Fredfish Posted July 3, 2016 Posted July 3, 2016 I am sorry your having problems maybe become the succubus before becoming vampire. What Mod installation program are you using for the install order is very important. If you are not using a manager this will be defeated and it will not work. With a mod manager the installation order allows you to lower in the order in order to overwrite other mods. This allows you to put Better Vampires lower in the install order so that Better Vampires scripts are dominant. The only thing I have overwriting anything in Better Vampires is XD32 Maximum Skeleton. This has nothing to do with Load order which the game is capable of handling., I use Mod Organizer because it works for me. Repeat this has nothing to do with load order but installation order. Only managers allow you to control installation order. im using MO as manager , and i tried to become succubus firs then vampire didnt work vice versa didnt work i did install the better vampires last yep i just gave up , i wish there was some kind of compablity patch with psq and bv You have enabled "Hybrid" in the MCM?
alphafr Posted July 3, 2016 Posted July 3, 2016 Hybrid is only to allow be a succubus and a vampire/werewolf, its not a compability option
Terrarium Posted July 4, 2016 Posted July 4, 2016 So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? have you found the solution of the dead body bacame floating body problem? I have recently discovered that this is caused by SexLab option "possible CTD fix". You have to untick that option.
c6222848 Posted July 5, 2016 Posted July 5, 2016 So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? have you found the solution of the dead body bacame floating body problem? I have recently discovered that this is caused by SexLab option "possible CTD fix". You have to untick that option. thanks, i'll try it
Talamaeus Posted July 5, 2016 Posted July 5, 2016 I am sorry your having problems maybe become the succubus before becoming vampire. What Mod installation program are you using for the install order is very important. If you are not using a manager this will be defeated and it will not work. With a mod manager the installation order allows you to lower in the order in order to overwrite other mods. This allows you to put Better Vampires lower in the install order so that Better Vampires scripts are dominant. The only thing I have overwriting anything in Better Vampires is XD32 Maximum Skeleton. This has nothing to do with Load order which the game is capable of handling., I use Mod Organizer because it works for me. Repeat this has nothing to do with load order but installation order. Only managers allow you to control installation order. im using MO as manager , and i tried to become succubus firs then vampire didnt work vice versa didnt work i did install the better vampires last yep i just gave up , i wish there was some kind of compablity patch with psq and bv Hey, it works well enough for me using Vampiric Thirst and Dynamic Vampire Appearance, so there is one option. Unrelated to the quote: how in Oblivion do I get the tattoos to work with satiation? (I use PSQ TP 1.337, but don't like the mesh, so I uncheck body transform, but even with it on the tattoos don't change.)
DiffSquared Posted July 8, 2016 Posted July 8, 2016 So where do armor textures go for the Succubus form? The dummy file structure lacks a SuccubusArmor folder under Textures, and creating one and dropping the textures in still gives me purple textureless armor. Should probably mention I'm trying to get this armor to work (R18Pn 06 Diano Armor): http://www.nexusmods.com/skyrim/mods/14670/?
ojanen Posted July 8, 2016 Author Posted July 8, 2016 So where do armor textures go for the Succubus form? The dummy file structure lacks a SuccubusArmor folder under Textures, and creating one and dropping the textures in still gives me purple textureless armor. Should probably mention I'm trying to get this armor to work (R18Pn 06 Diano Armor): http://www.nexusmods.com/skyrim/mods/14670/? Most of Armor Texture addresses are included in the That Armor.nif. So it should be placed in the default directory of the Armor.
