Guest jenny2011 Posted September 6, 2014 Share Posted September 6, 2014 It really sucks that the Chinese version is the only All-in-One version of this... Link to comment
badbat111 Posted September 6, 2014 Share Posted September 6, 2014 can someone make a lipstick kiss mark to the body parts for seperate parts like foot hands cheek butt belly arms back and so on something like that that can be placed any where the person wants to Link to comment
ppppp231 Posted September 6, 2014 Share Posted September 6, 2014 There's probably a solutin for this already, but I can't bebothered to read through 54 pages. Anyway, the mod won't apply any tattoos on my PC's face. could someone help me? Link to comment
pinky6225 Posted September 6, 2014 Share Posted September 6, 2014 I think the all black body is from trying to use to many/tattoo's that mark the same area since I was looking through some of the new ones and trying one at a time they all work fine, trying to look at all 3/4 at once and i get a black body. Link to comment
badbat111 Posted September 6, 2014 Share Posted September 6, 2014 no the black body is because something caused it to go into ultra high textures set your textures lower to remove black body Link to comment
A816123 Posted September 6, 2014 Share Posted September 6, 2014 Need Help! I installed SkyUI, JContainers, Racemenu and start the game with SKSE loader. But the MCM menu always says that "this version of slavetats uses version 3 of JContainers API...you dont have it installed" Just do not know what I am doing wrong. Link to comment
badbat111 Posted September 6, 2014 Share Posted September 6, 2014 download the latest version of jc containers see if that works Link to comment
aloevera5 Posted September 7, 2014 Share Posted September 7, 2014 Is there any way to reset a actor? Vex seems to be broken, I don't care what was on her before, I just want her to go back to being blank. This cycles over and over in the log, when I try and place a new tatoo the game crashes. [09/06/2014 - 06:29:38PM] SlaveTats: Upgrading target Vex to SlaveTats 1.0.0 [09/06/2014 - 06:29:38PM] SlaveTats: Prior version was <= 0.9.13 (or never had tattoos) [09/06/2014 - 06:29:38PM] SlaveTats: Considering [09/06/2014 - 06:29:38PM] SlaveTats: Considering [09/06/2014 - 06:29:38PM] SlaveTats: Considering Actors\Character\slavetats\butt_anal_slut_raz.dds [09/06/2014 - 06:29:38PM] SlaveTats: Recognized as a tattoo. [09/06/2014 - 06:29:38PM] SlaveTats: Matched with Anal Slut [09/06/2014 - 06:29:38PM] SlaveTats: Asked to add a tattoo (tattoo = 245471) [09/06/2014 - 06:29:38PM] SlaveTats: { [09/06/2014 - 06:29:38PM] SlaveTats: "AREA": "BODY" [09/06/2014 - 06:29:38PM] SlaveTats: "color": 11337843 [09/06/2014 - 06:29:38PM] SlaveTats: "credit": "Raziel_br" [09/06/2014 - 06:29:38PM] SlaveTats: "gloss": 1 [09/06/2014 - 06:29:38PM] SlaveTats: "glow": 15231909 [09/06/2014 - 06:29:38PM] SlaveTats: "Name": "Anal Slut" Link to comment
A816123 Posted September 7, 2014 Share Posted September 7, 2014 download the latest version of jc containers see if that works thanks for the help, I found the problem: SKSE was not up to date Link to comment
doomcat9 Posted September 7, 2014 Share Posted September 7, 2014 please help me, when i choose a tattoo from the menu, it makes my character entire body white and it doesnt matter what body i pick... plz help? Link to comment
murfk Posted September 8, 2014 Author Share Posted September 8, 2014 @doomcat9, that's a new one. Usually when something like this happens, it's because of a missing texture file, but in that case the skin gets turned to the negative color of the character's normal skin tone. To turn you white, your normal skin would have to be black (real black, not Redguard) Link to comment
dragenx Posted September 8, 2014 Share Posted September 8, 2014 (edited) Got no tats I download the pack on and used NMM to install it what did I do wrong see screenshots Never mind I had 1.03 installed 1.04 now working Edited September 8, 2014 by dragenx Link to comment
johnny2by4 Posted September 9, 2014 Share Posted September 9, 2014 does this work with the newest version of jcontainer (3.1.0)? i ask since i want to install familiar faces since it was updated but it requires jcontainers 3.1.0 Link to comment
PubliusNV Posted September 9, 2014 Share Posted September 9, 2014 does this work with the newest version of jcontainer (3.1.0)? i ask since i want to install familiar faces since it was updated but it requires jcontainers 3.1.0 Read backward in the thread, a version recompiled with the newer jcontainers was attached in a post a few pages back. Link to comment
murfk Posted September 9, 2014 Author Share Posted September 9, 2014 An official release compiled for 3.1.0 is coming soon. Link to comment
Earen Posted September 9, 2014 Share Posted September 9, 2014 An official release compiled for 3.1.0 is coming soon. There is no need to compile anything unless your mod depends on 3.1.0 features (or if you added something new). Incompatibility means API version increase, which is currently not the case Link to comment
