NymphoElf Posted August 18, 2024 Posted August 18, 2024 Sexlab Sexual Fame RELOADED View File READ THE GUIDE & "Frequently Asked Questions" DUE TO PEOPLE NOT ASKING ME TO USE MY WORK MY PROJECTS ARE NOW CLOSED SOURCE FAQ Last Updated: March 9, 2026 Frequently Asked Questions Spoiler Q: Does Fame Comments work? A: Yes! Please use Fame Comments Reloaded with SLSF Reloaded 3.4.0+ Q: Why is the "Visibility Manager" causing problems? (Papyrus problems with SLSF Reloaded, such as Stack Dumps or Suspended Frames) A: The Visibility Manager is a somewhat intensive script that NEEDS to update the status of your Tattoo Visibility and Cum Visibility whenever you change your equipment/clothes in order for the Tattoo and Cum aspects to function properly. Problems happen most frequently if you have a high number of Tattoos enabled for your character (usually 50 or more) because it needs to check if the tattoo is applied, excluded, then visible. This is ultimately 150 checks JUST for Tattoos EVERY TIME you change your equipment if you have 50 tattoo slots (50 x 3). Obviously, fewer enabled tattoo slots means the script has an easier time. This is just a simplified explanation of the code. The solution to this problem can be one of two things, or both combined (your choice): Reduce the number of Tattoo Slots enabled This is in "skee64.ini" - but you should already know this if you increased your tattoo slots SLSF Reloaded analyzes the first 20 Body tattoo slots and first 10 Face, Hand, and Foot tattoo slots at MOST. Slot numbers above 20 for the body and above 10 for the rest are not analyzed. You can increase these to 40 and 20 respectively if you "Unlock" the tattoo limit in the MCM. In PapyrusTweaks.ini, set "SpeedUpNativeCalls" to TRUE and increase your "MaxOpsPerFrame" to 1000 (or more) in the same file (I personally use 2000) IF YOU UNLOCKED YOUR TATTOO LIMIT IN THE SLSF RELOADED MCM I WILL NOT ACCEPT ANY COMPLAINTS ABOUT STACK DUMPS OR SUSPENDED FRAMES FROM THE VISIBILITY MANAGER!!! UNLOCK AT YOUR OWN RISK!!! Q: Why am I getting the error: "Body Tattoo Subcategory is invalid"? A: If you are not using Sexlab Survival and using SLSF Reloaded 3.0, check if your tattoos are using the Thigh or Calves subcategory. I messed up and forgot to add Calves and Thighs as recognized categories when Sexlab Survival isn't installed. If your tattoos are not using the Thigh or Calves subcategory, or you are using a version other than 3.0, it's because you need to clean your save. ------------------------------------------------------------ Q: Is this mod a Drop-In replacement for the old SLSF? A: NO! If another mod requires the old SLSF, you MUST keep using the old SLSF to use that mod. Q: Why does "Registered Mods" still say 0/100 (or some other unexpected number)? A: If you're not a mod author, stop looking at that page! That page isn't for the typical mod user. That page is to help mod authors know if they registered their mod properly with SLSFR. Mods that are inherently supported, such as FHU, Fertility Mode, and the others listed as "Directly Supported" mods WILL NOT show up here. This page is only to assist mod authors to integrate their mod into SLSFR. Q: Why is the MCM not appearing? A: Sometimes it takes a few attempts for the MCM to properly activate, and I doubt that's within my control. Everyone's mod setup is unique and I cannot account for millions of different setups. If you are installing mid-playthrough, it can take a minute or two for SkyUI to register the new MCM, and sometimes you need to help it by opening the MCM list and closing back out to game and waiting a minute or longer. If you are updating, make 100% sure you followed all update instructions correctly. Also, always make NEW saves when updating. That way if something goes wrong, or you made a mistake when updating, you can revert back to the original save and try again. Q: Can I manually edit my fame values? A: No, SLSFR is a mod designed to reflect your character's publicly known sexual behavior, and being able to manually adjust the values goes against the design philosophy Q: Why am I having "X" problem (other than the ones listed here)? A: You probably didn't install Papyrus Tweaks NG, or you turned off "Fix delayed script breakage" in the ini, or you didn't follow the update instructions properly. If you know for 100% certain that none of these is the case, try cleaning your save or starting a new game to see if