kakaer Posted April 30, 2016 Posted April 30, 2016 Hey, sorry if im a pain in the ass(im using this forum for the first time and im new to this whole modding thing), but could someone give me a link or post files necessary for the mod to work? Right now once i transform my character disappears and the only thing i can see is flying hair.
reibushido Posted April 30, 2016 Posted April 30, 2016 Hey, sorry if im a pain in the ass(im using this forum for the first time and im new to this whole modding thing), but could someone give me a link or post files necessary for the mod to work? Right now once i transform my character disappears and the only thing i can see is flying hair. All the information you need is 2 pages back. CliftonJD and alphafr talk about it just a few posts from the top of page 106.
CoTig Posted May 1, 2016 Posted May 1, 2016 I recently reinstalled Skyrim, and I seem to be having an issue where anytime I use the "feed" option the game goes to super slow motion. The only way to fix it is to reload a previous save.
CliftonJD Posted May 1, 2016 Posted May 1, 2016 I recently reinstalled Skyrim, and I seem to be having an issue where anytime I use the "feed" option the game goes to super slow motion. The only way to fix it is to reload a previous save. only thing i can think of for that is if you forgot to run fnis
DARKGRAY Posted May 2, 2016 Posted May 2, 2016 When the player wear high heel(Use hdthighheel.esm) in succubus form, and then return to human, the Height will be wrong(Even if do not wear high heel now). Use 3.2.5a. If the XPMSE.esp is inactive, it will work normally. XPMSE's verson is 3.21 or 3.85. Sorry my English is very poor.
leizar Posted May 3, 2016 Posted May 3, 2016 So I have been trying to set up tattoo option for a while now and I can't seem to get it to work as I want. I want to set it up in reverse. Meaning tattoos are more visible and glow when hungry and are almost not visible when full. I want to use tattoos instead of energy bar (immersion al the way ) and since I am more often at full energy (and I don't want my looks ruined) I wanted to set up tattoos to change to visible at lower energy. What I do is first create presets: for 100% energy GLOW - 07BAABB7 (A:7 R:186 G:171 B:183) and TINT - 70BAABB7 (A:112 R:186 G:171 B:183) and 0% energy GLOW - 20BAABB7 (A:20 R:186 G:171 B:183) and TINT - 704791FF (A:112 R:71 G:145 B:255) Then I load 100% preset through racemenu, enable all tattoo options in MCM and set it as max. After that I repeat same proces for 0%. And this is what I get after transformation: 100% energy 0% energy As you can see there is no tattoos at 0%. That is because of option "Alpha change by Satiation", as to my understanding this option makes tattoos transparent at 0% energy and visible at 100% energy. And that is result: 100% 0% As you can see there is problem with alpha value in 100% and 0%. Any solution? (wait for update?)
CliftonJD Posted May 3, 2016 Posted May 3, 2016 When the player wear high heel(Use hdthighheel.esm) in succubus form, and then return to human, the Height will be wrong(Even if do not wear high heel now). Use 3.2.5a. If the XPMSE.esp is inactive, it will work normally. XPMSE's verson is 3.21 or 3.85. Sorry my English is very poor. the english is good enough i understand it, but if you feel your english you might relate better to ojanen in your native tongue(she's not english either, i just don't know which language is her natual language to say for certain on that) now as far as the actual problem you're describing there its an issue i've been dealing with for some time, its not just the heels that are effected, the breast size changes overpower nilo and the height changes interfere with racemenu changes----any of the size changes touched from this mod overpower that of others once those changes have been accepted from the menus here, if you choose not to accept those adjustments then it won't be a problem, but if you start the game changing any of them then decide you want to let the other mods manage that later it won't revert back to those other mods and at best you get a game default or keep the adjustments of psq further note i'm unclear on is if adjusting the settings of nilo from the config file in your skse will help that as i've in the past been able to use the breasts adjustments of other mods so i still may go back and adjust that config file again and see if that helps when time permits
DARKGRAY Posted May 3, 2016 Posted May 3, 2016 When the player wear high heel(Use hdthighheel.esm) in succubus form, and then return to human, the Height will be wrong(Even if do not wear high heel now). Use 3.2.5a. If the XPMSE.esp is inactive, it will work normally. XPMSE's verson is 3.21 or 3.85. Sorry my English is very poor. the english is good enough i understand it, but if you feel your english you might relate better to ojanen in your native tongue(she's not english either, i just don't know which language is her natual language to say for certain on that) now as far as the actual problem you're describing there its an issue i've been dealing with for some time, its not just the heels that are effected, the breast size changes overpower nilo and the height changes interfere with racemenu changes----any of the size changes touched from this mod overpower that of others once those changes have been accepted from the menus here, if you choose not to accept those adjustments then it won't be a problem, but if you start the game changing any of them then decide you want to let the other mods manage that later it won't revert back to those other mods and at best you get a game default or keep the adjustments of psq further note i'm unclear on is if adjusting the settings of nilo from the config file in your skse will help that as i've in the past been able to use the breasts adjustments of other mods so i still may go back and adjust that config file again and see if that helps when time permits Thank you for your reply and sorry I don't understand I disable lots of esm/esps and except these: skyrim.esm Update.esm Dlcs SexLab.esm hdtHighHeel.esm SexLabAroused.esm PSQ PlayerSuccubusQuest.esm XPMSE.esp SkyUI.esp Alternate Start - Live Another Life.esp Then new game, become succubus, transfom the boots(high heel), return to human, height will be wrong. Then disable XPMSE.esp and new game, become succubus, transfom the boots(high heel), return to human, it will work normally.
