Jump to content

A contemporary mod list for a returning player.


Recommended Posts

Posted (edited)

Hello all,

 

I'm returning to skyrim after a few years of break. As we all do; it's a cycle in this world, like death, taxes and housework.

 

Anywho: I'm not asking for a wabbajack list, or a ready to go nexus mod list or any such stupid thing. I'm perfectly capable of doing the installing, testing, and minutiae of making it work: but I haven't been following at all since I walked away (where as I was constantly looking at fallout 4 mods even when I wasn't playing.), and I simply don't know what the current tools and mods that are being used. Like... FNIS has been replaced? Is the static mesh improvement project still the best for that? It basically feels like I'm starting over entirely, and it could very well be.

 

Alright, so... For a basic modding experience, that fixes what bethesda didn't (or won't.) and creates a platform for further modification:

 

Unofficial patch

static mesh improvement

SSE engine fixes

Address library

SKSE64

Skyui

Bodyslide

CBBE (or one of the others depending on clothing and animation mods.)

Racemenu (edit: I forgot this one. Sorry!)

 

Am I missing anything in terms "must have" core mods? And what tools have changed? I saw one youtube video that said fnis had been replaced with... nemesis? Have any other tools that were useful to the mods on this website become obsolete and been replaced?

Edited by Wonko486
Posted

Great. Just a guy spamming a bunch of links.

 

*reads*

 

*reads more*

 

Oh... These are actually all very useful, and pretty much everything I was asking for. Thank you kindly my friend. It's appreciated.

Posted

Thank you very much.

 

I've managed to build a fairly... solid? I think? mod list that actually does not overtly affect game mechanics. But mysticism and adament are must tries for me this time. I managed to get nemesis to run correctly, and built my bodyslides (I am kinda disappointed in my own skills here: I could not find a satisfyingly curvaceous preset.) and the morphs.

 

I need to install the crash monitor that was mentioned in the links, then actually try it. But we're making progress!

Posted
16 hours ago, belegost said:

The best preset is the one you make yourself.

I mean. I don't disagree, but I also don't have time to fiddle around with digital titties for hours on end.

Posted (edited)
1 hour ago, Wonko486 said:

I mean. I don't disagree, but I also don't have time to fiddle around with digital titties for hours on end.

Get a present that looks okay-ish for you and then tweak it. Doesn't mean you have to do it in one sitting. You can make minor changes as you keep playing. That's how I made mine over the course of several months and it turned out great. You don't even have to stick to one preset as the base. I effectively combined several different presets I liked. I liked one for weight 0 and another for weight 100. It was just a matter of marrying them together and then ironing out any discrepancies and adding stuff I liked from third preset.

Edited by belegost
Posted (edited)
55 minutes ago, Gergar12 said:

All besides maybe Draugrs.

 

https://github.com/Monitor221hz/Pandora-Behaviour-Engine-Plus/issues/307

 

Edit: cltr f draugr.zip

 

That file may fix it.

 

 

This doesn't tell me anything. I am aware of Github's existence and the fact it's being used for software development, but I do not understand how it really works, so a simple, straight "yes" or "no" will do:

 

Can Pandora be used in place of FNIS to support creature sex animations for any mods that rely on FNIS behaviour files to run those animations on SSE 1.5.97?

 

Second question:

How do you download stuff from Github?

Edited by belegost
Posted (edited)
3 hours ago, belegost said:

This doesn't tell me anything. I am aware of Github's existence and the fact it's being used for software development, but I do not understand how it really works, so a simple, straight "yes" or "no" will do:

 

Can Pandora be used in place of FNIS to support creature sex animations for any mods that rely on FNIS behaviour files to run those animations on SSE 1.5.97?

 

Second question:

How do you download stuff from Github?

 

No, there are still issues for a few mods that need FNIS (like Dragur sex animations); Pandora is still in active development. The Skyrim version/SSE 1.5.97 doesn't matter; it should work on all Skyrim versions.

 

I tend to use it as I am less playing and more testing my mod-lists. It's very fast; that's the key defining feature for it, but buggy with some mods, mainly with Nexus. I know it had issues with ZAZ/ZAP 8.0, but that has been fixed. 

Edited by Gergar12
Posted
3 minutes ago, Gergar12 said:

 

No, there are still issues for a few mods that need FNIS (like Dragur sex animations); Pandora is still in active development. The Skyrim version/SSE 1.5.97 doesn't matter; it should work on all Skyrim versions.

