Kelinas Posted July 17, 2015 Posted July 17, 2015 I am afraid I don't understand this sentence:  According to the FAQ though it said that the equipment wasn't able to do that directly?  Your step by step description of the quests looks like it worked just fine.  The grove and the hidden spring is there only as a safeguard in case you cannot reach the target area (Solstheim).  The only thing you will gain from doing the quest again is the ability to turn into a real spriggan.  Ok, by the reading of the fact it said that wearing the Spriggan armor bits wasn't able to spring the Spriggan spirit and trigger quest start was all I was confused about. Appologies for misreading that apparently?
DeepBlueFrog Posted July 18, 2015 Author Posted July 18, 2015  I am afraid I don't understand this sentence:  According to the FAQ though it said that the equipment wasn't able to do that directly?  Your step by step description of the quests looks like it worked just fine.  The grove and the hidden spring is there only as a safeguard in case you cannot reach the target area (Solstheim).  The only thing you will gain from doing the quest again is the ability to turn into a real spriggan.  Ok, by the reading of the fact it said that wearing the Spriggan armor bits wasn't able to spring the Spriggan spirit and trigger quest start was all I was confused about. Appologies for misreading that apparently?   I will have to update the FAQ then... that's something I fixed a while ago.
pihwht Posted July 18, 2015 Posted July 18, 2015 I had a curious experience this evening being enslaved by a follower at the beginning of a fight. Out of curiosity, I hit the surrender key outside of combat right after talking to an npc. Of course, nothing happened. Two followers and I walked over to the hidden grotto to kill a bandit leader. Immediately after killing the first two npcs we encountered, a couple of gamehours after hitting the surrender key, one of my followers enslaved my poor player and the other follower and turned into 'Owner.' I subsequently experimented. Standard followers would sometimes enslave with preference given to followers who had the 'mistress' dialogue choice. Mod added followers with their own following systems didn't in my testing.  Just tried it with two non-standard followers. We were attacked by a wolf which the player killed with an arrow. One of the two followers enslaved the player. The other who did not use the standard follower system was not enslaved, but traveled along helping to torment the player. Both followers, by the way, are shown as playerteammates, causing me to wonder if it might be better to track that rather than the follower faction.
Kelinas Posted July 18, 2015 Posted July 18, 2015 Back again, sadly. As a Wood Elf I seem to have skipped a few stages of the Gifts of Kyne in regards to the Spriggan evets, at least as far as information I could find on it- first of my gifts was the animal control (I think my Wood Elf one either overwrote it or something) and the second was the Spriggan mutation. However, when I tried the spriggan mutation I saw a text in a corner saying my 'character was too strong'. In addition, after transforming the capera stuck to the feet of my character, though I was still in spriggan form at least. Not sure what happened with that. I can submit a load order if ya think that'll help.
Xilyana Posted July 18, 2015 Posted July 18, 2015 Alright well i havent had any crash issues but i did have a problem with this orc that forced me to follow him through the wilderness for like 3 days. That part in itself is pretty boring since it was just walk and bit and get raped then repeat. Maby if i was using survival mods it would be better but anyway the problem i had was the fact that he bound my hands and told me to kneel in front of him. This would be fine if we were in a hideout or cave but since it was this epic track across half of skyrim i kept walking to follow him then kneeling down since i move faster than him. Stingy guy kept me in cuffs no matter how i pleaded or put out so i started over since the spam kneeling animation was bugging me. Next capture on another new game went fine since it was more stationary. I guess ill fiddle with the options more.
Anonymous Posted July 18, 2015 Posted July 18, 2015 Â I will have to update the FAQ then... that's something I fixed a while ago. Â Â Speaking of FAQ. Â Is the Leash effect suppose to work immediately after enslaving? I.E. Screen fades to black you are "teleported" to the Master - despite already standing next to him- you get beaten and Trust goes to -10.
