Ehgak Posted December 12, 2025 Posted December 12, 2025 (edited) Well I did something PROBABLY not recommended and had both Female supermutants(this mod) and sexy supermutants (The one on nexus) (Will refer to this mod as FM and the nexus one SM) using the FO4 edit to jam SM mutants into loverslab mods TLDR: SM overwrites most supermutants now and the only appearance of FM mutants is in the new type of enemy called "Amazon", the Amazon has the most interactability with loverslab mods, but I got SM mutants to work in human resources, SEU and custom races violate. Differences in sound: FM mutants act like tall green/blue raiders complaining about being shot at and yelling reluctant lines, with SEU they have regular human lines and pay in caps with SEU's prostitution. SM mutants act like regular male mutants and have all their lines in a higher pitch, and when they walk they have the same stomping noisy footsteps of the males, with SEU they have supermutant lines but no voice(also they pay you in nuclear material if you use SEU's prostitution). Differences in appearance: FM mutants use Skadii's armor and SM uses unique armor, they cannot wear the others. They're the same height but SM have thicker thighs, hips and bigger boobs, while FM have tattoos usually. The SM armor is weird in human resources, you can't trade so you have to use the console command openactorcontainer 1 after you click on them, sometimes you can add their armor/strip them other times their old armor keeps being added and equipped, so item duping is technically on the table. Differences in mod interactability : With Family Planning redux and wasteland diary only FM can get pregnant, they have the children of whoever the "father" is. SM might require the Heather fix because they share the same error message ("No pregnancy data available") but I have not tried, I think it requires bodyslide? Search " Heather " in FPER for more info Differences in Stats: SM mutants use supermutants redux as a base, and therefore are mean as hell in combat and have much better stats(maybe use FO4 edit to bump up FM's int for consistent characterization?) Overall it is lovely contrast between the two, implying there's this class of at least average intelligent supermutants but they're never leaders while violent dumb dumbs are the decision makers. Random question, in the FO4 edit there's female behemoths formids, are there any female behemoths and if so what do they look like? Skadii but as a HUGE BETCH? EDIT: Autocorrect turned some words into something else, corrected now Edited December 14, 2025 by Ehgak 1
Ehgak Posted December 13, 2025 Posted December 13, 2025 Welp I tried to do the Heather fix for the Nexus sexy mutants so that they could get pregnant buuuuut it's beyond me. The Heather fix is just a copypaste job of some files, Sexy mutants doesn't look like it's built like that. Oh well. Kudos to you idkmanyolo, Not only do your female super mutants work as intended for your violate custom races mod, but they also (with some of your guidance) work nice and easy with others mods.
RAAMPEAK Posted December 13, 2025 Posted December 13, 2025 got the body to switch right but still can't edit the body but i can edit skadi because she uses a custom preset
DARK3OUTLAW Posted December 16, 2025 Posted December 16, 2025 I am years late but glad this works with Just Business thanks to the patch. I've been using JB for years and now i'm finally adding Female super mutants. Thanks for bring new possibilities to FO4.
bedgie Posted December 17, 2025 Posted December 17, 2025 Can anyone please let me know how to adjust the sliders in bodyslide for this mod. I am using the FG version, however when i select the FG_fsm_body and the skadi_FG preset no matter what or where i move the slider to nothing changes in the preview window. Yet i can adjust any other fusion girl preset just no this one?
Ehgak Posted December 21, 2025 Posted December 21, 2025 Uh oh. The Skadi mod is under review. Note to self- never delete
MrHoxworth Posted December 21, 2025 Posted December 21, 2025 Just now, Ehgak said: Uh oh. The Skadi mod is under review. Note to self- never delete Accodring to nexus's mods it's becouse darklynxx the mod autor's account got hijacked and posted a malicious file, found that out when trying to install Wasteland of Depravity and it errored becouse of it
TheDragonReaver Posted December 22, 2025 Posted December 22, 2025 4 hours ago, Ehgak said: Uh oh. The Skadi mod is under review. Note to self- never delete Any chance you could send me the Skadi file, started download yesterday only for the file to be banned this morning when i was almost done.
Ehgak Posted December 22, 2025 Posted December 22, 2025 24 minutes ago, TheDragonReaver said: Any chance you could send me the Skadi file, started download yesterday only for the file to be banned this morning when i was almost done. Is that against loverslab rules? I think it's against NEXUS rules at the very least? If not I only have the CBBE and 'vanilla' files, if you're only using fusion it won't be ideal 1
TheDragonReaver Posted December 22, 2025 Posted December 22, 2025 14 minutes ago, Ehgak said: Is that against loverslab rules? I think it's against NEXUS rules at the very least? If not I only have the CBBE and 'vanilla' files, if you're only using fusion it won't be ideal I sent a direct message so we are not spamming the topic with messages.
