Veladarius Posted March 8, 2015 Author Posted March 8, 2015 Is it possible to remove/change Erani's devices for good instead of just during the "Please Master" sequence? Not that I have set up but with AFT or another follower manager you can remove the devices from her (usually). Tried it, but it doesn't normally show up and even if I do manage to be able to take it off it keeps reappearing randomly. There are parts where it will reapply the items, usually after sex. Oh, I meant that for example if I tell her to give me all her gear all of her restraint devices disappear around when I exit the dialogue. Is it a conflict with another mod maybe? If the command uses the removeall function it will cause the items to be moved but it should reequip them. Make sure the number of slotted npc's in Integration is not 0, it may help.
KING168 Posted March 8, 2015 Posted March 8, 2015 I have already try it. It really give him a whip but it still never start. Some time the master will say something but after I try several time she just stand that and say nothing. Can I just reset the quest and skip this part?
Bricks Posted March 8, 2015 Posted March 8, 2015 Yes, please share how to skip a section of the quest since for some reason there does not seem to be anything I can do to get mine to advance. I'd imagine there is a way to trick the game into thinking a script has finished, I just don't know it.
limonotu Posted March 8, 2015 Posted March 8, 2015 For the Argonian there are no meshes for use with them or Khajiit currently that I know of. As for the other two: From Min on the Integration topic: Tschukken, on 18 Jun 2014 - 7:27 PM, said: I have a strange problem. Every time I equip a Gag, the mouth only opens a little bit. Can anyone help me? Oh I almost forgot. Before I updated this and the main mod, all worked fine. You have conflicting .tri files, from another mod. I am not sure how to fix this unfortunately. The only other thing I can suggest is check your Papyrus log for errors from the gag and make sure that ZAZ is up to date and working properly. Ok I found it ! For my part, the conflict come from Dark Investigation mod with the file mouthhumanf.tri and maybe femalhead.tri Thx !
Veladarius Posted March 8, 2015 Author Posted March 8, 2015 I have already try it. It really give him a whip but it still never start. Some time the master will say something but after I try several time she just stand that and say nothing. Can I just reset the quest and skip this part? Yes, please share how to skip a section of the quest since for some reason there does not seem to be anything I can do to get mine to advance. I'd imagine there is a way to trick the game into thinking a script has finished, I just don't know it. Other than the reset options in the MCM menu here are some others that can be reset using setstage: CDxConfiscation - 500 CDxMP01 - 300 (punishment over by the slaves) CDxMP02 - if items have been removed (make sure you are in the shop for this) - 800 - if items have not been taken or you have them back - 900 CDxMP03 - use General Punishment Reset in MCM menu Everything else is not made to be reset but you may be able to skip to the end if stuck but I only recommend this as a last resort as it may not work properly: CDxExpQuest01 - 500 if with Nenya / Siddgeir - 800 for Dengeir CDxExpQuest02 - there are 3 stages you will need to use, if you are past a stage you can skip it: - 210 (will move you to the basement) a scene will start but you can continue after that) - Important! sets CDxExpMain to 300 so it will continue - 525 (will move you to the Embassy entry and start a scene - scene will return your items to you) - 550 (will remove restraints from player and end quest) CDxExpQuest03 - 100 will get past the initial dialogue - 350 sets up to return to Master CDxExpQuest04 - Once you have returned to the shop: - 400 send letter to start last part - 450 if it gets stuck after that (will have to teleport Erani to you) Lastly, if your follower is being held by the Master and the reset does not work: ClearQuestAliases CDxCellController
Bricks Posted March 8, 2015 Posted March 8, 2015 Alright, thank you. Shame that I won't be able to see the rest of the quest but at this point, I've given up. I don't know why it won't go past this scene and I'd like to continue the game. That said, even with this odd hold up, its a nice mod. Thanks so much for trying to help fix it and not just ignoring me. Shame nothing seemed to work but hey, skyrim already had a rep as slightly unstable and modding is tricky in any game.
Veladarius Posted March 8, 2015 Author Posted March 8, 2015 Unfortunately some mods that do things with surrounding npc's can interrupt the scene and keep it from continuing.