CliftonJD Posted July 18, 2015 Posted July 18, 2015 I had a curious experience this evening being enslaved by a follower at the beginning of a fight. Out of curiosity, I hit the surrender key outside of combat right after talking to an npc. Of course, nothing happened. Two followers and I walked over to the hidden grotto to kill a bandit leader. Immediately after killing the first two npcs we encountered, a couple of gamehours after hitting the surrender key, one of my followers enslaved my poor player and the other follower and turned into 'Owner.' I subsequently experimented. Standard followers would sometimes enslave with preference given to followers who had the 'mistress' dialogue choice. Mod added followers with their own following systems didn't in my testing.  Just tried it with two non-standard followers. We were attacked by a wolf which the player killed with an arrow. One of the two followers enslaved the player. The other who did not use the standard follower system was not enslaved, but traveled along helping to torment the player. Both followers, by the way, are shown as playerteammates, causing me to wonder if it might be better to track that rather than the follower faction.  that sounds like your follower mod is overwriting what sd does OR your follower mod needs to be loaded before sd in load order I use tweak follower and when played gets enslaved the followers get enslaved- tested with all, but not limited to the following npc's: farkas, njada, ria, and aela  of companions guild or faendal of riverwood or grelka of riften sucquee of the summerwear mod jenya of her own mod familiar faces mod temptress race mod follower chloe    I will have to update the FAQ then... that's something I fixed a while ago.   Speaking of FAQ.  Is the Leash effect suppose to work immediately after enslaving? I.E. Screen fades to black you are "teleported" to the Master - despite already standing next to him- you get beaten and Trust goes to -10.  no, I've only seen the teleport to master screen when the master is away
pihwht Posted July 18, 2015 Posted July 18, 2015  I had a curious experience this evening being enslaved by a follower at the beginning of a fight. Out of curiosity, I hit the surrender key outside of combat right after talking to an npc. Of course, nothing happened. Two followers and I walked over to the hidden grotto to kill a bandit leader. Immediately after killing the first two npcs we encountered, a couple of gamehours after hitting the surrender key, one of my followers enslaved my poor player and the other follower and turned into 'Owner.' I subsequently experimented. Standard followers would sometimes enslave with preference given to followers who had the 'mistress' dialogue choice. Mod added followers with their own following systems didn't in my testing.  Just tried it with two non-standard followers. We were attacked by a wolf which the player killed with an arrow. One of the two followers enslaved the player. The other who did not use the standard follower system was not enslaved, but traveled along helping to torment the player. Both followers, by the way, are shown as playerteammates, causing me to wonder if it might be better to track that rather than the follower faction.  that sounds like your follower mod is overwriting what sd does OR your follower mod needs to be loaded before sd in load order I use tweak follower and when played gets enslaved the followers get enslaved- tested with all, but not limited to the following npc's: farkas, njada, ria, and aela  of companions guild or faendal of riverwood or grelka of riften sucquee of the summerwear mod jenya of her own mod familiar faces mod temptress race mod follower chloe  no, I've only seen the teleport to master screen when the master is away   I didn't see it as a problem, because it is something I can choose to have happen to at least some degree. I registered the surrender when nothing was happening. Pretty consisntently, an EFF follower would often grab my player character when combat started even though it happened gamehours after the surrender. Non-standard followers were more apt to ignore the surrender and if I had an eff follower and an non-standard follower the surrender was more apt to be ignored. (I don't register followers with their own systems with aft or eff when I'm using either.) With the custom follower Arissa and Nadina(sp) from Anna's followers, Arissa grabbed the player as soon as a wolf was dead. This was very neat, because Arissa is a follower who never came to even like or trust my player character even though we had completed her quest to restore her family. She is still counted as an acquaintance. It isn't a problem, but a nice surprise: a feature so to speak. With Arissa we were close to Solitude and we first walked over to the boat from "Stories." I couldn't help thinking that it would be nice if the Owner marched us up the ramp and sold or rented the player to the brothel. Eventually, we turned around and marched back to Dragonbridge.  By the way, with this player I've turned off access to Sanguine. Never did that before, but it is pretty neat. You rarely lose anything, but somethings have disappeared. The new slave meets the 'gold' requirements very early, because the owner steals all the player's gold and some property quickly. This character has been enslaved three or four times prior to getting a follower owner and we've enjoyed rebuilding her life each time.  With my game, I've also fixed Dialogues so that the Owner topic includes the relevant dialogue and blocks everything else while the player is enslaved so all the extra dialogue disappears while talking to the mistress or master.
sas123sas Posted July 18, 2015 Posted July 18, 2015 Is this mod the "I'll rape you all night" kind of enslavement or the "I'll whip you while you're wearing leather outfits" kind of enslavement ?Â
DeepBlueFrog Posted July 18, 2015 Author Posted July 18, 2015 Is this mod the "I'll rape you all night" kind of enslavement or the "I'll whip you while you're wearing leather outfits" kind of enslavement ?  Yes.  And by that I mean it is a bit of both.
