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PSQ PlayerSuccubusQuest for Sexlab


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Posted

 

 

For some reason after installing the latest version and doing a fresh install of Skyrim I can't get the horns to show up on my character. I've tried various horn mods and even pre-made transformation packages and the only thing not showing up is the horns. It is marked under transformation in MCM., but it won't show up not matter what. Anyone have any clue why this one part isn't working?

 

Most likely Devious Devices is using the slot you need for the horns, you will have to change the slot used by Devious Devices or the slot used by the horn(easier to change DD through MCM).

 

If you dont have DD installed, then it could be a piece of armor with using that slot too.

 

 

 

Because of conflicts I didn't use DD on this new installation. ;) How do I find out what slot the horns for PSQ is using? ...Then again how do I know what slot anything is using. :P The only thing I'm using that uses slots would be LSAR's clothing replacer. Could that be the problem?

 

Edit: upon looking at my Data Files list DDa is shown to be on there (a requirement of Maria Eden mod). Perhaps that's what's doing it. Thanks godcalledsick for letting me know there's a conflict with DD and PSQ. I just need to find out how to tell what slots are used for what. :D

 

 

Do you use nifskope or xedit?  you can find the slots that are being used by the horns very easily with any of them.

 

With xedit: http://imgur.com/OIMkReH

 

With Nif: http://imgur.com/PCDTmed

 

To find about all the slots you are using you will need a mod that display them for you, there are some common conventions but when it comes to accessories and armors with a lot of pieces(bikini armors for example) it gets harder to avoid conflcts.

 

 

Posted

When I enable the "body transform" in the MCM, in order to have my character use the custom textures I have in the PSQ textures folder, my transformation nets me a character with the correct bosy textures, but without the head mesh; I only have the eyes and the teeth floating, and reverting doesn't fix it.

 

I have the correct femalehead.nif both in data\meshes\PSQ and data\meshes\PSQ\Orgbody, so I'm at a loss about what could be the problem.

 

Could someone help me, please?

 

Posted

When I enable the "body transform" in the MCM, in order to have my character use the custom textures I have in the PSQ textures folder, my transformation nets me a character with the correct bosy textures, but without the head mesh; I only have the eyes and the teeth floating, and reverting doesn't fix it.

 

I have the correct femalehead.nif both in data\meshes\PSQ and data\meshes\PSQ\Orgbody, so I'm at a loss about what could be the problem.

 

Could someone help me, please?

 

i had that problem when i was using custom race i didnt find any solution for it just instead i used vanilla races

Posted

 

When I enable the "body transform" in the MCM, in order to have my character use the custom textures I have in the PSQ textures folder, my transformation nets me a character with the correct bosy textures, but without the head mesh; I only have the eyes and the teeth floating, and reverting doesn't fix it.

 

I have the correct femalehead.nif both in data\meshes\PSQ and data\meshes\PSQ\Orgbody, so I'm at a loss about what could be the problem.

 

Could someone help me, please?

 

i had that problem when i was using custom race i didnt find any solution for it just instead i used vanilla races

 

 

Problem is, it happens both with Ningheim race but also with Nord vanilla race, tried that already.

 

Posted

 

 

 

For some reason after installing the latest version and doing a fresh install of Skyrim I can't get the horns to show up on my character. I've tried various horn mods and even pre-made transformation packages and the only thing not showing up is the horns. It is marked under transformation in MCM., but it won't show up not matter what. Anyone have any clue why this one part isn't working?

 

Most likely Devious Devices is using the slot you need for the horns, you will have to change the slot used by Devious Devices or the slot used by the horn(easier to change DD through MCM).

 

If you dont have DD installed, then it could be a piece of armor with using that slot too.

 

 

 

Because of conflicts I didn't use DD on this new installation. ;) How do I find out what slot the horns for PSQ is using? ...Then again how do I know what slot anything is using. :P The only thing I'm using that uses slots would be LSAR's clothing replacer. Could that be the problem?

 

Edit: upon looking at my Data Files list DDa is shown to be on there (a requirement of Maria Eden mod). Perhaps that's what's doing it. Thanks godcalledsick for letting me know there's a conflict with DD and PSQ. I just need to find out how to tell what slots are used for what. :D

 

 

Do you use nifskope or xedit?  you can find the slots that are being used by the horns very easily with any of them.

