CGi Posted June 15, 2014 Posted June 15, 2014 Nah, they'll find another excuse to abuse mens, like insulting us that we say boobs are dangerous or other nonsense like that. Rebecca Watson and co will find something that abuses woman, like they always do. -.-'
oli3d Posted June 15, 2014 Posted June 15, 2014 Nah, they'll find another excuse to abuse mens, like insulting us that we say boobs are dangerous or other nonsense like that. Rebecca Watson and co will find something that abuses woman, like they always do. -.-' by the way.... i think we should make an elevator mod.... and coffee... Moin Oli
CGi Posted June 15, 2014 Posted June 15, 2014 But don't put milk in her coffee than or it might become a rape x3.
minnad Posted June 15, 2014 Posted June 15, 2014 im having problems all seems to work but magic comes out of my hand instead of nipples and cumshout comes out of my face any suggestions I see the runes in the ground under my character
xboronx Posted June 15, 2014 Posted June 15, 2014 Looks really great, can't wait for the first new enemy types in mods like succubi or daedra who use these new powers. Reminds me a bit on that old austin powers movie also with the bot with boob-machine guns
aravis7 Posted June 15, 2014 Posted June 15, 2014 It would be awesome to find a way to make it standalone (not for every spells, only a few specific ones). But I don't know if it's possible to attach a spell to a custom bone...
Guest Posted June 15, 2014 Posted June 15, 2014 For me - the magic effects comes out of the top of the breasts, so I'm assuming this is more fitting for the smaller breasted models....unless I'm doing something incorrectly. Also, the arms still act as if they are casting the magic out, but the actual effects do come out of the upper chest area. Although, this idea is a ton of fun! I might just keep it on.
gigaex Posted June 15, 2014 Posted June 15, 2014 I installed all the required files for magic from the ground, run fnis with the gender specific, but my character shoots magic from her hands only. What i´m doing wrong?
borgatiger2 Posted June 15, 2014 Posted June 15, 2014 Really awesome, please, make a cum power for male caracters!!!!! (sorry my english)
badboy64 Posted June 16, 2014 Posted June 16, 2014 I installed all the required files for magic from the ground, run fnis with the gender specific, but my character shoots magic from her hands only. What i´m doing wrong? I am having the same problem also. She raises her hands when casting spells.
ElPsyCongroo Posted June 16, 2014 Author Posted June 16, 2014 im having problems all seems to work but magic comes out of my hand instead of nipples and cumshout comes out of my face any suggestions I see the runes in the ground under my character Have you install the skeleton?
ElPsyCongroo Posted June 16, 2014 Author Posted June 16, 2014 For me - the magic effects comes out of the top of the breasts, so I'm assuming this is more fitting for the smaller breasted models....unless I'm doing something incorrectly. Also, the arms still act as if they are casting the magic out, but the actual effects do come out of the upper chest area. Although, this idea is a ton of fun! I might just keep it on. I guess you didn't use the animations? Arm acts are controlled by the .hkx animations The magic coming out from the top of breast is because your breast is tooooooooooooooooooooooooooo big. You have to adjust the skeleton yourself to fit your body. I will write down the method in 2nd floor
gigaex Posted June 16, 2014 Posted June 16, 2014 By the way, i installed the recommended skeleton, but even so...
badboy64 Posted June 16, 2014 Posted June 16, 2014 im having problems all seems to work but magic comes out of my hand instead of nipples and cumshout comes out of my face any suggestions I see the runes in the ground under my character Have you install the skeleton? I did that myself too and she raises her hands instead too cast the spells also. Never mind I fixed it. I wish you could use the shouts besides using the schlongs as i don't use that mod.
Razaul Posted June 16, 2014 Posted June 16, 2014 im having problems all seems to work but magic comes out of my hand instead of nipples and cumshout comes out of my face any suggestions I see the runes in the ground under my character Have you install the skeleton? I did that myself too and she raises her hands instead too cast the spells also. go back and read the instructions what you both missed was the FNIS to check the GENDER SPECIFIC ANIMATIONS box in the checklists below the buttons in the list.
