graythief90 Posted September 26, 2025 Posted September 26, 2025 I'm having a bit of an issue I can't surrender to the female Super Mutants, can't get them to surrender, nor do they participate in the animations. Just the regular male super mutants. the set AFV_Global_Allow_SuperMutantFemaleRaces to 1 is enabled in console, yet nothing happens
idkmanyolo Posted September 26, 2025 Author Posted September 26, 2025 1 hour ago, graythief90 said: I'm having a bit of an issue I can't surrender to the female Super Mutants, can't get them to surrender, nor do they participate in the animations. Just the regular male super mutants. the set AFV_Global_Allow_SuperMutantFemaleRaces to 1 is enabled in console, yet nothing Did you set a rule so that the script that comes with the violate patch is meant to override the one that comes with AAF Violate and any other mod that comes with a version of that script? Look in Data\Scripts\User (or wherever it's supposed to be) and make sure the date modified matches the date in the violate patch archive you downloaded. Also, you are still able to manually start an animation with them by using the home key, right?
vakasaki Posted September 30, 2025 Posted September 30, 2025 (edited) On 9/26/2025 at 4:46 AM, graythief90 said: Ho un piccolo problema Non riesco ad arrendermi alle Supermutanti femmine, non riesco a farle arrendersi, né partecipano alle animazioni. Solo i normali supermutanti maschi. L' impostazione AFV_Global_Allow_SuperMutantFemaleRaces è abilitata su 1 nella console, ma non succede nulla. I too have a very similar problem. Futa super mutants don't give up anymore. Suddenly, making them surrender stopped working after I had successfully done it with a dozen futa super mutants. I haven't changed my mod load order, nor have I added any new ones. There's no way to make them surrender. Does anyone know how to fix this? Edited October 1, 2025 by vakasaki
Magos567 Posted October 1, 2025 Posted October 1, 2025 i like the Mod . Works well with M.C.G. on NG. Thanks Man 🙂
glup_shitto Posted October 1, 2025 Posted October 1, 2025 Any way to stop strapons from appearing on the futa models? I have the Futa esp, and the Vioxis patch listed in the mod desc, but I get both the futa dick and the strapon.
travelmedic Posted October 2, 2025 Posted October 2, 2025 1 hour ago, glup_shitto said: Any way to stop strapons from appearing on the futa models? I have the Futa esp, and the Vioxis patch listed in the mod desc, but I get both the futa dick and the strapon. Look for a mod called AAF Gender Select and install. Go to chem bench and make AAF Male rings, give them to the futas and have them equip.
Wregax Posted October 4, 2025 Posted October 4, 2025 (edited) Oh damn, I'm kinda stupid, I skipped over the human resources patch, because I thought it was only to adjust spawn rates, but it has the actual plugin to capture them as well. I've managed to capture one now. Edited October 4, 2025 by Wregax
nmagod Posted October 7, 2025 Posted October 7, 2025 On 8/20/2025 at 9:22 AM, vranina said: That's because I'm making elementary mistakes again and misleading people with false information. This is Just Business and it doesn't work. And Violeta works perfectly. adding a race to JB is pretty easy to do
ace1174 Posted October 20, 2025 Posted October 20, 2025 They dont surrender for me. I have violate. human resources. I did the console command. smf to 1. The plug ins active right now are sm violate dlc sm fem hr. I even tried downloading the violate custom races. Tried a new game but nothing yet. Any advice?
Martin56 Posted October 26, 2025 Posted October 26, 2025 Well well well, I am getting some Star Trek orion pirates vibes from this. Time to reinstall Fallout 4!