DiffSquared Posted July 9, 2016 Posted July 9, 2016 Looks like installing the armor mod proper got the textures to show up. Yay. Will also mention that it looks like the eye transformation agrees better with Nikitaa's Succubus Race since the last time I played this (back in PSQ 3.2.4). Eye alignment no longer goes out of whack with the former (meaning I could just drag and drop the eyesfemale.nif from SR into the PSQ transform folder rather than having to tweak it first). Hair transformation actually works now too, though that may be due to me using KS HDT hairs this time rather than what comes standard with SR. Next thing I have to figure out is the tattoo transformation. Looking to use the Tribal Tattoos set; feet and hands are in order since it's just drag and drop into the PSQ tranform folder, but with the body I only want certain parts. Having a bit of a hard time figuring out how to accomplish that, though I think the answer lies in texture image editing --- either by merging together what I want or erasing what I don't want from the full-body tattoo file. Unless there's an easier way I haven't thought of.
loki5983 Posted July 12, 2016 Posted July 12, 2016 I dont see any auto leak option of leak power anywhere in the menu. Am i missing something?
Twisted Allegro Posted July 12, 2016 Posted July 12, 2016 I don't get it, do I need the succubus race mod for this? Is one compatible with the other?
alphafr Posted July 12, 2016 Posted July 12, 2016 I don't get it, do I need the succubus race mod for this? Is one compatible with the other? Its a standalone mod, no need for custom races for it to function Never tried the compability though
DiffSquared Posted July 13, 2016 Posted July 13, 2016 Could I get another explanation of how to get the familiar? A previous post about it mentions that the succubus merchant has a contract scroll to unlock it, but I'm not seeing it for sale. My succubus rank at the moment is 4; does it need to be higher?
mangalo Posted July 13, 2016 Posted July 13, 2016 How are the overlays supposed to work ? I've tried to replace the dummies but they don't appear on my character (I enabled the tattoos in the MCM). Note : I'm already using the Racemenu tattoos. For example, my character has a belly tribal tattoo, but I was hoping I could add another on her back with the transform files.
redeyesandlonghair Posted July 13, 2016 Posted July 13, 2016 Hello, So I use Player Knockout ( http://www.nexusmods.com/skyrim/mods/71513/? ), which basically makes my character unkillable. I still want a consequence for getting knocked out though and I have been trying to solve this problem myself but I just can't get the scripts to work. Basically what I want to have happen is that when my character is knocked out via Player Knockout it removes a portion of my character's Succubus Energy. I thought I had the scripts from Player Knockout and PSQ communicating, and they compiled without error, they just... didn't do anything. If the author would like to put in a function like this that would be great! On the other hand if someone would like to advise me on how I could make the scripts do the thing I want them to do then that would also be appreciated ^^
ojanen Posted July 14, 2016 Author Posted July 14, 2016 Could I get another explanation of how to get the familiar? A previous post about it mentions that the succubus merchant has a contract scroll to unlock it, but I'm not seeing it for sale. My succubus rank at the moment is 4; does it need to be higher? Try to somehow. Wait a minute. ID of the Scroll is 0x000F37 0x000F58 0x000F54 Please be AddItem if so can not wait. How are the overlays supposed to work ? I've tried to replace the dummies but they don't appear on my character (I enabled the tattoos in the MCM). Note : I'm already using the Racemenu tattoos. For example, my character has a belly tribal tattoo, but I was hoping I could add another on her back with the transform files. Only one of the Tattoo for each site does not support. Please by combining the Texture If you want to use a plurality of locations. Dummy file of the Tattoo is the file path that helps you make better use of your Texture synthesized. Tattoo must be specified by such Racemenu. Work is busy, it might take a little time so do not have much time.
