DoctaSax Posted May 22, 2015 Author Share Posted May 22, 2015 Just unpack it manually with 7z or whatever, then put the nvse .exe and .dll files where your game exe is. Link to comment
demara Posted May 22, 2015 Share Posted May 22, 2015 ah that was it, i looked at my .EXE and that wasnt updated, but the .dill's were up to date. Link to comment
Brynhildr Posted May 22, 2015 Share Posted May 22, 2015 I'm aware of that error - it'll be fixed in the next update. In the meantime, try running spunk with arousal off. So to clarify, Sexout Spunk's semen tracking is bugged in my game? It's something I'll have to wait for an update to fix? I've tried running it with nothing but the semen and spurt tracking, and the scanner device on the Pip-Boy still reports no semen ever appearing. Log is below. Quest: Spunk Varz ->fVersion = 0.9000 ->iRacesAdd = 0 ->iUseSemen = 1 ->iUseShaders = 1 ->iUseSmells = 0 ->iUseLust = 0 ->iUseArousal = 0 ->iUseSperm = 1 ->iDBMode = 1 ->iPulloutChanceC = 15 ->iPulloutChanceR = 0 ->iVolumePref = 10 ->fOverVol = 50.0000 ->iSqrtChance = 5 ->iSpunkKey = 0 ->iStrapCock = 0 ->fTrickleThresh = 1.5000 ->fNeglig = 0.5000 ->iSMOption = 3 ->iSMDuration = 10 ->iSHOptionCreature = 3 ->iSHOptionHuman = 3 ->iSHVolume = 5 ->ar_trackedacts = 6.0000 ->ar_actorsrec = 67.0000 ->ar_spurttracking = 68.0000 ->ar_actorsrecSP = 69.0000 ->ar_spermtracking = 70.0000 ->ar_smelltracking = 0.0000 ->ar_lusttracking = 0.0000 ->ar_skeletons = 31.0000 ->ar_skeletonsplus = 17.0000 ->ar_racecats = 18.0000 ->ar_bigcrits = 19.0000 ->ar_critcumvol = 32.0000 ->ar_spermmult = 33.0000 ->ar_ARoles2P = 5.0000 ->ar_ARoles2pZAZ = 35.0000 ->ar_ARolesCR = 38.0000 ->ar_ARoles3p = 36.0000 ->ar_CRoles3p = 37.0000 ->ar_relpos = 39.0000 ->ar_relpos3 = 40.0000 ->ar_relposZ = 41.0000 ->ar_relposC = 42.0000 ->ar_critfactions = 64.0000 ->ar_shadercollection = 43.0000 ->iSHSet = 1 ->iUseLustBuffs = 1 ->iCheckDrugs4Lust = 1 ->iNPCsApproach = 0 ->iNPCsMast = 0 ->fDTRFR = 10.0000 ->fDTMMale = 7.0000 ->fDTMFemale = 7.0000 ->fDTMPlayer = 7.0000 ->iBuildLog = 0 ->iLogNo = 0 ->ar_actorsrecSM = 0.0000 ->ar_insidelocs = 25.0000 ->ar_cumevals = 22.0000 ->ar_outsidetrickles = 23.0000 ->ar_spspsp = 20.0000 ->iD2TrackInside = 3 ->fTrickleRate = 0.2000 ->ar_roles4xp = 21.0000 ->ar_actors2orgasm = 7.0000 ->iDurFix = 0 ->iUseOrgasmBuffs = 1 ->iUseOrgasmAIBuffs = 1 ->fArMultFemale = 1.0000 ->fArMultMale = 1.0000 ->iDispFactor = 5 ->iBuffDur = 5 ->ar_orgbuffs = 24.0000 ->fCoolDown = 2.0000 ->iDurSpread = 10 ->ar_cockroles = 26.0000 ->ar_orglessroles = 27.0000 ->iUseColor = 1 ->iAlwaysWash = 0 ->ar_scratchidles = 8.0000 ->ar_actorsrecSH = 71.0000 ->ar_shadertracking = 72.0000 ->iHardcore = 0 ->ar_rolesforADD = 28.0000 ->ar_CSPs = 29.0000 ->ar_DomAnims = 30.0000 ->fPosEnjoy = 0.1000 ->fNegEnjoy = 0.1000 ->iUseXP = 0 ->iUseEnjoy = 0 ->ar_actorsrecXP = 73.0000 ->ar_actorsrecEnjoy = 0.0000 ->ar_PerksPos = 65.0000 ->ar_PerksNeg = 66.0000 ->iUsePerks = 1 --- Quest state ----------------------------- Running? No Current stage: 0 Priority: 0 -------------------------------- Quest: Spunk Main ->iInit = 1 ->ftimer = 0.0000 ->iSizeSmell = -1 ->iSizeGen = 0 ->iSizeSperm = 0 ->iSizeLust = -1 ->iSizeShaders = 0 ->iNVSE = 463 ->iNG = 2992 ->iOK = 1 ->iSizeXP = 0 ->iSizeEnjoy = -1 --- Quest state ----------------------------- Running? Yes Current stage: 0 Priority: 50 -------------------------------- Quest: Spunk Semen Tracking ->rActor = (00000000) ->actorinfo = 0.0000 ->spurt = 0.0000 ->iAIIndex = 0 ->iActorIndex = 0 ->iActorSize = 0 ->iSameActor = 0 ->iAISize = 0 --- Quest state ----------------------------- Running? No Current stage: 0 Priority: 10 -------------------------------- Quest: Spunk Sperm Tracking ->rActor = (00000000) ->actorinfo = 0.0000 ->spurt = 0.0000 ->iAIIndex = 0 ->iActorIndex = 0 ->iActorSize = 0 ->fDimRate = 0.0000 ->iEvalsPassed = 0 ->iNewCount = 0 ->iSameActor = 0 ->iAISize = 0 --- Quest state ----------------------------- Running? No Current stage: 0 Priority: 10 -------------------------------- Quest: Spunk Lust Tracking ->rActor = (00000000) ->fLust = 0.0000 ->fLustDiff = 0.0000 ->fLustMult = 0.0000 ->fLastGDP = 0.0000 ->fGDPPassed = 0.0000 ->fRapePen = 0.0000 ->fDTM = 0.0000 ->fLustOh = 0.0000 ->fSleepEz = 0.0000 ->iIndex = 0 ->iControl = 0 ->fLustMultDiff = 0.0000 --- Quest state ----------------------------- Running? No Current stage: 0 Priority: 10 -------------------------------- Quest: Spunk Smell Tracking ->ar_entry = 0.0000 ->rActor = (00000000) ->iActorIndex = 0 ->fStart = 0.0000 ->fStop = 0.0000 ->fDuration = 0.0000 ->rFaction = (00000000) ->iActorSize = 0 ->ar_smells = 0.0000 ->ar_smell = 0.0000 ->ar_tokeep = 0.0000 ->iSameActor = 0 ->iSmellSize = 0 ->iSmellIndex = 0 --- Quest state ----------------------------- Running? No Current stage: 0 Priority: 10 -------------------------------- Quest: Spunk Shader Tracking ->ar_shader = 0.0000 ->shaderinfo = 0.0000 ->iActorIndex = 0 ->iActorSize = 0 ->iLookup = 0 ->iRandom = 0 ->iSameActor = 0 ->iShaderIndex = 0 ->iSISize = 0 ->rActor = (00000000) ->rShader = (00000000) ->rShader2 = (00000000) ->sv_idle = 0 --- Quest state ----------------------------- Running? No Current stage: 0 Priority: 10 -------------------------------- SpunkSpStartHookScpt cast on player, 00000014 SpunkspStartHookScpt: ST is Goodsprings Settler, 00104F0A, count is 2 SpunkSpStartHook on player, 00000014: stage 1 SpunkSpStartHookScpt:ActorA is Goodsprings Settler, 00104F0A SpunkSpStartHookScpt:ActorB is player, 00000014 DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [tracked acts] ===== DD>> [0][0] = 00104F0A Goodsprings Settler DD>> [0][1] = 00000014 player SpunkSpStartHook on player, 00000014: stage 2 SpunkSpStartHookScpt: setting actors on Goodsprings Settler, 00104F0A SpunkSpStartHookScpt: setting actors on player, 00000014 SpunkSpStartHook on player, 00000014: stage 3 SpunkFuSpeciesDetect called on Goodsprings Settler, 00104F0A SpunkFuSpeciesDetect:checking skel '_male' on Goodsprings Settler, 00104F0A SpunkFuSpeciesDetect: Goodsprings Settler, 00104F0A matches, species is 'Human' SpunkFuSpeciesDetect called on player, 00000014 SpunkFuSpeciesDetect:checking skel '_male' on player, 00000014 SpunkFuSpeciesDetect: player, 00000014 matches, species is 'Human' SpunkSpStartHook on player, 00000014: stage 4 SpunkFuRacesDetect called on Goodsprings Settler, 00104F0A - race is Asian, 000038E6 SpunkFuRacesDetect: race is in list 41000DC6, racecat is 'Asian' SpunkFuRacesDetect: racecat nx val will be 'Asian' SpunkFuRacesDetect called on player, 00000014 - race is Caucasian, 00000019 SpunkFuRacesDetect: race is in list 41000DC3, racecat is 'Caucasian' SpunkFuRacesDetect: racecat nx val will be 'Caucasian' SpunkSpStartHook on player, 00000014: stage 5 SpunkSpStartHookScpt:anim is 904 SpunkSpStartHook on player, 00000014: stage 6 SpunkFuStartInfo called on Goodsprings Settler, 00104F0A SpunkFuGenderDetect called on Goodsprings Settler SpunkFuGenderDetect: Goodsprings Settler is 2 SpunkFuStartInfo called on player, 00000014 SpunkFuGenderDetect called on player SpunkFuGenderDetect: player is 1 SpunkSpStartHook on player, 00000014: stage 7 SpunkFuActDetailsDetect called on Goodsprings Settler, 00104F0A, anim 904, zaz 0, count 2 SpunkFuActDetailsDetect: role for 904 is 'Fucker' SpunkFuADDFucker called on Goodsprings Settler, 00104F0A, B is player, 00000014 SpunkFuActDetailsDetect called on player, 00000014, anim 904, zaz 0, count 2 SpunkFuActDetailsDetect: B, aborting SpunkSpStartHook on player, 00000014: stage 8 SpunkFuGetRoles: dumping for player, 00000014 ** Dumping Array #78 ** Refs: 2 Owner 41: SexoutSpunk.esp [ 0.000000 ] : fucked [ 1.000000 ] : riding SpunkSpStartHook on player, 00000014: stage 8 SpunkFuGetRoles: dumping for Goodsprings Settler, 00104F0A ** Dumping Array #79 ** Refs: 2 Owner 41: SexoutSpunk.esp [ 0.000000 ] : fucker [ 1.000000 ] : ridden SpunkSpStartHook on player, 00000014: stage 8 SpunkSpStartHook on player, 00000014: stage 9 SpunkSpStartHook on player, 00000014: stage 10 SpunkSpStartHook on player, 00000014: stage 11 SpunkSpStartHook: no duration set SpunkSpStartHook on player, 00000014: stage 11 