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Posted
45 minutes ago, tureckiy said:
Hi, you missed the point of the question — it is not about the teeth at all. My lower lip protrudes, and the corners of the mouth form a 'clown smile'. And while I can somehow tweak the corners and the upper lip in Sculpt Mode — even if it's just a workaround — I can't do anything about the lower lip. By default, the upper lip is larger than the lower one, but in my animation, it's the exact opposite; if I shrink the lower lip even more, it will look terrible. In that third screenshot where the teeth are offset, I was trying to show that in older versions of PPA, the mouth shape was a smooth, even oval with symmetrical lips.
 
You mentioned that PPA doesn't work with lips but works with expressions — maybe that's exactly the problem, that PPA distorts the facial expression, because without PPA everything wraps perfectly. I've dug through the entire accurate-penetration.toml but still haven't found how to edit the mouth expression.

well, then your SMP fixes is not working, probably got the wrong version for the FSMP you have.

Posted
35 minutes ago, Predator-RJ said:

well, then your SMP fixes is not working, probably got the wrong version for the FSMP you have.

I have FSMP 3.5 and the SMP fix for 3.0+ installed; if I disable the SMP fix, everything breaks completely. Basically, as far as I can tell, the lips are stretching from a point other than the corners of the mouth—unlike in your GIFs—and I just can't figure out why. I've been banging my head against this wall non-stop for three days now :D

Posted
4 hours ago, tureckiy said:

I have FSMP 3.5 and the SMP fix for 3.0+ installed; if I disable the SMP fix, everything breaks completely. Basically, as far as I can tell, the lips are stretching from a point other than the corners of the mouth—unlike in your GIFs—and I just can't figure out why. I've been banging my head against this wall non-stop for three days now :D

Hmmmm.... the last time someone posted something similar was about other mods collisions, just to test, make sure you character is naked, and also without hair, full bald, see if the problems will happen that way, if no then something has problematic collisions, probably the hair, if not, try with other character and preset, see if is similar, just to rule out if the problem is especific to something.

Posted
1 hour ago, Predator-RJ said:

Hmmmm.... the last time someone posted something similar was about other mods collisions, just to test, make sure you character is naked, and also without hair, full bald, see if the problems will happen that way, if no then something has problematic collisions, probably the hair, if not, try with other character and preset, see if is similar, just to rule out if the problem is especific to something.

I tried the new game with the default hairstyle—didn't load anything, no presets, just the default character. Is there any way to edit the open-mouth facial animation?

Posted (edited)

I did it, I did it—aaaaa—I deleted the parts highlighted in blue in the screenshot, and deleted all the animations from the PPA file, and that's it—I'm about to cry.😭

 

Spoiler

aaaaaaa.png.320c39b456c3e1dee738742e5511278a.pngimage.thumb.jpeg.8e381064323ff4ee1ac8df2a9ce41688.jpeg

 

Edited by tureckiy
Posted

any idea why throat would be working but not lips?

 

ive got fsmp 4.0, smp fixes for 4.0, predator head overwritten only by its bodyslide generation, and tng himbo smp xmls on the left pane in that install order bottom to top

Posted (edited)

Hi, I am having mouth stretching issues. The corners stretch too much to the point where the face skin isnt even on the skull anymore. Also, it seems like the male actors hips cause some of this stretching. I am using PPA, I have FSMP and CBPC installed, where CBPC is only used for vaginal stuff, according to 3ba FOMOD. I have the CBPC 3ba config loaded after that. I also have SMP fixes for FSMP 4.0+. Finally, I build HIMBO bodyslide with the SOS high poly SMP Physics outfit. Is this the wrong config?

Edited by adragtobearound
Posted
15 hours ago, tureckiy said:

I did it, I did it—aaaaa—I deleted the parts highlighted in blue in the screenshot, and deleted all the animations from the PPA file, and that's it—I'm about to cry.😭

 

  Reveal hidden contents

aaaaaaa.png.320c39b456c3e1dee738742e5511278a.pngimage.thumb.jpeg.8e381064323ff4ee1ac8df2a9ce41688.jpeg

 

Ohh so your problem was not a problem, it was just a need to edit the PPA settings... also why you editng PPA that way? it has SKSE menu with all the seetings, plus your can also load that file, my edits and just remove the slider there or so, use the PPA SKSE menu, is pretty simple ; )

Posted
9 hours ago, no_way said:

any idea why throat would be working but not lips?

 

ive got fsmp 4.0, smp fixes for 4.0, predator head overwritten only by its bodyslide generation, and tng himbo smp xmls on the left pane in that install order bottom to top

Hi, throat is "hybrid", it uses mostly sliders, that use PPA, and if something is really big that sliders cant handle the size, SMP will more or less be a fail safe for collision in the area, lips not working = you dont have collisions for the said penis.

