MSM_Alice Posted March 24, 2025 Author Posted March 24, 2025 (edited) 23 minutes ago, Mimirue17 said: here is the crash log - have to remember where buffout puts it crashes and will do that as well. I will make a save right before the wedge scenes and try it as many times as it takes to get it in that same situation that was crashing it. crash-2025-03-24-07-18-55.log 50.46 kB · 0 downloads Thank you! Please also add a papyrus log from that session if you can . This mod does not use any fancy DLLs only papyrus scripting and a classic ESP. Edited March 24, 2025 by MSM_Alice
Mimirue17 Posted March 24, 2025 Posted March 24, 2025 49 minutes ago, MSM_Alice said: Here is a new version. Can you still get the Wedge crash to occur? (safe to update mid-game) MSMA_v0_7251.zipI put some extra checks to guard against a challenge starting, an then the sexfight ending before it is answered and suddenly being in a scenario where the number of participants is set to 0, and still trying to process a challenge start while the number of participants could arguably be 0. on the 2nd try I had the challenge and answered right as the scene was exiting (ie the player was still flashing blue) as the loading icon started and crashed. Maybe put a freeze on challenges once the exit starts? I have had a few challenges hit right after the scene was over between rounds of an a violate sequence and was able to answer it while both parties were out of the aaf scene
Mimirue17 Posted March 24, 2025 Posted March 24, 2025 1 hour ago, MSM_Alice said: Thank you! Please also add a papyrus log from that session if you can . This mod does not use any fancy DLLs only papyrus scripting and a classic ESP. so to follow up on the crash, as long as the player is currently not glowing blue when the loading screen hits it wont crash. I have had some end like a second before the loading screen and no crash. Challenges that are still happening while the loading screen do not seem to crash.
Mimirue17 Posted March 24, 2025 Posted March 24, 2025 if I might make a suggestion. As my character is in sex scenes fairly often, could you make the cleaning napkins into an aid item so it can be put on the quick slots? having to constantly go into inventory to use it is a little tedious.
MSM_Alice Posted March 24, 2025 Author Posted March 24, 2025 1 hour ago, Mimirue17 said: on the 2nd try I had the challenge and answered right as the scene was exiting (ie the player was still flashing blue) as the loading icon started and crashed. Maybe put a freeze on challenges once the exit starts? I have had a few challenges hit right after the scene was over between rounds of an a violate sequence and was able to answer it while both parties were out of the aaf scene Was this on 7250 or 7251? Does it still occur as described on 7251 ?
Mimirue17 Posted March 24, 2025 Posted March 24, 2025 2 hours ago, MSM_Alice said: Was this on 7250 or 7251? Does it still occur as described on 7251 ? yes this was on 7251, and can be repeated every time that loading screen hits if the player is flashing blue which is not often and easily avoided.
MSM_Alice Posted March 24, 2025 Author Posted March 24, 2025 (edited) 3 hours ago, Mimirue17 said: yes this was on 7251, and can be repeated every time that loading screen hits if the player is flashing blue which is not often and easily avoided. Okay I have a new version. When you have time please try this one : MSMA_v0_7260.zip (no new game needed) Changes - Has significant checks when an AAF scene ends (not just Wedge's scenes), it tries to more elegantly shut down sexfight (and NPC orgasm and arousal updates too for safety) submodules in a more comprehensive way a few seconds before what could be problematic would occur. - Marina's Napkins (the ones that Marina will issue from now on) are now a new AID-type items (not a MiscObject) so should be quick slot mappable. Worth noting though that any other method (shower, bathing) for getting rid of Commonwealth Moisturizer layers or Bio juice Overlays should work too, you are not 100% dependent on Marina's napkins. - SexAttributes intoxication (getting drunk) now makes sexfight easier (up do twice as easy when you are max intoxicated), and less taxing (but slowly increases your CVT's outside of SexFight). Carrying a few bottles of bourbon with you now has tactical value. Edited March 24, 2025 by MSM_Alice
Mimirue17 Posted March 24, 2025 Posted March 24, 2025 oh nice, will give this a try. Wedge seems to like me and can party at anytime I am in sanctuary so should have plenty of chances to try this. Jet Fuel is a must have for a girl at level 2 or 3, along with a few perks to make it more effective (increase ap and ap regen!) and now that party girl perk is going to come in handy as well! Reports show a girl walked up to Corvega with nothing but Heels and piercings, and was noted as saying "are you ready for the time of your lives?" There were no sounds of violence or explosions but when checked on later there was a body count that even John Wick was impressed by and not a single wound to be found. A witness did note a naked girl walking down the street who appeared to be humming a tune while checking out tattoos that covered her body from head to foot.
