shegontal1 Posted July 19, 2013 Posted July 19, 2013 I am having a problem where I have been taken to the sewer, surrendered all the ammo, etc... etc..., and then, after being raped, was let go. After release, I suppose I am supposed to just get raped to become enslaved via kidnapping or something, kinda confused on the difference between the Kidnapping rates and the Knockout rates. Anyway, I do not know if this is an issue with Brutal Rapers on my end or not, but for starters, rape is only lasting about one second if it is combat rape and rape via stalkers only ends up with me being knocked down but no sex happening. Whenever I DO get raped for that second, I do not get kidnapped even with the rates set to maximum. I posted this here and not at Brutal Rapers (it could quite possibly be a problem I'm having with that mod instead of this one) because I feel like I could answers on the workings of Sewer Slave in general from here. I can't seem to find any real description on the steps this mod takes. Am I supposed to be enslaved when I'm raped by Dermot and his gang? Does stalker rape also end in slavery like combat rape? And is there any particular area I have to be in for this to occur? Also I posted this here because I did not think I should go to every related thread and post the same problem, although I strongly think they are unrelated because I disabled SS and BR still did not work as intended. If I need to post my issues with BR in that particular thread, I gladly will and I apologize for being a complete dumb ass on this matter. I'll post my load order if that helps at all also. Sorry if there is unnecessary mods in this list, I just don't know how much is really needed to debug. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmAmbient Temperature.esmAWorldOfPain(Preview).esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espNVEC Complete + NVCE.esmHumanTrafficking.esmPrimary Needs HUD.esmSexout.esmSexoutCommonResources.esmSexoutSharedResources.esmSexoutSlavery.esmSexoutLegion.esmSexoutStore.esmmsexBase.esmmsexTopsOffice.esmDarNifiedUINV.espCentered 3rd Person Camera.espHUD Extended.espHUD Extended - Ambient Temperature.espThe Mod Configuration Menu.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues (No Cyberware).espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.espR.A.C.E. Station.espAWOPDeadMoney.espCompanion Sandbox Mode.espUnlimitedCompanions.espEVE FNV - ALL DLC.espProject Nevada - EVE All DLC.espFewPosesMore NVedition.espNVEC Complete NVCE AWOP Patch.espNVEC NVCE PN Equipment Patch.espNVEC NVCE PN Rebalance Patch.espXRocket.espSlave In Pose NV Edition.espDriveableMotorCycle.espNukaColaWeapons.espHumanTraffickingEX.espHumanTraffickingSIP.espImp's More Complex Needs.espIMCNNV - Sorted.espAmbient Temperature - IMCNNV.espIMCNNV - HUD and Hotkeys.espUltimate Invisible Wall Remover.espSmallerTalk.espSexoutZAZ.espSexoutSS_C.espSexoutBrutalRapers.espSexoutLust.espSexoutLust - pHUD.espSexoutRapeGame.espSexoutStraponSex.espmsexCourtesan.espSexoutCompanions.espSexoutCheckMeOut.espSexoutClothingEval.espSexoutConsequences.espSexoutCrowdsB.espSexoutFadeToBlack.espSexoutSTDs.espSexoutWearAndTear-v1-6.espSexoutPositioning.espSexoutNCR.espSexoutPowderGangers.espSexoutPowderGangers (HPT Tweaks).espTryout - Hard Prison Time.espSexoutFiends.espSexoutKhans.espSexoutKings.espSexoutWorkingGirl.esp
Asariphile Posted July 20, 2013 Posted July 20, 2013 I escaped and retrived my stuff from Dermot's fridge. But all of my apparal and weapons were missing. Is that on purpose? Also I am doing the "Coyotes" quest, I wanted to use it as a excuse to go on Dermots salvage run, as I was trying to get evidence by traveling with him. However, Dermot is non-hostile now that I have escaped. Is that because I am on the Coyotes quest? EDIT: Loaded my game and my all my stuff was there. Guess it was a bug.
shegontal1 Posted July 21, 2013 Posted July 21, 2013 I am having a problem where I have been taken to the sewer, surrendered all the ammo, etc... etc..., and then, after being raped, was let go. After release, I suppose I am supposed to just get raped to become enslaved via kidnapping or something, kinda confused on the difference between the Kidnapping rates and the Knockout rates. Anyway, I do not know if this is an issue with Brutal Rapers on my end or not, but for starters, rape is only lasting about one second if it is combat rape and rape via stalkers only ends up with me being knocked down but no sex happening. Whenever I DO get raped for that second, I do not get kidnapped even with the rates set to maximum. Ok, so the Brutal Rapers mod was in itself acting up with the 1 second sex thing, but even after downloading a different combat rape mod I am not being enslaved. Any advice on the situation would really be appreciated!
