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SexLab Slut Shout v2.5c


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Before you update or download, READ THIS! First off, take a look at the new features or changes. They are always listed below. Then, make sure that you like the changes, and only then download the update. Don't update "just 'cause"! Often, I make certain stylistic decisions that might not appeal to everyone. So, read the version history (where I emphasize this same point) and choose the version that best suits your needs. That's why I keep some of the versions up that I consider milestones or turning points.

 

This is the most ridiculous mod I've ever made. Actually second most, but I'll still never compare to DDproductions83.

 

This mod was requested by UglyManG, so here we go...

 

Description and Version History

 

This shout, which is added to the player upon loading the game, pacifies nearby women of Skyrim and causes them to transform into sloots. Nearby men (and possibly other things) will be pulled into some frenzied action. Note that the first two words of the shout only produce a calming effect; all three words must be used to initiate SexLab animations.

 

v2 adds an interesting feature against nearby dragons. They get transformed into women to temporarily please the Dragonborn. They will return back to their original (likely aggressive) form once the spell has worn off (i.e. once the animation is over).

 

v2.1 just fixes something minor: makes the dragon women run to you faster. Don't waste your time updating if it doesn't mater to you.

 

You might want to think first before upgrading to v2.2. v2.2's big change (really this is a tiny mod, so...) is that "reserved" references are now allowed to be included in the orgy. In practice, this fixes the "bug" in earlier versions where pacified NPCs wouldn't be registered. Generally, however, bypassing the "reserved" check can break things if you use the shout during complicated scenes, so just try not to use the shout when complicated things are happening (or at least don't save after it appears that things might be beginning to break!). A second feature is a bit fetish-y: it makes the Dragon Wenches appear more dragon-scaled, like there's a real transformation going on. I apologize for my terrible texturing skills beforehand, but at least it's not my worst texturing work! Oh right! One last thing, but I don't think it will really matter with normal use. The shout can handle up to four dragons (since v2). Past that, you just have the Dragon Wench running away from the Dragonborn (but really, when will you ever be fighting five dragons?). Previous versions had these running Dragon Wenches transforming back within 20 seconds. That has now been increased to 3 minutes.

 

v2.2b increases the allowed distance to nearby males, so that they will be more likely to be involved in animations (still, the filling of the aliases is totally up to the game's engine. I've done what I can). It also should fix an issue where the dragon scale effect shader isn't showing up properly.

 

v2.3 fixes something that was really bothersome: the quest seemed really wonky in registering nearby men. So, I took a different approach and everything on that front seems to be working nicely. More orgies!

 

v2.4 makes the shout a bit more combat-oriented. Now, after the sex animation with the Dragon Wenches, hitting them (which simply reverted them to their dragon form in previous versions) now also causes 30% damage to the Dragon's current health. Also, the Dragon Wenches will take on the Dragon's name so that the "transformation" is more believable. There are some minor aesthetic bugs related to this feature. First off, the name will not have the proper capitalization (which I can't do anything about). Secondly, there is a distinct possibility that, if you are using the shout on more than one dragon, the wrong name may display (this is just due to the limitations of what I can do with the script).

 

v2.4b makes some minor tweaks to v2.4 which some users will like and others will not. It reduces the radius of the Shout's effect, and it removes the aura from the third Word of the Shout to reduce the likelihood that the Calm aura remains during a SexLab animation.

 

v2.5 adds real sounds to the Shout now! At the time, I was watching a PewDiePie video, so I took a couple lines from it that I thought were fairly appropriate. However, you too can customize the sounds of the shout. Refer to the section below for more information. Aside from this, this version fixes a bug where Dragon Wenches' Dragon Scale appearance could disappear after a SexLab animation.

 

v2.5b succeeds where v2.5 failed to fix the DragonScale Shader bug.

 

v2.5c adds AI packages to affected female targets to have them travel closer towards the other actors that will be involved in a SexLab animation with them. This helps to decrease the likelihood of the player noticing as much "teleportation". Additionally, one of the scripts has been edited to include an extra check to avoid the possibility of SexLab animations not initiating if an invalid actor is accidentally included in the function call.

 

Translations

 

A Chinese translation by RebyaAs.

 

Customizing the Shout Sound for v2.5+

 

- Navigate to Data\Sound\Voices\SexLab Slut Shout.esp. Notice that there are some subfolders here, each containing the same four files "BBSS_Playe_BBSS_PlayerShou_000038C5_1.xwm", "BBSS_Playe_BBSS_PlayerShou_000038C6_1.xwm", "BBSS_Playe_BBSS_PlayerShou_000038C7_1.xwm", and "BBSS_Playe_BBSS_PlayerShou_000038C8_1.xwm". I did not choose those names!

- Consider the Fus Ro Dah shout. As a player, you may use Fus only (called StartShort), Fus...Ro (called StartLong for "Fus..." and EndShort for "Ro"), and Fus...Ro...Dah (called StartLong for "Fus..." and EndLong for "Ro...Dah"). Really read that and understand what is being said.

- For this mod's Shout, "BBSS_Playe_BBSS_PlayerShou_000038C8_1.xwm" corresponds to StartShort, "BBSS_Playe_BBSS_PlayerShou_000038C7_1.xwm" corresponds to StartLong, "BBSS_Playe_BBSS_PlayerShou_000038C6_1.xwm" corresponds to EndShort, and "BBSS_Playe_BBSS_PlayerShou_000038C5_1.xwm" corresponds to EndLong. Again, really understand that!

