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Posted (edited)

Well I did something PROBABLY not recommended and had both Female supermutants(this mod) and sexy supermutants (The one on nexus) (Will refer to this mod as FM and the nexus one SM) using the FO4 edit to jam SM mutants into loverslab mods

 

TLDR:  SM overwrites most supermutants now and the only appearance of FM mutants is in the new type of enemy called "Amazon", the Amazon has the most interactability with loverslab mods, but I got SM mutants to work in human resources, SEU and custom races violate. 

 

 Differences in sound: FM mutants act like tall green/blue raiders complaining about being shot at and yelling reluctant lines, with SEU they have regular human lines and pay in caps with SEU's prostitution. SM mutants act like regular male mutants and have all their lines in a higher pitch, and when they walk they have the same stomping noisy footsteps of the males, with SEU they have supermutant lines but no voice(also they pay you in nuclear material if you use SEU's prostitution).

 

Differences in appearance: FM mutants use Skadii's armor and SM uses unique armor, they cannot wear the others. They're the same height but SM have thicker thighs, hips and bigger boobs, while FM have tattoos usually. The SM armor is weird in human resources, you can't trade so you have to use the console command openactorcontainer 1 after you click on them,  sometimes you can add their armor/strip them other times their old armor keeps being added and equipped, so item duping is technically on the table. 

 

Differences in mod interactability : With Family Planning redux and wasteland diary only FM can get pregnant, they have the children of whoever the "father" is.  SM might require the Heather fix because they share the same error message ("No pregnancy data available") but I have not tried, I think it requires bodyslide? Search " Heather " in FPER for more info

 

Differences in Stats: SM mutants use supermutants redux as a base, and therefore are mean as hell in combat and have much better stats(maybe use FO4 edit to bump up FM's int for consistent characterization?)

 

Overall it is lovely contrast between the two, implying there's this class of at least average intelligent supermutants but they're never leaders while violent dumb dumbs are the decision makers. 

 

Random question, in the FO4 edit there's female behemoths formids, are there any female behemoths and if so what do they look like? Skadii but as a HUGE BETCH?

EDIT: Autocorrect turned some words into something else, corrected now 

Edited by Ehgak
Posted

Welp I tried to do the Heather fix for the Nexus sexy mutants so that they could get pregnant buuuuut it's beyond me. The Heather fix is just a copypaste job of some files, Sexy mutants doesn't look like it's built like that. Oh well. 

 

Kudos to you idkmanyolo, Not only do your female super mutants work as intended for your violate custom races mod, but they also (with some of your guidance) work nice and easy with others mods. 

Posted

I am years late but glad this works with Just Business thanks to the patch. I've been using JB for years and  now i'm finally adding Female super mutants. Thanks for bring new possibilities to FO4.

Posted

Can anyone please let me know how to adjust the sliders in bodyslide for this mod. 

I am using the FG version, however when i select the FG_fsm_body and the skadi_FG preset no matter what or where i move the slider to  nothing changes in the preview window.

Yet i can adjust any other fusion girl preset just no this one?

Posted
Just now, Ehgak said:

Uh oh. 

 

The Skadi mod is under review. Note to self- never delete

Accodring to nexus's mods it's becouse darklynxx the mod autor's account got hijacked and posted a malicious file, found that out when trying to install Wasteland of Depravity and it errored becouse of it

Posted
4 hours ago, Ehgak said:

Uh oh. 

 

The Skadi mod is under review. Note to self- never delete

Any chance you could send me the Skadi file, started download yesterday only for the file to be banned this morning when i was almost done.

Posted
24 minutes ago, TheDragonReaver said:

Any chance you could send me the Skadi file, started download yesterday only for the file to be banned this morning when i was almost done.

Is that against loverslab rules? I think it's against NEXUS rules at the very least? 

If not I only have the CBBE and 'vanilla' files, if you're only using fusion it won't be ideal

Posted
14 minutes ago, Ehgak said:

Is that against loverslab rules? I think it's against NEXUS rules at the very least? 

If not I only have the CBBE and 'vanilla' files, if you're only using fusion it won't be ideal

I sent a direct message so we are not spamming the topic with messages.

  • 3 weeks later...
Posted
3 hours ago, boldfugur said:

nexus seems to have lost a few screws, put skadi under "Review" god knows why. Does anyone have the skadi files?

 

Look a few posts up and ago

Posted

Well, i tried to go to Nexus for this question but i am here with no other way to ask this question...

I lost Skadi somewhere in the wasteland. How can i find her?

  • 3 weeks later...
Posted

For anyone else running into the issues with the Fusion Girl version (bodies not changing in BodySlide, Skadi with a green head but default color and shape body, etc.)- I think Fusion Girl Reduced is necessary to run this since that's what the author used to build the bodies. After hours of banging my head against the wall trying to sort this out, I noticed in the .osp's that FusionGirReduced was used for the bodies' Shape target; since I didn't have FGR installed, BodySlide couldn't find it and so just straight up wasn't producing the relevant .nif's. Having installed it, the smfem bodies were reactive to the sliders and showed up as the Skadi_fg preset properly. In-game Skadi has the right body size/shape finally, but the skin color is still just default and still can't figure that out, but happy to have gotten at least the one issue sorted.

  • 1 month later...
Posted
On 2/11/2026 at 8:08 PM, veil1667 said:

For anyone else running into the issues with the Fusion Girl version (bodies not changing in BodySlide, Skadi with a green head but default color and shape body, etc.)- I think Fusion Girl Reduced is necessary to run this since that's what the author used to build the bodies. After hours of banging my head against the wall trying to sort this out, I noticed in the .osp's that FusionGirReduced was used for the bodies' Shape target; since I didn't have FGR installed, BodySlide couldn't find it and so just straight up wasn't producing the relevant .nif's. Having installed it, the smfem bodies were reactive to the sliders and showed up as the Skadi_fg preset properly. In-game Skadi has the right body size/shape finally, but the skin color is still just default and still can't figure that out, but happy to have gotten at least the one issue sorted.

You are correct about the Reduced version being used, I searched the thread and found it in the OP:
 

Quote

The FG body is my very rough attempt at getting a body that had similar sculpting and the same diffuse map, but could work well with my physics set up. I used fusion girl reduced and this body has dismemberment that's mostly ok. I don't recall if the CBBE had dismemberment, but it might. A couple clothing items might clip more than others at this point in the mod's development.

 

Have you ever figured out a solution to the the skin color issue? I've just reinstalled FO4 and trying to get a mod setup going. It would be kinda odd to have normal skinned Super Mutants running around but not the end of the world. I rather use this mod than the similar one on Nexus because this one has futa options.

Posted
On 3/14/2026 at 12:18 AM, blepz said:

You are correct about the Reduced version being used, I searched the thread and found it in the OP:
 

 

Have you ever figured out a solution to the the skin color issue? I've just reinstalled FO4 and trying to get a mod setup going. It would be kinda odd to have normal skinned Super Mutants running around but not the end of the world. I rather use this mod than the similar one on Nexus because this one has futa options.

Yeah, I remember seeing that he had used FGR to build the body but didn't make the connection that it was necessary for the mod to work at all; think I just figured the dismemberment wouldn't occur but everything else about it would work fine? Re: skin color, it seems like Skadi is the only one that has the mismatched colors; all of the other Super Mutant Females have been consistent. Still no idea what's wonky with Skadi, but I don't really use her so it hasn't been much of a concern overall.

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