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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

 

 

Devices are picked at random using tags set by DD so when it asks for an anal plug DD will supply something with the appropriate tag. I just updated to the new DD version and have not had a chance to go through the new items and may have to add some tags to exclude the more extreme devices.

 

 

At this point I can already tell it is going to take a lot to update CD to use the new DD versions. The next release will likely only be to update to the new versions of DD though any bugs I happen to find along the way I will fix. I don't know how long it will take to do and test though as it will affect a lot of devices, dialogue and scripts.

Posted

Just looking for clarification regarding the Special requests. I already know that the Thalmor Embassy story is live, but I'm not actually sure that the other three are. They've never been offered to Ravyn. I've been assuming they are, just want to be sure is all :shy:

Posted

I still can't get this mod to run. I switched off the couriers, which got rid of the CTD on approaching a city, but I still get CTD every time I rest or wait, if Captured Dreams is installed. This is not a CTD on save, as the autosave gets completed. The problem is there is absolutely nothing in the papyrus log that could give me a hint of what is going on. I had no problems like this with version 4.05 on my last playthrough, but now I have the CTD also if I install only 4.05. I guess this means a mod conflict with a mod I'm using now but not the last time, but so far I have had no luck finding the conflict. Any idea what could be causing this, like what does CD do when I rest or wait?

Posted

I'm a bit confused by an error  I'm seeing:

[11/29/2016 - 05:38:00AM] ============================================================
[11/29/2016 - 05:38:00AM] [Zad] (((ERROR))): WearingConflictingDevice received none argument.
[11/29/2016 - 05:38:00AM] ============================================================
[11/29/2016 - 05:38:00AM] Error: Cannot call GetItemCount() on a None object, aborting function call
stack:
	[zadQuest (1200F624)].zadlibs.WearingConflictingDevice() - "zadLibs.psc" Line 1478
	[zadQuest (1200F624)].zadlibs.EquipDevice() - "zadLibs.psc" Line 508
	[dcur_mainlib (3F024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 730
	[dcur_mainlib (3F024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7469
	[dcur_mainlib (3F024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7518
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1031
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1224
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1342

This happened after I updated devious devices, captured dreams, deviously cursed loot, DDx and DDi.

 

In game, I see an error message about WearingConflictingDevice pointing me to the log. The log has a few of these errors in it, as well as some of this:

[11/29/2016 - 05:38:00AM] Error: Cannot call GetItemCount() on a None object, aborting function call
stack:
	[zadQuest (1200F624)].zadlibs.EquipDevice() - "zadLibs.psc" Line 515
	[dcur_mainlib (3F024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 730
	[dcur_mainlib (3F024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7469
	[dcur_mainlib (3F024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7518
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1031
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1224
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1342
[11/29/2016 - 05:38:00AM] warning: Assigning None to a non-object variable named "::temp6"
stack:
	[zadQuest (1200F624)].zadlibs.EquipDevice() - "zadLibs.psc" Line 515
	[dcur_mainlib (3F024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 730
	[dcur_mainlib (3F024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7469
	[dcur_mainlib (3F024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7518
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1031
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1224
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1342
[11/29/2016 - 05:38:00AM] Error: Cannot call AddItem() on a None object, aborting function call
stack:
	[zadQuest (1200F624)].zadlibs.EquipDevice() - "zadLibs.psc" Line 516
	[dcur_mainlib (3F024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 730
	[dcur_mainlib (3F024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7469
	[dcur_mainlib (3F024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7518
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1031
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1224
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1342
[11/29/2016 - 05:38:00AM] Error: Cannot call EquipItemEx() on a None object, aborting function call

Some searching seems to say I have an invalid object in my inventory? How do I figure out which one?

Posted

 

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

Edit : Adding papyrus log, I keep getting CTD when I pay with credit, she then adds collar and belt, then I crash when she removes the restraints from the punishment

 

 

 

The errors in the log at the end are coming from DD itself, seems to be something between Requiem and DD and is causing an error in the hobble skirt scripts. Your best bet is to post this with the log in the DD Expansion thread as I don't use Requiem and have not gone through the scripts on the new devices yet.