Mimirue17 Posted March 24, 2025 Posted March 24, 2025 Hmm question, now that chemicals are in play. Is there a way to chemically be so relaxed (high or drunk/both) that you could handle a super mutant and bimbo level 3? Or not sure what is between human and SM. Also found a quirk in that my sex attributes were so low after the party at corvega that it said I was trending to level 2 and I got the notice I had reawakened at level 3 again? I believe at that point everything was max good live sex level 0, all entry point were 0 wear and willpower, self esteem were close to max. Or wait that was the Cambrige plaza on a hostage retrieval and got the notice when I went back to turn it in. Funny think is while building the settlement up it level 4 out of the blue as well. Went back to a save on arrival and had a 4 person party and it stopped that from happening. Seems like after a long session with alot of violate senerios and the bimbo status looks good you will still advance bimbo levels out of the blue. Having addition non violate session afterwards seems to block that from happening.
MSM_Alice Posted March 24, 2025 Author Posted March 24, 2025 (edited) On 3/24/2025 at 7:56 PM, Mimirue17 said: oh nice, will give this a try. Wedge seems to like me and can party at anytime I am in sanctuary so should have plenty of chances to try this. Jet Fuel is a must have for a girl at level 2 or 3, along with a few perks to make it more effective (increase ap and ap regen!) and now that party girl perk is going to come in handy as well! Reports show a girl walked up to Corvega with nothing but Heels and piercings, and was noted as saying "are you ready for the time of your lives?" There were no sounds of violence or explosions but when checked on later there was a body count that even John Wick was impressed by and not a single wound to be found. A witness did note a naked girl walking down the street who appeared to be humming a tune while checking out tattoos that covered her body from head to foot. 0.7270 (no new game needed from previous 3 versions) Solving a quirk with additive nail color overlays that would get more intense with each AAF scene due to a misplaced refresh. Wedge resets every 12 hours yes, but his story does not end here. The plan is after a number of "repeats" something happens (there is no infinite money after all). Piete will betray Wedge and Vicks. Edited 29 minutes ago by MSM_Alice Edited February 19 by MSM_Alice
Mimirue17 Posted March 24, 2025 Posted March 24, 2025 23 minutes ago, MSM_Alice said: 0.7270 (no new game needed from previous 3 versions) Solving a quirk with additive nail color overlays that would get more intense with each AAF scene due to a misplaced refresh. Wedge resets every 12 hours yes, but his story does not end here. The plan is after a number of "repeats" something happens (there is no infinite money after all). Piete will betray Wedge and Vicks. Edited 29 minutes ago by MSM_Alice MSMA_v0_7270.zip 9.57 MB · 1 download Ah thats so cute, apparently I am so good that the boys are fighting each other over me
Mimirue17 Posted March 24, 2025 Posted March 24, 2025 to follow up on the above situation where you are handling a entire zone worth of raiders - but keeping the player orgasms down as to not mind break the implant raises your arousal level so high that you can raise your bimbo level without having sex for awhile. I have had this happen numerous times. I have tried to set the setting so high that you can orgasm kind of easy if you let it, but use the hotkey non challenge state to keep arousal in check and let it orgasm far enough apart to avoid the mind break route. That way you can kill groups of 5-8 and walk away in about the same state as you started with the goal to stay bimbo level 3 at low state as to not go bimbo 4 or higher even with a very large body count.