 

With xedit: http://imgur.com/OIMkReH

 

With Nif: http://imgur.com/PCDTmed

 

To find about all the slots you are using you will need a mod that display them for you, there are some common conventions but when it comes to accessories and armors with a lot of pieces(bikini armors for example) it gets harder to avoid conflcts.

 

 

 

Yeah, I have NifSkope. I saw that DDA, Maria Eden, and a number of other mods use that same exact slot (slot 45). So it's basically impossible for me to get the horns to show up without making a 4th fresh install of it. :( Luckily I have a fresh install backed up in my external HD. :D I'll experiment with just PSQ later on. 

 

Thanks for all the help. :D The image to NifSkope was really helpful. :D

Posted

The SexLab MCM Undressing tab lists all the slots and when you mouse over them, tells you what, if anything, is in that slot.

I don't see an undressing tab there. Just the timer & stripping and the strip item editor. The last one does show the items being worn and items in the inventory and gives the slots they use but nothing in my inventory uses slot 45. :(

Posted

How exactly does the soul gem pregnancy work? Is it over time? I'm apparently pregnant with a soul gem but I wait for weeks and nothing happens and I can't do any oviposition gems at first, after waiting I can but it doesn't seem to do anything but play the animation and my speed gets slower. How do you even become pregnant at first?

Posted

How exactly does the soul gem pregnancy work? Is it over time? I'm apparently pregnant with a soul gem but I wait for weeks and nothing happens and I can't do any oviposition gems at first, after waiting I can but it doesn't seem to do anything but play the animation and my speed gets slower. How do you even become pregnant at first?

 

It is time based but very slow, you get pregnant based on the chance you set in the MCM menu when you have vaginal/anal sex, after that just wait for the gems to mature.

 

I would use something like Soul Gem Oven III instead of the psq system since it gives you way more options.

Posted

 

How exactly does the soul gem pregnancy work? Is it over time? I'm apparently pregnant with a soul gem but I wait for weeks and nothing happens and I can't do any oviposition gems at first, after waiting I can but it doesn't seem to do anything but play the animation and my speed gets slower. How do you even become pregnant at first?

It is time based but very slow, you get pregnant based on the chance you set in the MCM menu when you have vaginal/anal sex, after that just wait for the gems to mature.

 

I would use something like Soul Gem Oven III instead of the psq system since it gives you way more options.

So what does the oviposition gems do?

Posted

 

 

How exactly does the soul gem pregnancy work? Is it over time? I'm apparently pregnant with a soul gem but I wait for weeks and nothing happens and I can't do any oviposition gems at first, after waiting I can but it doesn't seem to do anything but play the animation and my speed gets slower. How do you even become pregnant at first?

It is time based but very slow, you get pregnant based on the chance you set in the MCM menu when you have vaginal/anal sex, after that just wait for the gems to mature.

 

I would use something like Soul Gem Oven III instead of the psq system since it gives you way more options.

So what does the oviposition gems do?

 

 

It's they way you "give birth" to gems, once a gem is at least large enough to be a petty soul gem you can use it.

 

Posted

 

 

How exactly does the soul gem pregnancy work? Is it over time? I'm apparently pregnant with a soul gem but I wait for weeks and nothing happens and I can't do any oviposition gems at first, after waiting I can but it doesn't seem to do anything but play the animation and my speed gets slower. How do you even become pregnant at first?

It is time based but very slow, you get pregnant based on the chance you set in the MCM menu when you have vaginal/anal sex, after that just wait for the gems to mature.

 

I would use something like Soul Gem Oven III instead of the psq system since it gives you way more options.

So what does the oviposition gems do?

 

Every time your partner cum (including allow female cum) you get pregnent. You might also soul trap them and give birth to birth soul gem but I am confused about that mechanics.

Posted

Is it possible to disable Lure entirely? I'm using this mod alongside SexLab Parasites at the moment, and am encountering some lag when it triggers since PSQ appears to consider it masturbation and asks to start a Lure. Now, I don't know if the problem lies with this mod or Parasites. It's entirely possible it's the latter since it's still basically in beta, but I'd like to be able to temporarily disable Lure to see if I can find the cause of the issue.

