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[WIP] Skyrim Slavers Guild


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Guest Donkey
Posted

one question how do i let my female pc be captured ?? al that is hapening is a spell triggers but the enemy still finishes my character..

Posted

Tested the newest release out, Slavers Guild path is working fine, didn't try to free her. So when will the animations be working??

Posted

DTSG path also seems to be working fully now, although I did notice two issues although they are quite small.

 

The first one I noticed is that the debug information menu pops up informing the player when items are force added/removed to/from Teija's inventory, purely a cosmetic issue really but if the messages were set to hidden or something it would clear things up a little.

 

 

Happens upon entry, presumably informing the PC that the hood is being added:

enb2012623132745.png

 

Happens on swapping out Teija's gear:

enb201262313319.png

 

 

 

The second is that a message is carried across from NPC's similar to in the first release, just needs to be restricted to the jarl I believe.

 

 

 

Before starting the quest:

enb2012623132542.png

 

After starting the quest:

enb2012623133546.png

 

 

 

Also Teija stops following after you get the reward from the jarl and then wanders off, didnt bother following so you will be happy to know that works im sure.

 

Didnt test the SSG side seen as mizreg states its working but I can if you wish

 

 

Edit: By the way it might be worth asking rainofchaos on the Nexus how he disabled collisions as he seems to have got it working for ASX

Posted

Oh by the way I just tested this out, and even with a clean safe, my female PC doesn't surrender/get captured. Might be the thing for RC5???

Posted

DTSG path also seems to be working fully now' date=' although I did notice two issues although they are quite small.

 

The first one I noticed is that the debug information menu pops up informing the player when items are force added/removed to/from Teija's inventory, purely a cosmetic issue really but if the messages were set to hidden or something it would clear things up a little.

 

 

Happens upon entry, presumably informing the PC that the hood is being added:

enb2012623132745.png

 

Happens on swapping out Teija's gear:

enb201262313319.png

 

 

 

The second is that a message is carried across from NPC's similar to in the first release, just needs to be restricted to the jarl I believe.

 

 

 

Before starting the quest:

enb2012623132542.png

 

After starting the quest:

enb2012623133546.png

 

 

 

Also Teija stops following after you get the reward from the jarl and then wanders off, didnt bother following so you will be happy to know that works im sure.

 

Didnt test the SSG side seen as mizreg states its working but I can if you wish

 

 

Edit: By the way it might be worth asking rainofchaos on the Nexus how he disabled collisions as he seems to have got it working for ASX

 

Completly offtopic but why are hulda and teija well endowed while the darkelf housecarl looks like a plank in comparison?

Posted

Completly offtopic but why are hulda and teija well endowed while the darkelf housecarl looks like a plank in comparison?

 

That would be the lack of the bodyslide compatable armours

Posted

it might be a good idea to have a script to remove the hood from Teija's inventory soon as you free her.

 

Done that. And set her outfit to nakedness as well' date=' though she'll still wear what you give her.

 

Make her give it to the player?

 

Yeah, it was supposed to end up in the player's pocket anyway. It will now.

 

one question how do i let my female pc be captured ?? al that is hapening is a spell triggers but the enemy still finishes my character..

 

That's not in the current version. I did a capture proof of concept release a while back' date=' but that got clobbered with the TESVSnip corruption problems.

 

It should be back for the next installment. It's a rape mission, so it makes sense that it should work both ways.

 

Tested the newest release out, Slavers Guild path is working fine, didn't try to free her. So when will the animations be working??

 

Next release, all things being equal.

 

The first one I noticed is that the debug information menu pops up informing the player when items are force added/removed to/from Teija's inventory' date=' purely a cosmetic issue really but if the messages were set to hidden or something it would clear things up a little.

[/quote']

 

Oops. Should be gone now.

 

The second is that a message is carried across from NPC's similar to in the first release' date=' just needs to be restricted to the jarl I believe.

[/quote']

 

Nailed down. And I think that's all the dialogue now where it's supposed to be :)

 

Also Teija stops following after you get the reward from the jarl and then wanders off' date=' didnt bother following so you will be happy to know that works im sure.

[/quote']

 

I think she was heading back to Valtheim Holdfast. Bloody Stockholm Syndrome, that's what it is.

 

I've given her a sandbox package to keep her in Dragonsreach until I work out what to do with her

 

Edit: By the way it might be worth asking rainofchaos on the Nexus how he disabled collisions as he seems to have got it working for ASX

 

Moving the collision box seems fairly simple. I just don't know enough nifskope to know which buttons to push. I don't suppose some kind soul could post a screeny with a ring around the widget in question? I'm a bit of an animation noob' date=' I'm afraid.

 

Oh by the way I just tested this out, and even with a clean safe, my female PC doesn't surrender/get captured. Might be the thing for RC5???

 

Capture is coming in the next installment. Promise :)

 

Completly offtopic but why are hulda and teija well endowed while the darkelf housecarl looks like a plank in comparison?

 

That's DM's body replacer. SSG is boob size agnostic. Which are three words I never thought I'd use in the same sentence :)

 

RC5 attached. Assuming no major problems, I'll open the download thread and start work on rape and capure for the next mission :)

Posted

Damn' date=' Teija's got some big boobies. I'd have spinal problems with knockers that big.

[/quote']

 

Yah I couldn't even stay up with them, they're bigger than me! xD

 

Ohhh! But maybe the implants could be filled with helium? ^^

 

 

 

Anyways Doc if you'd like I could give the girl perspective a try. I'm taking a break from skyrim but I guess a "translation" wouldn't be lots of work ^^ I'll just have a looky!