Bricks Posted March 8, 2015 Posted March 8, 2015 Unfortunately some mods that do things with surrounding npc's can interrupt the scene and keep it from continuing. Yeah, it is funny, I don't think I have any AI mods with ONE exception, I have that wenches mod, which shouldn't be an issue. Another thing I thought of is that I have Beeing female and my PC was in her first trimester when the abduction happened. Again, no idea how this could affect it but modding is so finicky that sometime something aligns the wrong way. I did find another link that implied that you can push the quest along in small increments implying that maybe I could see the rest of the quest, who knows. I'll try it and if that does not work I'll just use the command you gave to have it all be completed.
Molevalence Posted March 8, 2015 Posted March 8, 2015 Veladarius, is there a timer for continuing the story line after you obtain Erani? I retried the mod from scratch after my first issue and once I unlocked Erani I ran out of content again unless a courier finds me. I tried your resets and I unlock the delivery and retrieval jobs again but other than that no such luck. Do I need to do so many of those to continue on?
Veladarius Posted March 8, 2015 Author Posted March 8, 2015 Unfortunately some mods that do things with surrounding npc's can interrupt the scene and keep it from continuing. Yeah, it is funny, I don't think I have any AI mods with ONE exception, I have that wenches mod, which shouldn't be an issue. Another thing I thought of is that I have Beeing female and my PC was in her first trimester when the abduction happened. Again, no idea how this could affect it but modding is so finicky that sometime something aligns the wrong way. I did find another link that implied that you can push the quest along in small increments implying that maybe I could see the rest of the quest, who knows. I'll try it and if that does not work I'll just use the command you gave to have it all be completed. Use SQS <quest id> and it will list out the stages, you can try advancing it to the next one. Veladarius, is there a timer for continuing the story line after you obtain Erani? I retried the mod from scratch after my first issue and once I unlocked Erani I ran out of content again unless a courier finds me. I tried your resets and I unlock the delivery and retrieval jobs again but other than that no such luck. Do I need to do so many of those to continue on? After you get Erani that is it to the expansion, only the regular quests / tasks are left.
Molevalence Posted March 8, 2015 Posted March 8, 2015 Regular tasks are the delivery, retrieval, and assisting a customer correct? Unfortunately some mods that do things with surrounding npc's can interrupt the scene and keep it from continuing. Yeah, it is funny, I don't think I have any AI mods with ONE exception, I have that wenches mod, which shouldn't be an issue. Another thing I thought of is that I have Beeing female and my PC was in her first trimester when the abduction happened. Again, no idea how this could affect it but modding is so finicky that sometime something aligns the wrong way. I did find another link that implied that you can push the quest along in small increments implying that maybe I could see the rest of the quest, who knows. I'll try it and if that does not work I'll just use the command you gave to have it all be completed. Use SQS <quest id> and it will list out the stages, you can try advancing it to the next one. Veladarius, is there a timer for continuing the story line after you obtain Erani? I retried the mod from scratch after my first issue and once I unlocked Erani I ran out of content again unless a courier finds me. I tried your resets and I unlock the delivery and retrieval jobs again but other than that no such luck. Do I need to do so many of those to continue on? After you get Erani that is it to the expansion, only the regular quests / tasks are left.
Bricks Posted March 8, 2015 Posted March 8, 2015 Alright, setting it to 525 from the freeze in front of the rack did not work. However, setting it to 525 during the preceding scene, where the ambassador says take off her armbinder and then you can ask her a question DOES work, needed to do it a few times but evetually she gave back the items (it wasn't working for a bit) after that, to get the restraints off required setting to 550. All in all, this tells me that for some reason, the scripts were not triggering correctly. If I may ask, had it worked as intended, how many more days would the quest have continued for? this was the 3rd I think. Scratch that, all the restraints were removed, except for the collar master adds at the beginning of the quest since I never had to turn it in to her, She never removed it. How to I deal with that?