Darkov Posted July 19, 2015 Posted July 19, 2015 Hi  I am not 100% sure if SD+ is the issue i have, but i think it may be.  After a falmer enslaved me and i payed him back, but i didnt get freed, i decided to free myself from the MCM and to give myself a master key via the console. And so i did and everything seemed fine for a while  But at one point i tried using a cooking pot/tanning station/grindstone/blacksmith station and almost everytime i do, the fui menu for the object appears and just a second after it loads, i get kicked out of the menu and a tied/bound animation is played for my character, its either kneeling with her hands behind her back, or tied laying on the ground. If i jump, it resets the animation, but i still cant use the objects. I have to try and try 100 times till one time it doesnt bug.  I think its from SD, since thats the only mod that could trigger that animation on my character atm and it happened after an enslavement.  I am not sure what to try and fix it. I have not tried to clean my safe from scripts yet, but i think some mods have intentional floating scripts, will try to use tags. I tried using the "remove all bindings" debug option from devious loot, but it didnt fix anything. And i tried to reset my character controls and camera controls, but still nothing  Ofc it may not be SD+, i googled my problem and got one reference and it lead to SD+ as i suspected it. If its a known problem, is there a fix?
sas123sas Posted July 19, 2015 Posted July 19, 2015  Is this mod the "I'll rape you all night" kind of enslavement or the "I'll whip you while you're wearing leather outfits" kind of enslavement ?  Yes.  And by that I mean it is a bit of both.  Ok, is it possible to set it up so that there is less BDSM content ?
pihwht Posted July 19, 2015 Posted July 19, 2015 Hi  I am not 100% sure if SD+ is the issue i have, but i think it may be.  After a falmer enslaved me and i payed him back, but i didnt get freed, i decided to free myself from the MCM and to give myself a master key via the console. And so i did and everything seemed fine for a while  But at one point i tried using a cooking pot/tanning station/grindstone/blacksmith station and almost everytime i do, the fui menu for the object appears and just a second after it loads, i get kicked out of the menu and a tied/bound animation is played for my character, its either kneeling with her hands behind her back, or tied laying on the ground. If i jump, it resets the animation, but i still cant use the objects. I have to try and try 100 times till one time it doesnt bug.  I think its from SD, since thats the only mod that could trigger that animation on my character atm and it happened after an enslavement.  I am not sure what to try and fix it. I have not tried to clean my safe from scripts yet, but i think some mods have intentional floating scripts, will try to use tags. I tried using the "remove all bindings" debug option from devious loot, but it didnt fix anything. And i tried to reset my character controls and camera controls, but still nothing  Ofc it may not be SD+, i googled my problem and got one reference and it lead to SD+ as i suspected it. If its a known problem, is there a fix?  When you say that you didn't get freed, do you mean that the journal showed that you were still enslaved or that the rusty key broke leaving you with the collar? If you were just left with the collar, but had your magicka back, you were free and just needed to find a blacksmith who could/would remove the collar. If you were still enslaved after the owner was dead, then one of the quests in sd+ or dialogues thinks you are still enslaved. I have had the experience of freeing myself from one master only to gain another almost immediately, but if you are running about and have your magicka back you are free. Â
asdasd123123 Posted July 19, 2015 Posted July 19, 2015 Been running it for about a week now, have only encountered one possible bug.  After being released (Owner was killed by a troll lol), everything was removed (as usual), and the quest said "completed!". I then checked the journal but it said the "Enslaved!" quest was still active. I checked the stages, but they were all idling (Not active, 0) as they should be so maybe this is a skyrim journal bug...? It doesn't seem to cause any issues aside from taking up an extra slot in the journal.  I also want to confirm it's compatible with the latest Zaz animation pack, and Sexlab 1.60 Beta 2.   Is this mod the "I'll rape you all night" kind of enslavement or the "I'll whip you while you're wearing leather outfits" kind of enslavement ?  Yes.  And by that I mean it is a bit of both.  Ok, is it possible to set it up so that there is less BDSM content ?  Not a lot of BDSM content. As he said, both. It wouldn't really make sense if you were enslaved, but could still use your arms and weapons lolÂ
