Mdy Posted August 24, 2014 Posted August 24, 2014 cadegeo, read the red text at http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ and use a text editor to fix your problem. It's easy to do.
cadegeo Posted August 24, 2014 Posted August 24, 2014 cadegeo, read the red text at http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ and use a text editor to fix your problem. It's easy to do. i tried to edit the hdt.xml file with notepad++ and searched "NPC PreBelly" but turned out i got none.. but i have here PreButt and PreBreast.. another messed up by myself..
LadyShade Posted August 24, 2014 Posted August 24, 2014 ha it works this is really cool few tips for those who can't get it to work 1)use HDT physics extension 12-29 or 14-28 works with both (HDTPE 10-24 Crashes Don't use it ) 2)Works With CT77+CBBE Silly Huge (Don't use Any HDT or 7B or UNP Bodies because XPMSE 1.9LE and XPMSE 2.06 is not Fully compatible with them USE CT77 Because its compatible if your going to use any other than CT77 there is going to be inward belly Problem to fix that use JFF to Rename NPC Belly to HDT Belly if your not going to do that easier way is to use CT77Body i haven't got any problems with it yet 3)Delete/Rename Female Skeleton_HKX 4)Make a Bashed patch if you have over 100mods 5) Run Fnis 6)Play and enjoy
beefinmahtaco Posted August 24, 2014 Posted August 24, 2014 ha it works this is really cool few tips for those who can't get it to work 1)use HDT physics extension 12-29 or 14-28 works with both (HDTPE 10-24 Crashes Don't use it ) 2)Works With CT77+CBBE Silly Huge (Don't use Any HDT or 7B or UNP Bodies because XPMSE 1.9LE and XPMSE 2.06 is not Fully compatible with them USE CT77 Because its compatible if your going to use any other than CT77 there is going to be inward belly Problem to fix that use JFF to Rename NPC Belly to HDT Belly if your not going to do that easier way is to use CT77Body i haven't got any problems with it yet 3)Delete/Rename Female Skeleton_HKX 4)Make a Bashed patch if you have over 100mods 5) Run Fnis 6)Play and enjoy Could you please elaborate on steps 3 and 4? I've been trying to get this working for, like, a week now with little tweaks and still haven't figured this out.
LadyShade Posted August 24, 2014 Posted August 24, 2014 if you have over 100 mods installed or some that change the skeleton use Bashed patch Delete or Rename Female Skeleton_HKX for all animations to work including HDT for example Breast jiggle and bounce
Mdy Posted August 24, 2014 Posted August 24, 2014 Maybe there's something I don't know, but a bashed patch has nothing to do with HDT, meshes or a skeleton.It's for compatibility (like merging patches), leveled items or ingame values (like timescale, percentage of spawns) and so on. Setting a final number when different mods are trying to edit the same values.
offnightmare Posted August 25, 2014 Posted August 25, 2014 So this works with the sos unp addon right?
fizzybutt Posted August 25, 2014 Posted August 25, 2014 if you have over 100 mods installed or some that change the skeleton use Bashed patch Delete or Rename Female Skeleton_HKX for all animations to work including HDT for example Breast jiggle and bounce If using the XPMSE you don't delete/rename the female skeleton_hkx.