prideslayer Posted July 24, 2013 Author Posted July 24, 2013 It won't work, right now, with any other "combat rape" mod. It's designed specifically to work with brutal rapers, though I think even that support wasn't working right lately.
cuceta Posted July 24, 2013 Posted July 24, 2013 Official thread's link (mentioned in the first post) is broken, so i guess it's time to mention what exactly this mod do (if possible). If there is another way to see the original description then i probably don't know how. (Noob here) Still, i really like this mod. It would be really nice to see companions and more NPCs enslaved too.
prideslayer Posted July 24, 2013 Author Posted July 24, 2013 I didn't realize the original thread got lost. I'll take a look at the OP and update it.
prideslayer Posted July 24, 2013 Author Posted July 24, 2013 Ok, added an intro section to the top of the OP explaining what the mod is all about.
PuddyTat Posted July 26, 2013 Posted July 26, 2013 Tried this latest version. When I talk to James all that happens is that he and Dermot start beating the shit out of me until I die. ?? Edit : Ok, enabled BR mod. Now I get raped, but then nothing else happens. Still can't get any further progress. Certainly can't get any dialog to go on a salvaging mission with him. I just say "can we talk?", violence immediately ensues, and that's it.
cuceta Posted July 26, 2013 Posted July 26, 2013 Tried this latest version. When I talk to James all that happens is that he and Dermot start beating the shit out of me until I die. ?? Edit : Ok, enabled BR mod. Now I get raped, but then nothing else happens. Still can't get any further progress. Certainly can't get any dialog to go on a salvaging mission with him. I just say "can we talk?", violence immediately ensues, and that's it. Make sure you have all requirements and your load order is ok. I believe BR must be placed above SS, check with Fomod. A clean save is probably necessary if you updated SS to latest version/Installed BR after SS.
cuceta Posted August 1, 2013 Posted August 1, 2013 Damm, i've made a full clean FNV install and now this mod isn't working anymore After the last sex scene, my player is not being enslaved by Dermot. I don't know if it helps, but I've noticed these messages inside the console right after Dermot last speech: - SexoutSS: Player is being stripped & collared - freeing player - player is free It's like the player is being enslaved and free at the same time (?)
Zanan Posted August 1, 2013 Posted August 1, 2013 Damm, i've made a full clean FNV install and now this mod isn't working anymore After the last sex scene, my player is not being enslaved by Dermot. I don't know if it helps, but I've noticed these messages inside the console right after Dermot last speech: - SexoutSS: Player is being stripped & collared - freeing player - player is free It's like the player is being enslaved and free at the same time (?) My advice here is not to go right at the start of the game, the schedules of the NPC's are usually what interfere, it is fiddly to get working right. Additionally if they are both not with you at the start of the mod's quest chain, you'll likely have trouble, so make sure both are with you. If a certain hour isn't working for you wait game day or two before initiating the mod, and then try again at another in game hour.
cuceta Posted August 1, 2013 Posted August 1, 2013 Damm, i've made a full clean FNV install and now this mod isn't working anymore After the last sex scene, my player is not being enslaved by Dermot. I don't know if it helps, but I've noticed these messages inside the console right after Dermot last speech: - SexoutSS: Player is being stripped & collared - freeing player - player is free It's like the player is being enslaved and free at the same time (?) My advice here is not to go right at the start of the game, the schedules of the NPC's are usually what interfere, it is fiddly to get working right. Additionally if they are both not with you at the start of the mod's quest chain, you'll likely have trouble, so make sure both are with you. If a certain hour isn't working for you wait game day or two before initiating the mod, and then try again at another in game hour. Well, thanks for your reply. But i didn't started any events of the mod at the beginning of the game. I really played normally until i ended up in Westside. Unless you're meaning enabling the mod right after beginning. Yes, both NPCs (Dermot and his partner) and the other two thugs were inside the sewers but after Dermot's speech, nothing happens. I also noticed that MCM SewerSlave even recognize "Enslaved" status but pc never gets enslaved. Sorry for my bad english
Nymphonomicon Posted September 11, 2013 Posted September 11, 2013 I apologize for posting in a dead thread, but I started playing this mod recently.I am planning to make a break for it soon and was wondering where my possessions are stored.I know Dermot has my ammo, but I would appreciate at least a hint where the rest of my gear is hiding.
