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Posted (edited)

Wonderful mod, but I have one issue with mod, after updating to 1.63+. Any quest that have to do with Feradel, is glitched for me. She wants to go and play music or sing, and it doesn't help to use "moveto player" command. I have to enter the tavern, and then we get teleported, but even then, quest get ticked, but next step remains unavailable, I don't get the next step. This is for any scene related to her.

One example is going beast route, and Gron tells one to tell Feradel to go to the courtyard, I tell her, go to the yard, but she remains in the tavern, singing or playing music, even if I tell her to take a break (I got flute fix mod, and that's it about bards). So it's like this 

1 : Go to courtyard
2 : Go inside again
3 : Teleports out to play scene.

4 : Scene plays, and all npc's says their dialogue

5 : Quest progress ticks. Next step doesn't get activated, like quest is completed.

Edited by Rihadso
Posted
10 hours ago, Rihadso said:

Wonderful mod, but I have one issue with mod, after updating to 1.63+. Any quest that have to do with Feradel, is glitched for me. She wants to go and play music or sing, and it doesn't help to use "moveto player" command. I have to enter the tavern, and then we get teleported, but even then, quest get ticked, but next step remains unavailable, I don't get the next step. This is for any scene related to her.

One example is going beast route, and Gron tells one to tell Feradel to go to the courtyard, I tell her, go to the yard, but she remains in the tavern, singing or playing music, even if I tell her to take a break (I got flute fix mod, and that's it about bards). So it's like this 

1 : Go to courtyard
2 : Go inside again
3 : Teleports out to play scene.

4 : Scene plays, and all npc's says their dialogue

5 : Quest progress ticks. Next step doesn't get activated, like quest is completed.

 

That is strange. I have not touched Feradel since 1.6.0 and that was just to make sure she does not ever play bard songs until she has given you a tour of the place.

 

I just tested and she works fine for me. I was able to do the whole show with her and the bear without any issues.

 

When the first outside scene plays where it is just you and Feradel having fun, dialogue from Aeris progresses the quest and then you should have to talk to Gron. Feradel never says anything to progress the quest. If the next step is not working, it sounds like the whole quest bugged out, not just Feradel.

 

You might want to try again with a different character. At the very beginning you can ask Gron and Aeris to let you skip chapters and you can skip right to where you are now by telling Aeris you have fucked half the animals. Just know that dialogue option might not be visible if you are not using a controller. The last visible dialogue option might be telling Aeris you avoided the beasts and are about to fuck the captain upstairs. Use the down arrow key to keep going down and see more dialogue options.

 

Again, I don't have this issue and no one else has reported it either. So, it sounds like something bugged out on your end. I don't think it has anything to do with bard mods since they don't have any impact on the quest progressing. They would just keep Feradel from going where she needs to go. Gron and Aeris are the ones that have the dialogue to make the quest progress at this point.

Posted
On 9/12/2026 at 4:36 AM, Rihadso said:

Wonderful mod, but I have one issue with mod, after updating to 1.63+. Any quest that have to do with Feradel, is glitched for me. She wants to go and play music or sing, and it doesn't help to use "moveto player" command. I have to enter the tavern, and then we get teleported, but even then, quest get ticked, but next step remains unavailable, I don't get the next step. This is for any scene related to her.

 

On 9/12/2026 at 3:19 PM, Donuts4me said:

I don't have this issue and no one else has reported it either. So, it sounds like something bugged out on your end. I don't think it has anything to do with bard mods since they don't have any impact on the quest progressing. They would just keep Feradel from going where she needs to go. Gron and Aeris are the ones that have the dialogue to make the quest progress at this point.

 

I do not have the mod loaded, but the question I'll ask comes down tp packages. Least when I create a bard I use a package along with a marker triggered for it to have them go through the spiel of playing. 

 

So for  @Rihadso we'll ask if you could please examine Feradel in console to see what package the npc is using at the time in console? 

 

Posted

I just started with the newest version and have a problem. I'm getting the "dark face bug" on everyone in the mod except Gron.

 

Spoiler

enb 2026_09_14 10_00_21_82j.jpg

 

Thinking that it might have something to do with the Dark Face bug fix I recently picked up on Nexus, I removed that from my mod list and got this:

 

Spoiler

enb 2026_09_14 10_08_42_28j.jpg

 

As you can see, in both instances the NPCs have no hair and the dark face bug. I didn't have this issue with the previous version of the mod. 

