Meng Yi Posted November 30, 2016 Posted November 30, 2016 Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hi, I have exactly the same. Even a coc solitudelighthouse then go out makes the game crashing. Here's the log I have for the very few seconds before the crashing (and before and after the coc) Papyrus.0.log
timcoeur Posted November 30, 2016 Posted November 30, 2016 #3 - make sure you are seeing the CD check device array messages when loading a game. Errors in the log point to the array not being set. There's no on-screen message related to setting CD arrays on startup, are there any options relating to this? Manually resetting quest device array through MCM doesn't change the re-equipping behaviour. console command help "array" returns CdxClArraySet = 0.00 CdxQuestDevArraySet = 0.00 CdxDevArraySet = 1.00 #4 - In the final stage of the Cage the devices will be changed out for different ones, normal devices will replace the quest devices. Also, when moving from one location to another all of your items in storage have to be given to you then removed once you reach your destination, this can cause the devices to disappear momentarily. Playing the quest right through past being abandoned in the wilderness also leaves the character with the quest belt on (custom lock not removable by key), the "Days in cage" timer still running, and the Property Slave quest doesn't finish. My knowledge of modding is quite limited. Could this be a script getting hung because of the quest arrays? Do I have a configuration problem somewhere causing them to be not set, could it be a version conflict or mod issue? Thanks again for your input Veladarius, this is a fantastic mod.
Veladarius Posted November 30, 2016 Author Posted November 30, 2016 In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave. I meant the final stage of that quest. I am lazy you know. You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time. Which part exactly? If you want to get to Relationship Slave then increase your rank with master and completion rating of quests and it can trigger. If you want to skip directly to Manor Slave then turn on the Chaste Life quest while on the ship, she will take you straight to the Manor. Yeah manor slave is the one. I tried turning on chaste life on the ship but it did nothing though. What am i missing? Dialogue should have detected you were a virgin vis SexLab and redirected you to the Manor and there should not be anything that happens between LAL start and that point as far as sex goes. Beyond that there isn't an easy way of getting to that point other than using the console to give yourself the items needed during the work portions and then just do each of the quests.
Veladarius Posted November 30, 2016 Author Posted November 30, 2016 Hello to all. I just recently stumbled across this great mod and enjoy it very much. Everything I tried so far worled fine for me until I took the quest A Date with a Jarl. The Master told me to bring some bondage gear to Jarl Elsif of Solitude. I did that and during our first conversation where I presented the devices I brought with me, Elsif just walked away and sat on the throne again. My char stood in her room with no control. After waiting for some time and accelerating the timescale, still nothing happend. So I decided to enable players controls again and go and talk to her. But there is no dialogue option to get her to try on the devices. When I searched this thread here, I found an answer by somebody who said that some dialogue option will appear again after some time but I waited for many ingame days and still nothing. As I found no reset option, I tried different other debug options but none helped. So, is there any possible way to reset or restart the quest? I would be grateful for any help you can give. Thank you in advance. use sev cdxexpquest03 and tell me what the quest stage is at, it simply may have not advanced the stage as it should have.
Veladarius Posted November 30, 2016 Author Posted November 30, 2016 Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hi, I have exactly the same. Even a coc solitudelighthouse then go out makes the game crashing. Here's the log I have for the very few seconds before the crashing (and before and after the coc) Didn't see an issue with DD or CD but the problem may not show up on the log. I do suggest disabling ZZEstrus as it is known to cause cashes. For both of you, last I heard there is an issue with the corset's bodyslide files on the CBBE body that causes a CTD and one is in use there. Last I heard is that it was being fixed but I don't know if that was part of the last version or not.
Terakando Posted November 30, 2016 Posted November 30, 2016 (<-english worse-case-scenario) Some people told about an installation bug with Mod organizer. I had it too, but solved it...after reading nearly 250 pages here! Mark the Fomod Installer in the Plugin section and set 'enabled' and 'prefer' to true. Repack the captured dream .7z to normal zip and try it. For some reason it works for me. I don't understand why this works only in association with repack of the 7z file. So please tell me what I'm doing here and why this works :/
Veladarius Posted December 1, 2016 Author Posted December 1, 2016 (<-english worse-case-scenario) Some people told about an installation bug with Mod organizer. I had it too, but solved it...after reading nearly 250 pages here! Mark the Fomod Installer in the Plugin section and set 'enabled' and 'prefer' to true. Repack the captured dream .7z to normal zip and try it. For some reason it works for me. I don't understand why this works only in association with repack of the 7z file. So please tell me what I'm doing here and why this works :/ The compression CGi used in 7zip was rather high to get the mod under the 100 mb limit so it can cause issues with some mod organizers, especially older versions.