azmodan22 Posted August 25, 2014 Posted August 25, 2014 Dunno if that could help you, azmodan, but did you copy the latest skeleton to your custom race and followers? I dont have custome race. My player is a Breton Female. The followers are previous characters created with Familiar Faces and they too use vanila races. They are imperial and nord. ha it works this is really cool few tips for those who can't get it to work 1)use HDT physics extension 12-29 or 14-28 works with both (HDTPE 10-24 Crashes Don't use it ) 2)Works With CT77+CBBE Silly Huge (Don't use Any HDT or 7B or UNP Bodies because XPMSE 1.9LE and XPMSE 2.06 is not Fully compatible with them USE CT77 Because its compatible if your going to use any other than CT77 there is going to be inward belly Problem to fix that use JFF to Rename NPC Belly to HDT Belly if your not going to do that easier way is to use CT77Body i haven't got any problems with it yet 3)Delete/Rename Female Skeleton_HKX 4)Make a Bashed patch if you have over 100mods 5) Run Fnis 6)Play and enjoy 12-29 and 14-28 make the HTD parts to be more "loose" for me. I have benn using it with 10-24 and it does work witout crashes. It also works with the other two versions I just dont like the effets on the body parts that much. Do I HAVE to rename the NPC Belly to HDT Belly in the constrains of my .xml to get the correct effect in the latest 2 versions? Will that stop the belly from jiggling when I run or jump? I dont have XPMSE 1.9 exactly because it is not fully compatible with unp. I have the latest compatible version of XPMS.
LadyShade Posted August 27, 2014 Posted August 27, 2014 lol im using HDT 14-28 works fine for me atleast if you use XPMSE 2.06 then you have to rename NPC Belly to HDT belly a little update Don't use Female Head.nif it's doesn't work with NPC'S if anyone's having problems with HDT+Collisions Try this http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/page-2 it's for HDT 14-28 for perfectly atleast for me it's easier and Best of them All Don't use XPMSE 2.06 it's not compatible yet (Taken From XPMSE Page) here's a Current list of Bodies that work with HDT and what Skeleton: Default BBP Body (CHSBHC) => 2.0 compatibleDefault BBP Body (CHSBHC) => 1.9 incompatibleDefault TBBP Body (CBBE3.0;old UNP\B T\BBP;7B T\BBP) => 2.0 compatibleDefault TBBP Body (CBBE3.0;old UNP\B T\BBP;7B T\BBP) => 1.9 incompatibleAny XPMS+TBBP animation compatible body (UNPB Redux;etc) => 2.0 compatibleAny XPMS+TBBP animation compatible body (UNPB Redux;etc) => 1.9 incompatibleAny XPMSE1.9+HDT compatible body (CBBE\7B HDT Body) => 2.0 incompatibleAny XPMSE2.X+HDT compatible body (CT77 HDT Body) => 1.9 incompatible
azmodan22 Posted August 27, 2014 Posted August 27, 2014 lol im using HDT 14-28 works fine for me atleast if you use XPMSE 2.06 then you have to rename NPC Belly to HDT belly a little update Don't use Female Head.nif it's doesn't work with NPC'S if anyone's having problems with HDT+Collisions Try this http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/page-2 it's for HDT 14-28 for perfectly atleast for me it's easier and Best of them All Don't use XPMSE 2.06 it's not compatible yet (Taken From XPMSE Page) here's a Current list of Bodies that work with HDT and what Skeleton: Default BBP Body (CHSBHC) => 2.0 compatible Default BBP Body (CHSBHC) => 1.9 incompatible Default TBBP Body (CBBE3.0;old UNP\B T\BBP;7B T\BBP) => 2.0 compatible Default TBBP Body (CBBE3.0;old UNP\B T\BBP;7B T\BBP) => 1.9 incompatible Any XPMS+TBBP animation compatible body (UNPB Redux;etc) => 2.0 compatible Any XPMS+TBBP animation compatible body (UNPB Redux;etc) => 1.9 incompatible Any XPMSE1.9+HDT compatible body (CBBE\7B HDT Body) => 2.0 incompatible Any XPMSE2.X+HDT compatible body (CT77 HDT Body) => 1.9 incompatible That file is like the old one I was using and will not work for bely collisions, since it does not have a belly bone. :-)
Vivi Posted August 27, 2014 Posted August 27, 2014 Meh, I just cant find out what the hell is causing the log spam with WARNING: Cannot bind bone : NPC PreBelly - bone doesn't exist. Have XPMSE 2.06 installed and replaced every possible skeleton O.o weird.