MSM_Alice Posted March 24, 2025 Author Posted March 24, 2025 (edited) Honey Bee Serenade_final.mp3 Honey Bee Serenade. (I'm gonna have this play on the first Wedge encounter) Tramp Stamps - Booby Trap.mp3 Bobbie Trap Tramp Stamps - Number one duo.mp3 The Number One Duo Edited March 25, 2025 by MSM_Alice
Mimirue17 Posted March 25, 2025 Posted March 25, 2025 14 hours ago, MSM_Alice said: Honey Bee Serenade_final.mp3 3.63 MB · 155 downloads Honey Bee Serenade. (I'm gonna have this play on the first Wedge encounter) Tramp Stamps - Booby Trap.mp3 4.86 MB · 92 downloads Bobbie Trap Tramp Stamps - Number one duo.mp3 3.19 MB · 106 downloads The Number One Duo love more music, they have all been awesome! have you thought of adding a radio station in the future as part of the story? BSR (Bimbo Society Radio) or something similar. Thanks for giving us more! 1
Mimirue17 Posted March 25, 2025 Posted March 25, 2025 17 hours ago, MSM_Alice said: 0.7270 (no new game needed from previous 3 versions) Solving a quirk with additive nail color overlays that would get more intense with each AAF scene due to a misplaced refresh. Wedge resets every 12 hours yes, but his story does not end here. The plan is after a number of "repeats" something happens (there is no infinite money after all). Piete will betray Wedge and Vicks. Edited 29 minutes ago by MSM_Alice MSMA_v0_7270.zip 9.57 MB · 2 downloads on a clean save, this seemed pretty stable (mid save it was kind of messy, with random crashes not even doing anything) The nail polish glow is gone and have not had a crash on the Wedge scene (was still crashing on a mid save if the hotkey was pressed after the warning) now it always finishes without a crash!
MSM_Alice Posted March 25, 2025 Author Posted March 25, 2025 (edited) 57 minutes ago, Mimirue17 said: love more music, they have all been awesome! have you thought of adding a radio station in the future as part of the story? BSR (Bimbo Society Radio) or something similar. Thanks for giving us more! Thank you for testing and confirming and for the nice words! For now I will take a step back from adding new systems and for a while will work on tightening and improving the experience on the current ones. (more stability, better UX, the string management part and then will start building the dialogue and story in earnest, not just the Marina/Wedge stub that is there. This mod actually has a different side too that I am not really emphasizing on LL yet because... I think most public here is more keen on one certain side of things, and that other part is better discovered when more fully ready and has more of an articulated point/punch. But yes there is the side of the coin that I am working on too, the part with the trauma that spurs the risk behavior in the first place, all the exaggerated laughter and force painting everything with the sunshine and rainbows just cover a horrible situation, and in the end is just a coping mechanism to keep a semblance of mental sanity. 11_Don't wanna be that girl.mp3 11 Don't wanna be (that girl) 12_Good girl for real.mp3 12 Good girl for real (old timey - for use in time travel to the past mission) 12b_GoodGirl_for_real_modern.mp3 12 Good girl for real (modern) Edited March 25, 2025 by MSM_Alice 1
Mimirue17 Posted March 25, 2025 Posted March 25, 2025 I was extreme testing it, but on this run am doing it more normal play with it there and mostly casual sex and only through actual defeat in combat using the system. No cheats this time and while losing to the death claw in concord (kind of hard not too at level 4) have gone to level 12 and still not Bimbo status yet. The one mechanic that is under the hood as its not something you can see, is the sex addiction level when you are a bimbo, pretty much higher then level 2 or 3. Keeping up with the orgasms needed for the player to avoid it ramping up the sex addiction kind of forces the sex the world approach. It is really difficult to balance the orgasms and staying away from mindbreak which leads to total bimbo hood real fast. I have noticed that the stats you can see would make you believe everything is fine and all the sudden you raise in bimbo level out of the blue, which I assume is due to a penalty(s) due to you not meeting all the requirements for that day(s). Maybe an implant warning you of level increase if requirements not met