Posted July 18, 2016 Update to my situation, I've figured nothing out. I've tried deinstalling/reinstalling FNIS creatures, and that didn't work. I did a bit more testing, and I found out that it seems like the spider animation might be the only one that doesn't work. Is this a known bug or something? I'd appreciate it if someone could get back to me on what the cause might be.
ZetsuboSeishin Posted July 18, 2016 Posted July 18, 2016 Is Ultimate deadly encounters compatible with MNC? Or is there a place where I can browse the conflicts like SD+? They are compatible but you will not have endowed creatures on many of the creatures added by SoT. There should be no hard conflicts of any kind. Thank you for clearing it up.
anolbee Posted July 18, 2016 Posted July 18, 2016 I hope this mod is not abandoned. You know, some dicks and animations are not completed. cow (no dick) mammoth (no dick) dragon priest (the animation exists, but not added in MNC. no dick) mudcrab (no dick, no animations) dwarven spider (no dick, no animations) dwarven sphere (no dick, no animations) slaughterfish (no dick, no animations) storm atronach (no dick, no animations) frost atronach (no dick, no animations) ice wraith (no sexual organ, no animations)
LibertyPrime Posted July 18, 2016 Posted July 18, 2016 I hope this mod is not abandoned. You know, some dicks and animations are not completed. cow (no dick) mammoth (no dick) dragon priest (the animation exists, but not added in MNC. no dick) mudcrab (no dick, no animations) dwarven spider (no dick, no animations) dwarven sphere (no dick, no animations) slaughterfish (no dick, no animations) storm atronach (no dick, no animations) frost atronach (no dick, no animations) ice wraith (no sexual organ, no animations) I would assume it's because there isn't high (if any) demand for these. Not to mention I would imagine animating something like a Storm Atronach would be a pain in the ass. I admit I'd like to see some 'alternative' animations with certain animals such as slaughterfish female masturbation, or slaughterfish blowjob (don't judge me ), or something like that. Again, there's really no point in making animations that nearly everyone will just ignore. People with niche tastes will unfortunately always suffer unless they can make mods themselves. EDIT: Not sure if this is even possible but it'd be fun if threesome animations with different creatures existed. But again, I understand these must be very tough to animate.
swmas Posted July 18, 2016 Posted July 18, 2016 I hope this mod is not abandoned. You know, some dicks and animations are not completed. cow (no dick) mammoth (no dick) dragon priest (the animation exists, but not added in MNC. no dick) mudcrab (no dick, no animations) dwarven spider (no dick, no animations) dwarven sphere (no dick, no animations) slaughterfish (no dick, no animations) storm atronach (no dick, no animations) frost atronach (no dick, no animations) ice wraith (no sexual organ, no animations) I would assume it's because there isn't high (if any) demand for these. Not to mention I would imagine animating something like a Storm Atronach would be a pain in the ass. I admit I'd like to see some 'alternative' animations with certain animals such as slaughterfish female masturbation, or slaughterfish blowjob (don't judge me ), or something like that. Again, there's really no point in making animations that nearly everyone will just ignore. People with niche tastes will unfortunately always suffer unless they can make mods themselves. EDIT: Not sure if this is even possible but it'd be fun if threesome animations with different creatures existed. But again, I understand these must be very tough to animate. It's not about taste, or demand, it's about completion. I mean we are so close for having a full roster, sex ready. There are chicken animations, I can't believe there is a higher demand for them than, say slaughterfish.
bicobus Posted July 18, 2016 Posted July 18, 2016 It's not about taste, or demand, it's about completion. I mean we are so close for having a full roster, sex ready. There are chicken animations, I can't believe there is a higher demand for them than, say slaughterfish. I don't know why there are chicken animations, and at this point I'm too scared to ask...
swmas Posted July 18, 2016 Posted July 18, 2016 It's not about taste, or demand, it's about completion. I mean we are so close for having a full roster, sex ready. There are chicken animations, I can't believe there is a higher demand for them than, say slaughterfish. I don't know why there are chicken animations, and at this point I'm too scared to ask... Because it's hilarious! They are already included in this version of MNC.
spike4379 Posted July 21, 2016 Posted July 21, 2016 Ok ive been through the comments and tried the suggestions but i just cant get errect animal penises anywhere, all i see is their unaroused state, in the sheath. what can i do? tried resetting animation registry, and resetting everything in creature framework, and tried changing in sexlab nude creatures.
SkyCake Posted July 22, 2016 Posted July 22, 2016 Heya! None of my animals seem to have a penis. They have a sheath, but never does their penis come out. Also, are some of the animals suppose to have oddly blue balls and such? My goats (that I can't even do anything with) have massive blue balls. Kind of funny, but really distracting!
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