Nergui Posted December 1, 2016 Posted December 1, 2016 In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave. I meant the final stage of that quest. I am lazy you know. You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time. Which part exactly? If you want to get to Relationship Slave then increase your rank with master and completion rating of quests and it can trigger. If you want to skip directly to Manor Slave then turn on the Chaste Life quest while on the ship, she will take you straight to the Manor. Yeah manor slave is the one. I tried turning on chaste life on the ship but it did nothing though. What am i missing? Dialogue should have detected you were a virgin vis SexLab and redirected you to the Manor and there should not be anything that happens between LAL start and that point as far as sex goes. Beyond that there isn't an easy way of getting to that point other than using the console to give yourself the items needed during the work portions and then just do each of the quests. I've tried just about every variation I can think of, but I'm sure I've set something that is always sending me to the mine. Thus why I asked about the exact settings.
Veladarius Posted December 1, 2016 Author Posted December 1, 2016 In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave. I meant the final stage of that quest. I am lazy you know. You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time. Which part exactly? If you want to get to Relationship Slave then increase your rank with master and completion rating of quests and it can trigger. If you want to skip directly to Manor Slave then turn on the Chaste Life quest while on the ship, she will take you straight to the Manor. Yeah manor slave is the one. I tried turning on chaste life on the ship but it did nothing though. What am i missing? Dialogue should have detected you were a virgin vis SexLab and redirected you to the Manor and there should not be anything that happens between LAL start and that point as far as sex goes. Beyond that there isn't an easy way of getting to that point other than using the console to give yourself the items needed during the work portions and then just do each of the quests. I've tried just about every variation I can think of, but I'm sure I've set something that is always sending me to the mine. Thus why I asked about the exact settings. Make sure SexLab shows you as a virgin, also turn on Chaste Life just to be sure.
timcoeur Posted December 1, 2016 Posted December 1, 2016 #3 - make sure you are seeing the CD check device array messages when loading a game. Errors in the log point to the array not being set. There's no on-screen message related to setting CD arrays on startup, are there any options relating to this? Manually resetting quest device array through MCM doesn't change the re-equipping behaviour. console command help "array" returns CdxClArraySet = 0.00 CdxQuestDevArraySet = 0.00 CdxDevArraySet = 1.00 #4 - In the final stage of the Cage the devices will be changed out for different ones, normal devices will replace the quest devices. Also, when moving from one location to another all of your items in storage have to be given to you then removed once you reach your destination, this can cause the devices to disappear momentarily. Playing the quest right through past being abandoned in the wilderness also leaves the character with the quest belt on (custom lock not removable by key), the "Days in cage" timer still running, and the Property Slave quest doesn't finish. My knowledge of modding is quite limited. Could this be a script getting hung because of the quest arrays? Do I have a configuration problem somewhere causing them to be not set, could it be a version conflict or mod issue? Thanks again for your input Veladarius, this is a fantastic mod. sidenote - does work perfectly with 4.05 on a clean save
DoctorFateMX Posted December 1, 2016 Posted December 1, 2016 Hi, I am having an issue in the Thalmor Embassy. In the scene where they take you to try the furniture, when they are blindfolding my character in front of the rack, the game just loops the animation of the assistant handing me something, she says "Here are your accesories. And in you go". but the scene doesn't advance, and the animation of her handing me something just loops over and over. I started a brand new game to test the latest CD. I am attaching my latest papyrus log. Hopefully it will tell you something useful. I have tried reloading a couple of older saves (all of them in the embassy) but it still gets stuck there. It may or may not be related, but in my inventory I am wearing a harness, but I cannot see it in my character (and it prevents the extraction of some plugs). Thanks, Doc Fate Papyrus.0.log
Veladarius Posted December 1, 2016 Author Posted December 1, 2016 Hi, I am having an issue in the Thalmor Embassy. In the scene where they take you to try the furniture, when they are blindfolding my character in front of the rack, the game just loops the animation of the assistant handing me something, she says "Here are your accesories. And in you go". but the scene doesn't advance, and the animation of her handing me something just loops over and over. I started a brand new game to test the latest CD. I am attaching my latest papyrus log. Hopefully it will tell you something useful. I have tried reloading a couple of older saves (all of them in the embassy) but it still gets stuck there. It may or may not be related, but in my inventory I am wearing a harness, but I cannot see it in my character (and it prevents the extraction of some plugs). Thanks, Doc Fate CD isn't causing any errors and I can see where it is equipping devices. Enable your controls for a moment and see if that gets it to advance or try changing to first person mode. The harness should not be there so if possible remove it by removing the unnamed portion of it via console (ignore the item ending in 40f0c) and it is equipped in your inventory unequip it.
