Jump to content

My_Mix2.0 Extra Animations For Sexlab 1.5 + (authorised! )


NYINEGY

Recommended Posts

Posted

 

Hey Nyinegy, planning on adding panic's rekling and horse in the future? Seems like itll be a while for new sl version and ashal might miss them again, you are our only hope :D

 

 

 

I am only into humans for now :)  besides there is details info in his release thread about adding his animation to game! but bare  in mind they r still developmental!

 

Posted

seems it dosent work with older sexlab versions... i tryed the overwrite versio with sexlab 1.39b ...and all the enimation dissapeared :/

 

If all animations are missing in sexlab, the way I do it.

 

Uninstall all sexlab mods and sexlab itself, run FNIS, load save, save again quit game. Install sexlab run FNIS, load game let sexlab install and when you get notified it has installed, go into MCM sexlab should be there. adjust then save again, quit game and install other sexlab mods. then load save and all should be good..

Posted

 

seems it dosent work with older sexlab versions... i tryed the overwrite versio with sexlab 1.39b ...and all the enimation dissapeared :/

 

If all animations are missing in sexlab, the way I do it.

 

Uninstall all sexlab mods and sexlab itself, run FNIS, load save, save again quit game. Install sexlab run FNIS, load game let sexlab install and when you get notified it has installed, go into MCM sexlab should be there. adjust then save again, quit game and install other sexlab mods. then load save and all should be good..

 

 

IN FRONT PAGE IS A CLEAR WARNING AGAINST USING THIS WITH ANYTHING OTHER THAN 1.57!

 

Asha  changed the code of animation defaults script in 1.5 x version!

Posted

 

 

Hey Nyinegy, planning on adding panic's rekling and horse in the future? Seems like itll be a while for new sl version and ashal might miss them again, you are our only hope :D

 

 

 

I am only into humans for now :)  besides there is details info in his release thread about adding his animation to game! but bare  in mind they r still developmental!

 

 

Oh wow, i missed that. Thanks for the info and sorry for stupid request :D

Posted

 

Hey Nyinegy, planning on adding panic's rekling and horse in the future? Seems like itll be a while for new sl version and ashal might miss them again, you are our only hope :D

 

 

 

Sigh, No one even reads through threads anymore.........

 

http://www.loverslab.com/topic/23426-panics-animation-workshop-animations-for-modders-updated-21052014/?p=792882

 

I can confirm that this doesnt conflict with these extra animations, since creature v human and human v human both use completely seperate sciprts (sslanimationdefaults.psc and sslcreatureanimationdefaults.psc respectively)

Posted

Regarding the open mouths, it's because the ssl animation script instructions from NYINEGY had the open mouth property in the 3P animation for the male parties as well. If you guys want to remove it, then open up your sslanimationdefault.psc file and remove the following bolded and underlined segments from the animation script (shown below). Make sure you remove the redundant commas after that as well.

function zdi3some(int id)
    sslBaseAnimation Base = Create(id)
    Base.Name = "Zdi 3some rape"

    Base.SetContent(Sexual)
    Base.SoundFX = SexMix

    int a1 =  base.AddPosition(Female, addCum=VaginalOral)
    Base.AddPositionStage(a1, "Holt_F1_Dark_S1", 0, silent = true, openMouth = true)
    Base.AddPositionStage(a1, "Holt_F1_Dark_S2", 0, silent = true, openMouth = true)
    Base.AddPositionStage(a1, "Holt_F1_Dark_S3", 0, silent = true, openMouth = true)
    Base.AddPositionStage(a1, "Holt_F1_Dark_S4", 0, silent = true, openMouth = true)
    Base.AddPositionStage(a1, "Holt_F1_Dark_S5", 0, silent = true, openMouth = true)
    Base.AddPositionStage(a1, "Holt_F1_Dark_S6", 0, silent = true, openMouth = true)
    Base.AddPositionStage(a1, "Holt_F1_Dark_S7", 0, silent = true, openMouth = true)
    