Posted

I'm a bit confused by an error  I'm seeing:

[11/29/2016 - 05:38:00AM] ============================================================
[11/29/2016 - 05:38:00AM] [Zad] (((ERROR))): WearingConflictingDevice received none argument.
[11/29/2016 - 05:38:00AM] ============================================================
[11/29/2016 - 05:38:00AM] Error: Cannot call GetItemCount() on a None object, aborting function call
stack:
	[zadQuest (1200F624)].zadlibs.WearingConflictingDevice() - "zadLibs.psc" Line 1478
	[zadQuest (1200F624)].zadlibs.EquipDevice() - "zadLibs.psc" Line 508
	[dcur_mainlib (3F024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 730
	[dcur_mainlib (3F024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7469
	[dcur_mainlib (3F024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7518
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1031
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1224
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1342

This happened after I updated devious devices, captured dreams, deviously cursed loot, DDx and DDi.

 

In game, I see an error message about WearingConflictingDevice pointing me to the log. The log has a few of these errors in it, as well as some of this:

[11/29/2016 - 05:38:00AM] Error: Cannot call GetItemCount() on a None object, aborting function call
stack:
	[zadQuest (1200F624)].zadlibs.EquipDevice() - "zadLibs.psc" Line 515
	[dcur_mainlib (3F024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 730
	[dcur_mainlib (3F024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7469
	[dcur_mainlib (3F024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7518
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1031
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1224
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1342
[11/29/2016 - 05:38:00AM] warning: Assigning None to a non-object variable named "::temp6"
stack:
	[zadQuest (1200F624)].zadlibs.EquipDevice() - "zadLibs.psc" Line 515
	[dcur_mainlib (3F024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 730
	[dcur_mainlib (3F024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7469
	[dcur_mainlib (3F024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7518
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1031
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1224
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1342
[11/29/2016 - 05:38:00AM] Error: Cannot call AddItem() on a None object, aborting function call
stack:
	[zadQuest (1200F624)].zadlibs.EquipDevice() - "zadLibs.psc" Line 516
	[dcur_mainlib (3F024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 730
	[dcur_mainlib (3F024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7469
	[dcur_mainlib (3F024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7518
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1031
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1224
	[dcur_clocktick (3F04F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1342
[11/29/2016 - 05:38:00AM] Error: Cannot call EquipItemEx() on a None object, aborting function call

Some searching seems to say I have an invalid object in my inventory? How do I figure out which one?

 

This is an error from cursed loot, I'm assuming you updated from an earlier version on an existing game. There should be a post on how to fix it in the cursed loot thread.

Posted

 

 

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

Edit : Adding papyrus log, I keep getting CTD when I pay with credit, she then adds collar and belt, then I crash when she removes the restraints from the punishment

 

 

 

The errors in the log at the end are coming from DD itself, seems to be something between Requiem and DD and is causing an error in the hobble skirt scripts. Your best bet is to post this with the log in the DD Expansion thread as I don't use Requiem and have not gone through the scripts on the new devices yet.

 

 

Strange, because when I reloaded the save and retried to remove the devices, I decided to pay for the removal of some, one of the devices I removed alone was the hobble dress and it worked just fine, along with the yoke, the gloves and the hood I had. Then I tried removing everything else for a credit. She added her own collar and belt, then when she removed everything at the same time the game crashes. Perhaps removing 8+ items might be causing this?

 

Posted

 

 

 

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

Edit : Adding papyrus log, I keep getting CTD when I pay with credit, she then adds collar and belt, then I crash when she removes the restraints from the punishment

 

 

 

The errors in the log at the end are coming from DD itself, seems to be something between Requiem and DD and is causing an error in the hobble skirt scripts. Your best bet is to post this with the log in the DD Expansion thread as I don't use Requiem and have not gone through the scripts on the new devices yet.