Posted
3 hours ago, adragtobearound said:

Hi, I am having mouth stretching issues. The corners stretch too much to the point where the face skin isnt even on the skull anymore. Also, it seems like the male actors hips cause some of this stretching. I am using PPA, I have FSMP and CBPC installed, where CBPC is only used for vaginal stuff, according to 3ba FOMOD. I have the CBPC 3ba config loaded after that. I also have SMP fixes for FSMP 4.0+. Finally, I build HIMBO bodyslide with the SOS high poly SMP Physics outfit. Is this the wrong config?

Hi, as the above friend, first see if it is the sliders used in PPA expression override i did, load the file and edit it, if not then could be problematic collisions, SOS is very very problematic.

Posted

Want to add this to a custom race that uses HPH. Not entirely sure how to start/do it.

If someone knows and could write a short guide that would be really apreciated. 

 

Race is the Goblin race from "Goblin sisters remake"

Done a decent bit of work in xedit and outfit studio so i know the tools decently well but yeah. for this i cant seem to find much in terms of guides. 

Posted (edited)
3 hours ago, Predator-RJ said:

Hi, as the above friend, first see if it is the sliders used in PPA expression override i did, load the file and edit it, if not then could be problematic collisions, SOS is very very problematic.

Man, I just recently got back into Skyrim, and this menu feels totally alien to me—I completely forgot there’s a single button to open the menu that holds all the settings.

Edited by tureckiy
Posted
8 hours ago, Dicktaco 34 said:

Want to add this to a custom race that uses HPH. Not entirely sure how to start/do it.

If someone knows and could write a short guide that would be really apreciated. 

 

Race is the Goblin race from "Goblin sisters remake"

Done a decent bit of work in xedit and outfit studio so i know the tools decently well but yeah. for this i cant seem to find much in terms of guides. 

Hi, there is video next to the actual mod zip download 

Posted
7 hours ago, tureckiy said:

Man, I just recently got back into Skyrim, and this menu feels totally alien to me—I completely forgot there’s a single button to open the menu that holds all the settings.

XD,  skse Menu is being a used in a lot new mods, PPA has its own menu in game for the "holes edit" and also has the SKSE menu for the more in depht configs you saw.

Posted (edited)

Hi,

great mod!

 

Please tell me if there's a way to fix the problem where the lips don't wrap tightly around the penis.

It looks like the penis has an invisible layer that spreads the lips further than necessary.

 

123.jpg

Edited by mk1234s
Posted
Spoiler
On 8/20/2026 at 5:25 PM, mk1234s said:

Hi,

great mod!

 

Please tell me if there's a way to fix the problem where the lips don't wrap tightly around the penis.

It looks like the penis has an invisible layer that spreads the lips further than necessary.

 

123.jpg

 

Hi, thanks, and yes there is XD has been posted multiple times here, you need to edit the XML for said penis collision, reduce the margin to 0.05 or make it negative in some cases.

Posted (edited)
1 hour ago, Predator-RJ said:

you need to edit the XML for said penis collision

 

If you could tell me the file name, it would make it easier for me to find it.

There are many XML files in the mods folder structure.

 

maybe this one:

Spoiler

123.jpg

Edited by mk1234s
Posted
2 hours ago, mk1234s said:

 

If you could tell me the file name, it would make it easier for me to find it.

There are many XML files in the mods folder structure.

 

maybe this one:

  Reveal hidden contents

123.jpg

 

That's the one, and correct field to edit.

 

Similar edits can be made on the head file, or other schlong files (ABC, etc) as needed.  Helps to keep backups of the file, or installer in case something goes sideways and you make edits incorrectly, or you don't recall what you changed and want to recover.

Posted
On 7/23/2026 at 10:17 PM, Acheron Volkisch said:

I've been trying to fix this for a whole day but I can't find a solution. As you can see in the images, the mouth doesn't work correctly because when it opens the lips narrow/thin out.

I've tried everything I could think of, from modifying the files of Procedural Penis Animations (although without much idea what I was doing) to downloading other things, like Better Blowjobs since it widens the mouth opening.

Any help would be greatly appreciated.

The problem isn't that the penis isn't in position — I did that on purpose so you can clearly see the shape of the mouth, which always looks like that.

Just to clarify: my issue is that the mouth doesn't open wide enough (horizontally), so the penis clips through the lips.

