Azmodan 102 Posted April 17, 2014 Posted April 17, 2014 Had a silly conflict (or cooperation?:-)) between this mod and the Zombie mod. When waiting (or sleeping outdoors) at Novac the random rape triggered but the human(alive) rapist was joined by a zombie(no anim for Zombie he just stands above the player). After the rape scene ends the Zombie fights the human, infects him ... and Novac has a new kind of STD epidemic.(happened three times at Novac) Strange thing the Zombie mod has to be activated ingame, which i had not. Using the newest Versions of both mods and the experimental betas of SCR and Pregnency ,nvse 4.2 and extender.
Darkening Demise Posted April 18, 2014 Posted April 18, 2014 What should I set the settings to for followers to be assaulted by stalkers and during combat? Only I'm getting split in half by super mutants and deathclaws! >.<
Tearoth Posted April 18, 2014 Posted April 18, 2014 I'm unable to use the Combat Rape option, for some odd reason. I have it activated, and on 100%, distance is 500, and everything that's supposed to be on, is on. However, i haven't been able to make a hostile opponent rape my character yet. Only friendly animals and alike have been succesful, and that's down to the stalker part, not the combat rape, obviously. Any suggestions on how to make the Combat Rape option work? EDIT: I made it work, somehow, except from that they don't interact. The HUD disappears and the attackers just stand still, same does my own character. They sort of freeze... Any suggestions?
Senick Posted April 22, 2014 Posted April 22, 2014 I'm having an issue with this mod, when it's installed and activated my game goes non-responsive immediately upon start-up, it goes through the 4 images with the music playing like normal at the start but the menu never appears, cursor never appears and has to be closed via task manager. I've checked the requirements, and I have them all up to date...can't figure out what's going on...
endlessnight130 Posted April 22, 2014 Posted April 22, 2014 got this debug message "SA: RE - (NPCname) - the 3 marks are none zero" with companion Willow & Sunny,than the stalkers function didn't work again.If my PC play alone without companions fallowed,the stalkers function works fine.
Odessa Posted April 22, 2014 Author Posted April 22, 2014 @Senick: Corrupted plugin. If it is this one then redownload it. If that doesn't fix it the problem is elsewhere. Disable all mods, re enable in batches to track it down. If thats still no good, see Prideslayers guide to fixing broken installs in tech support forum. @endlessnight: The way the mod is implemented, there can only be 3 possible stalk victims (+player? maybe) at once. You should see that message if you have a lot of companions. Are you sure its broken if you wait a while and go somewhere else? I've never tested with a multiple companions so it could be broken, I'll check the code when I have time.
Tearoth Posted April 22, 2014 Posted April 22, 2014 Now the Stalking for Nightkin and Supermutants stopped working aswell. They interact, but as the menus dissapear and they are supposed to well... Do it, they just stand still, sort of freeze. Any fix for this? Also.. When completing the quest "Guess who i saw today", Cheyenne, Sunny Smiles' Dog, turns hostile against me. Anyone experienced this? Any ideas how to fix it?
Odessa Posted April 22, 2014 Author Posted April 22, 2014 Go to Sexout Technical Support Then Search for 'Animations' Your problem has nothing to do with this mod.
Senick Posted April 23, 2014 Posted April 23, 2014 @Senick: Corrupted plugin. If it is this one then redownload it. If that doesn't fix it the problem is elsewhere. Disable all mods, re enable in batches to track it down. If thats still no good, see Prideslayers guide to fixing broken installs in tech support forum. It's definitely this mod, I had narrowed it down before I posted, and the older version (march 13th) works totally fine . I just tried downloading it again and the same thing happens everytime >.<. I'll check out the guide next. Thanks! Edit: hmm, nothing in the guide helped...I'm at a loss, I guess for now I'll just keep using the older one, but if anyone has any other ideas let me know. thanks for trying!
Odessa Posted April 23, 2014 Author Posted April 23, 2014 Okay, interesting: You said Sexout and SCR are definitely up to date: are you using the stables or betas? Also, what localization is your FNV (Engish/German/Russian, etc) and is it the STEAM version? Has a similar issue happened with any other mods? You may as well update NVSE, there was a new version this week, although I don't think that will fix it if March 13 works. Could you post a load order too, just in case anyone notices something (open FOMM -> Load Order -> Export -> Save as a .txt file -> copy contents to within a [**spoiler] LO [/**spoiler] tag (without **) in a post.