Posted

 

 

 

How exactly does the soul gem pregnancy work? Is it over time? I'm apparently pregnant with a soul gem but I wait for weeks and nothing happens and I can't do any oviposition gems at first, after waiting I can but it doesn't seem to do anything but play the animation and my speed gets slower. How do you even become pregnant at first?

It is time based but very slow, you get pregnant based on the chance you set in the MCM menu when you have vaginal/anal sex, after that just wait for the gems to mature.

 

I would use something like Soul Gem Oven III instead of the psq system since it gives you way more options.

So what does the oviposition gems do?

 

 

It's they way you "give birth" to gems, once a gem is at least large enough to be a petty soul gem you can use it.

 

 

Huh, okay, it must take a really long time, because I can play the animation as much as I want (nothing comes out or anything), but it doesn't seem to do anything. Even if I wait a few weeks and try it it doesn't seem to change.

Posted

Do somebody else have an issue when you disable the actor scaling in Sexlab MCM to avoid crashing, and then kill a victim having sex with this mod? My victims don't get a ragdoll death, the stand up and breathing like if they were alive, even when the game treats them as dead and lets me loot them.

 

 

Posted

Do somebody else have an issue when you disable the actor scaling in Sexlab MCM to avoid crashing, and then kill a victim having sex with this mod? My victims don't get a ragdoll death, the stand up and breathing like if they were alive, even when the game treats them as dead and lets me loot them.

First off disabling actor scaling in SexLab MCM should no longer be required anymore. That was only an issue with old builds as far as I know. Other than that, honestly sounds like a mod conflict or incorrect load order which causes most problems like that.

Posted

 

Do somebody else have an issue when you disable the actor scaling in Sexlab MCM to avoid crashing, and then kill a victim having sex with this mod? My victims don't get a ragdoll death, the stand up and breathing like if they were alive, even when the game treats them as dead and lets me loot them.

First off disabling actor scaling in SexLab MCM should no longer be required anymore. That was only an issue with old builds as far as I know. Other than that, honestly sounds like a mod conflict or incorrect load order which causes most problems like that.

 

 

It is required according to this thread:

 

https://www.loverslab.com/topic/60287-instructions-for-fixing-pure-virtual-function-call-crash/

 

I sometimes get that crash, and since I disabled the scaling in the MCM it have not showed up again, and in the thread the latest version of Sexlab is discussed.

 

Also, reading the same thread I realized I'm not the only one with that problem. Not a load order issuea or conflict, also, I checked my Sexlab mods in TESVEdit.

 

Posted

 

 

Do somebody else have an issue when you disable the actor scaling in Sexlab MCM to avoid crashing, and then kill a victim having sex with this mod? My victims don't get a ragdoll death, the stand up and breathing like if they were alive, even when the game treats them as dead and lets me loot them.

First off disabling actor scaling in SexLab MCM should no longer be required anymore. That was only an issue with old builds as far as I know. Other than that, honestly sounds like a mod conflict or incorrect load order which causes most problems like that.

 

 

It is required according to this thread:

 

https://www.loverslab.com/topic/60287-instructions-for-fixing-pure-virtual-function-call-crash/

 

I sometimes get that crash, and since I disabled the scaling in the MCM it have not showed up again, and in the thread the latest version of Sexlab is discussed.

 

Also, reading the same thread I realized I'm not the only one with that problem. Not a load order issuea or conflict, also, I checked my Sexlab mods in TESVEdit.

 

 

Crashfix, Preloader and ENBoost. Also create a skse.ini and you are good to go.

Posted

i cant transform into a succubus ;_; 

When i click the Become the succubus button nothing happens, and also i cant find the .seq file for this mod (when i downloaded the zip there was no .seq file).

Please help  :D

(also, would someone be so kind as to attach or send me their seq file?)

Thanks in advance

Posted

 

 

 

Do somebody else have an issue when you disable the actor scaling in Sexlab MCM to avoid crashing, and then kill a victim having sex with this mod? My victims don't get a ragdoll death, the stand up and breathing like if they were alive, even when the game treats them as dead and lets me loot them.