epicninja Posted September 12, 2013 Posted September 12, 2013 I apologize for posting in a dead thread, but I started playing this mod recently. I am planning to make a break for it soon and was wondering where my possessions are stored. I know Dermot has my ammo, but I would appreciate at least a hint where the rest of my gear is hiding. His apartment in the casa madrid apartments iirc, first floor south wall.
Nymphonomicon Posted September 12, 2013 Posted September 12, 2013 Yay! That's where I thought it'd be.I'm just glad my stuff didn't get banished to a pocket dimension.
invictus69 Posted September 29, 2013 Posted September 29, 2013 super sorry for posting in a dead thread, im somewhat new to modding but ive managed to trick out my NV with your guys beautifull mods. I recently (today) install this mod and it seemed to work without a hitch, but im only able to trick myself out to the guys who originally gangbanged me at the start of the quest, and now they are no where to be found, and i cant seem to get some work out of the normal npc in the sewer and thorn. As of right now the only people im able to work with is demot when he comes for pay, the girl who i assumed is also a prostitute and the good doctor. Did i goof?
Nymphonomicon Posted September 29, 2013 Posted September 29, 2013 Are you sure you have SmallTalk and/or SmallerTalk turned on? I had been playing with SmallerTalk off and was having a similar hard time with this until I turned it back on.
invictus69 Posted September 29, 2013 Posted September 29, 2013 I are the dumbest, thanks man, appreciate it, it works perfectly now!
bjornk Posted November 24, 2013 Posted November 24, 2013 This mod seems to break St. James' default package. I'm currently in Westside for the first time in order to follow The Coyotes quest and St. James never gets out of his room and his door is locked and there's no way unlocking it without a karma drop. However, when I disable this mod he gets out immediately. His older partner otoh, who has the "let's go on a salvage trip" dialogue option does get outside.
Nichoice Posted November 27, 2013 Posted November 27, 2013 Just downloaded the mod, but I am a bit hazy on the requirements. I see from the thread that I need brutal, are there any other masters?
Odessa Posted November 28, 2013 Posted November 28, 2013 Just downloaded the mod, but I am a bit hazy on the requirements. I see from the thread that I need brutal, are there any other masters? You don't need the brutal rapers mod, but if you have it then it adds a chance to get captured after sex. Without it you can still get the quest by talking to Dermot. I ought to add the chance to Another-Kick-in-the-Head, cos it works the same way. If I find time I will adopt this mod, because its one of my favorites. Would like to add some oppurtunities to slowly psychological manipulate Dermot for high intellgience characters.
prideslayer Posted December 29, 2013 Author Posted December 29, 2013 Updated SS in the OP. Somehow in one of the previous edits, Blackwell (the SCR version of the ghoul doc) was sdded to the no-buy-jet formlist, making SCR an undocumented requirement. I've corrected the reference in the formlist, and also removed two modifications (dirty edits probably) to other sewerslave related NPCs contained in SCR. SCR is again no longer a requirement. There should be no adverse effects from these edits, but I haven't tested. Let me know if any are discovered. (Yes, I'll make this a real 'download' soon!)
Halstrom Posted December 29, 2013 Posted December 29, 2013 Coo, I think this was the only thing using Blackwel, so I will mark him deleted in SCR and remove him later.
prideslayer Posted December 29, 2013 Author Posted December 29, 2013 I think that's it too. It wasn't using him, it was using it's own for a long time. I think when I was out of modding time but updating the threads, one of the others that sent me a new version did it by accident. When I first did SSR, I saw that the only record being used by sewerslave in SCR was a slave collar or something like that. It was a "nothing" so I removed the reference and since then, sewerslave wasn't dependent on SCR or SSR. Then it just snuck back in and I found it the hard way when trying to launch There are two other sewerslave NPCs in SCR as well that I saw when I was figuring this out. 0SexoutSS0Ambusher1 (and 2) are copies of sewerslave NPCs.. SexoutSSAmbusher1 (and 2). I don't think anything ever used them, including SS.
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