SpunkSpStartHook on player, 00000014: stage 12 SpunkFuReportActKeys called on Goodsprings Settler, 00104F0A DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [spunk Act Keys] ===== DD>> [Floats][spunk:act:anim] = 904 DD>> [Floats][spunk:act:busy] = 1 DD>> [Floats][spunk:act:cancum] = 1 DD>> [Floats][spunk:act:count] = 2 DD>> [Floats][spunk:act:role:fucker] = 1 DD>> [Floats][spunk:act:role:ridden] = 1 DD>> [Forms][spunk:act:actora] = 00104F0A Goodsprings Settler DD>> [Forms][spunk:act:actorb] = 00000014 player DD>> [Forms][spunk:act:cumtgtactor] = 00000014 player DD>> [strings][spunk:act:cumtgtloc] = 'Vagina' DD>> [strings][spunk:act:who] = 'ActorA' SpunkFuReportActKeys called on player, 00000014 DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [spunk Act Keys] ===== DD>> [Floats][spunk:act:active] = 1 DD>> [Floats][spunk:act:anim] = 904 DD>> [Floats][spunk:act:busy] = 1 DD>> [Floats][spunk:act:cancum] = 1 DD>> [Floats][spunk:act:count] = 2 DD>> [Floats][spunk:act:role:fucked] = 1 DD>> [Floats][spunk:act:role:riding] = 1 DD>> [Forms][spunk:act:actora] = 00104F0A Goodsprings Settler DD>> [Forms][spunk:act:actorb] = 00000014 player DD>> [Forms][spunk:act:cumtgtactor] = 00104F0A Goodsprings Settler DD>> [strings][spunk:act:cumtgtloc] = 'Penis' DD>> [strings][spunk:act:who] = 'ActorB' SpunkFuDetectEvents noticed 'SpunkOnStartDone' SpunkSpStartHook on player, 00000014: stage 13 SpunkSpStartHook on player, 00000014: stage 13 SpunkSPEndHook cast on player, 00000014 SpunkFuFindAct called on player, 00000014 SpunkFuFindAct found player, 00000014 in act number 0 SpunkSpEndHookScpt on player, 00000014: stage 1 SpunkSpEndHookScpt on player, 00000014: stage 2 SpunkSpCastAllOrgs: casting on Goodsprings Settler, 00104F0A SpunkSpCastAllOrgs: casting on player, 00000014 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A: fTL 0.00, fT 0.00, species 'Human', durfix 0, dur 0 SpunkSpOrgasm on Goodsprings Settler, 00104F0A: target is player, 00000014, loc is 'Vagina' SpunkFuFindAct called on Goodsprings Settler, 00104F0A SpunkFuFindAct found Goodsprings Settler, 00104F0A in act number 0 SpunkSpOrgasm: act found at index 0 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 1 SpunkFuCalcPullout called on Goodsprings Settler, 00104F0A SpunkSpOrgasm on player, 00000014: fTL 0.00, fT 0.00, species 'Human', durfix 0, dur 0 SpunkSpOrgasm on player, 00000014: target is Goodsprings Settler, 00104F0A, loc is 'Penis' SpunkFuFindAct called on player, 00000014 SpunkFuFindAct found player, 00000014 in act number 0 SpunkSpOrgasm: act found at index 0 SpunkSpOrgasm on player, 00000014, stage 1 SpunkSpCastAllOrgs: dispelling SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpCastAllOrgs: dispelling SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 2 SpunkFuDispelList called on Goodsprings Settler, 00104F0A, checking 4102E669 SpunkSpOrgasm on player, 00000014, stage 2 SpunkFuDispelList called on player, 00000014, checking 4102E669 SpunkSpPostOrgTimer: Orgasmic event, lvl 'nice', 4102AFE7 cast on player, 00000014 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 3 SpunkSpPostOrgTimer: Orgasmic event, lvl 'nice', 4102AFE7 cast on Goodsprings Settler, 00104F0A SpunkSpOrgasm on player, 00000014, stage 3 SpunkFuCheckSqrtChance: aborting due to sqrt chance 5 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 4 SpunkFuCalcVol called on Goodsprings Settler, 00104F0A SpunkFuCalcVol: species mult for 'Human' is 4.00 SpunkFuCalcVol:fRandom is 4.1419 SpunkFuCalcVol: age factor is 1.0 SpunkFuCalcVol: pref is 10, random is 4.1419, agef is 1.0, fMCond is 1.00, fVol is 55.225026 SpunkSpOrgasm on player, 00000014, stage 11 SpunkFuGetRoles: dumping for player, 00000014 ** Dumping Array #76 ** Refs: 2 Owner 41: SexoutSpunk.esp [ 0.000000 ] : fucked [ 1.000000 ] : riding SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 5 SpunkSpOrgasm on player, 00000014, stage 12 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 6 SpunkFuCheckOverflow called on player, 00000014, checking 'Vagina' SpunkFuCheckOverflow: vol is 55.225026, voltot in 