Quisling Posted August 27, 2014 Posted August 27, 2014 Meh, I just cant find out what the hell is causing the log spam with WARNING: Cannot bind bone : NPC PreBelly - bone doesn't exist. Have XPMSE 2.06 installed and replaced every possible skeleton O.o weird. You might need to follow the instructions in red about renaming NPC PreBelly http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
Vivi Posted August 28, 2014 Posted August 28, 2014 Meh, I just cant find out what the hell is causing the log spam with WARNING: Cannot bind bone : NPC PreBelly - bone doesn't exist. Have XPMSE 2.06 installed and replaced every possible skeleton O.o weird. You might need to follow the instructions in red about renaming NPC PreBelly http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ Obviously I fucked something up will doublecheck when I get home. Edit: Yeah for some odd reason I overwritten the corrected xml with another one, but I thought I was using the corrected one all along, fml... I wonder how and when but nevermind. All fixed now thanks for the advice.
toastman3 Posted September 6, 2014 Posted September 6, 2014 I don't know but can this be done with the stiff mesh from sexlab werewolves?
gelgaroth Posted September 7, 2014 Posted September 7, 2014 If I use someone else's modified nifs and they only have Data\SKSE\Plugins\hdt.xml in the 4th line do i have to change that to the full path?
Cymri Posted September 9, 2014 Posted September 9, 2014 Yay! After trying bod after bod, got B3llisario's preggo bod to give collision, and not look like bleah (aside from annoyin UNP neckseam, ofc). Totally thought it wouldn't, as it was an earlier bod, but it sure seems to do the trick. TY Derpa for makin the OP on this!
mattdarey91 Posted September 15, 2014 Posted September 15, 2014 Ok, finally get fix some bugs and get collision (special thanks for @Iuki for help me)), I hope this will be helpful to someone. 1- First follow the instructions install (SOS), (important) > install HDT 14-28 Daie HDT Edit 5 ( works from me) you need havok files 2- Install XP32 Maximum Skeleton Extended 2.06 or version 1.9 3- Install HDT body and after install body etc, with Nifskope > enable collisions, follow instructions in the post or u can try this : (malebody_0 and 1.nif "linked hdtm.xml) (femalebody_0 and 1.nif linked hdtPhysicsExtensionsDefaultBBP.xml) (femalehead.nif linked hdtPhysicsExtensionsDefaultBBP.xml) (malehands_0 and 1.nif linked hdtm.xml) remplace all, and play the game and check! some ss
Mez558 Posted September 22, 2014 Posted September 22, 2014 Thanks for the guide, at first glance it looked too much like work to both with but was actually easy to follow, appreciate the time and effort put into writing something even I could follow. Got a partial success, I didn't seem to get the clipping where I had before but it caused lag with defeat and SL and the freelook cam felt like it was in treacle. Maybe PC not really upto the job. Backed up all my files so will just replace them how they were. May come back to this at a later date when I have more time to play with settings.
Mez558 Posted October 1, 2014 Posted October 1, 2014 OK what spec PC do you need to run this? As soon as drop in the hdtPhysicsExtensionsDefaultBBP.xml my game runs like a flick book My system is old but should be up to the job I7 920 o/c'd to 3.6ghz 16gb PC3 12800 GTX660 Hardly a beast but it should really be fine for skyrim, is it a lack of grunt from my hardware or did I do something wrong with the install?
fizzybutt Posted October 2, 2014 Posted October 2, 2014 Thanks for the guide, at first glance it looked too much like work to both with but was actually easy to follow, appreciate the time and effort put into writing something even I could follow. Got a partial success, I didn't seem to get the clipping where I had before but it caused lag with defeat and SL and the freelook cam felt like it was in treacle. Maybe PC not really upto the job. Backed up all my files so will just replace them how they were. May come back to this at a later date when I have more time to play with settings. OK what spec PC do you need to run this? As soon as drop in the hdtPhysicsExtensionsDefaultBBP.xml my game runs like a flick book My system is old but should be up to the job I7 920 o/c'd to 3.6ghz 16gb PC3 12800 GTX660 Hardly a beast but it should really be fine for skyrim, is it a lack of grunt from my hardware or did I do something wrong with the install? To quote something stated just a few posts above you if you're using groovtama's skeleton: You might need to follow the instructions in red about renaming NPC PreBelly http://www.loverslab...leton-extended/ If you've done that, check all of your followers/childreplacers/etc skeletons. Somewhere around here you'll find an RSchildren skeleton replacer so you won't lag on children npc running into your view either.