LibertyPrime Posted July 17, 2016 Posted July 17, 2016 Would it be possible in future versions to add a hotkey to enable/disable wings without transforming?
mangalo Posted July 17, 2016 Posted July 17, 2016 It would be cool if backpacks and cloaks could be re-equipped after the transformation, too
Wolferlicu1 Posted July 19, 2016 Posted July 19, 2016 @Ojanen Good to see the mod alive. As I like to play with a crime faction enemy succubus, here's a few important requests: Easy to mod (probably): - A new slider for setting a daily satiation increase while in Succubus mode(allow also negative values), similar to the "Energy Consumption rate per day". For example, if the player has 15% drain of satiation per day, he could set 15% satiation increase, so his satiation would not drop when he is transformed. Or, on the contrary, one could keep the satiation consumption zero as human and only have "active" when he is transformed. Works both ways if you can set sliders to negative values - Auto transform back to Human form when Death Alternative scenarios trigger. I'm not sure if this can be done simply with an OnDeath event. - Option for "Feed only available when transformed". - Option for "Death Drain on Force Feed", even if normal death drain is off. Not so easy: I'd like more control for the satiation effects. The min/max sliders currently present can stay as they are, I like that you can go negative for debuffs, but they should be multiplied with some new sliders: --- The actual percentage of satiation at which effects can go from positive to negative. I'll call this NEUTRAL satiation (you'll see why below) --- Multiplier for Min effect while in Succubus form --- Multiplier for Max effect while in Succubus form --- Multiplier for Min effect while in Human form --- Multiplier for Max effect while in Succubus form For example, this would allow the player to have positive effects only when in Succubus mode, no negative effects, etc. Support for Apropos Wear and Tear. I mean a Succubus (in sucubbus mode) would be a masochist so it should not be affected by having a raw vagina. On the contrary, it should increase her arousal rate. More options on leveling: --- Instead of experience from drain, add experience automatically when satiation is over NEUTRAL and drops when it's less than NEUTRAL. --- A multiplier for experience gains and drops when in Succubus form. --- When the player sleeps, if the experience is enough, level up. If it is negative, level down. Available only once per day. --- A base value, which is multiplied by the level and subtracted from the NEUTRAL. (Let's say that the neutral value is 50% and this value is 1.5%. A level 3 Succubus will have positive effects starting at 50 - 1.5 * 2 =47% satiation. At level 7, they will start at 50 - 1.5*6 = 41%. If this value is positive it will make the game easier for high level succubus. If it is negative, it will make the game harder). --- an automatic Calm spell with duration dependent on Sucubbus level and the amount drained. Some way to disguise yourself while in Succubus mode. I think there are a few ways to do this. --- Add a keybind for Crime Faction Hostility. (easiest method lol). OR... --- Only apply Crime Faction Hostility on transformation if the transformation includes horns, wings or tail. Then if player is in Succubus mode, any time the player equips an item in the slots for chest, back (cloak), helmet, if all enabled are covered, stop crime faction hostility. To make it compatible with the Sucubbus transformation, chest should remove the Tail (only if checked for transformation), cloaks should remove the wings, helmets should remove horns. Of course you should also detect whenever the player is naked again on those slots and reapply the tail/horns/wings/armor etc. --- Also, "Horns if Level greater than X", "Tails if Level greater than X", "Wings if Level greater than X" sliders. --- Just for fun, add a cloak spell when in Transform mode (I think you can link it to the Miasma spell you already use so no scripting problems). The bigger the level of the Sucubbus, the higher the chance that it will trigger. The spell should be non aggressive and simply run a script that checks LOS and distance. If distance is small, the NPC will engage you in a dialogue "Something is strange about you.", which you have can then: - "Buzz off creep!" Pass with an intimidate check that makes the NPC go away. - "You've noticed me! Just seeing you makes me blush". Pass with a persuasion check that checks the arousal and sexuality of the target. Leads to the target being charmed for a while. - "One second, please. I need to finish this spell." Auto transform back to human but it costs you a lot of satiation (settable). - "Valar Morgulis!" Activate Crime Faction Hostility so basically you enter combat. To set the chance, add 2 sliders, one for level 1 succubus, and one for level 8 succubus. This will be the chance when the NPC is right next to you when the script triggers. Add also a slider to set how many hours between discoveries. The actual chance for the NPC to engage you should depend on the distance and your succubus level. The sexuality check ensures that hetero females will have to be intimidated, males would be easier to fool. Now here's the really nice bonus: - What if you could keep a trace of how many times you've had sex with that NPC. If number is greater than X, if you Feed on the NPC, he will always be added to a Succubus Friendly faction that keeps neutral when transformed. Hope you like these ideas. If you have any questions don't hesitate to ask me
TheNoble Posted July 21, 2016 Posted July 21, 2016 Perkus Maximus has a very cool spell called "Enslave the Weak"This spell allows you to permanently take control of a nonessential NPC and have them do your bidding. The NPC must be below 10% in order for this to work. If you want, you can always kill your slave with the "Kill slave" power given to you.It would be amazing to have this be a sex-driven ability in PSQ so we could mind-control our victims and have them fight for us and do things for us. Just murdering people is awesome, but it's difficult to make a real play-style around it.