'Vagina' is 0.000000, max is 50.000000 SpunkSpOrgasm on player, 00000014, stage 13 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 7 SpunkSpOrgasmScpt dispelling from player, 00000014 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasmScpt dispelling from player, 00000014 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 8 ** Dumping Array #74 ** Refs: 2 Owner 41: SexoutSpunk.esp [ Vagina ] : 55.225026 SpunkFuArPopSpurt:called on Goodsprings Settler, mode 0, target player, 00000014 SpunkFuArPopSpurt diffusing to 55.225026 at 'Vagina' on player, 00000014 ** Dumping Array #77 ** Refs: 2 Owner 41: SexoutSpunk.esp [ Gender ] : 2.000000 [ LastEval ] : 7.337354 [ Loc ] : Vagina [ Race ] : Asian (000038E6) [ RaceCat ] : Asian [ Species ] : Human [ Vol ] : 55.225026 [ VolOr ] : 55.225026 [ When ] : 7.337354 [ Whose ] : Goodsprings Settler (00104F0A) SpunkFuFindActorIndex called on player, 00000014 SpunkFuFindActorIndex: created 0 SpunkFuUpdateVolKeysPS called on player, 00000014 SpunkFuRetrieveActorInfoAr called on player, 00000014 ** Dumping Array #86 ** Refs: 2 Owner 41: SexoutSpunk.esp [ spunk:vol ] : 55.225025 [ spunk:vol:human ] : 55.225025 [ spunk:vol:inside ] : 55.225025 [ spunk:vol:inside:human ] : 55.225025 [ spunk:vol:vagina ] : 55.225025 [ spunk:vol:vagina:human ] : 55.225025 ** Dumping Array #67 ** Refs: 2 Owner 41: SexoutSpunk.esp [ 0.000000 ] : player (00000014) DD>> ===== Deep dump mode 2 - Depth= 3 - Array: [spurt Tracking] ===== DD>> [0][0][Gender] = 2 DD>> [0][0][LastEval] = 7.33735 DD>> [0][0][Loc] = 'Vagina' DD>> [0][0][Race] = 000038E6 Asian DD>> [0][0][RaceCat] = 'Asian' DD>> [0][0][species] = 'Human' DD>> [0][0][Vol] = 55.225 DD>> [0][0][VolOr] = 55.225 DD>> [0][0][When] = 7.33735 DD>> [0][0][Whose] = 00104F0A Goodsprings Settler SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 9 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 10 SpunkSpOrgasm: catcherindex 0, player, gender 2 SpunkFuCheckShaderOptions called on player, 00000014, cum species is 'Human', human option is 3, critter option is 3 SpunkFuCheckShaderOptions: not enough outside volume SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 10 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 11 SpunkFuGetRoles: dumping for Goodsprings Settler, 00104F0A ** Dumping Array #83 ** Refs: 2 Owner 41: SexoutSpunk.esp [ 0.000000 ] : fucker [ 1.000000 ] : ridden SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 12 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasm on Goodsprings Settler, 00104F0A, stage 13 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpOrgasmScpt dispelling from Goodsprings Settler, 00104F0A SpunkSpOrgasmScpt dispelling from Goodsprings Settler, 00104F0A SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpEndHookScpt on player, 00000014: stage 3 SpunkSpEndHookScpt on player, 00000014: stage 5 SpunkFuPostSexVarsCleanUp called on Goodsprings Settler, 00104F0A SpunkFuPostSexVarsCleanUp called on player, 00000014 SpunkFuDetectEvents noticed 'SpunkOnEndDone' SpunkSpEndHookScpt on player, 00000014: stage 6 SpunkSpEndHookScpt on player, 00000014: stage 6 Link to comment
windpl Posted May 23, 2015 Share Posted May 23, 2015 Finally reached boiling point? How far is new version? You adding something or it is bug bash? Link to comment
DoctaSax Posted May 23, 2015 Author Share Posted May 23, 2015 I'll have to see if I have every reported bug covered, do some testing. Give it a couple of days. Part of the reason it's taking a while, other than the usual headaches, is that I needed to account for a couple of changes in regards to how amra anims are classified in odessa's plugin - it's different than the anim numbers used in sexoutsex, which I went by before but no longer will. It uses a new system put in NG that treats amra anims as part of a zaz-like plugin, with different anim numbers and a different way of checking if it's amra, so unless I account for missing information because of that, I can't guarantee a bugfix I roll out before that's changed isn't gonna get me the exact same number