Senick Posted April 23, 2014 Posted April 23, 2014 Okay, interesting: You said Sexout and SCR are definitely up to date: are you using the stables or betas? Also, what localization is your FNV (Engish/German/Russian, etc) and is it the STEAM version? Has a similar issue happened with any other mods? You may as well update NVSE, there was a new version this week, although I don't think that will fix it if March 13 works. Could you post a load order too, just in case anyone notices something (open FOMM -> Load Order -> Export -> Save as a .txt file -> copy contents to within a [**spoiler] LO [/**spoiler] tag (without **) in a post. So....I'm an idiot, I rechecked everything and my SCR was out of date, I don't know how I missed that the first time I was checking everything but somehow I managed to. I updated that and it seems to be working perfectly fine now, thanks so much for bearing with my idiocy! >.<
endlessnight130 Posted April 23, 2014 Posted April 23, 2014 @Senick: Corrupted plugin. If it is this one then redownload it. If that doesn't fix it the problem is elsewhere. Disable all mods, re enable in batches to track it down. If thats still no good, see Prideslayers guide to fixing broken installs in tech support forum. @endlessnight: The way the mod is implemented, there can only be 3 possible stalk victims (+player? maybe) at once. You should see that message if you have a lot of companions. Are you sure its broken if you wait a while and go somewhere else? I've never tested with a multiple companions so it could be broken, I'll check the code when I have time. Yes,when the message about the "3 marks non zero" show up,I try to do fasttravel & sleep a long time & wait,but the stalkers never come back.The "3 Zero" just come out forever. It seems that Willow & Sunny's dog became a stalker,Sunny is a potential victim,and my PC is not a stalker or a victim. I think it maybe the Willow's script got something wrong.I'll try to play a new save without Willow.
endlessnight130 Posted April 23, 2014 Posted April 23, 2014 @Senick: Corrupted plugin. If it is this one then redownload it. If that doesn't fix it the problem is elsewhere. Disable all mods, re enable in batches to track it down. If thats still no good, see Prideslayers guide to fixing broken installs in tech support forum. @endlessnight: The way the mod is implemented, there can only be 3 possible stalk victims (+player? maybe) at once. You should see that message if you have a lot of companions. Are you sure its broken if you wait a while and go somewhere else? I've never tested with a multiple companions so it could be broken, I'll check the code when I have time. Yes,when the message about the "3 marks non zero" show up,I try to do fasttravel & sleep a long time & wait,but the stalkers never come back.The "3 Zero" just come out forever. It seems that Willow & Sunny's dog became a stalker,Sunny is a potential victim,and my PC is not a stalker or a victim. I think it maybe the Willow's script got something wrong.I'll try to play a new save without Willow. new save,no companions,still got the"3 zero".
Odessa Posted April 24, 2014 Author Posted April 24, 2014 I think there was a bug where there could only per one stalker per NPC, and things weren't getting cleaned up properly. Try this attached version. I have not tested it because I don't have time right now, so it may not work- let me know. (Outdated attachment removed)
RitualClarity Posted April 24, 2014 Posted April 24, 2014 Go to Sexout Technical Support Then Search for 'Animations' Your problem has nothing to do with this mod. Got a new tutorial for you to send people to with animation issues. http://www.loverslab.com/topic/30404-tutorial-how-to-fix-problems-with-sexout-animations-not-working/ Basic and simple guidance for them to try before asking for further assistance with animations.
endlessnight130 Posted April 25, 2014 Posted April 25, 2014 I think there was a bug where there could only per one stalker per NPC, and things weren't getting cleaned up properly. Try this attached version. I have not tested it because I don't have time right now, so it may not work- let me know. This version works fine with me, most of the time. Little problems such as cooling time is a little too long and Willow basically will not be stalked. At least not stuck, it is very good.
Guest Jezzy Posted April 27, 2014 Posted April 27, 2014 I wish this mod was compatible with SexoutSS kidnapping. Anyone is planing doing this?
Jn_panower Posted April 27, 2014 Posted April 27, 2014 I think there was a bug where there could only per one stalker per NPC, and things weren't getting cleaned up properly. Try this attached version. I have not tested it because I don't have time right now, so it may not work- let me know. Getting ganged, yes. Supermutants & Bighorners, (at the same time and individually) . yes. Cazadors, yes. In fact, if any creature type is set to "ON" in MCM, it will get in line and join in. (Did smart get disabled for this beta version?) It did not matter that my character was wearing combat armor, the aniimals approached, and next came the full nude animation... Edit; and there were a few times that the character dissappeared for the assault leaving the attacker pumping empty air, and popped back after, But that has been an ongoing thing from the beginning.