Wolferlicu1 Posted July 21, 2016 Posted July 21, 2016 Perkus Maximus has a very cool spell called "Enslave the Weak" This spell allows you to permanently take control of a nonessential NPC and have them do your bidding. The NPC must be below 10% in order for this to work. If you want, you can always kill your slave with the "Kill slave" power given to you. It would be amazing to have this be a sex-driven ability in PSQ so we could mind-control our victims and have them fight for us and do things for us. Just murdering people is awesome, but it's difficult to make a real play-style around it. True that. Unfortunately PSQ is more of a transformation package than a role-playing "Game". Well, you can always do a bit of roleplaying and use mods like Paradise Halls for this, combined with the more simple EFF force follower system. Whenever I want to make a thrall, I drain him completely (but not to death), then do one force feed (the only time I do it), then enslave with PH, then release and force him as a follower through EFF. Works nice but takes a bit of clicking Also you have the Enchantress mod that sort of does what you said. Rather than an enslavement mod, instead of the kill on drain, I'd rather have a system similar to Defeat. That mod forces 3 possible scenarios for your victims. PSQ could have "charm" / "bleedout" / "Paralyze" with lengths dependent on your succu level. The last 2 would allow you to follow up with other mods, or just finish the dungeon without killing. The first one would be a bit different. Yes, the NPC will just ignore you, but, if you have sex with them during that time (through other mods), the duration could reset and finally become permanent. Now that would be interesting...
TheNoble Posted July 21, 2016 Posted July 21, 2016 Perkus Maximus has a very cool spell called "Enslave the Weak" This spell allows you to permanently take control of a nonessential NPC and have them do your bidding. The NPC must be below 10% in order for this to work. If you want, you can always kill your slave with the "Kill slave" power given to you. It would be amazing to have this be a sex-driven ability in PSQ so we could mind-control our victims and have them fight for us and do things for us. Just murdering people is awesome, but it's difficult to make a real play-style around it. True that. Unfortunately PSQ is more of a transformation package than a role-playing "Game". Well, you can always do a bit of roleplaying and use mods like Paradise Halls for this, combined with the more simple EFF force follower system. Whenever I want to make a thrall, I drain him completely (but not to death), then do one force feed (the only time I do it), then enslave with PH, then release and force him as a follower through EFF. Works nice but takes a bit of clicking Also you have the Enchantress mod that sort of does what you said. Rather than an enslavement mod, instead of the kill on drain, I'd rather have a system similar to Defeat. That mod forces 3 possible scenarios for your victims. PSQ could have "charm" / "bleedout" / "Paralyze" with lengths dependent on your succu level. The last 2 would allow you to follow up with other mods, or just finish the dungeon without killing. The first one would be a bit different. Yes, the NPC will just ignore you, but, if you have sex with them during that time (through other mods), the duration could reset and finally become permanent. Now that would be interesting... PSQ already has a ton of event-handlers for sex. The Drain, the injection, etc. I was just assuming that it wouldn't be too hard to make a new one like this, or just have it tie-into perkus maximus. I'd like to see those suggestions of yours put in as well. The RPG part of PSQ is the snu snu. It'd be really nice to see it get some upgrades.