of bug reports. I like the change though, adapting to it makes me alter other things that could've been done better in the distant past. I still like the actual modding. Of course, this is not really much different than usual - anything that can possibly go wrong, will, in someone else's game instead of my testing. When I test, I test to see if something I put in or changed works as it should under a circumstance I create for it to work, not if it always works under any given circumstance, not if it works when it really shouldn't. I can't imagine all the different possibilities for things to go wrong. There are over 200 scripts in spunk, all bouncing information back and forth between each other. If given the slightest opportunity, something will go wrong, and spunk will complain about it, so I'll hear about it and fix it and that's how it becomes more solid. Link to comment
EltyJade Posted May 28, 2015 Share Posted May 28, 2015 im not sure if this is a bug or what but its telling me it requires script extender 5.0.1 but the nvse is only up to beta version 4.6 im not finding any thing about a version 5.0.1 on google and i have no idea how to fix this. Never mind im just an idiot though i don't know if i can be blamed for it not showing up on the silverlock webpage >..> 1 Link to comment
Azmodan 102 Posted May 28, 2015 Share Posted May 28, 2015 Here is a Download link to the new nvse 5.0 , the one in the opening is out of date. https://www.dropbox.com/s/imhgerartb0k0ba/nvse_5_0-beta-1.7z?dl=0 The following link is for the current beta version, the old one in the op reached its post limit. http://forums.bethsoft.com/topic/1512847-new-vegas-script-extender-nvse-v4/ Link to comment
mr.bananas Posted May 29, 2015 Share Posted May 29, 2015 Wooah, I am really confused as to what I have to do to add a new race. All I know is that I am supposed to add FormID and Loadorder to sexoutspunk.ini. But it looks like this: [AfricanAmerican];Index1=;Form1=[Asian];Index1=;Form1=[Caucasian];Index1=;Form1=[Hispanic];Index1=;Form1=[Ghoul];Index1=;Form1=[Robotic];Index1=;Form1=[Mutant];Index1=;Form1=[Old];Index1=;Form1=[OldAged];Index1=;Form1= What am I supposed to do from here on out. Why is every column empty? What now?! EDIT: I added this to the end of lines: [zMoonShadowRace] (Editor ID noticably by the "z" at the beginning);Index1=1B (Mod Index taken from FOMM);Form1=0200166B (Because thats what GECK says) Is this right? How can I find out I did everything right? Link to comment
DoctaSax Posted May 29, 2015 Author Share Posted May 29, 2015 [zMoonShadowRace] (Editor ID noticably by the "z" at the beginning) ;Index1=1B (Mod Index taken from FOMM) ;Form1=0200166B (Because thats what GECK says) Is this right? How can I find out I did everything right? It's not. You shouldn't add an extra category, the point is to add your custom races to an existing one. If you think the moonshadow race belongs under caucasian, add it there, like: [Caucasian] Index1=27 Form1=5739 Removing the semi-colons so it's not skipped. Removing the first two digits from form because those are mod index related. And converting both numbers to decimal from hex. Link to comment
mr.bananas Posted May 30, 2015 Share Posted May 30, 2015 I inserted a new mod so Index is 1C now which in the end reads like this: [Caucasian]Index1=28Form1=5739 Cool, thanks for explaining. I don't know if it will work so far as I have zero indications of it changing anything so far I got another small problem: I can't see any "spermsplash" effects even when cranking up all options on spunk into extreme. (I do have spunk and the sexoutspermsplash.esp and the texture). Am I doing something wrong? Or isn't it even correlating to spunk.esp? Nevermind, I just read that this is integrated into SCR. I just don't know how to get it to work. EDIT: Wait a second. I just read in this thread "Spunk will take over sperm visualization from SCR". What am I to do now? I turned on spunk to "always" show and racket up the sperm volume to max but there is nothing. I am so confused Gah! I got it to work. I was supposed to set the shader to something other than "let spunk decide". https://www.youtube.com/watch?v=cftJW69Nkiw Link to comment
