DPHOZOMBIE Posted June 2, 2018 Posted June 2, 2018 Is there suppose to be a quest notification for "Rotunder? I hardly know her!"?
dborg2 Posted June 2, 2018 Posted June 2, 2018 I don't believe there would be a quest notification. btw. Are you using this in addition to the FalloutTTW QuestOverhaul Addons and Patch Patch Only You'll have to browse to page 15 for the latest version of it. 1
DPHOZOMBIE Posted June 2, 2018 Posted June 2, 2018 13 hours ago, dborg2 said: I don't believe there would be a quest notification. btw. Are you using this in addition to the FalloutTTW QuestOverhaul Addons and Patch Patch Only You'll have to browse to page 15 for the latest version of it. Thanks, and yes I am using that patch, also when sydney gets taken off to vault 87 where is she? I cant seem to find her
PINGERton Agent Posted June 14, 2018 Posted June 14, 2018 I need help! turns out sex with Reddin while doing 'Making Friends' Quest does not activate because Reddin is considered invalid target by sexout engine. I have no idea why things work this way. maybe emergency placeholder check must be set? Turns out Reileys Rutter Quest giver does not appear if i dont complete 'Making Friends' quest. I had to reset all my efforts to check out what's wrong with my progress. Sincerely dammit, i posted this on DC breeder thread, my bad!
PINGERton Agent Posted June 14, 2018 Posted June 14, 2018 On 1/1/2017 at 4:41 AM, Zephyrion said: Edit2: I found a makeshift workaround for people with this problem. After Reddin talks to you go into the MCM, and click update from previous version in the TTWQuestOverhaul section and exit the MCM. While Reddin and vargas won't do anything, Colvin will fuck your pc and the quest will complete. 2 makeshift method somehow bugged. turns out i colvin aint fucking my pc and progression aint working.
Loogie Posted June 14, 2018 Author Posted June 14, 2018 You have asynchronous orgasms set in Sexout Spunk, turn it off.
PINGERton Agent Posted June 15, 2018 Posted June 15, 2018 10 hours ago, Loogie said: You have asynchronous orgasms set in Sexout Spunk, turn it off. solved it, thanks!
Loogie Posted June 17, 2018 Author Posted June 17, 2018 Makes raiders non-hostile in exchange for putting a collar on you that will explode if you go more than 24 hours not performing a sexual favor for a raider. There are two ways out of the collar - become submissive enough and they'll trust you, or work with Shrapnel in Rivet City to remove it.
DPHOZOMBIE Posted June 26, 2018 Posted June 26, 2018 I apologies for my many questions but does anyone else have an issue with centaurs? I do not have the option to offer companions to them, I only get the option to offer my character.
gizmo1206 Posted July 15, 2018 Posted July 15, 2018 with this " -Ask Roy Phillips not to kill settlers of Tenpenny Tower. Avaiable only before he exited metro. " does that mean its possible for a peaceful solution to the quest without having the ghouls move in? since if they move in with the humans,they eventually kill the humans
theblindbat Posted July 16, 2018 Posted July 16, 2018 Ugh. Stuck again. When doing the Jefferson Memorial quest, I talk to Dad and give the answer about being friends with the supermutants. This starts the "A Friend in Need..." quest but when I enter the gift shop and go to where the waypoint indicates, there's no one there except regular mutants. I assume there's supposed to be a named one there, but there's no one special there. Does anyone know a workaround?
ohdizamn Posted July 21, 2018 Posted July 21, 2018 On 7/16/2018 at 1:31 PM, theblindbat said: Ugh. Stuck again. When doing the Jefferson Memorial quest, I talk to Dad and give the answer about being friends with the supermutants. This starts the "A Friend in Need..." quest but when I enter the gift shop and go to where the waypoint indicates, there's no one there except regular mutants. I assume there's supposed to be a named one there, but there's no one special there. Does anyone know a workaround? As far as I know, there are no named mutants at the Project Purity lab. Talking to the normal mutants should give you the option you need.
theblindbat Posted July 24, 2018 Posted July 24, 2018 On 7/21/2018 at 2:08 AM, ohdizamn said: As far as I know, there are no named mutants at the Project Purity lab. Talking to the normal mutants should give you the option you need. Tried again and all I get is the general give yourself to the mutant dialog with no additional option or result afterward.
theblindbat Posted August 16, 2018 Posted August 16, 2018 So does anyone remember what's actually supposed to happen in Project Purity to 'frendize' the doctors with the muties? (And even better, how to manually advance the quest?)
ohdizamn Posted August 26, 2018 Posted August 26, 2018 On 8/16/2018 at 3:41 PM, theblindbat said: So does anyone remember what's actually supposed to happen in Project Purity to 'frendize' the doctors with the muties? I thought of something else. Did you become friendly with raiders through Jericho's slave collar quest? If not, it's possible you may need to. I've never tried this quest without first being friendly with raiders.
Wolf470 Posted September 24, 2018 Posted September 24, 2018 On 7/14/2018 at 11:24 PM, gizmo1206 said: with this " -Ask Roy Phillips not to kill settlers of Tenpenny Tower. Avaiable only before he exited metro. " does that mean its possible for a peaceful solution to the quest without having the ghouls move in? since if they move in with the humans,they eventually kill the humans No sorry, what that means is when you resolve the situation 'peacefully', Roy leaves the metro with the intent to kill all the humans. The mod makes it so that if, after you tell Roy he can move in, you also ask him not to kill anyone he won't. You have to catch him before he leaves the metro to trigger the right dialogue. As far as I know the only time you get the correct dialogue is after he starts to leave.
Wolf470 Posted September 24, 2018 Posted September 24, 2018 On 6/26/2018 at 11:22 AM, DPHOZOMBIE said: I apologies for my many questions but does anyone else have an issue with centaurs? I do not have the option to offer companions to them, I only get the option to offer my character. That's the same for me, I haven't ever been able to bring it up in conversation with any companion, only mutants and that's for the Amata Companion.
STREET_BLAZER Posted November 19, 2018 Posted November 19, 2018 Any thoughts on converting this for TTW 3.2? Would it be as simple as running the new conversion script/ recompiling in the GECK? 1
PsychoWookiee9 Posted December 2, 2018 Posted December 2, 2018 On 11/18/2018 at 8:35 PM, STREET_BLAZER said: Any thoughts on converting this for TTW 3.2? Would it be as simple as running the new conversion script/ recompiling in the GECK? Wondering this as well. Anyone tested to see if it works? 1
chaozdoom Posted December 7, 2018 Posted December 7, 2018 Is this mod dead? Does anyone know where I could download the latest or the most stable build for this mod? The one I have keeps throwing "sexout actrunfull: aborting, actor is invalid, code: -1".
Towny Posted December 9, 2018 Posted December 9, 2018 Works for me, though I did a quick conversion using the conversion script from TTW's site. Seems to work fine but I'm not far enough to see if works completely. 1
chaozdoom Posted December 11, 2018 Posted December 11, 2018 On 12/9/2018 at 10:49 AM, Towny said: Works for me, though I did a quick conversion using the conversion script from TTW's site. Seems to work fine but I'm not far enough to see if works completely. My bad I've just found out that something else is causing "sexout actrunfull: aborting, actor is invalid, code: -1", turns out it was "FalloutTTW QuestOverhaul Addons and Patch Patch Only". Once I disabled it everything else works fine. Keep up the good work!!!
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