    int a2 =  base.AddPosition(Male)
    Base.AddPositionStage(a2, "Holt_M1_Dark_S1", -83, sos = 2)
    Base.AddPositionStage(a2, "Holt_M1_Dark_S2", -83, sos = 2)
    Base.AddPositionStage(a2, "Holt_M1_Dark_S3", -83, sos = 2)
    Base.AddPositionStage(a2, "Holt_M1_Dark_S4", -83, sos = 2, openMouth = true)
    Base.AddPositionStage(a2, "Holt_M1_Dark_S5", -83, sos = 2, openMouth = true)
    Base.AddPositionStage(a2, "Holt_M1_Dark_S6", -83, sos = 2, openMouth = true)
    Base.AddPositionStage(a2, "Holt_M1_Dark_S7", -83, sos = 2, openMouth = true)
    
    int a3 =  base.AddPosition(Male)
    Base.AddPositionStage(a3, "Holt_M2_Dark_S1", 140, sos = 2, rotate = 180)
    Base.AddPositionStage(a3, "Holt_M2_Dark_S2", 80, sos = 2, up = 3, rotate = 180)
    Base.AddPositionStage(a3, "Holt_M2_Dark_S3", 80, sos = 2, up = 3, rotate = 180)
    Base.AddPositionStage(a3, "Holt_M2_Dark_S4", 80, sos = 2, up = 3, rotate = 180, openMouth = true)
    Base.AddPositionStage(a3, "Holt_M2_Dark_S5", 80, sos = 2, up = 3, rotate = 180, openMouth = true)
    Base.AddPositionStage(a3, "Holt_M2_Dark_S6", 80, sos = 2, up = 3, rotate = 180, openMouth = true)
    Base.AddPositionStage(a3, "Holt_M2_Dark_S7", 80, sos = 2, up = 3, rotate = 180, openMouth = true)
    
    Base.AddTag("Sex")
    Base.AddTag("BBP")
    Base.AddTag("MMF")
    Base.AddTag("Doggy")
    Base.AddTag("Blowjob")
    Base.AddTag("Oral")
    Base.AddTag("Orgy")
    Base.AddTag("Vaginal")
    Base.AddTag("Dirty")
    Base.AddTag("Anal")

    Base.Save(id)
endFunction
 

Good job by the way NYINEGY, testing the thing out multiple times by recompiling and reworking it must've been pretty tiring.

 

Posted

 

seems it dosent work with older sexlab versions... i tryed the overwrite versio with sexlab 1.39b ...and all the enimation dissapeared :/

 

If all animations are missing in sexlab, the way I do it.

 

Uninstall all sexlab mods and sexlab itself, run FNIS, load save, save again quit game. Install sexlab run FNIS, load game let sexlab install and when you get notified it has installed, go into MCM sexlab should be there. adjust then save again, quit game and install other sexlab mods. then load save and all should be good..

 

thanx i just overite the files of sexlab 1.39b and everything is fine... pitty skse 1.07 wont lunch my skyrim so i cant try the new sexlab :/  and those animations prolly dont work with my sexlab version

Posted

 

 

seems it dosent work with older sexlab versions... i tryed the overwrite versio with sexlab 1.39b ...and all the enimation dissapeared :/

 

If all animations are missing in sexlab, the way I do it.

 

Uninstall all sexlab mods and sexlab itself, run FNIS, load save, save again quit game. Install sexlab run FNIS, load game let sexlab install and when you get notified it has installed, go into MCM sexlab should be there. adjust then save again, quit game and install other sexlab mods. then load save and all should be good..

 

thanx i just overite the files of sexlab 1.39b and everything is fine... pitty skse 1.07 wont lunch my skyrim so i cant try the new sexlab :/  and those animations prolly dont work with my sexlab version

 

 

I would definitely get rid of what ever mod that is making your skyrim not compatible with skse!  besides are you sure you have skyrim 1.9.32.08 ???

Posted

Hi there!

 

These animations are great ! Thanks for your work, I loved the missionary part !

 

I encountered some bugs (animation looping, alignment...) but it's promising.

 

I wondered if it's planed to include it in the next sexlab version (officialy) ? I'm not really used to install it and I'd like to keep base animations without replacing ;)

 

 

Posted

Hi there!

 

These animations are great ! Thanks for your work, I loved the missionary part !

 

I encountered some bugs (animation looping, alignment...) but it's promising.