DoctaSax Posted May 30, 2015 Author Share Posted May 30, 2015 Update: 0.91 Requirements:NVSE 5.0.1 NG 2.10.93b15 NX 16Fixes:fixed silly error in debug menu when you opted to erase actors from an array that didn't have any in itfixed incredibly stupid error probably stopping enjoy vars not increasing post-orgasm. Because at one point, I went, "hang on, what's that doing there, let me just fix that", and 'that' was SUPPOSED to be like that.fixed division by 0 error in SpunkSpArousal if 'fix duration' was onfixed post-sex frustration not leading to noticeable disposition cut viz the responsible actorsfixed pullout spray not always working with vag sexoverhauled the checking of whether or not an act should continue post-orgasm, might need further finetuningforced the "SO:Lust:Tracked" nx var on all actors in the lust tracking system in case some don't have itspunk's notorious "no, you don't get to play" message now tells you what versions of its requirements it thinks you have enjoyment is now only increased once per act if orgasm takes place - some of those serial orgasms I've been seeing look pretty exhausting other tidbitsNew stuff:- added 'ignore rape' option that should negate penalties to lust, arousal & the ability to orgasm. Off by default.- expanded washing to include all sources of water that you can normally drink from, including puddles, water bottles & any other aid items that have the 'rehydrate' base effect. You don't need to have hardcore on for that. This can include things like desert salads and nuka cola etc too though. Can't help that. NPCs looking for water when you tell them to will still only look for basin, valve & toilet refs, but if they happen to ingest something that rehydrates as part of their eat & sandbox packages or whatever, washing will also be applied.players with the masochist perk should now be able to be aroused and orgasm from being whipped- adapted to new classification system of anim packs, new amra numbering in odessa's plugin, finetuned the handling of that in terms of 'roles', but not yet in terms of pullout sprays or trickle gravity, so minor errors may still be reported there- added 'role' support for dman's new anims added to NG beta Known issues: Anim gravity and pullout sprays haven't adapted to new stuff yet, some minor errors may be reported there. As always, logs help. XP factoring into arousal gain needs finetuningGood to know:From now on Spunk is released under a GPL3 license. This means people who want to copy from it, modify it, write translations, bugfixes or patches (eg for longer shader duration etc) will always be free to do so, as well as do all that to whatever anyone else makes with it. Make sure you understand what's in there.Next up:- overhaul pullout & overflow spray & anim gravity to use sexout's new(ish) flags- simplify species check with nx 16 - keep tweaking the remaining issues- add a way to affect arousal gain when player is part of an act, either for you at the cost of the other's, or the other way around. I wonder about how to signify that this is taking place, seeing as I still haven't gotten around to adding HUD. A simple effect shader maybe, or an imagespace modifier. Hopefully nothing too intrusive for the screenshooters. Input-wise, there's obviously competition with my own pullout key, positioning's keys, and the camera controls. For the moment, I plan to go with using the 'run' and 'crouch' controls, unless I hear better alternatives. Link to comment
travagant Posted May 30, 2015 Share Posted May 30, 2015 thank you for update take care Link to comment
VaunWolfe Posted May 31, 2015 Share Posted May 31, 2015 Ok so I am not sure what is going on but I turn on sperm tracking and when my character has sex It turns off. I even did a clean save and I have the same issue. Link to comment