CliftonJD Posted May 3, 2016 Posted May 3, 2016 When the player wear high heel(Use hdthighheel.esm) in succubus form, and then return to human, the Height will be wrong(Even if do not wear high heel now). Use 3.2.5a. If the XPMSE.esp is inactive, it will work normally. XPMSE's verson is 3.21 or 3.85. Sorry my English is very poor. the english is good enough i understand it, but if you feel your english you might relate better to ojanen in your native tongue(she's not english either, i just don't know which language is her natual language to say for certain on that) now as far as the actual problem you're describing there its an issue i've been dealing with for some time, its not just the heels that are effected, the breast size changes overpower nilo and the height changes interfere with racemenu changes----any of the size changes touched from this mod overpower that of others once those changes have been accepted from the menus here, if you choose not to accept those adjustments then it won't be a problem, but if you start the game changing any of them then decide you want to let the other mods manage that later it won't revert back to those other mods and at best you get a game default or keep the adjustments of psq further note i'm unclear on is if adjusting the settings of nilo from the config file in your skse will help that as i've in the past been able to use the breasts adjustments of other mods so i still may go back and adjust that config file again and see if that helps when time permits Thank you for your reply and sorry I don't understand I disable lots of esm/esps and except these: skyrim.esm Update.esm Dlcs SexLab.esm hdtHighHeel.esm SexLabAroused.esm PSQ PlayerSuccubusQuest.esm XPMSE.esp SkyUI.esp Alternate Start - Live Another Life.esp Then new game, become succubus, transfom the boots(high heel), return to human, height will be wrong. Then disable XPMSE.esp and new game, become succubus, transfom the boots(high heel), return to human, it will work normally. that could very well be the reason then that i remember being compatible with other mods in the past, but you'd have to report the issue with the author at xpmse as either a compatibility issue in his latest updates or just an issue that needs help configuring hopefully its a matter that needs more technical help configuring nilo settings and if so there's usually somebody there who can help with it, if not you'll have to request it be looked into
Saeros Posted May 3, 2016 Posted May 3, 2016 I have alredy post this question in the past... I tried again because I would like to see this in my game . it would be really cool to add a power for pull out and put in the animated wings (in succubus form).. I love the wings, but for me is better to use them only when I want to fly or jump very high.. (or even just for aesthetics, but no "always-on" ) and remove/enable the MCM wings option every time, it's frustrating. thanks in advance! cheers! S.