CouriertoSlave69 Posted October 26, 2025 Posted October 26, 2025 I can't get the mod to work right. She either has a dark-skinned body and a super mutant face or no body when taking off equipment and clothes. I am pretty sure I have all the dependencies. I'm unsure what I'm doing wrong in load order or character creation to where it doesn't turn out right. Here are my modlist and load order if it helps. I've tried manually extracting all the files into the data folder as well and it didn't work. Any help would be appreciated. loadorder.txt modlist.txt
idkmanyolo Posted October 27, 2025 Author Posted October 27, 2025 17 hours ago, CouriertoSlave69 said: I can't get the mod to work right. She either has a dark-skinned body and a super mutant face or no body when taking off equipment and clothes. I am pretty sure I have all the dependencies. I'm unsure what I'm doing wrong in load order or character creation to where it doesn't turn out right. Here are my modlist and load order if it helps. I've tried manually extracting all the files into the data folder as well and it didn't work. Any help would be appreciated. loadorder.txt 3.32 kB · 3 downloads modlist.txt 5.31 kB · 2 downloads I'm confused by your mod list and load order. Is every plugin in your loadorder.txt enabled? And did you install and enable SMFem_CBBE 1.01 and SMFem_FG 1.01 in the same installation? These are mutually exclusive. You want to use the one that corresponds to whatever your default human body is (CBBE or FG). Your load order is off as well, and is overwriting things incorrectly. Also, I am uncertain if my mod is compatible with FemSuperMutant - Sexy Edition.esp. You may have to just choose that or this. Your companion_Cait_HFSM.esp may also be an issue as I suspect a lot of the records in companion_FHSM.esp are duplicated, but I'm not sure as I haven't used it. Perhaps the author of those mods made them compatible with each other but I don't know for sure. Try turning the cait mod off, first. PlayerFemHSM.esp might be in the same boat. I'd have to check their records. If you have CBBE as your main body, load things in this order, and uninstall SMFem_FG 1.01 (everything that appears further down is overwriting the things further up): CBBE.esp AzarPonytailHairstyles.esp companion_FHSM.esp addSM_fem.esp SM_Fem_CBBE.esp Vioxsis_Strap-Ons.esp SM_Fem_Futa.esp SM_Fem_Less.esp / SM_Fem_More.esp / SM_Fem_All.esp (These are mutually exclusive and you can have none or only one of them enabled as they all alter the same records controlling the male to female spawn ratio). Do not use SM_Fem_HR.esp because I don't see Human Resources in your modlist. If you have FG as your main body, load things in this order, and uninstall SMFem_CBBE 1.01 (everything that appears further down is overwriting the things further up): FusionGirl.esp AzarPonytailHairstyles.esp companion_FHSM.esp addSM_fem.esp Vioxsis_Strap-Ons.esp SM_Fem_Futa.esp SM_Fem_Less.esp / SM_Fem_More.esp / SM_Fem_All.esp (These are mutually exclusive and you can have none or only one of them enabled as they all alter the same records controlling the male to female spawn ratio). Do not use SM_Fem_HR.esp because I don't see Human Resources in your modlist.
CouriertoSlave69 Posted October 28, 2025 Posted October 28, 2025 I think I’m about to get the female half supermutant mod working. Nate shows up as the skaadi model, but after char creation when use the set race to half super mutant console command my body goes invisible. I tried changing sex and taking off clothes but it caused the game to freeze. I turned off some of the redundant mods and will try again tonight after work. I’ll put my load order up then.
vakasaki Posted October 28, 2025 Posted October 28, 2025 On 10/27/2025 at 4:47 PM, idkmanyolo said: I'm confused by your mod list and load order. Is every plugin in your loadorder.txt enabled? And did you install and enable SMFem_CBBE 1.01 and SMFem_FG 1.01 in the same installation? These are mutually exclusive. You want to use the one that corresponds to whatever your default human body is (CBBE or FG). Your load order is off as well, and is overwriting things incorrectly. Also, I am uncertain if my mod is compatible with FemSuperMutant - Sexy Edition.esp. You may have to just choose that or this. Your companion_Cait_HFSM.esp may also be an issue as I suspect a lot of the records in companion_FHSM.esp are duplicated, but I'm not sure as I haven't used it. Perhaps the author of those mods made them compatible with each other but I don't know for sure. Try turning the cait mod off, first. PlayerFemHSM.esp might be in the same boat. I'd have to check their records. If you have CBBE as your main body, load things in this order, and uninstall SMFem_FG 1.01 (everything that appears further down is overwriting the things further up): CBBE.esp AzarPonytailHairstyles.esp companion_FHSM.esp addSM_fem.esp SM_Fem_CBBE.esp Vioxsis_Strap-Ons.esp SM_Fem_Futa.esp SM_Fem_Less.esp / SM_Fem_More.esp / SM_Fem_All.esp (These are mutually exclusive and you can have none or only one of them enabled as they all alter the same records controlling the male to female spawn ratio). Do not use SM_Fem_HR.esp because I don't see Human Resources in your modlist. If you have FG as your main body, load things in this order, and uninstall SMFem_CBBE 1.01 (everything that appears further down is overwriting the things further up): FusionGirl.esp AzarPonytailHairstyles.esp companion_FHSM.esp addSM_fem.esp Vioxsis_Strap-Ons.esp SM_Fem_Futa.esp SM_Fem_Less.esp / SM_Fem_More.esp / SM_Fem_All.esp (These are mutually exclusive and you can have none or only one of them enabled as they all alter the same records controlling the male to female spawn ratio). Do not use SM_Fem_HR.esp because I don't see Human Resources in your modlist. SM_Fem_HR.esp: Where should it go?I have human resources.
idkmanyolo Posted October 28, 2025 Author Posted October 28, 2025 19 minutes ago, vakasaki said: SM_Fem_HR.esp: Where should it go?I have human resources. Anywhere after addSM_Fem.esp and HumanResources.esp. Note that it will conflict with any other plugin that modifies the races that work with human resources. If you have multiple plugins that alter HR races, you need to combine their edits into a single plugin and load it after HumanResources.esp and whatever plugins introduce those other races.