Drinx Posted May 31, 2015 Share Posted May 31, 2015 Ok so I am not sure what is going on but I turn on sperm tracking and when my character has sex It turns off. I even did a clean save and I have the same issue. I've got this issue aswell. I tried a clean save and also a new game. Gonna see if i can get a log to share. Edit: Actually cant change any of the options in MCM. As soon as i close the mod menu down it resets Spunk to default. Link to comment
Deviancy Posted May 31, 2015 Share Posted May 31, 2015 Ok so I am not sure what is going on but I turn on sperm tracking and when my character has sex It turns off. I even did a clean save and I have the same issue. I've got this issue aswell. I tried a clean save and also a new game. Gonna see if i can get a log to share. Edit: Actually cant change any of the options in MCM. As soon as i close the mod menu down it resets Spunk to default. This version has numerous issues. 1. The tick boxes for sperm tracking aren't staying enabled, and the PC can no longer "collect" sperm. 2. Shaders and squirting appear to be broken, I had my pc have sex 15 times and even set squirting to 100%, but I'm not getting any squiring and my pc isn't getting "slimed". 3. The new perks that were working in the previous version like "grumpy kitty" or whatever it was called no longer appear to be working. I noticed this new version of Spunk relies on yet another new version of NVSE, so I'm wondering if its the new version of NVSE that's causing the issues. Only way to find out is to roll back to 88 and see if things work with the new version of NVSE, if they don't, then its NVSE, if they do, its the new version of Spunk. P.S. Those who don't do a clean save may not even notice the issues, I noticed if you don't do a clean save, the tick boxes are ticked already, and the perks and active effects are already in play. The thing is, while the tick boxes are ticked and the perks and active effects are there, the pc still won't get slimed, squirt, etc, and so on. Link to comment
Arcturus7777 Posted May 31, 2015 Share Posted May 31, 2015 I can not figure out any way to get the spunk to start showing up on my toon. Some setting refuses to reset. and as i am not a modder I have no idea what setting. I turned unchecked every setting no lust no arousal, no tracking of any kind. save and reload game after waiting for all messges to stop. Loading game and tracking is rechecked. still no visual display of spunk. This is a level 25 toon, a new toon works, but I do not want to start this toon back at beginning to clear this mods Settings. where are the variables stored, and can I reset them to what they were at the start of a new toon, or delete them? Link to comment
Deviancy Posted May 31, 2015 Share Posted May 31, 2015 I can not figure out any way to get the spunk to start showing up on my toon. Some setting refuses to reset. and as i am not a modder I have no idea what setting. I turned unchecked every setting no lust no arousal, no tracking of any kind. save and reload game after waiting for all messges to stop. Loading game and tracking is rechecked. still no visual display of spunk. This is a level 25 toon, a new toon works, but I do not want to start this toon back at beginning to clear this mods Settings. where are the variables stored, and can I reset them to what they were at the start of a new toon, or delete them? Are you saying starting a new game before any version of Spunk was loaded gets the new version to work right? I've only tried a clean save, haven't tried a new game since .88 for the most part works fine. I figure I'll see what Spunk's daddy has to say about the bugs a few of us are reporting before I start a new game. Pregnancy seems to have changed to. I noticed my PC/Toon goes from no belly to a P3 belly when it hits the 25% mark, I think this has to do with some "scaling" setting under MCM but I'm not 100% sure. Link to comment