Veladarius Posted December 1, 2016 Author Posted December 1, 2016 #3 - make sure you are seeing the CD check device array messages when loading a game. Errors in the log point to the array not being set. There's no on-screen message related to setting CD arrays on startup, are there any options relating to this? Manually resetting quest device array through MCM doesn't change the re-equipping behaviour. console command help "array" returns CdxClArraySet = 0.00 CdxQuestDevArraySet = 0.00 CdxDevArraySet = 1.00 #4 - In the final stage of the Cage the devices will be changed out for different ones, normal devices will replace the quest devices. Also, when moving from one location to another all of your items in storage have to be given to you then removed once you reach your destination, this can cause the devices to disappear momentarily. Playing the quest right through past being abandoned in the wilderness also leaves the character with the quest belt on (custom lock not removable by key), the "Days in cage" timer still running, and the Property Slave quest doesn't finish. My knowledge of modding is quite limited. Could this be a script getting hung because of the quest arrays? Do I have a configuration problem somewhere causing them to be not set, could it be a version conflict or mod issue? Thanks again for your input Veladarius, this is a fantastic mod. sidenote - does work perfectly with 4.05 on a clean save The arrays are set up to do a double check, first on a variable it sets when finished but also it will check an item to ensure that it was actually set up, if it wasn't then it will do it again. Every time you load the game it will check the array. It can also be done manually in the MCM menu. There are options in the MCM menu to release you from the cage as well as remove CD quest items.
ddt4ever Posted December 1, 2016 Posted December 1, 2016 Hello to all. I just recently stumbled across this great mod and enjoy it very much. Everything I tried so far worled fine for me until I took the quest A Date with a Jarl. The Master told me to bring some bondage gear to Jarl Elsif of Solitude. I did that and during our first conversation where I presented the devices I brought with me, Elsif just walked away and sat on the throne again. My char stood in her room with no control. After waiting for some time and accelerating the timescale, still nothing happend. So I decided to enable players controls again and go and talk to her. But there is no dialogue option to get her to try on the devices. When I searched this thread here, I found an answer by somebody who said that some dialogue option will appear again after some time but I waited for many ingame days and still nothing. As I found no reset option, I tried different other debug options but none helped. So, is there any possible way to reset or restart the quest? I would be grateful for any help you can give. Thank you in advance. use sev cdxexpquest03 and tell me what the quest stage is at, it simply may have not advanced the stage as it should have. Thank you for your fast answer. I tried "sev cdxexpquest03" in console but the command was not recognized. Is there any other way to use it? As it did not work I used the getstage console command. This showed me getstage >> 100.00. Is this what you were asking for? If not, then just tell me what you need to identify the problem. Thank you very much for trying to help me.
Iblis Posted December 1, 2016 Posted December 1, 2016 Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hi, I have exactly the same. Even a coc solitudelighthouse then go out makes the game crashing. Here's the log I have for the very few seconds before the crashing (and before and after the coc) Didn't see an issue with DD or CD but the problem may not show up on the log. I do suggest disabling ZZEstrus as it is known to cause cashes. For both of you, last I heard there is an issue with the corset's bodyslide files on the CBBE body that causes a CTD and one is in use there. Last I heard is that it was being fixed but I don't know if that was part of the last version or not. Hey thank you for replying fast i wasnt using a corset during that section but regardless of that is their any workaround i could do to avoid CTD? Like disabling a certain mod or setting just to pass that 1 section.