doomcat9 Posted September 9, 2014 Share Posted September 9, 2014 @doomcat9, that's a new one. Usually when something like this happens, it's because of a missing texture file, but in that case the skin gets turned to the negative color of the character's normal skin tone. To turn you white, your normal skin would have to be black (real black, not Redguard) here is a screenshot of my skin tone for you to see its int he race menu screen so you have the best possible info on it. could you please tell me what i can do to fix my problem, im getting that same white result no matter which tattoo i pick AND when i remove a tattoo and try to add another my character also turns blue :/ Link to comment
Graveguard Posted September 10, 2014 Share Posted September 10, 2014 Would would be good to see would be an abused body set. wounds and alike. Broken nose, black eye, cuts, bruises etc Link to comment
johnny2by4 Posted September 10, 2014 Share Posted September 10, 2014 Would would be good to see would be an abused body set. wounds and alike. Broken nose, black eye, cuts, bruises etc there is a pack like that a few pages back i think. Link to comment
murfk Posted September 10, 2014 Author Share Posted September 10, 2014 @doomcat9, that's a new one. Usually when something like this happens, it's because of a missing texture file, but in that case the skin gets turned to the negative color of the character's normal skin tone. To turn you white, your normal skin would have to be black (real black, not Redguard) here is a screenshot of my skin tone for you to see its int he race menu screen so you have the best possible info on it. could you please tell me what i can do to fix my problem, im getting that same white result no matter which tattoo i pick AND when i remove a tattoo and try to add another my character also turns blue :/ A missing texture would turn your skin a shade of blue, so that's not it. Send me your Papyrus log, I'll see if I can dig out what's wrong. Link to comment
doomcat9 Posted September 11, 2014 Share Posted September 11, 2014 @doomcat9, that's a new one. Usually when something like this happens, it's because of a missing texture file, but in that case the skin gets turned to the negative color of the character's normal skin tone. To turn you white, your normal skin would have to be black (real black, not Redguard) here is a screenshot of my skin tone for you to see its int he race menu screen so you have the best possible info on it. could you please tell me what i can do to fix my problem, im getting that same white result no matter which tattoo i pick AND when i remove a tattoo and try to add another my character also turns blue :/ A missing texture would turn your skin a shade of blue, so that's not it. Send me you're Papyrus log, I'll see if I can dig out what's wrong. ..... um this is kinda embarrassing.... how do i make a papyrus log? o-o Link to comment
murfk Posted September 11, 2014 Author Share Posted September 11, 2014 Here are instructions for enabling the logging: http://forums.steampowered.com/forums/showpost.php?p=31562721&postcount=2 Link to comment
Khe Posted September 13, 2014 Share Posted September 13, 2014 okay...i'm having issues with this mod. i'll upload a papyrus log ofc, but first the details:using dibellan defender, dibella's recruit, and slavetats.version info:slavetats 1.04jcontainers 3.1dibellan defender 1.2dibella's recruit 3.5the issue is that, while slavetats SAYS it is casting the spell (IE the dagger spell), it doesn't actually. I checked the spells in the editor, noticed they aren't hidden in UI, which confirmed my belief the spells aren't actually casting. see the papyrus log, it'll say such and such spell cast. never does anything. really like the idea behind the mod, I just wish it would work for me edit:first time trying to attach something. didnt hit 'attach this file' d'oh... Link to comment
Graveguard Posted September 14, 2014 Share Posted September 14, 2014 Would would be good to see would be an abused body set. wounds and alike. Broken nose, black eye, cuts, bruises etc there is a pack like that a few pages back i think. clearly im a Moron. this is what i get for quick skipping pages, Link to comment
murfk Posted September 14, 2014 Author Share Posted September 14, 2014 okay...i'm having issues with this mod. i'll upload a papyrus log ofc, but first the details: using dibellan defender, dibella's recruit, and slavetats. version info: slavetats 1.04 jcontainers 3.1 dibellan defender 1.2 dibella's recruit 3.5 the issue is that, while slavetats SAYS it is casting the spell (IE the dagger spell), it doesn't actually. I checked the spells in the editor, noticed they aren't hidden in UI, which confirmed my belief the spells aren't actually casting. see the papyrus log, it'll say such and such spell cast. never does anything. really like the idea behind the mod, I just wish it would work for me edit:first time trying to attach something. didnt hit 'attach this file' d'oh... Judging by what I see here, it actually does cast the spells. It's more likely that they're being disabled by the Creation Kit condition that keeps them from operating if you don't have a Dibellan Calling tattoo. You seem to have applied five external tattoos and the Wardsign on the body. Link to comment
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