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Posted
2 minutes ago, RAAMPEAK said:

i use fusion girl nude body but a custom one i created but for her im trying to use skadi fg body

Can you send a list of your plugins in order

Posted (edited)
18 hours ago, idkmanyolo said:

Can you send a list of your plugins in order

the skaldi one? and this mod

 

its fusion, skadi, smfem, femviolate, femfuta, femfrequency

Edited by RAAMPEAK
Posted
23 hours ago, idkmanyolo said:
  1. I got the skins working right I just need to build all the outfits to work with it, and I didn’t feel like doing it last night. Do I need to rebuild every outfit in game, or just the FG_fsm ones?
     
  2.  

4) you may need to rebuild the files that come with this archive if you used a different preset to build the clothing from the skadi bodyslide files, so that they all fit together.

 

 

Posted (edited)

what body does this mod use since with skaldi i don't know what preset skaldi uses i know this uses skaldi FG i think but skaldi herself is messed up, plus i cant see changes when editing cloths of this mod plus if it uses the body type of normal people how do you get a different skin than normal npcs

 

plus do the supers in this mod have the same model\body as skaldi

Edited by RAAMPEAK
Posted
4 hours ago, RAAMPEAK said:

what body does this mod use since with skaldi i don't know what preset skaldi uses i know this uses skaldi FG i think but skaldi herself is messed up, plus i cant see changes when editing cloths of this mod plus if it uses the body type of normal people how do you get a different skin than normal npcs

 

plus do the supers in this mod have the same model\body as skaldi

 

Skadi the npc points to the same body nif as every other female super mutant my mod uses (meshes\actors\fsm\fsm_body.nif). Since you are using the fusion girl version, the original nif from the skadi companion mod gets replaced by the nif (of the same name). This can be modified by changing the sliders in the FG_fsm_body outfit file and then building the body again (with morphs). This means skadi will also use the same body preset as every other female super mutant. This mod has different bodies (armors) with their own armor addons which use the same body nif for 3rd person females, but have different material swaps assigned to them to produce different colors and tattoo/no tattoo (this is how the skins are different from human npcs). Not seeing changes in the clothes when moving sliders indicates that the clothes are not conformed to a body when being edited in outfit studio, but all the FG_fsm outfit files I packaged work fine for me and others. Can you open bodyslide, open the FG_fsm_nova_catsuit outfit, set the preset to skadi_FG, click to check the two boxes near "build morphs" and then see if anything changes when you slide the butt size slider? Also, if skin colors are an issue, try manually moving Data\materials from my SMFem_FG mod archive over to your Data folder.

 

image.thumb.png.dae98bfc38e7dd0e64ddfeb7c8d76a55.png

Posted

The one on the left is the customized skadi body under fsm_body, the one on  the right is the skadi preset under FG_fsm. It doesn't have the tattooes is a normal skin color and the body sliders don't do anything. So first of all, is the custom body too THICC for the skadi clothes or other clothes in game- and two, is the FG_fsm preset/body supposed to be like that? I could very well be missing something totally obvious. Again, all help is appreciated :)

custom female super mutant body.png

skadi FG_fsm body.png

Posted
1 hour ago, CouriertoSlave69 said:

The one on the left is the customized skadi body under fsm_body, the one on  the right is the skadi preset under FG_fsm. It doesn't have the tattooes is a normal skin color and the body sliders don't do anything. So first of all, is the custom body too THICC for the skadi clothes or other clothes in game- and two, is the FG_fsm preset/body supposed to be like that? I could very well be missing something totally obvious. Again, all help is appreciated :)

custom female super mutant body.png

skadi FG_fsm body.png

 

I guess thickness isn't an issue here. The textures on your custom body (fsm_body) and FG body (FG_fsm_body) look correct. The fsm_body is designed to work with presets intended for CBBE bodies, even though it isn't actually a CBBE body. The FG body, on the other hand, is supposed to work with presets intended for fusion girl. I can tell by looking at your FG body that you have loaded a preset that works with CBBE, but not FG (all the sliders are set to zero). You would need to use a FG preset like the ones I provide in my SMFem_FG_1.01.rar (Skadi_FG or Skadi_FG_B). However, I have seen in your load order that you are using the CBBE version of this mod, and you shouldn't even be able to see FG_fsm_body in outfit studio at all. When I asked you to fix your load order, did you just disable plugins and rearrange them, or did you actually disable entire mods themselves? You should completely disable SMFem_FG_1.01.rar in the mod manager.