 

 

Strange, because when I reloaded the save and retried to remove the devices, I decided to pay for the removal of some, one of the devices I removed alone was the hobble dress and it worked just fine, along with the yoke, the gloves and the hood I had. Then I tried removing everything else for a credit. She added her own collar and belt, then when she removed everything at the same time the game crashes. Perhaps removing 8+ items might be causing this?

 

 

 

The Cursed Loot items use the new QuestItem keyword in DDi. Items with this keyword can't be removed using the standard removedevice command, good point of it is that a mod can't accidentally remove a quest device (or add one either), bad point is that unupdated mods can't do a thing to those devices. Apparently Kimy added the keyword to even the lower tier of items such as the high security devices that are not quest relevant and , in my opinion, should not have those keywords placed on them (or any of the other devices she lists as removable in DCL).

Say, do you think you could add an option, either via mod menu or LaL to skip straight to the relationship slavery stage of the mod?

 

In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave.

Posted

 

 

 

 

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

Edit : Adding papyrus log, I keep getting CTD when I pay with credit, she then adds collar and belt, then I crash when she removes the restraints from the punishment

 

 

 

The errors in the log at the end are coming from DD itself, seems to be something between Requiem and DD and is causing an error in the hobble skirt scripts. Your best bet is to post this with the log in the DD Expansion thread as I don't use Requiem and have not gone through the scripts on the new devices yet.

 

 

Strange, because when I reloaded the save and retried to remove the devices, I decided to pay for the removal of some, one of the devices I removed alone was the hobble dress and it worked just fine, along with the yoke, the gloves and the hood I had. Then I tried removing everything else for a credit. She added her own collar and belt, then when she removed everything at the same time the game crashes. Perhaps removing 8+ items might be causing this?

 

 

 

The Cursed Loot items use the new QuestItem keyword in DDi. Items with this keyword can't be removed using the standard removedevice command, good point of it is that a mod can't accidentally remove a quest device (or add one either), bad point is that unupdated mods can't do a thing to those devices. Apparently Kimy added the keyword to even the lower tier of items such as the high security devices that are not quest relevant and , in my opinion, should not have those keywords placed on them (or any of the other devices she lists as removable in DCL).

 

 

That makes sense, I mean it makes sense why it crashes. Oh well, I'll just roll the way it is. Theres no way of tweaking it right?

Posted

 

 

 

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

Edit : Adding papyrus log, I keep getting CTD when I pay with credit, she then adds collar and belt, then I crash when she removes the restraints from the punishment

 

 

 

The errors in the log at the end are coming from DD itself, seems to be something between Requiem and DD and is causing an error in the hobble skirt scripts. Your best bet is to post this with the log in the DD Expansion thread as I don't use Requiem and have not gone through the scripts on the new devices yet.

 

 

Strange, because when I reloaded the save and retried to remove the devices, I decided to pay for the removal of some, one of the devices I removed alone was the hobble dress and it worked just fine, along with the yoke, the gloves and the hood I had. Then I tried removing everything else for a credit. She added her own collar and belt, then when she removed everything at the same time the game crashes. Perhaps removing 8+ items might be causing this?

 

 

 

It shouldn't, I have had it remove far more than that at once. Were any of the items DCUR items? Currently DCUR items can't be removed via CD due to new the new level of device keywords.

Posted

 

 

 

 

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

Edit : Adding papyrus log, I keep getting CTD when I pay with credit, she then adds collar and belt, then I crash when she removes the restraints from the punishment

 

 

 

The errors in the log at the end are coming from DD itself, seems to be something between Requiem and DD and is causing an error in the hobble skirt scripts. Your best bet is to post this with the log in the DD Expansion thread as I don't use Requiem and have not gone through the scripts on the new devices yet.

 

 

Strange, because when I reloaded the save and retried to remove the devices, I decided to pay for the removal of some, one of the devices I removed alone was the hobble dress and it worked just fine, along with the yoke, the gloves and the hood I had. Then I tried removing everything else for a credit. She added her own collar and belt, then when she removed everything at the same time the game crashes. Perhaps removing 8+ items might be causing this?