Posted (edited)
11 hours ago, Psalam said:

I just started with the newest version and have a problem. I'm getting the "dark face bug" on everyone in the mod except Gron.

 

  Reveal hidden contents

enb 2026_09_14 10_00_21_82j.jpg

 

Thinking that it might have something to do with the Dark Face bug fix I recently picked up on Nexus, I removed that from my mod list and got this:

 

  Reveal hidden contents

enb 2026_09_14 10_08_42_28j.jpg

 

As you can see, in both instances the NPCs have no hair and the dark face bug. I didn't have this issue with the previous version of the mod. 

 

I have not messed with the actor looks and generated new character meshes and textures since version 1.0. There should no differences here. You are the first to report anything like this.

 

If the hair is all gone, somehow your game is not detecting the KS Hairdos meshes and textures either.

 

Either something went wrong during installation, the latest big Skyrim update screwed something up (I'm still on 1.6.117 myself) or some other mod you are using is causing the issue. Not sure what else it could be? It just seems like the meshes and textures are corrupted, gone or in the wrong place.

 

Again, no actors have been changed and no new meshes and textures have been generated since the first release. It's been over a month since last update and no one else has reported this.

 

Edited by Donuts4me
Posted
7 hours ago, Donuts4me said:

 

I have not messed with the actor looks and generated new character meshes and textures since version 1.0. There should no differences here. You are the first to report anything like this.

 

If the hair is all gone, somehow your game is not detecting the KS Hairdos meshes and textures either.

 

Either something went wrong during installation, the latest big Skyrim update screwed something up (I'm still on 1.6.117 myself) or some other mod you are using is causing the issue. Not sure what else it could be? It just seems like the meshes and textures are corrupted, gone or in the wrong place.

 

Again, no actors have been changed and no new meshes and textures have been generated since the first release. It's been over a month since last update and no one else has reported this.

 

I was afraid of that. Do let me say that 1) I am using LE and have not had an update in years, 2) all my other mods (and base game) function normally and 3) some of those mods (like Prettier Bandits) use KS hairs without any problem.

 

I will go back and try reinstalling however since that has solved some problems in the past.

Posted
14 minutes ago, Psalam said:

I was afraid of that. Do let me say that 1) I am using LE and have not had an update in years, 2) all my other mods (and base game) function normally and 3) some of those mods (like Prettier Bandits) use KS hairs without any problem.

 

I will go back and try reinstalling however since that has solved some problems in the past.

Personally, I played Bandit Paradise about 3 weeks ago on the LE version and didn't experience what you did <think>. By the way, Bandit Paradise doesn't need the KS hairs mod, because the necessary files are already included in the mod itself.

Posted

hello, beautiful mod, i love the idea, but i have a problem with the animations, i downloaded the ZAZ 8+ as you said, but when there is a "punishment" scene i get stuck and nothing happen, for example at the start if i ask to get punished the dude sit at the chair and then for a brief moment the animation seams to want to start and then nothing happen (i have really no idea of what should happen since this never worked). My commands are locked and i have to restart the game, im sure the animation themself work fine, coz if skip the punishment and go straight to have sex with the dude i have no problem and it will play no problem, pls help, i really wish to play this mod thank you so much

 

im playing on 1.7.104 and only have a few mod to help me arrive at the camp (altered start) faster, some remesh like cbbe and tng and all the dependency like address library skse64 and so on 

Posted
1 hour ago, spamspureme said:

hello, beautiful mod, i love the idea, but i have a problem with the animations, i downloaded the ZAZ 8+ as you said, but when there is a "punishment" scene i get stuck and nothing happen, for example at the start if i ask to get punished the dude sit at the chair and then for a brief moment the animation seams to want to start and then nothing happen (i have really no idea of what should happen since this never worked). My commands are locked and i have to restart the game, im sure the animation themself work fine, coz if skip the punishment and go straight to have sex with the dude i have no problem and it will play no problem, pls help, i really wish to play this mod thank you so much

 

im playing on 1.7.104 and only have a few mod to help me arrive at the camp (altered start) faster, some remesh like cbbe and tng and all the dependency like address library skse64 and so on 

 

Punishment scenes are not animations. They are attack packages. Same kind vanilla guards use when hitting practice dummies.

 

Like I said in the list of known bugs, most common cause of this is players using some kind of mod that changes how NPCs fight (like MCO). You could try disabling those mods while playing this quest.