 

As for clothing, first check Data\meshes\actors\fsm and see if the sub folders are populated by nif and tri files that correspond to all the clothing in bodyslide. If they're empty, or there are no folders, then you have found the reason you can't see clothing. Afterwards, go and build all the CBBE clothing (check to activate "build morphs") with your new body preset (they come from "Bodyslide whit CBBEPhysics" from https://www.nexusmods.com/fallout4/mods/25307?tab=files ). In bodyslide, these are the clothes that all start with "fsm_" instead of "FG_fsm_". 

Posted (edited)

yes i can see change in the nova suit but its the body nif i cant also i don't see the textures in preview like yours for some reason, same for a lot of modded things. I also was hoping skaldi could have her own body but meh its fine. Also by moving the materials do you mean to my fallout4 data folder?

 

also, since you said skaldi get swapped than  should i have her clothes assign or made with skaldi fg preset as well? or could i instead have all of this mod's things use her clothes and a custom body since skaldi is preferred to use a custom body in the page on nexus, basically  he same is the post above i have those two bodies one can be changed with skaldi fg preset is the fsm_body which is skaldi and the other FG fsm body i cant with skaldi preset

Edited by RAAMPEAK
Posted

I apologize if I haven't been terribly clear. I have CBBE disabled and am trying to use Fusion Girl. Should I just build the FG_fsm_body and the FG_fsm clothes? Everything with asterisks in the plugins file are what I have enabled. Should I use the CBBE or Fusion Girl version of the body? 

plugins.txt

Posted (edited)

so this mod will overide skaldi and thats the reason why her body becomes a diffrent color and size. The only problem is i cant edit this mods body at all

Edited by RAAMPEAK
Posted (edited)
2 hours ago, RAAMPEAK said:

yes i can see change in the nova suit but its the body nif i cant also i don't see the textures in preview like yours for some reason, same for a lot of modded things. I also was hoping skaldi could have her own body but meh its fine. Also by moving the materials do you mean to my fallout4 data folder?

 

also, since you said skaldi get swapped than  should i have her clothes assign or made with skaldi fg preset as well? or could i instead have all of this mod's things use her clothes and a custom body since skaldi is preferred to use a custom body in the page on nexus, basically  he same is the post above i have those two bodies one can be changed with skaldi fg preset is the fsm_body which is skaldi and the other FG fsm body i cant with skaldi preset

 

-"i don't see the textures in preview like yours for some reason, same for a lot of modded things." That's bizarre. You're running Windows, right? It sounds like your game has trouble loading some textures from .ba2 archives. Try installing this Nova Catsuit Textures.rar I'm uploading. Let it overwrite the companion skadi mod. See if the textures for that outfit show up in bodyslide or in game now.

-Giving skadi a unique body from other female super mutants would require having two separate sets of meshes and bodyslide files for each outfit, assigned to a separate set of armor records (and also force skadi to be a separate race). Otherwise, skadi or a generic female super mutant could potentially be equipped with clothes that do not match the body's preset.

-"Also by moving the materials do you mean to my fallout4 data folder?" Go to the original SMFem_FG_1.01.rar and navigate to the Data folder, drag the "materials" folder in there over to your game installation's Data folder. Let the computer overwrite any duplicate files.

-You aren't using SMFem_CBBE_1.01.rar, so you should not build using fsm_body, or any of the original outfits (fsm_*) that come from the bodyslide files on the skadi nexus page. Make sure SMFem_CBBE_1.01.rar and any skadi bodyslide mod from nexus is completely disabled in the mod manager, if they were ever installed.

-"i have those two bodies one can be changed with skaldi fg preset is the fsm_body which is skaldi and the other FG fsm body i cant with skaldi preset" I don't understand why you can move the sliders and see a change in fsm_body, but not in FG_fsm_body. Can you successfully make changes to other fusion girl bodies? Can you send a screenshot of bodyslide and the preview window while showing FG_fsm_body with the Skadi_FG preset active?

 

Nova Catsuit Textures.rar

Edited by idkmanyolo
Posted
2 minutes ago, RAAMPEAK said:

so this mod will overide skaldi and thats the reason why her body becomes a diffrent color. The only problem is i cant edit this mods body at all

Do you have the latest version of fusion girl

Posted
1 hour ago, CouriertoSlave69 said:

I apologize if I haven't been terribly clear. I have CBBE disabled and am trying to use Fusion Girl. Should I just build the FG_fsm_body and the FG_fsm clothes? Everything with asterisks in the plugins file are what I have enabled. Should I use the CBBE or Fusion Girl version of the body? 

plugins.txt 3.02 kB · 1 download

 

Ok, since your doing the FG version, yes, try to do that.