Ehgak Posted December 22, 2025 Posted December 22, 2025 Well heres a backup, it will be deleted if/when it returns to the nexus. companion_Skadi_FHSM-25307-1-4-9.rar 10
TABChoice Posted December 24, 2025 Posted December 24, 2025 Can anyone tell me where to find the companion Skadi?
vakasaki Posted December 24, 2025 Posted December 24, 2025 5 ore fa, TABChoice ha detto: Qualcuno può dirmi dove trovare il compagno Skadi? nella grotta sotto l'area di sosta Red Rocket 1
TABChoice Posted December 24, 2025 Posted December 24, 2025 1 hour ago, vakasaki said: nella grotta sotto l'area di sosta Red Rocket Thank you!
boldfugur Posted January 11 Posted January 11 nexus seems to have lost a few screws, put skadi under "Review" god knows why. Does anyone have the skadi files? 1
Franco Cozzo Posted January 11 Posted January 11 3 hours ago, boldfugur said: nexus seems to have lost a few screws, put skadi under "Review" god knows why. Does anyone have the skadi files? Look a few posts up and ago
Emperorschildren Posted January 11 Posted January 11 I am having trouble getting the nude bodies to work with FG. The clothes seem to adjust to sliders just fine but the nude body refuses to do so.
GV33 Posted January 14 Posted January 14 Well, i tried to go to Nexus for this question but i am here with no other way to ask this question... I lost Skadi somewhere in the wasteland. How can i find her?
crumblunt Posted January 20 Posted January 20 https://www.nexusmods.com/fallout4/mods/25162 I used the download from an earlier post, but snagged Cherry Physics files for Bodyslide here. I am an amateur and a fool, so take my recommendations with risk. Not sure if they're the same files, but Skadi got big hangers again 👍
SofiaPavlovna Posted January 26 Posted January 26 I used all time Turn super mutants into human females at Fallout 4 Nexus - Mods and community And didn't looked for more. The only problem what BodyStudio giving error about imposible to find supermutant.nif when batching files. But it's still work in game with using your body replacer what you using.
veil1667 Posted February 12 Posted February 12 For anyone else running into the issues with the Fusion Girl version (bodies not changing in BodySlide, Skadi with a green head but default color and shape body, etc.)- I think Fusion Girl Reduced is necessary to run this since that's what the author used to build the bodies. After hours of banging my head against the wall trying to sort this out, I noticed in the .osp's that FusionGirReduced was used for the bodies' Shape target; since I didn't have FGR installed, BodySlide couldn't find it and so just straight up wasn't producing the relevant .nif's. Having installed it, the smfem bodies were reactive to the sliders and showed up as the Skadi_fg preset properly. In-game Skadi has the right body size/shape finally, but the skin color is still just default and still can't figure that out, but happy to have gotten at least the one issue sorted. 1
blepz Posted March 14 Posted March 14 On 2/11/2026 at 8:08 PM, veil1667 said: For anyone else running into the issues with the Fusion Girl version (bodies not changing in BodySlide, Skadi with a green head but default color and shape body, etc.)- I think Fusion Girl Reduced is necessary to run this since that's what the author used to build the bodies. After hours of banging my head against the wall trying to sort this out, I noticed in the .osp's that FusionGirReduced was used for the bodies' Shape target; since I didn't have FGR installed, BodySlide couldn't find it and so just straight up wasn't producing the relevant .nif's. Having installed it, the smfem bodies were reactive to the sliders and showed up as the Skadi_fg preset properly. In-game Skadi has the right body size/shape finally, but the skin color is still just default and still can't figure that out, but happy to have gotten at least the one issue sorted. You are correct about the Reduced version being used, I searched the thread and found it in the OP: Quote The FG body is my very rough attempt at getting a body that had similar sculpting and the same diffuse map, but could work well with my physics set up. I used fusion girl reduced and this body has dismemberment that's mostly ok. I don't recall if the CBBE had dismemberment, but it might. A couple clothing items might clip more than others at this point in the mod's development. Have you ever figured out a solution to the the skin color issue? I've just reinstalled FO4 and trying to get a mod setup going. It would be kinda odd to have normal skinned Super Mutants running around but not the end of the world. I rather use this mod than the similar one on Nexus because this one has futa options.
veil1667 Posted March 21 Posted March 21 On 3/14/2026 at 12:18 AM, blepz said: You are correct about the Reduced version being used, I searched the thread and found it in the OP: Have you ever figured out a solution to the the skin color issue? I've just reinstalled FO4 and trying to get a mod setup going. It would be kinda odd to have normal skinned Super Mutants running around but not the end of the world. I rather use this mod than the similar one on Nexus because this one has futa options. Yeah, I remember seeing that he had used FGR to build the body but didn't make the connection that it was necessary for the mod to work at all; think I just figured the dismemberment wouldn't occur but everything else about it would work fine? Re: skin color, it seems like Skadi is the only one that has the mismatched colors; all of the other Super Mutant Females have been consistent. Still no idea what's wonky with Skadi, but I don't really use her so it hasn't been much of a concern overall.
georgechalkias Posted March 22 Posted March 22 If the violate doesn't work despite enabling plugins and such, ensure this mod loads after Extended AAF Patch (EAP). Not sure why that one disables this.
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