if sex addiction reaches a certain point? Is there a way to maybe toggle how aggressive the implant will be based on how you want to play kind of like the difficulty settings for the game? Easy mode, regular and hard. On easy mode the penalty is one that you would only become a bimbo by choice, and the progression would be slow up the levels again by choice., in this situation sex would only be optional and a more guns 1st approach would be preffered. Regular would be something of a mixed bag, if you push against harder foes you will likely lose and violate sex would be more common and progression would be faster through the bimbo levels while slower progress and less sex would not force the player to force the issue of combat sex. Hard mode would be basically what I was testing and guns are last resort. Most fights are surrender early to gather all the foes and sex them to death to keep the body count, orgasm count etc at levels needed to not advance bimbo levels. Story is background at this level and it needs to lead to fighting to keep up with the demands of the implant. This mode would rely on drugs and alcohol to face the challenges on a regular basis. Just putting out my observations so far, its fun as is just requires attention to how you handle things or it forces your hand if you go kinky level on it. 1
Mimirue17 Posted March 26, 2025 Posted March 26, 2025 so was able to find a picture that showed a possible issue where you are technically below your current bimbo level and the system gets confused. The issue is when you raise your progress % its changes the level back and keeps the new % to next level. For example my level 1 to level 2 went from 56 to 16 to 0 then went negative 12 (or 88 percent towards becoming a bimbo in this case) and when I raised it 4 % it switched it to 92% towards level 2. I think this is why the Bimbo level can just randomly raise even though your are at the lower end or even 0. 1
MSM_Alice Posted March 26, 2025 Author Posted March 26, 2025 (edited) 2 hours ago, Mimirue17 said: so was able to find a picture that showed a possible issue where you are technically below your current bimbo level and the system gets confused. The issue is when you raise your progress % its changes the level back and keeps the new % to next level. For example my level 1 to level 2 went from 56 to 16 to 0 then went negative 12 (or 88 percent towards becoming a bimbo in this case) and when I raised it 4 % it switched it to 92% towards level 2. I think this is why the Bimbo level can just randomly raise even though your are at the lower end or even 0. Hide contents Thank you for the details! What was your actual level here? I will try to figure out how the reporting system might be confused, but I need to understand your situation. (Also you are missing the confirm boxes mod, and some of the larger reports will be difficult to read) ) I just realized that I lost the links to the prerequisite mods in the main description somewhere along the way sometime in the last week . They are just mentioned by name, but the link is no longer there. Will re-add them now Edit: Links to all mod dependencies were-re added on the first page. Edited March 26, 2025 by MSM_Alice
Mimirue17 Posted March 26, 2025 Posted March 26, 2025 1 hour ago, MSM_Alice said: Thank you for the details! What was your actual level here? I will try to figure out how the reporting system might be confused, but I need to understand your situation. (Also you are missing the confirm boxes mod, and some of the larger reports will be difficult to read) ) I just realized that I lost the links to the prerequisite mods in the main description somewhere along the way sometime in the last week . They are just mentioned by name, but the link is no longer there. Will re-add them now Edit: Links to all mod dependencies were-re added on the first page. I tried to take a many shots of possible, if you need something else let me know.
MSM_Alice Posted March 26, 2025 Author Posted March 26, 2025 3 minutes ago, Mimirue17 said: I tried to take a many shots of possible, if you need something else let me know. Reveal hidden contents Just a confirmation if, at the time of taking these screenshots, were you or were you not a bimbo (level 1 or higher)? Had you seen that upgrade screen messagebox at any time since the start of this playthrough?