Posted (edited)
6 hours ago, idkmanyolo said:

 

-"i don't see the textures in preview like yours for some reason, same for a lot of modded things." That's bizarre. You're running Windows, right? It sounds like your game has trouble loading some textures from .ba2 archives. Try installing this Nova Catsuit Textures.rar I'm uploading. Let it overwrite the companion skadi mod. See if the textures for that outfit show up in bodyslide or in game now.

-Giving skadi a unique body from other female super mutants would require having two separate sets of meshes and bodyslide files for each outfit, assigned to a separate set of armor records (and also force skadi to be a separate race). Otherwise, skadi or a generic female super mutant could potentially be equipped with clothes that do not match the body's preset.

-"Also by moving the materials do you mean to my fallout4 data folder?" Go to the original SMFem_FG_1.01.rar and navigate to the Data folder, drag the "materials" folder in there over to your game installation's Data folder. Let the computer overwrite any duplicate files.

-You aren't using SMFem_CBBE_1.01.rar, so you should not build using fsm_body, or any of the original outfits (fsm_*) that come from the bodyslide files on the skadi nexus page. Make sure SMFem_CBBE_1.01.rar and any skadi bodyslide mod from nexus is completely disabled in the mod manager, if they were ever installed.

-"i have those two bodies one can be changed with skaldi fg preset is the fsm_body which is skaldi and the other FG fsm body i cant with skaldi preset" I don't understand why you can move the sliders and see a change in fsm_body, but not in FG_fsm_body. Can you successfully make changes to other fusion girl bodies? Can you send a screenshot of bodyslide and the preview window while showing FG_fsm_body with the Skadi_FG preset active?

 

Nova Catsuit Textures.rar 14.41 MB · 1 download

first my smfem folder doesnt have a data folder , i can change most if not all and see changes with other bodies even the FDC one,also i use MO2 so any time i add bodyslide stuff i have to merge plus some of those files are dds none of mine are. The three files for shapedata are cait_fsm femaledeathclaw and tough girl plus my output folder, the only other place i have body stuff is in my games fallout fomod folder. strangely my bodslide and outfit studio folder has empty texture folder 

 

also texture do appear in game but for skadi and this mod not the bodyslide editor, actually everything is missing textures now, where are they supposed to be at my mo2 override or fallout4 data?

 

well i have a bodyslide folder but mo2 also created one in the overide folder, basically i have a lot of copies of cait fsm and other things around

 

i merged everything and removed the bodyslide folder that was apparently in mo2 and put them all in the override, i made the FGsfm and went to my game mesh folder but i don't have one instead i assume it goes to the mo2 override folder but cant seem to find and and once again edit it with visual change. WAIT i found where it went. it went to my C file not my D file which is weird. I might just have to live for now without this mod since mo2 likes to mess things up 

Edited by RAAMPEAK
Posted

The FG_fsm body and skaadi preset show the shape but in normal skin color/texture. Is that supposed to happen? Also the body doesn’t change no matter what I set the sliders to. Will the body show up human but with a mutant face or all human- or will it show up as the options I set skaadi to in the FOMOD? 

Posted
3 hours ago, CouriertoSlave69 said:

The FG_fsm body and skaadi preset show the shape but in normal skin color/texture. Is that supposed to happen? Also the body doesn’t change no matter what I set the sliders to. Will the body show up human but with a mutant face or all human- or will it show up as the options I set skaadi to in the FOMOD? 

same but im missing the texture

Posted

I don't know if this is an issue on my end, or what, but when i build the body presets from the FG_SM file, while the clothes change to the preset i picked, the body itself doesn't change period no matter where the sliders are set, and ends up causing Skadi's body color to change, yet not her head. And on the flipside with the Skadi bodyslide file, everything gets changed through bodyslide fine, but then the body color for the female super mutants from this mod, doesn't match the models heads

Posted
On 9/22/2025 at 1:07 AM, travelmedic said:

 

Same question here - Just Business and Human Resources are both mods that allow you to capture slaves.  They're totally independent of each other, and you don't have to have either for Female Super Mutants to work - you can use one, both or neither.

 

Also, I wrote the two Just Business Female Super Mutant patches as an experiment to see if they work and posted them here on the support forum.  The version whose name ends with "human version" seems to be more tested and verified at this point, and you only need that one, not both.  Try using just the human version patch with the other mods and see if that works better for you.

 

On 9/22/2025 at 12:54 AM, msmfoster said:

Looks better. Still using Human Resources and Just Business? Wondering if that will conflict. 

no matter what i try, it's not working. try going into VERY specific details, as this is really starting to piss me off.