CliftonJD Posted May 3, 2016 Posted May 3, 2016 I have alredy post this question in the past... I tried again because I would like to see this in my game . it would be really cool to add a power for pull out and put in the animated wings (in succubus form).. I love the wings, but for me is better to use them only when I want to fly or jump very high.. (or even just for aesthetics, but no "always-on" ) and remove/enable the MCM wings option every time, it's frustrating. thanks in advance! cheers! S. simpler paraphrase of that, a hotkey for it the same as we have for many other features
Saeros Posted May 3, 2016 Posted May 3, 2016 I have alredy post this question in the past... I tried again because I would like to see this in my game . it would be really cool to add a power for pull out and put in the animated wings (in succubus form).. I love the wings, but for me is better to use them only when I want to fly or jump very high.. (or even just for aesthetics, but no "always-on" ) and remove/enable the MCM wings option every time, it's frustrating. thanks in advance! cheers! S. simpler paraphrase of that, a hotkey for it the same as we have for many other features yeah, but not that simple I was thinking more of an effect like mutegen potion by anton mod https://youtu.be/3PFAF5blF0E?t=124 with automatic activation and deactivation of the flight/jumping effect
CliftonJD Posted May 3, 2016 Posted May 3, 2016 I have alredy post this question in the past... I tried again because I would like to see this in my game . it would be really cool to add a power for pull out and put in the animated wings (in succubus form).. I love the wings, but for me is better to use them only when I want to fly or jump very high.. (or even just for aesthetics, but no "always-on" ) and remove/enable the MCM wings option every time, it's frustrating. thanks in advance! cheers! S. simpler paraphrase of that, a hotkey for it the same as we have for many other features yeah, but not that simple I was thinking more of an effect like mutegen potion by anton mod https://youtu.be/3PFAF5blF0E?t=124 with automatic activation and deactivation of the flight/jumping effect the mutagen sounds interesting, i reemmber that mod, 1 of the problems with using alternate start is the player can wait indefinitely to start the main quest line and never see a dragon, there fore never kill any and never find dragon bones the automatic wings are already a behavior of the "real flying wings", very nice setup there, i only wish those wings were the default with the textures of the other wings as the available options to that from the menu
a117 Posted May 4, 2016 Posted May 4, 2016 Sexlab Framework and Aroused only 必要最低限のMOD構成でも胸が飛び出しちゃうので3.23の変身解除後の体型設定を復活させてほしいです。
alphafr Posted May 4, 2016 Posted May 4, 2016 Transformed* : use body slide to make the transformed version of the body and then racemenu for the skin color,copy paste the transformed veriosn into the corresponding files&overwrite After that remake your normal body (human body) so in game you don't look transformed before hitting the transform key For the eyes/hair you have to identify them manualy via racemenu then find them in your vanilla game or mod directory, copy, rename and drop into the SuccubusBody Female or Male folder to overwrite the corresponding dummy file Thank you for the blow-by-blow explanation, although I'm afraid I'm still having a bit trouble. I made a nice and customized succubus form using Race Menu and even made it into a saved preset for easy do-overs. Now, how exactly do I take that preset in essence and copy-paste it to the dummy files? Where are the player character's own personal race menu slider settings stored? I'm using MO so my Skyrim Data folder is a bit bare. Also, does your walk through apply to tattoos? I added tattoos to my character's succubus form while in race menu as well, but they seem to stay when I change back. Also the "set current color" boxes don't seem to work for the hair or skin. Do I have to uncheck the change hair/skin color boxes too? That sounds counter-intuitive. Thanks again for the help. hm,I personnaly have no experience in those domain so sorry can't help you on that part for now Gonna have to do experiment for the tatoos but Im certain racemenu preset aren't stored as .nif but as a text file
Melon Posted May 5, 2016 Posted May 5, 2016 For anyone use this mod with ECE The latest version of PSQ(3.2.5a) I tested a bit quickly and noticed scaling body parts isn't work well. After trans and return to human bodyscale set with ECE will not reapply to humanform. But this is avoidable with some tricks I found. Height is set to be 0 in ECE and replaced with player.setscale 'old height value' manually. And set breast min value as humanform breast scale, breast max value as succuform breast scale. Unfortunately butt scale doesn't have separate value like breast, so have to choose one. And finally would you consider adding these in next update? Currently milking is 1:1 ratio(1 milk point will be 1 succu milk) and that is very time consuming process convert milk point one by one from 100 point to 0 point. So if this adjustable with MCM will be great help. Breast scale by milk point I think default scale value is too high. Lowering it or adding adjustable MCM value(like same in transform breast scale) will be good I guess.