Drinx Posted May 31, 2015 Share Posted May 31, 2015 I can not figure out any way to get the spunk to start showing up on my toon. Some setting refuses to reset. and as i am not a modder I have no idea what setting. I turned unchecked every setting no lust no arousal, no tracking of any kind. save and reload game after waiting for all messges to stop. Loading game and tracking is rechecked. still no visual display of spunk. This is a level 25 toon, a new toon works, but I do not want to start this toon back at beginning to clear this mods Settings. where are the variables stored, and can I reset them to what they were at the start of a new toon, or delete them? Are you saying starting a new game before any version of Spunk was loaded gets the new version to work right? I've only tried a clean save, haven't tried a new game since .88 for the most part works fine. I figure I'll see what Spunk's daddy has to say about the bugs a few of us are reporting before I start a new game. Pregnancy seems to have changed to. I noticed my PC/Toon goes from no belly to a P3 belly when it hits the 25% mark, I think this has to do with some "scaling" setting under MCM but I'm not 100% sure. Starting a new game didnt fix the issues with spunk for me. If it works for someone else I'd certainly like to hear what they did. xD Link to comment
Arcturus7777 Posted May 31, 2015 Share Posted May 31, 2015 Starting a new toon worked for that toon, at least in the short amount of time played. It is the toon that has been going a long time that gets no spunk showing on the body. I think the MCM menu needs a reset. to reset the mod variables to new installation condition. Link to comment
DoctaSax Posted May 31, 2015 Author Share Posted May 31, 2015 ok, once again, I'll kick myself over changing something that was perfectly fine, in this case the init cycle resetting if people added 0.91 to a clean save. It's the first-time inits that kept repeating themselves. And what they do is set the MCM defaults, so... Here's a version with that fixed. (0.911) About not seeing shaders etc, I have no idea if it's because no orgasm took place, or something else. Note that if you played with 0.9 you may've been penalized with low 'enjoy' variables due to not orgasming enough there, and that affects arousal gain still now, making it a vicious circle. Best thing to do is probably turn the enjoy functionality off, wait in-game for notification, then on again. Edit: removed, see here & downgrade to NVSE 4.6.3 Link to comment
Drinx Posted May 31, 2015 Share Posted May 31, 2015 Lust and the use of MCM now works fine. However.... Animations wont work. xD I tried on a clean save, a "dirty" save and a new game. No animations would work untill i deactivated spunk. I'm using sexoutNG beta and the amara animations if that makes a differance. nvm i suck cocks. Seems to work on a new game now. I updated the amra esp. Clean save still doesnt work though. Gonna try it some more before I comment again. Link to comment
VaunWolfe Posted May 31, 2015 Share Posted May 31, 2015 It did fix the mcm menu prob. But swimmer tracking is still not up. It is a clean save. when I was using spunk 88 I think it did track sperm for a while intill it got to some high number. Then when a scripted pregnancy happened it went to 0 then just stoped doing anything. Link to comment
Drinx Posted May 31, 2015 Share Posted May 31, 2015 Lust and the use of MCM now works fine. However.... Animations wont work. xD I tried on a clean save, a "dirty" save and a new game. No animations would work untill i deactivated spunk. I'm using sexoutNG beta and the amara animations if that makes a differance. nvm i suck cocks. Seems to work on a new game now. I updated the amra esp. Clean save still doesnt work though. Gonna try it some more before I comment again. And yeah, my animations wont work in a clean save or a new game when i have the new spunk active. Link to comment
DoctaSax Posted May 31, 2015 Author Share Posted May 31, 2015 Anims work fine for me. Spunk's not in the business of doing anything with them. Sperm tracking hasn't changed in an age so I've assumed it has to do with the arousal system needing some TLC. IF that's not the reason though, I'll need logs to see what's going on. Link to comment
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