Wolferlicu1 Posted July 22, 2016 Posted July 22, 2016 PSQ already has a ton of event-handlers for sex. The Drain, the injection, etc. I was just assuming that it wouldn't be too hard to make a new one like this, or just have it tie-into perkus maximus. I'd like to see those suggestions of yours put in as well. The RPG part of PSQ is the snu snu. It'd be really nice to see it get some upgrades. True. I'm currently in a new playthrough, trying to figure out what can be done with a combination of mods. It's quite amazing what can be done. For example, lure somebody with Defeat's K key, activate dialogue with Eager NPC, have sex, BOOM relation improved, he no longer cares I'm a demon. Next time I drain him quite a lot because he's a "lover". In dungeons, run around like an idiot with a succu fluid poisoned whip and the Hand of Desire spell, raise everybody to 100 arousal, surrender. Sexlabutil1 triggers for non-aggressive calm at orgasm for 1 game hour, during which feed is available for succu btw (no idea why). Then I either ignore them if they begin to love me, or drain them to 1 percent and then tie them up with Defeat. Then I enslave who I want with Paradise Halls. It even works for most bosses. And it helps to have as many Devious devices on (all open to allow animations) to keep that arousal high at all times. Except for creatures which don't seem to work well with defeat (only one at a time it seems), I've never killed a NPC except where really needed. If I get too many slaves, I just let them run away or send them to Sanguine myself with a death drain. It's quite a different gameplay. All I'm really missing is what I wrote 2 posts back, to reduce the amount of going to the MCM For example, each time I transform back to human to avoid crime faction, I need to reactivate Wear and Tear effects and Satiation loss percentage. Bleh... So you can basically play as you like, provided you make a plan. For example, I never use succubus spells in human form, I don't drain in human form, I don't Feed either. I don't transform during sex, and I don't use prostitution. I prefer to sneak in at night and feed on sleeping victims. Otherwise, the game becomes too easy. Unfortunately, the game seems to still drain females, although the option is ticked off. So I have to transform to human during lesbian sex so as not to cheat. Etc. etc.
Torkya Posted July 22, 2016 Posted July 22, 2016 Hi all. Has anyone successfully birthed a soul gem in this version? My Succubus has no problem getting pregnant, but with 23 seeds in the oven and total seed size of 24214 the oviposition spell triggers the choice of animation option, and plays the animation, but no soul gem is birthed and the seed numbers and total size don't change. Any assistance would be appreciated.
GodSmack Posted July 24, 2016 Posted July 24, 2016 What exactly am i suppose to name eye extures too? im having the hardest time setting up the torso, horns, and eyes on this? i used the transform package as a model but i have no luck when it comes to the 3 listed Edit: i figured out how to do the horns and torso but i still have the issue with the eyes not working when set to transform eyes as well as the skin not changed to the texture in the transform package i made
Wolferlicu1 Posted July 24, 2016 Posted July 24, 2016 What exactly am i suppose to name eye extures too? im having the hardest time setting up the torso, horns, and eyes on this? i used the transform package as a model but i have no luck when it comes to the 3 listed Edit: i figured out how to do the horns and torso but i still have the issue with the eyes not working when set to transform eyes as well as the skin not changed to the texture in the transform package i made The transform packages are no longer compatible, because the latest version of PSQ has a different folder structure. Unfortunately, the dummy files don't show you all the possible files so no wonder you're having problems. You need the BSA Extractor from Nexus. Then open Skyrim-Meshes.bsa and find the eyesfemale.nif file and extract that to data/meshes/psq/SuccubusBody/Female folder. The texture will need to go into the data/textures/psq/SuccubusBody/Female and be named PSQSuccubusEye.dds. If not specified, the stock eyes will use the quite nice brown texture (I actually use that one, altered by Eyes of Beauty, they're really beautiful).
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