UnEvenSteven Posted December 1, 2016 Posted December 1, 2016 Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hi, I have exactly the same. Even a coc solitudelighthouse then go out makes the game crashing. Here's the log I have for the very few seconds before the crashing (and before and after the coc) Didn't see an issue with DD or CD but the problem may not show up on the log. I do suggest disabling ZZEstrus as it is known to cause cashes. For both of you, last I heard there is an issue with the corset's bodyslide files on the CBBE body that causes a CTD and one is in use there. Last I heard is that it was being fixed but I don't know if that was part of the last version or not. Hey thank you for replying fast i wasnt using a corset during that section but regardless of that is their any workaround i could do to avoid CTD? Like disabling a certain mod or setting just to pass that 1 section. Kimy posted a stand-alone fix here, remember to rebuild in BodySlide.
Meng Yi Posted December 1, 2016 Posted December 1, 2016 Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hi, I have exactly the same. Even a coc solitudelighthouse then go out makes the game crashing. Here's the log I have for the very few seconds before the crashing (and before and after the coc) Didn't see an issue with DD or CD but the problem may not show up on the log. I do suggest disabling ZZEstrus as it is known to cause cashes. For both of you, last I heard there is an issue with the corset's bodyslide files on the CBBE body that causes a CTD and one is in use there. Last I heard is that it was being fixed but I don't know if that was part of the last version or not. Hey thank you for replying fast i wasnt using a corset during that section but regardless of that is their any workaround i could do to avoid CTD? Like disabling a certain mod or setting just to pass that 1 section. Kimy posted a stand-alone fix here, remember to rebuild in BodySlide. I've removed zzEstrus, I don't use it and I have downloaded the archive for DDa. Thank you very much
Veladarius Posted December 1, 2016 Author Posted December 1, 2016 Hello to all. I just recently stumbled across this great mod and enjoy it very much. Everything I tried so far worled fine for me until I took the quest A Date with a Jarl. The Master told me to bring some bondage gear to Jarl Elsif of Solitude. I did that and during our first conversation where I presented the devices I brought with me, Elsif just walked away and sat on the throne again. My char stood in her room with no control. After waiting for some time and accelerating the timescale, still nothing happend. So I decided to enable players controls again and go and talk to her. But there is no dialogue option to get her to try on the devices. When I searched this thread here, I found an answer by somebody who said that some dialogue option will appear again after some time but I waited for many ingame days and still nothing. As I found no reset option, I tried different other debug options but none helped. So, is there any possible way to reset or restart the quest? I would be grateful for any help you can give. Thank you in advance. use sev cdxexpquest03 and tell me what the quest stage is at, it simply may have not advanced the stage as it should have. Thank you for your fast answer. I tried "sev cdxexpquest03" in console but the command was not recognized. Is there any other way to use it? As it did not work I used the getstage console command. This showed me getstage >> 100.00. Is this what you were asking for? If not, then just tell me what you need to identify the problem. Thank you very much for trying to help me. Setstage cdxExpQuest03 125 should get things going for you again. Sorry on the command, it was supposed to be sqv not sev.
Iblis Posted December 1, 2016 Posted December 1, 2016 Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hey I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated ps. very nice work with the mod Hi, I have exactly the same. Even a coc solitudelighthouse then go out makes the game crashing. Here's the log I have for the very few seconds before the crashing (and before and after the coc) Didn't see an issue with DD or CD but the problem may not show up on the log. I do suggest disabling ZZEstrus as it is known to cause cashes. For both of you, last I heard there is an issue with the corset's bodyslide files on the CBBE body that causes a CTD and one is in use there. Last I heard is that it was being fixed but I don't know if that was part of the last version or not. Hey thank you for replying fast i wasnt using a corset during that section but regardless of that is their any workaround i could do to avoid CTD? Like disabling a certain mod or setting just to pass that 1 section. Kimy posted a stand-alone fix here, remember to rebuild in BodySlide. I've removed zzEstrus, I don't use it and I have downloaded the archive for DDa. Thank you very much Yep worked like a charm thank you for the link @infernus apprecaite it.