that fixes it. Q: Why is my save corrupted when I try to remove SLSF Reloaded? A: Try using the Uninstall function in the MCM before removing SLSF Reloaded and see if that resolves your issue. I'm truly sorry for this. I simply can't figure out why save corruption happens sometimes with SLSF Reloaded. I don't want it to be there any more than you do. Q: Will you support OStim? A: No. See my full response Q: Will you support SoulGemOven? A: No. SGO is broken abandonware. I've tried multiple times to implement and test SGO and it always ended poorly. Q: Will you add "X" fame type or allow users to add their own fame types? A: No. Q: Will you support LE or make an LE conversion? A: No. Argue all you want, but SE/AE is more stable and offers far better modding ability than LE. You really should upgrade your Skyrim version. Q: Is SLSF Reloaded backwards compatible with the old SLSF? A: No. As of 3.4.0, support for the old SLSF has been removed and will not return. Q: Will you support VR? A: If this mod works for you in VR, great. But I cannot help you with VR problems. That's outside my knowledge and skillset. Plus, I don't have a VR set to potentially debug issues, and VR is notoriously finnicky anyways. Q: Will you add "X" feature for immersion (or some other reason)? - AKA: Questions about adding features that don't directly affect the mechanics of this mod. A: This is not an immersion mod. This mod is a "Framework" or "Core" mod for other mods to make things immersive or use as their author sees fit. Don't ask me for these things. Q: Will you add more features/fame types/mod support/etc.? A: No. The mod is effectively "complete". I am not adding any new features or inherently integrating any further mods. It is up to other mod authors to do such things at this point. An API-like script is included to help facilitate this. Q: Why didn't I gain Fame in "X" category? A: Please read this Q: Is your patch required for this to work with Public Whore? A: No. However, I still personally recommend using my patch because it gives you a few extra options. Q: I use wabbajack (or some other mod collection system) and I'm having "X" problem with your mod A: Ask whoever put the list together for help. I highly doubt this mod is actually the problem. ANNOUNCEMENTS I have started a SubscribeStar Adult page for anyone who wishes to give support to my mod projects! -------------------------------------------------------------------------------------------------------------------------------------------------------------- Here's the list of projects I'm currently working on and have planned: -------------------------------------------------------------------------------------------------------------------------------------------------------------- Description SLSF Reloaded is a re-written & revamped version of Sexlab Sexual Fame. This mod has been made entirely from scratch and does not share any of the same internal functions as the original SLSF. It has been made specifically to FEEL like the old SLSF, but without any of the unnecessary functions and features from the original. Additionally, the Fame Gain, Decay, and Spread mechanics have been reworked. SLSF Reloaded also utilizes more fame categories by default than the original SLSF. Therefore, you will have more varied levels of Fame with the same actions compared to the original SLSF. Requirements [MANDATORY] Skyrim Special Edition (1.5.97 or newer) [MANDATORY] SKSE (2.0.20 or newer) [MANDATORY] Address Library for SKSE Plugins [MANDATORY] Sexlab Framework 1.63 (or newer) or Sexlab P+ 2.10.2.0 (or newer) [MANDATORY] PapyrusUtil SE You will not get any errors in your mod manager if PapyrusUtil is not installed, but this mod will not work if you don't have this! [MANDATORY] PO3's Papyrus Extender You will not get any errors in your mod manager if PO3's Papyrus Extender is not installed, but this mod will not work if you don't have this! [MANDATORY] Papyrus Tweaks NG You will not get any errors from your mod manager if Papyrus Tweaks NG is not installed, but this mod will not work properly if you don't have this! This mod's default ini settings are all you should need, but I have recommended settings below. Also, don't turn off anything listed in this mod's "Fixes" section of the description - there should be absolutely no reason for you to do that. Recommended Settings in PapyrusTweaks.ini (not required, but may help in certain