Posted
12 minutes ago, cockroach666 said:

 

no matter what i try, it's not working. try going into VERY specific details, as this is really starting to piss me off.

 

You're bringing up a topic from 1 1/2 months ago, just saying "it's not working."  That's not the least bit helpful, and doesn't give us any info to help you at all.

 

I'll ask you the same questions now that we asked before and you didn't answer.  If you want help, you might try  answering, and you need to be specific.

 

First, what exactly is not working?

 

Second, are you using Just Business or Human Resources?  Or both?  If both, why?

 

Third, why are you using both of the Just Business/Female SM patches?  Only use the Just Business/Female SM human patch, and ONLY if you're using Just Business.

 

Fourth, what other resources have you availed yourself of to learn rulemaking for Vortex?  Have you watched any tutorials on youtube by Gopher or GamerPoets?

 

Fifth, show us your load order.  A picture is worth a thousand words.

Posted
11 hours ago, travelmedic said:

 

You're bringing up a topic from 1 1/2 months ago, just saying "it's not working."  That's not the least bit helpful, and doesn't give us any info to help you at all.

 

I'll ask you the same questions now that we asked before and you didn't answer.  If you want help, you might try  answering, and you need to be specific.

 

First, what exactly is not working?

 

Second, are you using Just Business or Human Resources?  Or both?  If both, why?

 

Third, why are you using both of the Just Business/Female SM patches?  Only use the Just Business/Female SM human patch, and ONLY if you're using Just Business.

 

Fourth, what other resources have you availed yourself of to learn rulemaking for Vortex?  Have you watched any tutorials on youtube by Gopher or GamerPoets?

 

Fifth, show us your load order.  A picture is worth a thousand words.

1. "error: race is incompatible"

Screenshot (42).png

Posted
2 hours ago, cockroach666 said:

1. "error: race is incompatible"

 

 

You answered 1 1/2 of 5 questions, it's tough to help you.  Also, I use MO2 and Just Business (and not Human Resources) but I'll try.

 

First, are your sure your Female SM/HR patch is both enabled and deployed?  I've read many stories on here where people using Vortex deployed a mod, but the esp wasn't actually enabled.

 

Second, do you have any other mods that alter Human Resources?  Any other custom races?  This may be a mod conflict.

 

To check for that, you need FO4Edit.  If you don't have that, watch this short tutorial by GamerPoets that shows how to install for both MO2 and Vortex.  Once installed, run FO4Edit from Vortex and let it load your entire load order.  Find the Female SM/HR patch and see if it has any conflicts with anything.  Do that by clicking the little "+" button next to the patch name in FO4Edit, and if there are any little "+" buttons for subcategories that open up in the patch, expand them too.  You're looking for any lines colored red, which indicates an unresolved conflict.  Yellow lines indicate a resolved conflict, but you should check them as well.

 

Click once on any red lines and in the right pane of FO4Edit you'll see columns and data from the conflicting mods.  That will show you what you need to make a patch for, if this is a conflict.

 

Screenshot FO4Edit with the Female SM/HR patch expanded and we can all take a look.

Posted
21 hours ago, travelmedic said:

 

You answered 1 1/2 of 5 questions, it's tough to help you.  Also, I use MO2 and Just Business (and not Human Resources) but I'll try.

 

First, are your sure your Female SM/HR patch is both enabled and deployed?  I've read many stories on here where people using Vortex deployed a mod, but the esp wasn't actually enabled.

 

Second, do you have any other mods that alter Human Resources?  Any other custom races?  This may be a mod conflict.

 

To check for that, you need FO4Edit.  If you don't have that, watch this short tutorial by GamerPoets that shows how to install for both MO2 and Vortex.  Once installed, run FO4Edit from Vortex and let it load your entire load order.  Find the Female SM/HR patch and see if it has any conflicts with anything.  Do that by clicking the little "+" button next to the patch name in FO4Edit, and if there are any little "+" buttons for subcategories that open up in the patch, expand them too.  You're looking for any lines colored red, which indicates an unresolved conflict.  Yellow lines indicate a resolved conflict, but you should check them as well.

 

Click once on any red lines and in the right pane of FO4Edit you'll see columns and data from the conflicting mods.  That will show you what you need to make a patch for, if this is a conflict.

 

Screenshot FO4Edit with the Female SM/HR patch expanded and we can all take a look.

 

Screenshot (43).png

  • 4 weeks later...
Posted (edited)

Is there a way you could just sex-swap all the futa-breed to males (with the/or a different plugin). This way when they orgasm they'll cum in/on the player without needing to turn on the option in another mode for "all females" ?

Edited by Franco Cozzo

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