 

Another option is hit ~, select the NPC that is supposed to be punishing you, disable them and then enable again. This skips the whipping, but the rest of the scene will proceed.

Posted
3 hours ago, Donuts4me said:

Punishment scenes are not animations. They are attack packages. Same kind vanilla guards use when hitting practice dummies.

Oh thank you, sorry i just starting modding skyrim and im still learning. But i dont that change combat, im listing my mod load order below

# skyrimse — Mod List
49 mods (40 enabled)

| # | Status | Name | Version | Category | Nexus |
|---|--------|------|---------|----------|-------|
| 1 | ON | CBBE AE-CC Outfits
| 2 | ON | VMHD - All Races - 4K
| 3 | ON | Caliente's Beautiful Bodies Enhancer CBBE - v2.0.3
| 4 | ON | Skyrim Script Extender (SKSE64) 
| 5 | ON | SkyUI
| 6 | ON | Address Library All in One (1.7.104.0) v13 
| 7 | off | Simple Item Spawner
| 8 | ON | Unofficial Skyrim Special Edition Patch 266 
| 9 | ON | Alternate Start -- New Beginnings
| 10 | ON | Alternate Start - Live Another Life 
| 11 | ON | RaceMenu Anniversary Edition v0-5-0-0-b5 - Release 
| 12 | ON | Pandora Behaviour Engine v4.4.0-beta 
| 13 | ON | Paired Animation Improvements 99621 
| 14 | ON | Animation Queue Fix 82395 1.0.2 
| 15 | ON | Open Animation Replacer 92109 
| 16 | ON | Dyn FNIS AA functions 175362 
| 17 | ON | ConsoleUtilSSE NG 76649 1.6.1 
| 18 | ON | JContainers SE 16495 4.3.2 
| 19 | off | Animated Prostitution SE.zip-5618-1-01 
| 20 | ON | PapyrusUtil AE SE - Scripting Utility Functions 
| 21 | ON | SexLabFrameworkAE_v166d 
| 22 | ON | XP32 Maximum Skeleton Special Extended 
| 23 | ON | SKSE Menu Framework 120352 3.14.1 
| 24 | ON | FSMP 4.1.1 57339 4.1.1 2026-08-26T19-57Z izKcFpr1Z 
| 25 | ON | CBPC - Fomod installer - MAIN FILE 21224 
| 26 | ON | KS Hairdos SSE - Female 
| 27 | ON | Radiant Prostitution 8.1.1 SE
| 28 | ON | The Eyes of Beauty SSE
| 29 | ON | MfgFix
| 30 | ON | MFG Fix (ReNG'ed) 172621 0.0.2 
| 31 | off | Better Vampires 9.2 SE-AE 1925 9.2 
| 32 | off | Legendary Armors - DeserterX SSE V1.2-2314-1-2
| 33 | ON | characterpreset
| 34 | off | Legacy of the Dragonborn V6 11802 
| 35 | ON | Simple Slavery Plus Plus 6.3.29 [SE]
| 36 | off | SexLab Framework PPLUS - V2.17.1 - NG
| 37 | ON | Automated.SLSB.Conversions.v0.9d.hf
| 38 | ON | Bandit Paradise v1.6.5 LE_SE_AE
| 39 | ON | ZAZ 7.0SE-Rev1
| 40 | ON | SLAL_SE
| 41 | ON | SLAL_Billyy_Animations v10.6 SE
| 42 | off | pandora-out
| 43 | ON | The New Gentleman 104215 4.2.6
| 44 | off | CrashLogger 59818 1.25.0 
| 45 | ON | SexLab MatchMaker v9 (20210927)
| 46 | off | SLSB_Billyy_Animations v10.6 Patch for P+ users
| 47 | ON | ZAZ 8.0 CBBE SE Rev2
| 48 | ON | ZaZ Animation Pack+ CBBE HDT V.8.0+SE2023
| 49 | ON | animation-pak         /---{This is the output from pandora}---/

 

i will try to debug with this new information but i would love not to skip this scene to live the mod as you intended 

thank you so much for replaying 

Posted
4 minutes ago, spamspureme said:
# skyrimse — Mod List
49 mods (40 enabled)

fuz ro d-oh is missing coz i found out there was a big update in august that brake some mods and fuz ro d-oh is one of that, my game dont start with that on

 

Posted
19 hours ago, spamspureme said:

My commands are locked and i have to restart the game

If your controls are ever locked out you can try this... open the console with the tilde key (~) then type:

 

enableplayercontrols

 

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