 

I wondered if it's planed to include it in the next sexlab version (officialy) ? I'm not really used to install it and I'd like to keep base animations without replacing ;)

 

the overwrite version does not replace any animations ...  it replaces scripts only to add animations, sound fx , voices , and a texture ( strip pole)!

Posted

Wow ....   1000 views since the  upgrade to 2.0  !
a few hundred downloads .....
and one comment :)  !
I must have done something real good or real bad !

Posted

Any chance you could make it compatible with 1.39b version?

After several tries I still get corrupted saves and/or CTDs when I try to update to 1.57, so I decided to wait for a more stable version, but I would like to see some new animations.

Posted

Any chance you could make it compatible with 1.39b version?

After several tries I still get corrupted saves and/or CTDs when I try to update to 1.57, so I decided to wait for a more stable version, but I would like to see some new animations.

 

http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v157-updated-0511/page-304?do=findComment&comment=773897

 

It is worth the time to do this!

also check your skyrim.exe version it should be 1.9.32.08!

you need that before you install   live another life !

 

to continue using sexlab this tutorial a must read Actually!

Posted

NYINEGY, I'm using v1.1.  The animmation were the pc gets dragged (can't remember name), how is the beggining supposed to look.  What happens is the NPC stands like he is dragging someone, while the pc goes off a ways and stumbles around then quickly slides to the arms of NPC.   I've tried the the methods you have mentioned to get it in sync.  It always works in that manor.   Should there be a transition in there some where?  Otherwise the animations add great scenes!

Posted

NYINEGY, I'm using v1.1.  The animmation were the pc gets dragged (can't remember name), how is the beggining supposed to look.  What happens is the NPC stands like he is dragging someone, while the pc goes off a ways and stumbles around then quickly slides to the arms of NPC.   I've tried the the methods you have mentioned to get it in sync.  It always works in that manor.   Should there be a transition in there some where?  Otherwise the animations add great scenes!

 

what version u r using ? over write ? or did you do it yourself ?

in any case you need to have 2 things to get this scene :

1- run fnis users after install!

2- have fnis spells directory present in your  Skyrim\Data\meshes\actors\character\animations\

 

as it says in front  page

this is the fnis code for that sub scene sequence  in version 2.0

 

 

s -a APTablecon_A1_S1 ..\FNISSpells\FNISSPa006.hkx

+ APTablecon_A1_S2 ssgdragidlef.hkx

 

 

 

 

s -a APTablecon_A2_S1 ..\FNISSpells\FNISSPc041.hkx

+ -a APTablecon_A2_S1b ..\FNISSpells\FNISSPc008.hkx

+ -a,Tn,B55.55 APTablecon_A2_S1c ..\FNISSpells\FNISSPc008.hkx

+ -a,Tn,B55.55 APTablecon_A2_S1D ..\FNISSpells\FNISSPc001.hkx

+ -a APTablecon_A2_S1e ..\FNISSpells\FNISSPc041.hkx

+ APTablecon_A2_S1f ssgdragidlem.hkx

+ APTablecon_A2_S2 ssgdragfwdm.hkx

 

 

as you can see you are missing a whole movie :)

 

 

 

2. External mods that I use here without sharing ( You already have the files . If not get them )

Sexlab framework    (Duh)!

 

note you do nothave to have esp's enabled on those!

 

Posted

 

NYINEGY, I'm using v1.1.  The animmation were the pc gets dragged (can't remember name), how is the beggining supposed to look.  What happens is the NPC stands like he is dragging someone, while the pc goes off a ways and stumbles around then quickly slides to the arms of NPC.   I've tried the the methods you have mentioned to get it in sync.  It always works in that manor.   Should there be a transition in there some where?  Otherwise the animations add great scenes!

 

what version u r using ? over write ? or did you do it yourself ?

in any case you need to have 2 things to get this scene :

1- run fnis users after install!