Darkov Posted July 19, 2015 Posted July 19, 2015  Hi  I am not 100% sure if SD+ is the issue i have, but i think it may be.  After a falmer enslaved me and i payed him back, but i didnt get freed, i decided to free myself from the MCM and to give myself a master key via the console. And so i did and everything seemed fine for a while  But at one point i tried using a cooking pot/tanning station/grindstone/blacksmith station and almost everytime i do, the fui menu for the object appears and just a second after it loads, i get kicked out of the menu and a tied/bound animation is played for my character, its either kneeling with her hands behind her back, or tied laying on the ground. If i jump, it resets the animation, but i still cant use the objects. I have to try and try 100 times till one time it doesnt bug.  I think its from SD, since thats the only mod that could trigger that animation on my character atm and it happened after an enslavement.  I am not sure what to try and fix it. I have not tried to clean my safe from scripts yet, but i think some mods have intentional floating scripts, will try to use tags. I tried using the "remove all bindings" debug option from devious loot, but it didnt fix anything. And i tried to reset my character controls and camera controls, but still nothing  Ofc it may not be SD+, i googled my problem and got one reference and it lead to SD+ as i suspected it. If its a known problem, is there a fix?  When you say that you didn't get freed, do you mean that the journal showed that you were still enslaved or that the rusty key broke leaving you with the collar? If you were just left with the collar, but had your magicka back, you were free and just needed to find a blacksmith who could/would remove the collar. If you were still enslaved after the owner was dead, then one of the quests in sd+ or dialogues thinks you are still enslaved. I have had the experience of freeing myself from one master only to gain another almost immediately, but if you are running about and have your magicka back you are free.   My owner was alive and i didn't get freed after paying the amount of gold i had to. Should the owner be dead to get freed, even if i had payed the gold? I did not get any notification of being freed after i payed up.
Llares Posted July 19, 2015 Posted July 19, 2015 Hey all, I made my first visit to Dreamworld and I'm stuck in a loop. Everytime I sent back by Sanguine, I reapear in Dreamworld. I get the message "you awake half frozen..." and then I'm back in his realm. Any ideas?
pihwht Posted July 19, 2015 Posted July 19, 2015   Hi  I am not 100% sure if SD+ is the issue i have, but i think it may be.  After a falmer enslaved me and i payed him back, but i didnt get freed, i decided to free myself from the MCM and to give myself a master key via the console. And so i did and everything seemed fine for a while  But at one point i tried using a cooking pot/tanning station/grindstone/blacksmith station and almost everytime i do, the fui menu for the object appears and just a second after it loads, i get kicked out of the menu and a tied/bound animation is played for my character, its either kneeling with her hands behind her back, or tied laying on the ground. If i jump, it resets the animation, but i still cant use the objects. I have to try and try 100 times till one time it doesnt bug.  I think its from SD, since thats the only mod that could trigger that animation on my character atm and it happened after an enslavement.  I am not sure what to try and fix it. I have not tried to clean my safe from scripts yet, but i think some mods have intentional floating scripts, will try to use tags. I tried using the "remove all bindings" debug option from devious loot, but it didnt fix anything. And i tried to reset my character controls and camera controls, but still nothing  Ofc it may not be SD+, i googled my problem and got one reference and it lead to SD+ as i suspected it. If its a known problem, is there a fix?  When you say that you didn't get freed, do you mean that the journal showed that you were still enslaved or that the rusty key broke leaving you with the collar? If you were just left with the collar, but had your magicka back, you were free and just needed to find a blacksmith who could/would remove the collar. If you were still enslaved after the owner was dead, then one of the quests in sd+ or dialogues thinks you are still enslaved. I have had the experience of freeing myself from one master only to gain another almost immediately, but if you are running about and have your magicka back you are free.   My owner was alive and i didn't get freed after paying the amount of gold i had to. Should the owner be dead to get freed, even if i had payed the gold? I did not get any notification of being freed after i payed up.   Paying the gold and/or goods just paves the way for a possible release sometime in the future. There is not a one-to-one correspondence. The figure of 500 or 600 or whatever is just a minimum if you hope for a quick release. Unfortunately, it isn't ransom. If your character is ever freed, you will receive notification. There are a number of ways of gaining your freedom eventually, and it is possible to never do so. (Player choice on never gaining freedom.) Â
jfraser Posted July 19, 2015 Posted July 19, 2015 Hey all, I made my first visit to Dreamworld and I'm stuck in a loop. Everytime I sent back by Sanguine, I reapear in Dreamworld. I get the message "you awake half frozen..." and then I'm back in his realm. Any ideas? Remove the frostfall patch esp.