Posted

Damn' date=' Teija's got some big boobies. I'd have spinal problems with knockers that big.

[/quote']

 

Yah I couldn't even stay up with them, they're bigger than me! xD

 

Ohhh! But maybe fill the implants with helium? ^^

 

 

 

Anyways Doc if you'd like I could give the girl perspective a try. I'm taking a break from skyrim but I guess a "translation" wouldn't be lots of work ^^ I'll just have a looky!

 

Never be afraid to dream a little bigger...kekeke

Posted

Yah I couldn't even stay up with them' date=' they're bigger than me! xD

 

Ohhh! But maybe fill the implants with helium? ^^

[/quote']

 

Sounds like Dwemer technology again.

 

How was it that Vivec kept the Ministry of Truth up there again? Maybe we could use that. (j/k)

 

Anyways Doc if you'd like I could give the girl perspective a try. I'm taking a break from skyrim but I guess a "translation" wouldn't be lots of work ^^ I'll just have a looky!

 

Please do. I'm sure I can come up with something if I pummel my brain, but it's feeling plenty pummeled already right now :)

 

Couple of points to use or ignore as you wish: there's going to be a strap-on and a "bound weapon" spell book on the table nearby. (and I need to add them, and to tweak the quest to make sure the female PCs have found at least one of the two for when we get to animations...)

 

But feel free to ignore that if it makes for hotter text :)

Posted

Yah I couldn't even stay up with them' date=' they're bigger than me! xD

 

Ohhh! But maybe fill the implants with helium? ^^

[/quote']

 

Sounds like Dwemer technology again.

 

How was it that Vivec kept the Ministry of Truth up there again? Maybe we could use that. (j/k)

 

Anyways Doc if you'd like I could give the girl perspective a try. I'm taking a break from skyrim but I guess a "translation" wouldn't be lots of work ^^ I'll just have a looky!

 

Please do. I'm sure I can come up with something if I pummel my brain' date=' but it's feeling plenty pummeled already right now :)

 

Couple of points to use or ignore as you wish: there's going to be a strap-on and a "bound weapon" spell book on the table nearby. (and I need to add them, and to tweak the quest to make sure the female PCs have found at least one of the two for when we get to animations...)

 

But feel free to ignore that if it makes for hotter text :)

[/quote']

 

If you'd like a long time lesbian's "professional" opinion: strapons are way awkward! No chance females could be allowed to have their way with poor Teija more traditionally? Actually ideally both genders ought to have a choice to use either ummmm... the middle leg or fingers/hand. Or even tongue but... in this position her legs would be getting in the way a little and that could be a little awkward to animate

Posted

If you'd like a long time lesbian's "professional" opinion: strapons are way awkward!

 

So I'm given to understand :)

 

No chance females could be allowed to have their way with poor Teija more traditionally? Actually ideally both genders ought to have a choice to use either ummmm... the middle leg or fingers/hand. Or even tongue but... in this position her legs would be getting in the way a little and that could be a little awkward to animate

 

Her ankles are going to be tied to the table legs real soon now. Shade has some RL on, but he's going to look at it shortly.

 

As for choice in how you abuse poor Teija, that's something that I really want. The "ghost dick" idea is mainly because there's at least one place where some sort of penetration is needed to advance the quest.

 

For this one though, all that needs to be shown is a willingness to abuse a helpless girl. So like I say: go for it

Guest Donkey
Posted

Thanks that explains it. But is there animation in RC5 ?? i think i was playing with rc3 there was no animation just black screen and some txt.

Posted

Just the idle that keeps Teija bent over the table. I need to sort out the collision issue before I can really progress the animations. It's doable, I just need someone to explain how in terms I can understand :)

Posted

Just the idle that keeps Teija bent over the table. I need to sort out the collision issue before I can really progress the animations. It's doable' date=' I just need someone to explain how in terms I can understand :)

[/quote']

 

Have you tried contacting someone that has got their sex mod working or maybe analyzing the modules themselves will give you a lead?

Posted

This might be just on my end but no mod created dialouge is being 'said' by npc's. Hulda doesnt say anything when I get the quest from her, Enarvy doesnt say anything at all, I just answer his non-apperant questions, and the Jarl didnt say anyhting wile I explained what happened.

Posted

Have you tried contacting someone that has got their sex mod working or maybe analyzing the modules themselves will give you a lead?

 

I'll have a look :)

 

This might be just on my end but no mod created dialouge is being 'said' by npc's. Hulda doesnt say anything when I get the quest from her' date=' Enarvy doesnt say anything at all, I just answer his non-apperant questions, and the Jarl didnt say anyhting wile I explained what happened.

[/quote']

 

Is this just the last release, or generally?

 

Does this still require AP Skyrim to work

 

I think Doc removed the dependencies try it without it and see

 

Yeah, it should now work independent of AP

Posted

I have good news, I have found no outstanding issues with the latest release, both questsides work as what I assume is intended like I say just needs the animation collision and stuff sorted and its perfect, good work doc all done in less than 24 hours right?

Posted

Just gave that last release candidate a run. Couldnt find any game-breaking bugs so far. :-) Can't wait too see this addon grow further!

 

I am useless with the creation kit, otherwise I would've loved to help in anyway I can.

Posted

I installed the latest release, but I can't seem to get the quest from Hulda. Since others are reporting success I don't know what's going wrong.

Posted

I installed the latest release' date=' but I can't seem to get the quest from Hulda. Since others are reporting success I don't know what's going wrong.

[/quote']

 

you may need to leave and re-enter the tavern, that should fix it

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