- So, use your favourite audio program to produce .wav or .mp3 files for each of StartShort, StartLong, EndShort, and EndLong.

- Then, use an .xwm converter, such as MultiXWM, to create the necessary .xwm files.

- Rename the files appropriately, and replace the existing files with your new files.

- Remember: this process is not difficult or complicated; it only seems complicated because the Creation Kit chose those very long and confusing names!

 

If you have thoroughly read the instructions, but are still confused, please post on the Support Thread for help. I will try to help explain things more simply for you. I really want people who try this mod to enjoy it as much as possible and I don't want confusing instructions to be the reason that that cannot be achieved.

Installation/Updating/Requirements

 

Install by copying the three files contained in the .rar file into your game's Data folder, or use a mod manager.

 

As for updating, I'm pretty sure that overwriting should be fine. But don't overwrite your previous save file just to be sure!

 

This mod requires SexLab Framework v1.30 or higher.


  • Submitter
  • Submitted
    05/31/2014
  • Category
  • Requires
    SexLab Framework v1.30 or higher
  • Special Edition Compatible

 

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TDF - you know how much I love your mods, especially your prostitution mod. It's brilliant. Now, please forgive me but I'm not sure if I understood you correctly: you called this mod "slut shout" but I understood that in the game we have to use a spell. Is this correct? You see, I'm confused since there is a use of spell and shout terms for same thing.

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Having an.. issue probably?

I have a "become jarl of ivarstead" installed, and it has arena where you can spawn enemies to fight with. So, i enter the arena, spawn a bunch of "redskull savages"(it spawns random female/male NPC's, vanilla nord race). I then use slut shout, females shine being affected, but do nothing cept becoming unagressive and start running around looting corpses. Wheres whores? xD

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Hold on,man,is this the "turn into sluts" shout in Marky's The Dragonborn Cometh?I've been waiting for this mod since the day I saw The Dragonborn Cometh!

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Having an.. issue probably?

I have a "become jarl of ivarstead" installed, and it has arena where you can spawn enemies to fight with. So, i enter the arena, spawn a bunch of "redskull savages"(it spawns random female/male NPC's, vanilla nord race). I then use slut shout, females shine being affected, but do nothing cept becoming unagressive and start running around looting corpses. Wheres whores? xD

First level shout just pacifies females it seems. Dunno about level two, but level three runs females into F/F animations. Males are not in the party sadly. And it's not related to the mod i spoke before it seems. Same happens with vanilla NPC's(shouted in an inn, still no effect on lvl 1 shout, F/F only on lvl three).

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It has to do with "Reserved References". In Skyrim quests, if an actor/alias is deemed to be, let's say, important enough, they will be marked as "reserved". This prevents other quests such as mine from taking them on as alias as well. Sadly, some quests make gratuitous use of the the checkbox. I will, however, be releasing a new version shortly to allow the registering of reserved references... as well as something else I think might interest some people.

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TDF - Here is what is happening in my game when using shout: All available females for sex got aureole and that is all. Nothing else is happening. I have to talk to them into sex just as before. Do I miss something or just "being stupid!?" :)

 

You recommended using MO for installation of the mod, I installed your mod with NMM. Does it matter?

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TDF - Here is what is happening in my game when using shout: All available females for sex got aureole and that is all. Nothing else is happening. I have to talk to them into sex just as before. Do I miss something or just "being stupid!?" :)

 

You recommended using MO for installation of the mod, I installed your mod with NMM. Does it matter?

Actually, I meant to say you can use any mod manager you want (MO, NMM, etc.)

 

Are you using the latest version? I can only imagine your problem happening with v2.1, and only in specific circumstances.

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Right, the "issue" plagues all pre-v2.2 versions. It seems to be a "problem" with Reserved References. I'm putting those words in quotes because the mod is doing everything it's been told to do correctly: it isn't allowed to take reserved references form other quests. If it bothers you, you might consider using v2.2 which totally knocks out this restriction (but depending on the use, that may not be a good thing; just don't use it during complex scenes).

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2.2 looks great, I just have a nitpick with the texture. It looks good some minor clipping but the nitpick is that after the sex scene ends it loses the texture until they turn back into dragons. (Yes I am one of those crazy guys who thinks that the dragon scaly skin effect you added is hot as f***)

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Awesome mod, funny as hell too lol.

Thou i need to ask, is it normal that no males get in the action? I tried many times at the bannered mared at around 9:30pm ingame time to be sure it would be packed, plus i have inmersive wenches and populated cities so it was defenetly packed with people and the ladies all got down on one another but no males got involved.

 

I'm going to rig my son's game with this and defeat and see if i get the same reaction as when i put a custom race (obscuri) and sliped in tomas the train mod without him knowing XD.

My son is 18 1/2 years old by the way :)  and he just jumps in and plays, he never checks if i installed something beforehand so it will be hilarious to see his reaction when he sudenly shouts and the dragon or females involved in the fight jump on each other, and let's see what happens when he looses a fight :P. This will be aweome XD

 

TDF you're awesome lol XD

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Right, the "issue" plagues all pre-v2.2 versions. It seems to be a "problem" with Reserved References. I'm putting those words in quotes because the mod is doing everything it's been told to do correctly: it isn't allowed to take reserved references form other quests. If it bothers you, you might consider using v2.2 which totally knocks out this restriction (but depending on the use, that may not be a good thing; just don't use it during complex scenes).

 

Thanks TDF.

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