DoctorFateMX Posted December 1, 2016 Posted December 1, 2016 Hi, I am having an issue in the Thalmor Embassy. In the scene where they take you to try the furniture, when they are blindfolding my character in front of the rack, the game just loops the animation of the assistant handing me something, she says "Here are your accesories. And in you go". but the scene doesn't advance, and the animation of her handing me something just loops over and over. I started a brand new game to test the latest CD. I am attaching my latest papyrus log. Hopefully it will tell you something useful. I have tried reloading a couple of older saves (all of them in the embassy) but it still gets stuck there. It may or may not be related, but in my inventory I am wearing a harness, but I cannot see it in my character (and it prevents the extraction of some plugs). Thanks, Doc Fate CD isn't causing any errors and I can see where it is equipping devices. Enable your controls for a moment and see if that gets it to advance or try changing to first person mode. The harness should not be there so if possible remove it by removing the unnamed portion of it via console (ignore the item ending in 40f0c) and it is equipped in your inventory unequip it. Hmmm, I tried removing that phantom item. Then I tried going into first person. Finally I tried enabling player controls, and I noticed that I could not activate the rack (which I guess is what its supposed to do next). Also, with player controls enabled, I went to the room next door and I couldn't activate any of the furniture either; not the Vertical Stocks, Milking Machine, nor the delicious Wooden Horse. I use Mod Organizer, and I've moved the mods around to try to use the rack provided by CD or the one provided by zazAnimationPack, and I get similar results either way. Any other ideas??? Many thanks (for the mods and for the help). Doc Fate
timcoeur Posted December 2, 2016 Posted December 2, 2016 #3 - make sure you are seeing the CD check device array messages when loading a game. Errors in the log point to the array not being set. There's no on-screen message related to setting CD arrays on startup, are there any options relating to this? Manually resetting quest device array through MCM doesn't change the re-equipping behaviour. console command help "array" returns CdxClArraySet = 0.00 CdxQuestDevArraySet = 0.00 CdxDevArraySet = 1.00 #4 - In the final stage of the Cage the devices will be changed out for different ones, normal devices will replace the quest devices. Also, when moving from one location to another all of your items in storage have to be given to you then removed once you reach your destination, this can cause the devices to disappear momentarily. Playing the quest right through past being abandoned in the wilderness also leaves the character with the quest belt on (custom lock not removable by key), the "Days in cage" timer still running, and the Property Slave quest doesn't finish. My knowledge of modding is quite limited. Could this be a script getting hung because of the quest arrays? Do I have a configuration problem somewhere causing them to be not set, could it be a version conflict or mod issue? Thanks again for your input Veladarius, this is a fantastic mod. sidenote - does work perfectly with 4.05 on a clean save The arrays are set up to do a double check, first on a variable it sets when finished but also it will check an item to ensure that it was actually set up, if it wasn't then it will do it again. Every time you load the game it will check the array. It can also be done manually in the MCM menu. There are options in the MCM menu to release you from the cage as well as remove CD quest items. Neither of those things are having any impact, so I'll just continue with 4.05, can't find 4.07 available anywhere. More than happy to provide any info/files/savegames, etc if you think the array thing is a CD bug, otherwise thanks for the help
Veladarius Posted December 2, 2016 Author Posted December 2, 2016 Hi, I am having an issue in the Thalmor Embassy. In the scene where they take you to try the furniture, when they are blindfolding my character in front of the rack, the game just loops the animation of the assistant handing me something, she says "Here are your accesories. And in you go". but the scene doesn't advance, and the animation of her handing me something just loops over and over. I started a brand new game to test the latest CD. I am attaching my latest papyrus log. Hopefully it will tell you something useful. I have tried reloading a couple of older saves (all of them in the embassy) but it still gets stuck there. It may or may not be related, but in my inventory I am wearing a harness, but I cannot see it in my character (and it prevents the extraction of some plugs). Thanks, Doc Fate CD isn't causing any errors and I can see where it is equipping devices. Enable your controls for a moment and see if that gets it to advance or try changing to first person mode. The harness should not be there so if possible remove it by removing the unnamed portion of it via console (ignore the item ending in 40f0c) and it is equipped in your inventory unequip it. Hmmm, I tried removing that phantom item. Then I tried going into first person. Finally I tried enabling player controls, and I noticed that I could not activate the rack (which I guess is what its supposed to do next). Also, with player controls enabled, I went to the room next door and I couldn't activate any of the furniture either; not the Vertical Stocks, Milking Machine, nor the delicious Wooden Horse. I use Mod Organizer, and I've moved the mods around to try to use the rack provided by CD or the one provided by zazAnimationPack, and I get similar results either way. Any other ideas??? Many thanks (for the mods and for the help). Doc Fate Odd that the furniture would not work with your controls enabled as they are standard ZAZ furniture. if you can, give me a log of the scene where they try removing the items. If necessary use the Remove CD item option in the MCM menu, hopefully that will let things move forward. #3 - make sure you are seeing the CD check device array messages when loading a game. Errors in the log point to the array not being set. There's no on-screen message related to setting CD arrays on startup, are there any options relating to this? Manually resetting quest device array through MCM doesn't change the re-equipping behaviour. console command help "array" returns CdxClArraySet = 0.00 CdxQuestDevArraySet = 0.00 CdxDevArraySet = 1.00 #4 - In the final stage of the Cage the devices will be changed out for different ones, normal devices will replace the quest devices. Also, when moving from one location to another all of your items in storage have to be given to you then removed once you reach your destination, this can cause the devices to disappear momentarily. Playing the quest right through past being abandoned in the wilderness also leaves the character with the quest belt on (custom lock not removable by key), the "Days in cage" timer still running, and the Property Slave quest doesn't finish. My knowledge of modding is quite limited. Could this be a script getting hung because of the quest arrays? Do I have a configuration problem somewhere causing them to be not set, could it be a version conflict or mod issue? Thanks again for your input Veladarius, this is a fantastic mod. sidenote - does work perfectly with 4.05 on a clean save The arrays are set up to do a double check, first on a variable it sets when finished but also it will check an item to ensure that it was actually set up, if it wasn't then it will do it again. Every time you load the game it will check the array. It can also be done manually in the MCM menu. There are options in the MCM menu to release you from the cage as well as remove CD quest items. Neither of those things are having any impact, so I'll just continue with 4.05, can't find 4.07 available anywhere. More than happy to provide any info/files/savegames, etc if you think the array thing is a CD bug, otherwise thanks for the help You can double check that the array's were populated by using sqv cdxSlavery_Functions and scroll up a ways, you should see entries that go all the way across the screen (they are the array's that have been filled). If you don't see them then load the game, set the arrays in the mcm menu and quit then upload the log so I can hopefully see where the issue lies.
timcoeur Posted December 2, 2016 Posted December 2, 2016 Righto, have done those. The only thing that seems to happen from the mcm menu is the onscreen message "CD Devices Ready" Here's the Papyrus log from Opening, MCM - Set/Reset Quest Device Arrays, Exit Menu, wait, close. Papyrus.0.log Here's the console output from running sqv before and after resetting through MCM ConSkrybe.log Here's the ModOrganizer log from that session, doesn't show anything useful afaik ModOrganizer_2.log
Veladarius Posted December 2, 2016 Author Posted December 2, 2016 Righto, have done those. The only thing that seems to happen from the mcm menu is the onscreen message "CD Devices Ready" Here's the Papyrus log from Opening, MCM - Set/Reset Quest Device Arrays, Exit Menu, wait, close. Papyrus.0.log Here's the console output from running sqv before and after resetting through MCM ConSkrybe.log Here's the ModOrganizer log from that session, doesn't show anything useful afaik ModOrganizer_2.log The quest In need the info from is CDxSlavery_Functions not CDxSlavery_Player as it contains the scripts to add/remove devices and the arrays themselves. As for the logs they look clean otherwise.
ddt4ever Posted December 2, 2016 Posted December 2, 2016 Hello to all. I just recently stumbled across this great mod and enjoy it very much. Everything I tried so far worled fine for me until I took the quest A Date with a Jarl. The Master told me to bring some bondage gear to Jarl Elsif of Solitude. I did that and during our first conversation where I presented the devices I brought with me, Elsif just walked away and sat on the throne again. My char stood in her room with no control. After waiting for some time and accelerating the timescale, still nothing happend. So I decided to enable players controls again and go and talk to her. But there is no dialogue option to get her to try on the devices. When I searched this thread here, I found an answer by somebody who said that some dialogue option will appear again after some time but I waited for many ingame days and still nothing. As I found no reset option, I tried different other debug options but none helped. So, is there any possible way to reset or restart the quest? I would be grateful for any help you can give. Thank you in advance. use sev cdxexpquest03 and tell me what the quest stage is at, it simply may have not advanced the stage as it should have. Thank you for your fast answer. I tried "sev cdxexpquest03" in console but the command was not recognized. Is there any other way to use it? As it did not work I used the getstage console command. This showed me getstage >> 100.00. Is this what you were asking for? If not, then just tell me what you need to identify the problem. Thank you very much for trying to help me. Setstage cdxExpQuest03 125 should get things going for you again. Sorry on the command, it was supposed to be sqv not sev. No problem. We worked it out in the end. And thank you for your help. I will try it immediately. edit: It worked! I can continue the quest. Thank you very much!
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