Mimirue17 Posted March 26, 2025 Posted March 26, 2025 (edited) 16 minutes ago, MSM_Alice said: Just a confirmation if, at the time of taking these screenshots, were you or were you not a bimbo (level 1 or higher)? Had you seen that upgrade screen messagebox at any time since the start of this playthrough? yes, as you can see I am wearing the Larson outfit and a few other items that are only available as a level 1 bimbo. I have a save not long before this were I was at 20% towards level 2 if that helps edit: you should be able to replicate this. Become a level 1 bimbo, do all the items it will list with a good girl then set your sex level decay to max in sex attributes and let time pass. It was dropping too fast so I lowered it to normal when it got close to zero. Edited March 26, 2025 by Mimirue17
MSM_Alice Posted March 26, 2025 Author Posted March 26, 2025 (edited) 15 hours ago, Mimirue17 said: I was extreme testing it, but on this run am doing it more normal play with it there and mostly casual sex and only through actual defeat in combat using the system. No cheats this time and while losing to the death claw in concord (kind of hard not too at level 4) have gone to level 12 and still not Bimbo status yet. The one mechanic that is under the hood as its not something you can see, is the sex addiction level when you are a bimbo, pretty much higher then level 2 or 3. Keeping up with the orgasms needed for the player to avoid it ramping up the sex addiction kind of forces the sex the world approach. It is really difficult to balance the orgasms and staying away from mindbreak which leads to total bimbo hood real fast. I have noticed that the stats you can see would make you believe everything is fine and all the sudden you raise in bimbo level out of the blue, which I assume is due to a penalty(s) due to you not meeting all the requirements for that day(s). Maybe an implant warning you of level increase if requirements not met if sex addiction reaches a certain point? Is there a way to maybe toggle how aggressive the implant will be based on how you want to play kind of like the difficulty settings for the game? Easy mode, regular and hard. On easy mode the penalty is one that you would only become a bimbo by choice, and the progression would be slow up the levels again by choice., in this situation sex would only be optional and a more guns 1st approach would be preffered. Regular would be something of a mixed bag, if you push against harder foes you will likely lose and violate sex would be more common and progression would be faster through the bimbo levels while slower progress and less sex would not force the player to force the issue of combat sex. Hard mode would be basically what I was testing and guns are last resort. Most fights are surrender early to gather all the foes and sex them to death to keep the body count, orgasm count etc at levels needed to not advance bimbo levels. Story is background at this level and it needs to lead to fighting to keep up with the demands of the implant. This mode would rely on drugs and alcohol to face the challenges on a regular basis. Just putting out my observations so far, its fun as is just requires attention to how you handle things or it forces your hand if you go kinky level on it. On this topic, indeed, the current intended design for the cravings intensity is that until level 2-ish or maybe 3, you can still arguably pump the brakes somewhat Past level 3,4, ( as you level up into bimbohood, Sexfight gets significantly easier), you can more easily handle tougher/more opponents in Sexfight without much preparation or effort, but it starts to be a vicious circle: Cravings push the protagonist into reckless sexual behaviour, which increases CVTs, which lead to more intense cravings. Not fulfilling these cravings increases other aspects that need to be handled, either by almost constant visits to the debimbo school, which get more and more expensive. Past level 5, basically can't put the genie in the bottle anymore, you can probably easily win sexfights even when mindbroken, buuuut....it is just a matter of when you get to level 7+, not if. During the story, there may be participants who could help our protagonist keep things under control even at levels 3 and 4. (Marina for instance, could issue you an upgrade for Codsworth that might allow you to use him to sooth your cravings in private, with less ill-effects on your CVTs that what you'd do in the wild). Basically, Level 0: Not a bimbo. Sexfight is rather difficult and can be used with limited success. Levels 1,2: Sexual awakening/empowerment territory. You are in control of your newfound powers and can