CliftonJD Posted March 8, 2015 Posted March 8, 2015 (edited) In the end I had to back as far as whiterun to get the courier with the letter and get one delivery quest done before that, but I got it. I have the three notes but kara does not talk to me. She is gagged? If she is gagged you can resurrect her and it will reselect her items. Seems she doesn't work when gagged, I wonder when that changed. It has been a couple updates of both DD and CD from last time I tried. For giggles I decided to see how many times I need to resurrect her to get a version of her without a gag. Eight, it took 8 times, I don't know what the percentages are but I suspect I am just terribly unlucky. If I has to wait the days for costume changes rather then console commanding that would be a long wait. i've actually been wondering if her gag is an issue with the latest cd updates or the latest sd updates (particularly the new sexlab dialogs requirement http://www.loverslab.com/files/file/1540-sexlab-dialogues-2014-12-09/), i know older version of the 2 mods i could speak to her and she'd direct me to the blacksmith for device removal, but now she just says mpphh additonally master at the shop is no help at removing a secure gag, she just says mmpphh same as the blacksmiths so i ended up needing to reload after recieving 1 of those gags and master needs a method for detecting secure locks before agreeing to remove binders (atleast or until she has that ability to remove them) on another note the master needs to learn detection of cursed quest items, not for removal of quest items, but to avoid adding a cd harness during cd squests where player is locked into cursed collar and maybe either force a confirmation dialog before starting the trial with these items or force the quest trigger to wait with a response and/or quest from master to come back after completing the cursed quest - the 2nd stage of the cursed quest requires the player to lock on items that are blocked by cd trial items Edited March 8, 2015 by CliftonJD
Veladarius Posted March 8, 2015 Author Posted March 8, 2015 Alright, setting it to 525 from the freeze in front of the rack did not work. However, setting it to 525 during the preceding scene, where the ambassador says take off her armbinder and then you can ask her a question DOES work, needed to do it a few times but evetually she gave back the items (it wasn't working for a bit) after that, to get the restraints off required setting to 550. All in all, this tells me that for some reason, the scripts were not triggering correctly. If I may ask, had it worked as intended, how many more days would the quest have continued for? this was the 3rd I think. Scratch that, all the restraints were removed, except for the collar master adds at the beginning of the quest since I never had to turn it in to her, She never removed it. How to I deal with that? Use the reset from any other quest in the MCM menu that places a belt or collar on you, it will remove it. In the end I had to back as far as whiterun to get the courier with the letter and get one delivery quest done before that, but I got it. I have the three notes but kara does not talk to me. She is gagged? If she is gagged you can resurrect her and it will reselect her items. Seems she doesn't work when gagged, I wonder when that changed. It has been a couple updates of both DD and CD from last time I tried. For giggles I decided to see how many times I need to resurrect her to get a version of her without a gag. Eight, it took 8 times, I don't know what the percentages are but I suspect I am just terribly unlucky. If I has to wait the days for costume changes rather then console commanding that would be a long wait. i've actually been wondering if her gag is an issue with the latest cd updates or the latest sd updates (particularly the new sexlab dialogs requirement http://www.loverslab.com/files/file/1540-sexlab-dialogues-2014-12-09/), i know older version of the 2 mods i could speak to her and she'd direct me to the blacksmith for device removal, but now she just says mpphh additonally master at the shop is no help at removing a secure gag, she just says mmpphh same as the blacksmiths so i ended up needing to reload after recieving 1 of those gags and master needs a method for detecting secure locks before agreeing to remove binders (atleast or until she has that ability to remove them) on another note the master needs to learn detection of cursed quest items, not for removal of quest items, but to avoid adding a cd harness during cd squests where player is locked into cursed collar and maybe either force a confirmation dialog before starting the trial with these items or force the quest trigger to wait with a response and/or quest from master to come back after completing the cursed quest - the 2nd stage of the cursed quest requires the player to lock on items that are blocked by cd trial items Likely SexLab Dialogues has the priority set to over 90 for its dialogue, if so it will override all of mine. Nothing I can do about this at this point. Any items from Deviously Cursed Loot will NOT be removed, they are marked with the blockgeneric keyword so my scripts will not remove them. I have been talking with Kimy about supporting the mod but only a limited number of items will be removed and it won't be implemented until v4.
Bricks Posted March 8, 2015 Posted March 8, 2015 Alright.. I'm convinced that something is broken/coflicting. In the 3rd quest, with elisif, the PC won't put items on the table. Is there an updated version of the mod on the way? Wondering if perhaps there is a compatibility issue. Searching though this topic has found other posts about the issues I've had. Now I can't get quest 3 to work either.