CS_2026-07-24_04-58-52_434.png

CS_2026-07-24_04-58-59_105.png

I know you solved this but can you explain this " paralax gen patcher output" cause I have the same situation as this but I didnt really understand what I was doing wrong

Posted (edited)

I am so glad that you made it compatible with ppa. Now if only billy could make animation for more facefuck with horses it would be sooo great

 

Edited by leking
Posted
2 hours ago, leking said:

I am so glad that you made it compatible with ppa. Now if only billy could make animation for more facefuck with horses it would be sooo great

 

Hi, it worked normally before... but latest version now uses  PPA itself for the throat bulge, it uses PPA depht and expression system to enable the sliders i made for the throat having  a "animated" look when penetraded, since the SMP was not much realiable because it is a dificult area, like really problematic for physics, but sliders do work better in there, so it now is more PPA then SMP in the throat area ; )

Posted

New botox sliders completely not works in my setup. No errors, only suspicious lines in skee64.log after game save/load with maxed botox sliders.
 

Quote

[2026-08-28 17:18:17.979] [logger] [info] Loading...
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_BimboBottox - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_BimboBottox_Extreme - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_BottoxChin - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_Bottox - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_BottoxJawMew - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_Bottox_Countor - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_BottoxCheeks - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_Doll_Bottox_Extreme - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: PRJ_Nostrils_In - Value: 3.000000
[2026-08-28 17:18:17.980] [logger] [info] Loaded Morph: RANs_LipDuckly - Value: 0.010000
[2026-08-28 17:18:17.980] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (0001B11C) form is invalid
[2026-08-28 17:18:17.981] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (0001CB2B) form is invalid
[2026-08-28 17:18:17.981] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (00019E0D) form is invalid
[2026-08-28 17:18:17.981] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (0002C929) form is invalid
[2026-08-28 17:18:17.981] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (0401F9C9) form is invalid
[2026-08-28 17:18:17.981] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (04030CC9) form is invalid
[2026-08-28 17:18:17.981] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (04018FC0) form is invalid
[2026-08-28 17:18:17.981] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (000B882A) form is invalid
[2026-08-28 17:18:17.981] [logger] [warning] ActorMorphs::Load - Discarding body morphs for (0002E1F3) form is invalid
[2026-08-28 17:18:17.981] [logger] [debug] SKEE64Serialization_Load - Loaded 1ms

 

 

Posted
On 7/30/2026 at 12:24 AM, Rezito said:

Has anyone had this issue before? Need help lmao. Genuinely love this mod and without it blowjobs just look ungoonable (fixed)

 

 

ScreenShot4.png

ScreenShot5.png

ScreenShot6.png

Did you ever figure this out? Also, what animation pack is this?

Posted
On 8/28/2026 at 11:56 PM, Elysian97m said:

Did you ever figure this out? Also, what animation pack is this?

I was able to stop that coin slot feature of her mouth by toggling off facial animations in the SKSE Framework menu for Procedural Penis Animations, but I'm having some other issues that I'll address in the next post.

Posted

So, here is what I've done so far to try to get this mod working:

1) I reinstalled 3BA and enabled SMP for all body physics and disabled all CBPC physics. I even enabled physics toggle in the 3BA MCM menu, making sure it was set to SMP and not CBPC.

2) FSMP 4+ is installed along with its corresponding Fixes 4+. 

3) "Disable hair physics when there's a wig" is unchecked in the SKSE Menu Framework, at least this is what I think is meant when warned that "FSMP has a option to disable wig SMP hairs if a SMP hairs id detected, but that usually disables this mod instead."

4) I've got both the BAKA SOS SMP and the TNG_HIMBO_SMP_XMLs patches from this page installed (I'm currently using SOS with HIMBO). I had originally just used the BAKA patch before I installed HIMBO. I even tried switching between this page's HIMBO patch and the one on the HIMBO page. I tried uninstalling SOS in favor of TNG.

5) I've started new saves and avoided importing a template.

 

I don't think the mod is working even after all that. The lips don't wrap around the organ and the mouth doesn't open very wide. The High Poly Head still seems pretty rigid. There's no throat bulge despite activating that feature in the fomod. In fact, when the dragonborn is on her back, her partner's schlong rips out of her cerebellum and rubs against the nape of her neck.

 

I've gone over the description of this mod and followed the directions as best as I can understand them.

Let's talk about this part: "if you do not have collisions working or for SMP, mouth will not WORK/have the collision efect at ALL"

I want to make sure I'm understanding this correctly, as it seems vague and broad in scope: I thought this referred to 3BA options to choose between FSMP and CBPC and that we should choose SMP for all physics. I haven't found anything else in these mods that toggles "collisions". An internet search says that collisions work automatically when mods like FSMP are installed and activated. Does anyone have any ideas why this mod isn't working despite these steps I've taken?

 

Rigid High Poly.jpg

Cerebellum breach.jpg

SKSE Menu Framework.jpg

MO2 load order.jpg

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