situations) MaxOpsPerFrame = 1000 (or higher - I personally use 2000) SpeedUpNativeCalls = True (enable/disable at your discretion) Supported Mods (OPTIONAL) Spoiler READ THE FAQ!!! READ THE FAQ!!! READ THE FAQ!!! READ THE FAQ!!! READ THE FAQ!!! READ THE FAQ!!! Direct Integration (specifically supported by me) Advanced Nudity Detection Baka’s Fill Her Up Fertility Mode (requires Fertility Mode v3 Fixes and Tweaks as well) Hentai Pregnancy Slave Tats Sexlab Survival Estrus Chaurus Estrus Spider Devious Devices SLACS Plus SLSF Fame Comments Reloaded Beeing Female NG Indirect Integration (NOT specifically supported by me) Bimbos of Skyrim Cum Addiction Begging Addon Simple Player Prostitution (1.4.6+) Radiant Prostitution RMCW Edition (v8+ | Requires patch available for download on this page. Patch Credit to @duy123a) "NymphoElf Public Whore Patch" Information Spoiler REQUIRES PUBLIC WHORE MOD This patch adds support for Advanced Nudity Detection as well as SLSF Reloaded This file is hosted on BOTH pages. If you downloaded this patch from one page, you DO NOT need to download it again from the other. They are the exact same file. Option to use AND for On-Duty nudity requirements and pick which conditions are required. If in violation, mod will strip non-compliant armor while taking AND's keywords into account. Supports Baka's keywords. Baka's keywords will be ignored by the patched strip function if the toggle is activated in AND's MCM. Adds option to ONLY use SLSF or SLSF Reloaded values in Fame Eligibility calculations For SLSF Reloaded, either activate "Overwrite Legacy SLSF" or disable the legacy SLSF integration in PW's MCM then activate the integration toggle for SLSF Reloaded Edits PW's MCM slightly to more clearly label that "Include SLSF" meant it ADDS SLSF's fame to PW's Fame Calculations, meaning your effective fame is higher than one or the other individually if this option is selected. Concerning "Legacy" SLSF If another mod requires the old SLSF, you MUST keep using the old SLSF to use that mod. You may use "Legacy" SLSF (the original mod by Versh) and SLSF Reloaded at the same time. However, this is no longer recommended and I am no longer supporting any "issues" between SLSF and SLSF Reloaded. Installation Instructions Spoiler If you haven't used this mod before, you may install this mod at any point in your playthrough. Updating to a new version is a different matter. Start a new game WITHOUT SLSF Reloaded installed Install/Enable Sexlab through the MCM (Optional) - If using Alternate Start, choose your starting scenario at the Mara Statue, then initiate your Alternate Start scenario as normal by sleeping on the bed Save and quit your game If you are using Alternate Start and chose a scenario, do this AFTER YOU SLEEP ON THE BED OR OTHERWISE LEAVE THE ALTERNATE START DUNGEON Install SLSF Reloaded You can skip straight to Step 5 if you want, but don't complain about Papyrus errors if Sexlab hasn't been properly installed and enabled in-game yet! The papyrus errors will go away once Sexlab is up and running properly. It won't hurt anything in the long run. Updating Instructions DO NOT DELETE THE ZIP FILES OF OLD VERSIONS RIGHT AWAY!!! Updating to 3.4.1 from 3.4.0 should be safe mid-playthrough Updating to 3.4.0+ from any older version Requires a New Game Versions older than 3.4.0 are now unsupported Uninstall/Save Cleaning Instructions These steps are only necessary if you want to continue using your current save. If you want to start a new save, you may completely uninstall or update SLSF Reloaded right away before starting your new save. If you want to keep your Fame Data, don't forget to Export it! Uninstalling/Save Cleaning Spoiler Execute the Uninstall function in the Miscellaneous page of the SLSF Reloaded MCM Save your game and quit to desktop Remove SLSF Reloaded with your mod manager (FOR CLEANING) - Load your game, then save again, and clean your save with ReSaver (Remove Unattached instances and Undefined Elements) Save Corruption Last-Resort Fix Spoiler DISABLE (do not remove) SLSF Reloaded - AKA do not allow the game to load SLSF Reloaded Disable the PLUGIN ONLY, do not disable from the "Mods" tab of Vortex, if using Vortex A disabled mod will act as if it was uninstalled, meaning it will not function but the files are still in your Data folder You will know if this worked if the game tells you SLSF Reloaded is missing but you have not removed any of the