2- have fnis spells directory present in your  Skyrim\Data\meshes\actors\character\animations\

 

as it says in front  page

this is the fnis code for that sub scene sequence  in version 2.0

 

 

s -a APTablecon_A1_S1 ..\FNISSpells\FNISSPa006.hkx

+ APTablecon_A1_S2 ssgdragidlef.hkx

 

 

 

 

s -a APTablecon_A2_S1 ..\FNISSpells\FNISSPc041.hkx

+ -a APTablecon_A2_S1b ..\FNISSpells\FNISSPc008.hkx

+ -a,Tn,B55.55 APTablecon_A2_S1c ..\FNISSpells\FNISSPc008.hkx

+ -a,Tn,B55.55 APTablecon_A2_S1D ..\FNISSpells\FNISSPc001.hkx

+ -a APTablecon_A2_S1e ..\FNISSpells\FNISSPc041.hkx

+ APTablecon_A2_S1f ssgdragidlem.hkx

+ APTablecon_A2_S2 ssgdragfwdm.hkx

 

 

as you can see you are missing a whole movie :)

 

 

 

2. External mods that I use here without sharing ( You already have the files . If not get them )

Sexlab framework    (Duh)!

 

note you do nothave to have esp's enabled on those!

 

 

Overwrite version.  I have FNIS and checked directory all spells are there.  What am I missing to see the Whole Movie :D

Edit: missing 2.0 ! :)

 

Posted

in 1.1   you need those files only  in fnisspells directory

 

  ..\FNISSpells\FNISSPa006.hkx
     ssgdragidlef.hkx

   ..\FNISSpells\FNISSPc041.hkx
      ..\FNISSpells\FNISSPc008.hkx


You have these ? and your fnis is version 5.02 and when you run consistency check in fnis it gives you no errors about these fiiles ????


edit : i there any reason why you did not update to 2.0 ?

Posted

in 1.1   you need those files only  in fnisspells directory

 

  ..\FNISSpells\FNISSPa006.hkx

     ssgdragidlef.hkx

 

   ..\FNISSpells\FNISSPc041.hkx

      ..\FNISSpells\FNISSPc008.hkx

 

 

You have these ? and your fnis is version 5.02 and when you run consistency check in fnis it gives you no errors about these fiiles ????

edit : i there any reason why you did not update to 2.0 ?

 

Missing ssgdragidlef.hkx in fnisspells directory, yes 5.02 and yes run check and no errors.  I downloaded 2.0 haven't installed, current game is testing and funning :)

 

Where do I get ssgdragidlef.hkx?

 

Edit: If i could only read.  I have FNISSPa006.hkx = ssgdragidlef.hkx  is that correct?

Posted

ssgdragidlef.hkx  is in sexlab not in fnisspell  you have it  because I ditributed it in package!
it could be a miss code and weirdly you are the only one  that caught it.!
anyways upgrade to 2.0 this scene is now 10 animation :)

Posted

ssgdragidlef.hkx  is in sexlab not in fnisspell  you have it  because I ditributed it in package!

it could be a moss code and weirdly you are the only one  that caught it.!

anyways upgrade to 2.0 this scene is now 10 animation :)

 

Ok good so I can read and the new version is much better got it!  Thank you for the insight and help NYINEGY!

Posted

 

 

 

seems it dosent work with older sexlab versions... i tryed the overwrite versio with sexlab 1.39b ...and all the enimation dissapeared :/

 

If all animations are missing in sexlab, the way I do it.

 

Uninstall all sexlab mods and sexlab itself, run FNIS, load save, save again quit game. Install sexlab run FNIS, load game let sexlab install and when you get notified it has installed, go into MCM sexlab should be there. adjust then save again, quit game and install other sexlab mods. then load save and all should be good..

 

thanx i just overite the files of sexlab 1.39b and everything is fine... pitty skse 1.07 wont lunch my skyrim so i cant try the new sexlab :/  and those animations prolly dont work with my sexlab version

 

 

I would definitely get rid of what ever mod that is making your skyrim not compatible with skse!  besides are you sure you have skyrim 1.9.32.08 ???

 

ok i checked my TESV.exe file and it is 1.9.32.0!! when did a new version came out? i dint know it...   now on to finding that new version!

Posted

meh i downladed the alst update and it still says 1.9.32.0...wtf!? :o

 

oh nvm... in game it says the corect version 1.9.32.08...

 

well skse 1.7 cant still launch my game...  it crashes at the first black loading scree... guess ill ahve to wait for a new version

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...