Darkov Posted July 19, 2015 Posted July 19, 2015 Â My owner was alive and i didn't get freed after paying the amount of gold i had to. Should the owner be dead to get freed, even if i had payed the gold? Â Â I did not get any notification of being freed after i payed up. Â Â Paying the gold and/or goods just paves the way for a possible release sometime in the future. There is not a one-to-one correspondence. The figure of 500 or 600 or whatever is just a minimum if you hope for a quick release. Unfortunately, it isn't ransom. If your character is ever freed, you will receive notification. There are a number of ways of gaining your freedom eventually, and it is possible to never do so. (Player choice on never gaining freedom.) Â Â I did not know this, thanks for informing me. Â Still thought, i got the can't cook/enchant/etc bug after i used the debug button to get freed. So i was definitely freed at that point(got notification then too). In case i was unclear, i used the debug get freed option from the MCM after i thought the game bugged for not freeing me after i got the gold.
DeepBlueFrog Posted July 19, 2015 Author Posted July 19, 2015 Â Â My owner was alive and i didn't get freed after paying the amount of gold i had to. Should the owner be dead to get freed, even if i had payed the gold? Â Â I did not get any notification of being freed after i payed up. Â Â Paying the gold and/or goods just paves the way for a possible release sometime in the future. There is not a one-to-one correspondence. The figure of 500 or 600 or whatever is just a minimum if you hope for a quick release. Unfortunately, it isn't ransom. If your character is ever freed, you will receive notification. There are a number of ways of gaining your freedom eventually, and it is possible to never do so. (Player choice on never gaining freedom.) Â Â I did not know this, thanks for informing me. Â Still thought, i got the can't cook/enchant/etc bug after i used the debug button to get freed. So i was definitely freed at that point(got notification then too). In case i was unclear, i used the debug get freed option from the MCM after i thought the game bugged for not freeing me after i got the gold. Â Â Use the 3rd option on the surrender key if you are stuck out of crafting stations. Â it should clear up situations where you could get stuck in place or like your issue - out of crafting stations.
Darkov Posted July 20, 2015 Posted July 20, 2015 Â Â Â My owner was alive and i didn't get freed after paying the amount of gold i had to. Should the owner be dead to get freed, even if i had payed the gold? Â Â I did not get any notification of being freed after i payed up. Â Â Paying the gold and/or goods just paves the way for a possible release sometime in the future. There is not a one-to-one correspondence. The figure of 500 or 600 or whatever is just a minimum if you hope for a quick release. Unfortunately, it isn't ransom. If your character is ever freed, you will receive notification. There are a number of ways of gaining your freedom eventually, and it is possible to never do so. (Player choice on never gaining freedom.) Â Â I did not know this, thanks for informing me. Â Still thought, i got the can't cook/enchant/etc bug after i used the debug button to get freed. So i was definitely freed at that point(got notification then too). In case i was unclear, i used the debug get freed option from the MCM after i thought the game bugged for not freeing me after i got the gold. Â Â Use the 3rd option on the surrender key if you are stuck out of crafting stations. Â it should clear up situations where you could get stuck in place or like your issue - out of crafting stations. Â seems to work, thank you
Guest Cheesebunny23 Posted July 20, 2015 Posted July 20, 2015 Whats suppose to happen with the falmer enslavement? Â All that seems to happen is I get the glow effect and sometimes my master removes my bindings and then puts them back on. Nothing else occurs except for the Charus's biting me every several hours or so.
DeepBlueFrog Posted July 20, 2015 Author Posted July 20, 2015 Whats suppose to happen with the falmer enslavement? Â All that seems to happen is I get the glow effect and sometimes my master removes my bindings and then puts them back on. Nothing else occurs except for the Charus's biting me every several hours or so. Â Check if you have SexLab Creature animations turned on and install More Nasty Creatures if possible. Â You should be seeing sex scenes with Falmer and Chaurus. Â Other than that, enslavement with Falmers is a dead end currently. There is no way out other than killing your master or stealing the key.
Monoman1 Posted July 20, 2015 Posted July 20, 2015 I also want to confirm it's compatible with the latest Zaz animation pack, and Sexlab 1.60 Beta 2. Â Seems to work fine for me
Lyman the Lunatic Posted July 20, 2015 Posted July 20, 2015 Is dominant follower is still a feature? The current master my char. is enslaved to only interests in the alchemy table & sitting on a bench. He didn't follow her anywhere. Once he walk out the chat with his friends, then their friends decided to have their way with her & her master just walks away and I keep getting the "You're too far from your owner" & the "collar tightens" thing.
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