 

 

 

It shouldn't, I have had it remove far more than that at once. Were any of the items DCUR items? Currently DCUR items can't be removed via CD due to new the new level of device keywords.

 

Hrm if I only knew what DCUR stands for :D

 

Edit - Never mind I actually googled it. Not sure if there was DCUR items, I'll play along for now and see if I get a crash upon device removal again.

 

The mod fails to add anal plug when you take the delivery quest, it just stays in your inventory and you cannot equip it since you're locked in belt already, tried with harness too

Posted

 

 

 

 

 

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

Edit : Adding papyrus log, I keep getting CTD when I pay with credit, she then adds collar and belt, then I crash when she removes the restraints from the punishment

 

 

 

The errors in the log at the end are coming from DD itself, seems to be something between Requiem and DD and is causing an error in the hobble skirt scripts. Your best bet is to post this with the log in the DD Expansion thread as I don't use Requiem and have not gone through the scripts on the new devices yet.

 

 

Strange, because when I reloaded the save and retried to remove the devices, I decided to pay for the removal of some, one of the devices I removed alone was the hobble dress and it worked just fine, along with the yoke, the gloves and the hood I had. Then I tried removing everything else for a credit. She added her own collar and belt, then when she removed everything at the same time the game crashes. Perhaps removing 8+ items might be causing this?

 

 

 

It shouldn't, I have had it remove far more than that at once. Were any of the items DCUR items? Currently DCUR items can't be removed via CD due to new the new level of device keywords.

 

Hrm if I only knew what DCUR stands for :D

 

Edit - Never mind I actually googled it. Not sure if there was DCUR items, I'll play along for now and see if I get a crash upon device removal again.

 

The mod fails to add anal plug when you take the delivery quest, it just stays in your inventory and you cannot equip it since you're locked in belt already, tried with harness too

 

 

Deviously Cursed Loot. Basically any custom item from that mod will not be removed.

Posted

 

 

In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave.

 

 

 

I meant the final stage of that quest. I am lazy you know. ;)

You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time.

Posted

 

 

 

In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave.

 

 

 

I meant the final stage of that quest. I am lazy you know. ;)

You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time.

 

 

Which part exactly? If you want to get to Relationship Slave then increase your rank with master and completion rating of quests and it can trigger. If you want to skip directly to Manor Slave then turn on the Chaste Life quest while on the ship, she will take you straight to the Manor.

Posted

 

 

 

 

In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave.

 

 

 

I meant the final stage of that quest. I am lazy you know. ;)

You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time.

 

 

Which part exactly? If you want to get to Relationship Slave then increase your rank with master and completion rating of quests and it can trigger. If you want to skip directly to Manor Slave then turn on the Chaste Life quest while on the ship, she will take you straight to the Manor.

 

 

What are the exact settings to skip to Manor Slave? I've tried quite a few times with various settings and always end up in the mine.

 

Posted

 

 

 

 

 

In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave.

 

 

 

I meant the final stage of that quest. I am lazy you know. ;)

You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time.

 

 

Which part exactly? If you want to get to Relationship Slave then increase your rank with master and completion rating of quests and it can trigger. If you want to skip directly to Manor Slave then turn on the Chaste Life quest while on the ship, she will take you straight to the Manor.

 

 

What are the exact settings to skip to Manor Slave? I've tried quite a few times with various settings and always end up in the mine.

 

 

turn on slavery in the mcm, master will ask you

So I told the master that I couldn't retrieve a delivery, got shop display model punishment. Did my display time, master equipped items, told me to gtfo for a couple days. She took my gear, and never gave it back.

Posted

 

 

 

 

 

 

 

 

 

 

 

 

Aight, tomorrow will drop some logs from my session. I started new playthru and manually equipping shop items works, so I'm hoping that the Master will be equipping the right items too.