Odessa Posted April 28, 2014 Author Posted April 28, 2014 @ Jn_panower: I removed the smart rape option because I thought it was misleading- all it did was block creatures unless you were naked or had crotchless clothing, and it was inconsistently checked. I think maybe it should be a bit more complex than a total block. I can add it back if you like. Invisible characters is due to the camera angle when the free camera starts, if something blocks the camera it happens. If you type 'tfc' in the console, return to game, then type 'tfc' into console again, it usually makes you visible again. (this is a general sexout issue, not SexAssault) @ Jezzy: Prideslayer commented about it here, the kidnapping sequence was never finished and is buggy in SewerSlave. Hopefully that mod will get updated soon, it is one of my favorites. If it does, I could easily add a kidnapping link via Another Kick in the Head knock outs, which already has the framework for it.
Supraheroic Posted April 29, 2014 Posted April 29, 2014 Amazingly streamlined and reliable...nice work, you're awesome! Just had a few questions... Any chance on returning the option the 'Player' ON and OFF toggle for stalkers and combat...having to worry about the camera bug (invisible player etc) all the time is a little tedious. Also could the chance of toys max out at 50 or 100 again?
weidemiller Posted April 30, 2014 Posted April 30, 2014 Enjoying the Mod quite nicely, but I am having an issue. The stalkers have disabled and I cannot start them again. debug shows a constant text that 'The three markers are non zero" I searched for some time and found a text to type into NX to disable and restart stalkers... but the command console does not seem to recognize it. Granted, I am not a deeply experienced moder. Willow is running, but if I wait her, no effect. One companion is pregnant, and another has a baby. Any ideas would be deeply appreciated. : )
Odessa Posted April 30, 2014 Author Posted April 30, 2014 @Supraheroic: I removed the player toggle because I felt if you were going to volunteer your companions it was only fair you were willing to 'take one for the team' as well. I changed the MCM sex toy range to 0-25 because now you get to keep the toys and there can be multiple of them used by both genders, and I thought people would feel it was unrealistic if the rate was too high- but I've changed it back to 0-100 for you in the WIP version attached. To solve the invisible player issue, enter 'tfc' into the console, return to game, then enter 'tfc' again, usually this works. @weidemiller: You've hit a bug, I think I fixed it in the WIP version I uploaded a few posts back, I've attached a new WIP version here now which you can try. The NX command won't help you- it just blocks stalkers while set, and as far as I know is only used during Another Kick in the Head dreams (because stalkers can break scripting in them). If it has been set, you will see 'Stalkers disabled externally via NX' in the console, if you don't see this then it hasn't been set, and entering it yourself will do nothing. --- Attached WIP version has not been extensively tested by me because I'm very busy, so please report any issues. Changes: - Fix for '3 marks are non-zero' stalker bug (also in April 24th WIP) - Fix for stalkers always choosing companions before player if available - Sex Toys rate is 0-100% instead of 0-25% - MCM option to gain an experience reward for defeating stalkers (outdated attachment removed)
Supraheroic Posted May 3, 2014 Posted May 3, 2014 @Odessa: Cool update..thanks for that. I hear you about the stalkers however I would still recommend the option being there so at certain times you wouldn't have to keep fiddling with the console.
randompeep Posted May 9, 2014 Posted May 9, 2014 Good work, I'll take a look at it. I also did notice though, the only "combax sex" that occurs on npcs and the player are fetalio (blowjobs and the like). It would just seem better if there was some penetration involved... as it is now a male npc or player buries his head into the female aggressor... and vice versa. Save that the aggressive female's positions during animations appear to be in a consensual context.Which disrupts the immersion quite a bit. In the Skyrim/Oblivion mods a female aggressor would mount after subduing her male victim, is there a way to replicate that with this mod? I'm not trying to be critical or anything of the like, as you have stated you are busy with your life. Which is completely understandable, especially given that you are doing this voluntarily.
Odessa Posted May 9, 2014 Author Posted May 9, 2014 Sex type is never specified by the mod, so its random based on the anal/oral/vaginal ratios for sexout main in MCM. The animation likewise uses the default sexout random picker. I wrote my own random picker for soliciting that divides into categories like 'rough', 'doggy', 'cowgirl' etc, which I could port over fairly easily. The trouble with this is: - The mod would need to be modified to support any newly added animations - There are limited 'rough' animations available, for example there is only 1 for irrumatio and 2 (?) for queening - Depending on context and how you want to interpret the mod, appropriate animations are subjective - Specifying particular animations doesn't seem to be 100% reliable, sometimes the sexout random picker gets used anyway - Amra's animations (and potentially other new ones) overwrite existing ones and the styles are not always identical Probably the best solution would be make an alternative animation picker an MCM option, and ignore it for conceding. I'll put it on my to do list.
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