Veladarius Posted March 9, 2015 Author Posted March 9, 2015 Alright.. I'm convinced that something is broken/coflicting. In the 3rd quest, with elisif, the PC won't put items on the table. Is there an updated version of the mod on the way? Wondering if perhaps there is a compatibility issue. Searching though this topic has found other posts about the issues I've had. Now I can't get quest 3 to work either. If you have control over your character at that point disable the controls in the MCM menu, you should not have control.
Bricks Posted March 9, 2015 Posted March 9, 2015 Alright.. I'm convinced that something is broken/coflicting. In the 3rd quest, with elisif, the PC won't put items on the table. Is there an updated version of the mod on the way? Wondering if perhaps there is a compatibility issue. Searching though this topic has found other posts about the issues I've had. Now I can't get quest 3 to work either. If you have control over your character at that point disable the controls in the MCM menu, you should not have control. I don't have control. Just as before when the PC should have gotten on the rack but wouldn't, the PC should put the items on the table but won't. Something is not triggering correctly. Edit; My bad, It does not take control from me directly, but disabling player control doesn't work to solve the issue.
CliftonJD Posted March 9, 2015 Posted March 9, 2015 Likely SexLab Dialogues has the priority set to over 90 for its dialogue, if so it will override all of mine. Nothing I can do about this at this point. Any items from Deviously Cursed Loot will NOT be removed, they are marked with the blockgeneric keyword so my scripts will not remove them. I have been talking with Kimy about supporting the mod but only a limited number of items will be removed and it won't be implemented until v4. alright i'll let skyrimill know the issue he's been looking for a solution for dd overrides on his end already, may have overlooked the priority hoping kimi atleast gives support for the non-quest items for removal, maybe she can also help with conflict detection of the quest items
Bricks Posted March 9, 2015 Posted March 9, 2015 Well, I just jumped through quest 3 with commands. Quest four went smoothly until I had to bring her to master, then once again scripts failed. I used the set stages 400 and 450 to finish it. I've not figured out what is causing scripts to fail to execute but at least I'm through the gauntlet. Anyway, one issue left. I don't have the ring to removed erani's belt and bra. How do I get it? Edit: It is worth noting that I have a save from before the hang ups in quests 2-4 saved so I can try to see what I missed if I think of a solution.
seraphsolus Posted March 9, 2015 Posted March 9, 2015 I'm having problems with the mod. When Elenwen unties me and she says she want's to get to know the character, she strips and just stands there. I am stuck in the Solar. And idea on fixes?
halieslade Posted March 9, 2015 Posted March 9, 2015 Elenwen placed me in the cell downstairs and allowed me to rest. Then I initiated sex with a guard, and ended up outside of my cell. I had to invoke "tfc" to regain my camera, and after that Elenwen only engages me in standard dialog (being gagged, my dialog is naturally unintelligible). The guard also appears to be locked in the cell alone and keeps running into the wall Just thought I'd report this. If there's a way to break the quest, thought you'd want to know I'm going to reload a prior save and see if I can get past that point.
Veladarius Posted March 9, 2015 Author Posted March 9, 2015 Likely SexLab Dialogues has the priority set to over 90 for its dialogue, if so it will override all of mine. Nothing I can do about this at this point. Any items from Deviously Cursed Loot will NOT be removed, they are marked with the blockgeneric keyword so my scripts will not remove them. I have been talking with Kimy about supporting the mod but only a limited number of items will be removed and it won't be implemented until v4. alright i'll let skyrimill know the issue he's been looking for a solution for dd overrides on his end already, may have overlooked the priority hoping kimi atleast gives support for the non-quest items for removal, maybe she can also help with conflict detection of the quest items The gagged dialogue in DDI uses a priority of 50 (normal), Cursed Loot is set at 70 for its comments and I run mine at 80-100. Kimi has told me the items that I can safely remove, primarily the items removable by blacksmiths or regular npc's (have a quest or two to detect in some cases). As for knowing what is and is not a quest item anything with the BlockGeneric keyword on them should be considered a special item and not be removed (my scripts will skip any items with it). Any mods that remove devices indiscriminately run a high chance of breaking other mods and their quests.