 

I also noticed that I'm missing ZaZAnimationPack_v0611_Patch

Never downloaded it in a first place, that 0 before the 6 made me think its an older patch >.<

 

Yeah, v6.10 broke every scene using a bound animation from ZAZ. Min helped me get xaz and Fore together to figure out the issue and get it fixed.

 

 

Yeah, using the latest Dreams shop. Uploading the papyrus with <<May Repeat>>

It happens when I have

Metal Finish : Black

Material : Ebonite

Color : Black

Leather : Ebonite

Open belt

 

The error doesn't pop up when I'm using metal material, or harness with the above preferences

 

 

Make sure the setting highlighted above matches the belt material. There is an issue I am working out where that is confusing the part of the script that chooses the belt and it is looking in the incorrect array for the device.

 

 

*Nods* I'll go with the playable settings.

I'll keep playing with my new playthru and see if Master starts adding items that are not part of the mod on me and check back in

 

 

 

These settings will not be used for punishments at this point, just for quest items.

 

 

 

So patching ZaZ actually fixed the progression of that quest. Tho once Master decided to give me some time to reflect my mistakes, and dressed me up nicely she added that new metal hood from heretical resources, plus a blindfold, and theres a chain that hangs from my buttplug and goes thru my hobble dress. Isn't that overkill? Did I broke something again?

 

Edit : Adding papyrus log, I keep getting CTD when I pay with credit, she then adds collar and belt, then I crash when she removes the restraints from the punishment

 

 

 

The errors in the log at the end are coming from DD itself, seems to be something between Requiem and DD and is causing an error in the hobble skirt scripts. Your best bet is to post this with the log in the DD Expansion thread as I don't use Requiem and have not gone through the scripts on the new devices yet.

 

 

Strange, because when I reloaded the save and retried to remove the devices, I decided to pay for the removal of some, one of the devices I removed alone was the hobble dress and it worked just fine, along with the yoke, the gloves and the hood I had. Then I tried removing everything else for a credit. She added her own collar and belt, then when she removed everything at the same time the game crashes. Perhaps removing 8+ items might be causing this?

 

 

 

It shouldn't, I have had it remove far more than that at once. Were any of the items DCUR items? Currently DCUR items can't be removed via CD due to new the new level of device keywords.

 

Hrm if I only knew what DCUR stands for :D

 

Edit - Never mind I actually googled it. Not sure if there was DCUR items, I'll play along for now and see if I get a crash upon device removal again.

 

The mod fails to add anal plug when you take the delivery quest, it just stays in your inventory and you cannot equip it since you're locked in belt already, tried with harness too

 

 

Deviously Cursed Loot. Basically any custom item from that mod will not be removed.

 

 

I just reinstalled both mods and tested this again, and CD can remove at least some of DCL's custom items. Maiden's Shield being an example, and that item certainly should not be removable by CD.

Posted

hi all,
 
encountering a couple of issues, possibly related, that i've been unable to resolve or find discussed. hoping someone may be able to shed some light.
 
Attempting to play through the failure half of the property slave start without experiencing immersion-breaking issues. Resorted today to a clean install with only latest versions of CD dependencies, to no avail.
 

thanks in advance

*	003
	Desc:	Chastity belt not re-equipped on encounter end while property slave at post.
			* Debug messages do show onscreen
                        * Belt is not in inventory
			* Plugs are re-equipped
	Log:	papyrus.0.003.log
*	004
	Desc:	Items re-equip after script removal when put in cage (final propertyslave fail stage)
			Delay between unequip and re-equip is ~1/3 sec
	Log:	papyrus.0.004.log

modlist & load order
post-1488211-0-93461200-1480511498_thumb.png
setup log.txt
Papyrus.0.003.log
Papyrus.0.004.log

post-1488211-0-38962100-1480512550_thumb.jpg

Posted

hi all,

 

encountering a couple of issues, possibly related, that i've been unable to resolve or find discussed. hoping someone may be able to shed some light.