Guest Posted June 16, 2014 Posted June 16, 2014 For me - the magic effects comes out of the top of the breasts, so I'm assuming this is more fitting for the smaller breasted models....unless I'm doing something incorrectly. Also, the arms still act as if they are casting the magic out, but the actual effects do come out of the upper chest area. Although, this idea is a ton of fun! I might just keep it on. I guess you didn't use the animations? Arm acts are controlled by the .hkx animations The magic coming out from the top of breast is because your breast is tooooooooooooooooooooooooooo big. You have to adjust the skeleton yourself to fit your body. I will write down the method in 2nd floor It's all good, I was going to toy with it when I get the time. However, before I did not check the FNIS box for Gender Specific Animation as Razaul has just stated. Once I did that, now the entire boob sort of glows now. It looks much better and the animations play properly (instead of wiggling the hands).
ElPsyCongroo Posted June 16, 2014 Author Posted June 16, 2014 Notes 1.May Groovtama add this feature in his work? With the 3 moved notes it's too much work to include it in a pack with 200 skeleton (variants+1stperson variants) in the 2.0 version (would result into 400+ skeletons), will do one varaint with this for myself, you are free to do the whole pack 2.0 with the changed nodes^^ So you mean you will made a nipple-casting variant in 2.0? (Forgive my poor English understanding) Will make 1 variant 1hd on back, back hand dagger with the casting but not all different variants in 2.0 because they would be too much work. Thank you. And that just what I want.
CharlieFoxxx Posted June 16, 2014 Posted June 16, 2014 Hmm. I imagine since this uses its own skeleton... woulkd it conflict with sos? my herm chara uses a sos horse scholng and I don't want to break her
lidowxxx Posted June 16, 2014 Posted June 16, 2014 Congrats! You successfully made me create a new profile in MO just to play with this, forgot to tick "gender specific animations" at first and ended up casting from hands and having the spell effect around the nipples as well, corrected the mistake and now it's working fine! One question though, are we supposed to add the nipple milk spray and nipple thunder bolt spells manually in console? It would be cool if we need to go through a small devious quest to get the spells, just a random thought.
ElPsyCongroo Posted June 16, 2014 Author Posted June 16, 2014 Hmm. I imagine since this uses its own skeleton... woulkd it conflict with sos? my herm chara uses a sos horse scholng and I don't want to break her The skeleton is based on XPMSE X.93ar50 And you may see I also use sos in the GIFs
ElPsyCongroo Posted June 16, 2014 Author Posted June 16, 2014 Congrats! You successfully made me create a new profile in MO just to play with this, forgot to tick "gender specific animations" at first and ended up casting from hands and having the spell effect around the nipples as well, corrected the mistake and now it's working fine! One question though, are we supposed to add the nipple milk spray and nipple thunder bolt spells manually in console? It would be cool if we need to go through a small devious quest to get the spells, just a random thought. I have never tried to design a Quest. Basically I just want to show you a new concept or a new possibility of magic casting, especially for the succubus or futanari lovers. And I'm also a user of PSQ, I think it's better to leave the work to design a quest for that mod.
Kitsone Posted June 16, 2014 Posted June 16, 2014 Its just me or vanilla channeled spells ('Flames' etc) dont work with with this mod? Fire stream FX ('Flames' spell) isnt rendered and activation (actual casting) triggers once per several attempts. I guess that something wrong is happening on behaviors side(?) Problem checked. Agree with your view, the limitation of the behaviour system. So it seems that we can't simply replace the HKXs of some AnimEvent with those from some other AnimEvent. Maybe we should wish someone who has enough knowledge to design a set of animation. It's likely just a behavior issue with casting at the release of the mouse button (charged spells) or the holding of the button (channeled). I've noticed when the channeled spells fail to cast from the nips the animation looks like it's charging.
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