First off disabling actor scaling in SexLab MCM should no longer be required anymore. That was only an issue with old builds as far as I know. Other than that, honestly sounds like a mod conflict or incorrect load order which causes most problems like that.

 

 

It is required according to this thread:

 

https://www.loverslab.com/topic/60287-instructions-for-fixing-pure-virtual-function-call-crash/

 

I sometimes get that crash, and since I disabled the scaling in the MCM it have not showed up again, and in the thread the latest version of Sexlab is discussed.

 

Also, reading the same thread I realized I'm not the only one with that problem. Not a load order issuea or conflict, also, I checked my Sexlab mods in TESVEdit.

 

 

Crashfix, Preloader and ENBoost. Also create a skse.ini and you are good to go.

 

 

I have the three, my enblocal well configured, including the adequate mb numbers for my graphic card, the Crashfixes mod with the preloader plugin, and my skse.ini is as follows:

 

 

 

 

[General]

ClearInvalidRegistrations=1

EnableDiagnostics=1

 

[Debug]

WriteMinidumps=1

 

[Memory]

DefaultHeapInitialAllocMB=768

ScrapHeapSizeMB=256

 

[Display]

iTintTextureResolution=2048

 

 

 

 

Please tell me if I'm missing something.

 

Posted

 

I have the three, my enblocal well configured, including the adequate mb numbers for my graphic card, the Crashfixes mod with the preloader plugin, and my skse.ini is as follows:

 

 

 

 

[General]

ClearInvalidRegistrations=1

EnableDiagnostics=1

 

[Debug]

WriteMinidumps=1

 

[Memory]

DefaultHeapInitialAllocMB=768

ScrapHeapSizeMB=256

 

[Display]

iTintTextureResolution=2048

 

 

 

 

Please tell me if I'm missing something.

 

 

I think you're going about this all wrong. Why are you even getting the crash in the first place to require that SexLab Function Call SKSE plugin? I don't even use it and I never crash (and I have 230+ plugins installed in most of my various profiles). You shouldn't even need to install something like that. You should instead be finding out what mod you have is causing that function call crash to happen in the first place... You're probably using a mod for older versions of SexLab which are not compatible with 1.62. mods that are built for 1.59 or older will not work with 1.62 properly.

Posted

 

 

I have the three, my enblocal well configured, including the adequate mb numbers for my graphic card, the Crashfixes mod with the preloader plugin, and my skse.ini is as follows:

 

 

 

 

[General]

ClearInvalidRegistrations=1

EnableDiagnostics=1

 

[Debug]

WriteMinidumps=1

 

[Memory]

DefaultHeapInitialAllocMB=768

ScrapHeapSizeMB=256

 

[Display]

iTintTextureResolution=2048

 

 

 

 

Please tell me if I'm missing something.

 

 

I think you're going about this all wrong. Why are you even getting the crash in the first place to require that SexLab Function Call SKSE plugin? I don't even use it and I never crash (and I have 230+ plugins installed in most of my various profiles). You shouldn't even need to install something like that. You should instead be finding out what mod you have is causing that function call crash to happen in the first place... You're probably using a mod for older versions of SexLab which are not compatible with 1.62. mods that are built for 1.59 or older will not work with 1.62 properly.

 

 

What are you even talking about, I "shouldn't even need to install something like that"... like what? Crash fixes mod and its preloader? SKSE? ENBoost? You aren't making any sense. Also, I did answer the question of the previous poster that adressed my issue, that's why I also did paste mi ini settings.

 

Now, you're totally guessing about what does cause my crash without any evidence. Sexlab mods I use are PSQ, Solutions (up to date) and Follow me for Sex, and as far as I know all three are made using Sexlab 1.62. The only one I could think of that is older is PaySexCrime, and I don't even use it so much.

 

So, I don't think I'm the one that is "going about this all wrong".

 

Posted

Does this mean that one can be a vamp and succu at the same time? Can somebody confirm whether or not this is compatible with sacrosanct?

Posted

I don't get any EXP for next Succubus Rank or Satiation anymore. I think I stopped getting these things after I installed Deadly Drain but I'm not sure if this is actually the cause.

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