CouriertoSlave69 Posted October 29, 2025 Posted October 29, 2025 Here's my load order for the game using FSM. loadorder.txt
idkmanyolo Posted October 29, 2025 Author Posted October 29, 2025 1 hour ago, RAAMPEAK said: for futa are all of them futa or only some all
CouriertoSlave69 Posted October 29, 2025 Posted October 29, 2025 Do I need to build all the outfits in bodyslide for them to show up in game, cause right now, my Super Mutatnt is going around naked. Not that I mind, just asking as I was currently playing a "vanilla" game and noticed clothes weren't showing up and the power armor cut her head off.
jamesmanhunt9@gmail.com Posted October 29, 2025 Posted October 29, 2025 this should also work with my hfsm cait mod Fhsm cait at Fallout 4 Nexus - Mods and community
idkmanyolo Posted October 29, 2025 Author Posted October 29, 2025 27 minutes ago, CouriertoSlave69 said: Do I need to build all the outfits in bodyslide for them to show up in game, cause right now, my Super Mutatnt is going around naked. Not that I mind, just asking as I was currently playing a "vanilla" game and noticed clothes weren't showing up and the power armor cut her head off. 1) reinstall the skadi companion mod. 2) reinstall the bodyslide files that are available in the skadi mod page on nexus if you want physics to work (and build all those outfits and stuff). 3) reinstall SMFem_CBBE_1.01, enabling both plugins inside that archive. 4) you may need to rebuild the files that come with this archive if you used a different preset to build the clothing from the skadi bodyslide files, so that they all fit together. The other patches can stay as they are (but it looks like you still have multiple frequency patches enabled. You can only use one at a time. I'm referring to the ones that say "_less", "_more" and "_all" at the end)
RAAMPEAK Posted October 29, 2025 Posted October 29, 2025 (edited) hm skadi has a green head but brown body. should Skadi be before or after this mod also, when im in body slide i notice for preview FG skadi body or basically smfem body fdoesn't change when i adjust then agian there isnt a preset for fgfsm there is skadi fg and body of fsm reinstalled skadi and it seems to work well actually turns out there is two fsm bodies one is FG fsm and the other is just fsm body but still has the problem guess ill just use xarna Edited October 29, 2025 by RAAMPEAK
idkmanyolo Posted October 29, 2025 Author Posted October 29, 2025 On 10/20/2025 at 12:35 AM, ace1174 said: They dont surrender for me. I have violate. human resources. I did the console command. smf to 1. The plug ins active right now are sm violate dlc sm fem hr. I even tried downloading the violate custom races. Tried a new game but nothing yet. Any advice? installing violate custom races will overwrite the script from smfem_violate.rar. Also, if you still have sm_fem_violate_dlc.esp active and overwriting the plugin from custom races, that could also be a problem. Make sure you're on 1.61 of aaf violate. Turn off custom races and reinstall smfem_violate.rar, make sure nothing else that alters violate is loading after sm_fem_violate_dlc.esp. Set the value to 1, save, reload save, type "getglobalvalue nameofthevariablehere" and make sure that returns as 1. Make sure other npcs also surrender to you.
idkmanyolo Posted October 29, 2025 Author Posted October 29, 2025 (edited) 24 minutes ago, RAAMPEAK said: hm skadi has a green head but brown body. should Skadi be before or after this mod also, when im in body slide i notice for preview FG skadi body or basically smfem body fdoesn't change when i adjust This mismatch usually happens when you use the wrong version of the female super mutant mod. If your character's body is fusion girl, download the FG version of the mod because it uses assets from your default body. If it's CBBE, download the CBBE version. Uninstall whatever you aren't using and reinstall what you do intend to use. In bodyslide, you will see different presets available depending on which one you download (i.e. skadi_FG for fusion girl or skadi_myPreset for CBBE). And skadi must be before this mod. It's a requirement, so it's a dependency. Edited October 29, 2025 by idkmanyolo
RAAMPEAK Posted October 29, 2025 Posted October 29, 2025 (edited) 3 hours ago, idkmanyolo said: This mismatch usually happens when you use the wrong version of the female super mutant mod. If your character's body is fusion girl, download the FG version of the mod because it uses assets from your default body. If it's CBBE, download the CBBE version. Uninstall whatever you aren't using and reinstall what you do intend to use. In bodyslide, you will see different presets available depending on which one you download (i.e. skadi_FG for fusion girl or skadi_myPreset for CBBE). And skadi must be before this mod. It's a requirement, so it's a dependency. i use fusion girl nude body but a custom one i created but for her I'm trying to use skadi fg body, but the other problem is i cant see adjustments when changing the FG fsmbody, the fsmbody does change which i believe is skadi since this mod is the FG fsm i believe. Plus she was fine before i added this mod Edited October 29, 2025 by RAAMPEAK
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