Mez558 Posted October 3, 2014 Posted October 3, 2014 Thanks for the guide, at first glance it looked too much like work to both with but was actually easy to follow, appreciate the time and effort put into writing something even I could follow. Got a partial success, I didn't seem to get the clipping where I had before but it caused lag with defeat and SL and the freelook cam felt like it was in treacle. Maybe PC not really upto the job. Backed up all my files so will just replace them how they were. May come back to this at a later date when I have more time to play with settings. OK what spec PC do you need to run this? As soon as drop in the hdtPhysicsExtensionsDefaultBBP.xml my game runs like a flick book My system is old but should be up to the job I7 920 o/c'd to 3.6ghz 16gb PC3 12800 GTX660 Hardly a beast but it should really be fine for skyrim, is it a lack of grunt from my hardware or did I do something wrong with the install? To quote something stated just a few posts above you if you're using groovtama's skeleton: You might need to follow the instructions in red about renaming NPC PreBelly http://www.loverslab...leton-extended/ If you've done that, check all of your followers/childreplacers/etc skeletons. Somewhere around here you'll find an RSchildren skeleton replacer so you won't lag on children npc running into your view either. Thanks for the reply, fixed. It also didn't help that I was also using a PSB body which I am guessing is incompatible. However, I have now tried with both CT77 (which I thought I was using before) and CITRUS bodies with no belly collision (I've read that these should both be compatible) This included following one the the suggestions earlier of adding the extension to both male bodies and hands and female head and bodies. Tried pointing them at the hdt(m).xml and the defaultBBP one as well. So, at least it runs properly now however but, considering nothings changed, I could have had that with my original xml's Maybe I need to do this when I am less tired. If I am wrong about the compatibility of the bodies I have tried then please tell me now so I can give up and sleep
gelgaroth Posted October 4, 2014 Posted October 4, 2014 I finally got this to work with CBBE. Can't find an XML that stops the belly from spazzing out during some animations tho. If someone could point me to one of those (or tell me which values I should change) that'd be awesome. femalebody_0.niffemalebody_1.niffemalehead.nifmalebody_0.nifmalebody_1.nifmalehands_0.nifmalehands_1.nif
Cymri Posted October 5, 2014 Posted October 5, 2014 Thanks for the guide, at first glance it looked too much like work to both with but was actually easy to follow, appreciate the time and effort put into writing something even I could follow. Got a partial success, I didn't seem to get the clipping where I had before but it caused lag with defeat and SL and the freelook cam felt like it was in treacle. Maybe PC not really upto the job. Backed up all my files so will just replace them how they were. May come back to this at a later date when I have more time to play with settings. OK what spec PC do you need to run this? As soon as drop in the hdtPhysicsExtensionsDefaultBBP.xml my game runs like a flick book My system is old but should be up to the job I7 920 o/c'd to 3.6ghz 16gb PC3 12800 GTX660 Hardly a beast but it should really be fine for skyrim, is it a lack of grunt from my hardware or did I do something wrong with the install? To quote something stated just a few posts above you if you're using groovtama's skeleton: You might need to follow the instructions in red about renaming NPC PreBelly http://www.loverslab...leton-extended/ If you've done that, check all of your followers/childreplacers/etc skeletons. Somewhere around here you'll find an RSchildren skeleton replacer so you won't lag on children npc running into your view either. RS skelly causes lag O.o ? I looked fer a changed RS skelly around LL but cannot find it anywhere. Anyone know where it is?
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