 

I tend to use it as I am less playing and more testing my mod-lists. It's very fast; that's the key defining feature for it, but buggy with some mods, mainly with Nexus. I know it had issues with ZAZ/ZAP 8.0, but that has been fixed. 

Thank you, that's all I needed to know.

Posted (edited)

Alright, so I figured I would follow up. Either to satisfy the one or two whom might still care, or those whom would tear me a new one for my choices.

 

You know: six of one, half dozen of the other.

 

So, in alphabetical order:

 

Adamant

Ai Overhaul

Alternate start

Azurite weather 2

bug fixes AE

Custom skills framework

Custom skills menu

dismembering framework

ELFX and the hearthfire addon

Gesture Animation Remix

Hearthfire extended

Immersive weapons + patches

Immersive world encounters SE

JK's skyrim all in one

MCM helper

Missives 2.03 sse

Mysticism

NPC animation remix

OAR (obviously.)

Precision

Security Overhaul SKSE and its addons

Skyrim Better roads and all its modules

Skyrim Every single texture upscaled and reworked

Skyrim sizes

Skyui

SMIM quality add on

Static Mesh Improvement mod

Traverse the Ulvenwald

Unique Uniques

Unofficial patch and the creation club content pack

Visual animated enchants AE version

Wearable Lanterns

 

As well as the standard things like bodyslide, CBBE 3BBB, a couple of bodyslide presets, and a bunch of small content stuff like armor and clothing replacers, voice line additions, and minor world space changes like hold border banners and lanterns of skyrim, and of course; all the dependencies.

 

And so far: it's nice and stable. Everything seems to be working, it hasn't crashed, the morphs work (mana tanks FTW!), and while I'm still sorting out what to drop and what to bring in (want to shorten my armor lists, UUNP is nice, but it's not really adding too much that I wouldn't miss with, say; the bikini armor mod.) and I haven't touched any sexlab stuff yet. But not a bad place to start so far, I think.

 

I need something to overhaul follower interactions, I'm currently researching MCO (either as a supplement to, or replacement for precision. I don't know yet, I've barely looked at it.) and some other small world space changes, and a bunch of stuff in my tracked list on nexus.

Edited by Wonko486
Posted

Alrighty, a final-ish update.

 

I've installed devious lore and all it's dependencies and all their dependencies. I swapped out the book of UUNP, and db's armor replacer for the wonderful world of bikini armors. I actually started a new game, but ran into some imperial soldiers in studded armor from db's (granted, the missing textures made it look pretty good, and the physics still worked.) so I did some more intensive cleaning up to see if I could properly purge it, but I also found some evidence to suggest it was a fairly common problem.

 

I also put in high poly faces, swapped the lantern mods (largely to see if I liked it better and no other reason.), elionoras breezehome, and some head bits for argonians. Oh, I'm also looking forward to see how all the loverslab stuff works (or doesn't.) with "Giantess size matters" mod. Which I've already used recently, and the changes to basic intent of combat is a wonderful change of pace, so I'm looking forward to seeing some mini-giantesses in bondage.

 

Oh, and because I'm probably stupid; legacy of the dragonborn. It looks good, and I am a massive pack rat in game, so... works for me.

Posted
On 11/26/2024 at 5:44 PM, Wonko486 said:

I mean. I don't disagree, but I also don't have time to fiddle around with digital titties for hours on end.

 

Find a preset that is close to what you want, then tweak that till it is what you want, don't forget to save it so you can use it later as well.

Posted

This statement is for the search engines and posterity:

 

Deviousdevice.dll failed to load properly. Skyrim Ae 1.6.1170.0 (current update for time of posting.). I had not installed devious devices NG. Installing devious devices NG solved the problem.

Posted

ALSO for posterity.

 

I installed naked defeat and the sex scenes all looked like the attached picture.

 

Going to try another defeat mod and see if that fixes things. Also because naked defeat doesn't offer an aggression option. Apparently the dragonborn DOESN'T rape... go figure.

 

20241205205238_1.jpg

Posted
On 12/5/2024 at 12:03 AM, Wonko486 said:

This statement is for the search engines and posterity:

 

Deviousdevice.dll failed to load properly. Skyrim Ae 1.6.1170.0 (current update for time of posting.). I had not installed devious devices NG. Installing devious devices NG solved the problem.

Yes, that's what it says on the tin. DDs for AE need DD NG, and disabling the "Devious Devices SE patch.esp"

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...