use them to your best interest. can probably manage on your own. Levels 3,4: Corruption territory. You've taken things a bit too far, probably will need outside help (from NPCs in the story), or the cravings will make you slowly advance to level 5. Levels 5,6: Depravement territory: Even with outside help, you can probably only delay the inevitable, but not fully stop it. Just a matter of time until... Level 7: SexDrone: You completely abandon yourself to the implant's directives and overall mission. This is where you lose your old sense of self. Some story branches will be 100% inaccessible now (while others will open). This is also the reason why I am a bit reluctant to just edit these craving requirement values and surface them in the MCM and make the craving values trivial for high-level bimbos, as it removes a lot of the meaning/consequence, and makes some story beats irrelevant, trivial. But I will probably do it anyway, and just hope people who want to play the proper experience (that has weight and makes you ponder things), will leave them on default, and people who just want something else, something easy, that does not make them think or challenge their mind in any way, will dial them to a minimum. Edited March 26, 2025 by MSM_Alice
Mimirue17 Posted March 26, 2025 Posted March 26, 2025 On 2/14/2025 at 1:51 AM, MSM_Alice said: @not a BT shirt Thank you! Hmm... isn't the full sentence that" you are not high enough level for that kind of piercing OR Nuka Ride is not installed", and you just read the last part? Give the full context of how and when that happens, so I may look into it. At any rate, don't worry about it too much, in the final MSMA, I am moving away from giving the player Nuka Ride clothing assets via Marina, this is just temporary, I feel that certain items are best obtained normally in the Nuka Ride story perhaps. They will probably work in MSMA too if you get them normally in Nuka ride, just that Marina won't be handing them over to you in the normal MSMA gameplay. There is a sufficient variety of assets in Absolutely Skimpy Attire and EasyGirl, no worries, you'll have plenty of clothing to increase your appearance score. If you do have NR-favored outfits, you still be able to use them: When I compute your appearance score and if you are wearing what the mod considers "hypersexualized clothing" that boosts your sex-fight-related appearance score, I validate that both via MSMA-specific keywords, but also based on NukaRide PornStar clothing keywords; both work as validators, so you can wear what you want. I also validate them with a temporal lag, so they will matter even if let's say you are in a scene chain run by AAF Violate, but at the very start of the chain you unequip the items, the bonuses will still last to the last scene (even though the items themselves might be unequipped at the very start). oh I just went back and was reading the previous pages. If you have outfits from the listed clothing mods will this mod see them as hypersexualized? and does this include piercings? The reason I ask is that mods like easygirl and ASA allow for weaves to be put on them which make them protective as well as sexy which is what I prefer. I think the 1st outfit you can get from Marina is one from easygirl that you can apply weaves to.
MSM_Alice Posted March 26, 2025 Author Posted March 26, 2025 (edited) 17 minutes ago, Mimirue17 said: oh I just went back and was reading the previous pages. If you have outfits from the listed clothing mods will this mod see them as hypersexualized? and does this include piercings? The reason I ask is that mods like easygirl and ASA allow for weaves to be put on them which make them protective as well as sexy which is what I prefer. I think the 1st outfit you can get from Marina is one from easygirl that you can apply weaves to. Only if Marina gives them to you via the Hologram shopping method (as she adds a keyword to those specific instances of the outfit). Or the MSMA Story quests(when they are done), they will give them to you with that keyword already pre-added. Otherwise, their skimpiness will still matter for your looks (it is read via SAKR), but they won't be "hyper". An exception to that is the Nuka Ride outfits, as they all have a Nuka Ride clothing keyword added to the base object (not just an instance of that object) , that I can check for and validate their hypersexual status. So they work as "hyper" whether they are gifted by Marina or not. Piercings have their separate scores, and those matter too. The HyperSexual Clothing flag is just for clothing, though. Edited March 26, 2025 by MSM_Alice
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