 

Attempting to play through the failure half of the property slave start without experiencing immersion-breaking issues. Resorted today to a clean install with only latest versions of CD dependencies, to no avail.

 

thanks in advance

*	003
	Desc:	Chastity belt not re-equipped on encounter end while property slave at post.
			* Debug messages do show onscreen
                        * Belt is not in inventory
			* Plugs are re-equipped
	Log:	papyrus.0.003.log
*	004
	Desc:	Items re-equip after script removal when put in cage (final propertyslave fail stage)
			Delay between unequip and re-equip is ~1/3 sec
	Log:	papyrus.0.004.log

modlist & load order

attachicon.gifmodlist & loadorder.png

attachicon.gifsetup log.txt

attachicon.gifPapyrus.0.003.log

attachicon.gifPapyrus.0.004.log

 

#3 - make sure you are seeing the CD check device array messages when loading a game. Errors in the log point to the array not being set.

 

#4 - In the final stage of the Cage the devices will be changed out for different ones, normal devices will replace the quest devices. Also, when moving from one location to another all of your items in storage have to be given to you then removed once you reach your destination, this can cause the devices to disappear momentarily.

 

 

 

 

 

 

In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave.

 

 

 

I meant the final stage of that quest. I am lazy you know. ;)

You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time.

 

 

Which part exactly? If you want to get to Relationship Slave then increase your rank with master and completion rating of quests and it can trigger. If you want to skip directly to Manor Slave then turn on the Chaste Life quest while on the ship, she will take you straight to the Manor.

 

 

What are the exact settings to skip to Manor Slave? I've tried quite a few times with various settings and always end up in the mine.

 

 

turn on slavery in the mcm, master will ask you

So I told the master that I couldn't retrieve a delivery, got shop display model punishment. Did my display time, master equipped items, told me to gtfo for a couple days. She took my gear, and never gave it back.

 

 

Items are in a chest under the floor near the slaves.

Posted

 

 

 

 

In LAL choose an option that puts you in some out of the way place then use the option in th MCM menu to start the slavery. Adding an option to LAL would require me to add it as a required mod. Any of the slavery mods that support CD's slavery start will work and start you as a CD slave.

 

 

 

I meant the final stage of that quest. I am lazy you know. ;)

You mentioned at some point you would add more content once you become a relationship slave in the future. I love the idea but i can´t be bothered to play though the entire slavery questline, a least not all the time.

 

 

Which part exactly? If you want to get to Relationship Slave then increase your rank with master and completion rating of quests and it can trigger. If you want to skip directly to Manor Slave then turn on the Chaste Life quest while on the ship, she will take you straight to the Manor.

 

 

Yeah manor slave is the one. I tried turning on chaste life on the ship but it did nothing though. What am i missing?

Posted

Hello to all. I just recently stumbled across this great mod and enjoy it very much.

 

Everything I tried so far worled fine for me until I took the quest A Date with a Jarl. The Master told me to bring some bondage gear to Jarl Elsif of Solitude. I did that and during our first conversation where I presented the devices I brought with me, Elsif just walked away and sat on the throne again. My char stood in her room with no control. After waiting for some time and accelerating the timescale, still nothing happend. So I decided to enable players controls again and go and talk to her. But there is no dialogue option to get her to try on the devices. When I searched this thread here, I found an answer by somebody who said that some dialogue option will appear again after some time but I waited for many ingame days and still nothing.

 

As I found no reset option, I tried different other debug options but none helped. So, is there any possible way to reset or restart the quest? I would be grateful for any help you can give.

 

Thank you in advance.

Posted

Hey :) I recently started skyrim aswell as this mod and its great, i'm just encountering 1 issue which is for the quest as a property slave. To obtain the package from solitude lighthouse, i have the quest and all but when i fast travel to it or the docks near it or even just fast travel from somewhere far and go near that area... my skyrim instantly just crashes. It is just that solitude lighthouse vicinity not sure why its doing that, help would be much appreciated :)

ps. very nice work with the mod

 

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