BringtheNoise Posted May 5, 2016 Posted May 5, 2016 I have alredy post this question in the past... I tried again because I would like to see this in my game . it would be really cool to add a power for pull out and put in the animated wings (in succubus form).. I love the wings, but for me is better to use them only when I want to fly or jump very high.. (or even just for aesthetics, but no "always-on" ) and remove/enable the MCM wings option every time, it's frustrating. thanks in advance! cheers! S. simpler paraphrase of that, a hotkey for it the same as we have for many other features yeah, but not that simple I was thinking more of an effect like mutegen potion by anton mod https://youtu.be/3PFAF5blF0E?t=124 with automatic activation and deactivation of the flight/jumping effect the mutagen sounds interesting, i reemmber that mod, 1 of the problems with using alternate start is the player can wait indefinitely to start the main quest line and never see a dragon, there fore never kill any and never find dragon bones the automatic wings are already a behavior of the "real flying wings", very nice setup there, i only wish those wings were the default with the textures of the other wings as the available options to that from the menu One idea would be to look at how the Angelic Temptress races enabled and disabled wings with a lesser power. 1. When Angelic wings are enabled (via the lesser power) you are given 3 or 4 additional lesser powers. Angelic Flight (basic copy of the mage flight mod's settings including noclip so be careful as you can fly thru things with this enabled) and some companion controls so they can fly as well (I don't use companions as they get in the way so I never use those lesser powers). 2. Once you disable the Angelic Wings the other lesser powers are removed (so they come when you turn the wings on and go when you turn the wings off). 3. If you leave the wings enabled and turn on the demonic lesser power (alu fiend) they will replace the angelic wings with the alu fiend wings and when alu fiend is turned off you still retain the angelic flight lesser power (kind of a cheat to fly with the alu fiend wings). Now I mainly play as the Angelic Succubus race that is part of the "Angelic Temptress" mod (default it comes in UNPB shapes but can be configured into any UUNP shape you want via bodyslide, there are 4 races added by that mod and all there body meshes are located in the \meshes\temptress\actors\character folder... textures are in the textures\temptress\actors\character\ location as well). You could also look at the Alu Fiend mod (which add's a lesser power that does the dragon wings, tail, and horns). http://www.loverslab.com/files/file/1815-alu-fiend-and-cambion/ - note: when enabling this lesser power everyone becomes hostile like going into vampire lord form or being a werewolf. http://www.loverslab.com/files/file/1427-angelic-temptress-unpb-tpsb-ukc/ - Ugly Kid Cid's tweaked version of the temptress race (he added 2 new races, some outfits, along with wings spells and other stuff). I currently have PSQ 3.2.5 (or what ever the latest version is), Angelic Temptress, and Alu Fiend running without an issue, along with real flying (+ gamepad controls), and Anton's animated Dragon Wings (have purplish wings and daedric armor setup in psq, also have erf's succubus npc's roaming the landscape)... I actually pop'd into this thread to see what cocks people were using (as the mod allows for 5 different types a thru e) and if any of them are setup for UUNP....
QuiteUnfortunate Posted May 6, 2016 Posted May 6, 2016 So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time?
alphafr Posted May 6, 2016 Posted May 6, 2016 So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? I guess sex animation with more than 2 actors does it already
CliftonJD Posted May 6, 2016 Posted May 6, 2016 So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? yes, actually, just use groupssex animations provided by other mods using sexlab
QuiteUnfortunate Posted May 7, 2016 Posted May 7, 2016 So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? I guess sex animation with more than 2 actors does it already So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? yes, actually, just use groupssex animations provided by other mods using sexlab I tried that with the Calm spell -> MatchMaker, but it didn't kill :<
alphafr Posted May 7, 2016 Posted May 7, 2016 So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? I guess sex animation with more than 2 actors does it already So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? yes, actually, just use groupssex animations provided by other mods using sexlab I tried that with the Calm spell -> MatchMaker, but it didn't kill :< Fuck them harder Just raise your succubus level or the drain damage in MCM and it will kil them
CliftonJD Posted May 7, 2016 Posted May 7, 2016 So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? I guess sex animation with more than 2 actors does it already So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? yes, actually, just use groupssex animations provided by other mods using sexlab I tried that with the Calm spell -> MatchMaker, but it didn't kill :< if that be the case you haven't learned those skills yet that are being used So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? I guess sex animation with more than 2 actors does it already So this is what I leave behind after feeding (and killing) things: Also, is there a way to feed on multiple enemies at the same time? yes, actually, just use groupssex animations provided by other mods using sexlab I tried that with the Calm spell -> MatchMaker, but it didn't kill :< Fuck them harder Just raise your succubus level or the drain damage in MCM and it will kil them lol, ya what he said
Godsmacked Posted May 10, 2016 Posted May 10, 2016 Having problems with getting textures to work with this mod, can anybody help me out? I already tried replacing the dummy files with textures, but it causes a red triangle to appear around my character when I transform, and the triangle stays there even when I transform back to Human form. Also the face becomes completely invisible, leaving only a mouth behind, and the body is only visible when wearing armor/clothing. So no hands or anything else unless I equip armor to them.
CliftonJD Posted May 10, 2016 Posted May 10, 2016 Having problems with getting textures to work with this mod, can anybody help me out? I already tried replacing the dummy files with textures, but it causes a red triangle to appear around my character when I transform, and the triangle stays there even when I transform back to Human form. Also the face becomes completely invisible, leaving only a mouth behind, and the body is only visible when wearing armor/clothing. So no hands or anything else unless I equip armor to them. covered here: http://www.loverslab.com/topic/25829-psq-playersuccubusquest-for-sexlab/page-108?do=findComment&comment=1541274
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