Ondine. Posted May 25, 2025 Posted May 25, 2025 View File Ondine's Random Patches & Tweaks This may grow over time, Continuing to grow... using it somewhat as a backup for the patches that I have (and may continue) to make. Most of these will be patches for LL mods to work with other non-adult oriented mods. Load Orders: Naming schema for each patch is derived from ideal load order for the mods it is patching: Requiem - SexLab Solutions.esp [Conflict Winner] - [Conflict Loser].esp i.e. the first mod listed should overwrite the other mod being patched Patches Lauras Bondage Shop Ryn's Whiterun City Limits - Moves the shop over to fit better Ryn's changes Simple Whiterun Outskirts - Moves the shop over and fixes landscape Deviously Helpless Redux Dawnguard Tweaks and Enhancements - Forwards Faction Edits Dawnguard Tweaks and Enhancements AND USMP - Forwards Faction Edits Wait I know You - Forcegreet Tweak - Forwards walkaway topic changes Devious Lore Devious Interests SLSW Addicted Advanced Nudity Detection Replaces nudity conditions with AND faction conditions that make sense. i.e. "nice tits" requires that chest or bra is visible Devious Interests Licenses - Player Oppression - Ambiance Addon Vanilla Sexism Sexlab Skooma Whore Apothecary - This is a bit of a patch+, it adds some additional versions of the bad brews so there is an addictive version of all normal health+stamina+magicka restoration potions, it also changes the names so you don't know if a potion is "spiked" or not. Requiem & Requiem for a Knave - Similar to the above it adds the additional variants and renames, Additionally updates the SLSW effects to be in line with requiem gameplay balance, finding a happy medium between SLSW and requiem effects SLSW - Random SWAP - Requires BOS, it will randomly swap out restoration potions placed in the world with their SLSW counterpart Devious Devices The New Gentlemen - Added keywords so DD plays nicer with TNG. Improved file is now available in my DD KID Keyword patch collection More Nasty Critters AE/SE USSEP - Fixes a few conflicts USMP - Fixes faction conflicts Requiem & Requiem for a Knave - Fixes conflicts, balances leveled list changes with Requiem, fixes female NPCs to have match requiem changes. Requires USSEP Patch, because Requiem requires USSEP Misogynistic Guards - Forwards dialogue changes with condition changes from other mods Skyrim Unbound There is No Umbra - Chapter III Narrative Gameplay Consistent Dialogue Tweaks Sons of Skyrim YASTM - Yet Another Soul Trap Manager Destroy The Dark Brotherhood - Quest Expansion SexLab Solutions - Revisited SE - Minor conflict resolution RDO Lite - May also work with Full RDO, unsure More Dialogue Options Immersive Interactions Skyrim Unbound Requiem BUVARP TGHI - Thieves Guild Holdup (Thief Road Encounter) Improvements Whiterun without Main Quest Requiem Devious Curses - Very Minor forwarding of Location keyword changes Unforgiving Devices - Ensures that the UD poison trap overwrites Requiem Unforgiving Skyrim - Balances things and fixes some conflicts, (lmk if balance feels off for you at all) Animated Beast's Cocks(ABC) - Fixes some race changes Sexlab Confabulations - patches a single NPC Deviously Vanilla Morphology - Forwards magic effect changes, also includes patch for Requiem for a Knave Requiem for a Knave Sexlab Confabulations - patches a few NPCs Animated Beast's Cocks(ABC) - Fixes some race changes Improved Facegen Files Facegen has been regenerated for some mods using EFM, VHR, and other improvements that I forget about Laura's Bondage Shop Devious Lore Devious Carriages Redux Sexlab Skooma Whore Hydra Slavegirls (dont download the facegen from the modpage) Damsels Breeding Slaves Tweaks TAWOBA + TEWOBA Naming Consistency This is a DSD patch that updates Bikini armors to make naming more consistent, this makes the same naming changes as my old mod that did other balancing changes - Requires Dynamic String Distributor (DSD) Stress and Fear NOTE: These changes are all very subjective, if you don't like the idea then that is fine, don't download. First Person - Changes mod message boxes to be in first person Reduced Impacts - Further reduces the negative impacts of stress and fear. Useful if using mods that make playing even with the lowest option difficult to balance. Effect Tweak - Changes the stress and fear Impacts on Stamina and Magicka from effecting the total value to the regen rate. Helpful for those that play with mods that rely heavily on having a Stamina and Magicka pool, and encourages the use of regenerative potions to overcome the impacts. Works really well with Unforgiving Devices and SLSW Sexist Bounties This is a super minor change that makes the bounty letter only ask for men, because in a sexist world I assume... 😭 I may expand on this at some point... still thinking on it Actually Devious Replaces non-scripted devious items with actual inventory devices. WARNING: this will significantly impact game performance, if you already struggle with papyrus lag at all, skip this Devious Bandit Captives Sexlab Solutions - No Dialogue Tags Simply removed dialogue tags such as "(Sex), (Creature Sex), and (Rape)" as I am personally not a fan Submitter Ondine. Submitted 05/25/25 Category Regular Mods Requirements Regular Edition Compatible Not Applicable Install Instructions
ittybittybabyboat Posted September 15, 2025 Posted September 15, 2025 Thanks, I was wondering why Seekers don't display their tentacles anymore. Is it because of Requiem-MNC not playing nice with each other? Grabbing the mods anyways since they're mods I use together
Ondine. Posted September 15, 2025 Author Posted September 15, 2025 (edited) 21 hours ago, ittybittybabyboat said: Thanks, I was wondering why Seekers don't display their tentacles anymore. Is it because of Requiem-MNC not playing nice with each other? Grabbing the mods anyways since they're mods I use together Hmm, as far as I can tell MNC doesn't touch seekers. ABC does touch seekers though, do you have that installed? Edited September 15, 2025 by Ondine.
ittybittybabyboat Posted September 16, 2025 Posted September 16, 2025 Tried it out and it wasn't working. I don't have ABC, I recall it working without ABC before, but maybe I installed it at some point and forgot about having it on and I just never re-installed it on my new playthrough. Thanks I'll try putting that in. I guess that's why my Vampire Lords also stopped working too.
buzzkill22 Posted April 30 Posted April 30 One issue with the slsw apothecary patch is that the spiked potions have a number on the hud for how many magical effects the potion has, the spiked ones having 2, which gives it away.
foxcon145 Posted May 15 Posted May 15 May I suggest to also change value of spiked potions for the Skooma Whore + Apothecary patch?
Ondine. Posted May 25 Author Posted May 25 On 4/30/2026 at 3:30 AM, buzzkill22 said: One issue with the slsw apothecary patch is that the spiked potions have a number on the hud for how many magical effects the potion has, the spiked ones having 2, which gives it away. On 5/15/2026 at 3:10 PM, foxcon145 said: May I suggest to also change value of spiked potions for the Skooma Whore + Apothecary patch? The Apothecary patches are likely going to stay as is for the time being, but anyone else is free to take the files and put their own spin on it.
foxcon145 Posted May 26 Posted May 26 Well, here it is then. I have changed: potion value fixed scripted magic effect for stamina potions (it was all minor effect) fixed/removed auto-calc flag for minor healing potion I don't know how to handle the hud showing two magic effects but if I find a solution I will post it (maybe add a dummy effect to the real non-spiked potions?). Ondine (and everyone else) you are free to use this however you want. SLSW - Apothecary Fixed and Rebalanced.zip 1
aziko____ Posted yesterday at 03:48 AM Posted yesterday at 03:48 AM do you mind explaining what the forcegreet tweak does to Devious Lore and Devious Interests
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