Bricks Posted March 9, 2015 Posted March 9, 2015 in addition to not having this ring it requires, Erani's devices don't show up on her inv list either. So now my question is twofold, one: how do I get the ring that it says I don't have, and two: How do I use it?
Veladarius Posted March 9, 2015 Author Posted March 9, 2015 Well, I just jumped through quest 3 with commands. Quest four went smoothly until I had to bring her to master, then once again scripts failed. I used the set stages 400 and 450 to finish it. I've not figured out what is causing scripts to fail to execute but at least I'm through the gauntlet. Anyway, one issue left. I don't have the ring to removed erani's belt and bra. How do I get it? Edit: It is worth noting that I have a save from before the hang ups in quests 2-4 saved so I can try to see what I missed if I think of a solution. It should have been given during the scene in the VIP house, the id to get it via the console is xx11c269 I think the issue with Erani not showing up has to do with moving her to the manor basement and it is not finishing properly, it is something I will be changing. I'm having problems with the mod. When Elenwen unties me and she says she want's to get to know the character, she strips and just stands there. I am stuck in the Solar. And idea on fixes? Post a papyrus log of when it happens, it is either something with my script or SexLab not starting. Elenwen placed me in the cell downstairs and allowed me to rest. Then I initiated sex with a guard, and ended up outside of my cell. I had to invoke "tfc" to regain my camera, and after that Elenwen only engages me in standard dialog (being gagged, my dialog is naturally unintelligible). The guard also appears to be locked in the cell alone and keeps running into the wall Just thought I'd report this. If there's a way to break the quest, thought you'd want to know I'm going to reload a prior save and see if I can get past that point. The physics of the door acts really strange, it seems like the collision part is not connected to the door properly. To continue from there the chair should have become an activator to continue the quest, this was to give people a place to save that had no scripts/scenes running. in addition to not having this ring it requires, Erani's devices don't show up on her inv list either. So now my question is twofold, one: how do I get the ring that it says I don't have, and two: How do I use it? The ring is primarily something her dialogue will look for to initiate sex without the devices. When you have the ring in your inventory and have her please you it will give the option to remove her belt/bra. The devices themselves are part of her outfit and won't show in the normal inventory. You can try resetinventory in the console on her to restore her to normal, just remove any other items you may have given her if you want to keep them.
Bricks Posted March 9, 2015 Posted March 9, 2015 Well, I just jumped through quest 3 with commands. Quest four went smoothly until I had to bring her to master, then once again scripts failed. I used the set stages 400 and 450 to finish it. I've not figured out what is causing scripts to fail to execute but at least I'm through the gauntlet. Anyway, one issue left. I don't have the ring to removed erani's belt and bra. How do I get it? Edit: It is worth noting that I have a save from before the hang ups in quests 2-4 saved so I can try to see what I missed if I think of a solution. It should have been given during the scene in the VIP house, the id to get it via the console is xx11c269 I think the issue with Erani not showing up has to do with moving her to the manor basement and it is not finishing properly, it is something I will be changing. I'm having problems with the mod. When Elenwen unties me and she says she want's to get to know the character, she strips and just stands there. I am stuck in the Solar. And idea on fixes? Post a papyrus log of when it happens, it is either something with my script or SexLab not starting. Elenwen placed me in the cell downstairs and allowed me to rest. Then I initiated sex with a guard, and ended up outside of my cell. I had to invoke "tfc" to regain my camera, and after that Elenwen only engages me in standard dialog (being gagged, my dialog is naturally unintelligible). The guard also appears to be locked in the cell alone and keeps running into the wall Just thought I'd report this. If there's a way to break the quest, thought you'd want to know I'm going to reload a prior save and see if I can get past that point. The physics of the door acts really strange, it seems like the collision part is not connected to the door properly. To continue from there the chair should have become an activator to continue the quest, this was to give people a place to save that had no scripts/scenes running. the command is player.additem xx11c269? I get "Item xx11c269" not found for parameter objectID. any theories? My theories as to why the quests all glitch are either an issue with the pathing or some other mod I have is competing with the scripts. NO idea. Who knows.
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