files from your Data folder Load your game, then Save your game with SLSF Reloaded disabled Clean the save you just made in Step 2 with ReSaver by removing Unattached Instances and Undefined Elements Save this cleaned file as ANOTHER save file (do not overwrite the original) Uninstall SLSF Reloaded or replace with new version NOTE: SLSF Reloaded's MCM may still appear shortly after uninstalling. Give it time to refresh and remove SLSF Reloaded from the list. It will go away. For those that updated or cleaned their save, the MCM may misbehave during this time as well. Give it time to refresh. If you used this procedure to fix save corruption and for some reason your save is still corrupted, then unfortunately you must either stay with the last usable version of SLSF Reloaded for you or start a new game. GUIDE - PLEASE READ IT Modder Information Spoiler For the time being, you must contact me for assistance concerning mod integration Permissions Spoiler You MAY NOT reupload, convert, remix, or otherwise use/upload this mod anywhere without my permission Credits Spoiler Logo: @Highgreen26 Initial BETA Testers: @killer905 Extended Testing and Debugging Assistance: @applesandmayo @B3juc0 Advice and General Assistance: @Teutonic @Arcane Wanderer @Gristle Community Support: @IBAGadget Translators: @cafziel @Caiena @yalox Submitter NymphoElf Submitted 08/17/24 Category Other Requirements (See Description) Regular Edition Compatible No Install Instructions 8
jperrins66 Posted August 18, 2024 Posted August 18, 2024 So since SLSF Fame Comments won't run without the original Sex Lab - Sexual Fame Framework can you run both ? or will you be making a patch ? or do you think just editing the esp for SLSF Fame Comments and making your mod a master instead might work ?, I really want to try your mod but not lose fame comments if i can help it 3
VahzahVulom Posted August 18, 2024 Posted August 18, 2024 (edited) your description has very little info regarding the need for the original mod or lack there of and on top of the fact that fame comments has the original mod as a dependency this leaves me confused any insight on this would be great thanks Also questions like: do you need a new game to use the mod? and can you install mid playthrough? come to mind Edited August 18, 2024 by VahzahVulom 1
wareware Posted August 18, 2024 Posted August 18, 2024 Does this work with Dyndolod NG? SLSF wouldn't work with it so I had to ditch it.
libertyordeath Posted August 18, 2024 Posted August 18, 2024 (edited) I mentioned this in the original SLSF, then in the revived SLSF, so now i'll ask it again for it's third incarnation: Fame categories and triggers for fame are not equal! They strongly differ in probability, so scoring every fame exposure the same will make some categories go up way faster than others. The most notorious category for this is, anything that gains points from nudity or visible cum. But this problem exists for other categories as well - just less severe. Bottom line: There needs to be a PER CATEGORY multiplier for fame gain AND/OR decay. I've read through the OP description (well, most of it), and maybe i missed something, but this mod does not appear to have per category scaling - same fundamental flaw as the previous SLSF variants. If the author does not want to implement configurable per category scaling, please at least let us disable categories, so we can disable the problematic ones. Edited August 18, 2024 by libertyordeath 2
VahzahVulom Posted August 18, 2024 Posted August 18, 2024 9 minutes ago, wareware said: Does this work with Dyndolod NG? SLSF wouldn't work with it so I had to ditch it. in what way does it not work with dyndolod as ive been running into issues with running the generater without issue but ingame there are no lods is that the same for you or are you having different issues... sorry for the unrelated question
cmblue Posted August 18, 2024 Posted August 18, 2024 going to keep an eye on this, I love fame and comment mods. Hope it's additional to SLSF and able to be added mid game, but as said by a few before will need a proper description on installation before I'll give it a try. Still, very interest good luck developing! 1
NymphoElf Posted August 18, 2024 Author Posted August 18, 2024 @cmblue @VahzahVulom @jperrins66Apologies for not clarifying these things. I'll do so tomorrow. 3
wareware Posted August 18, 2024 Posted August 18, 2024 2 hours ago, VahzahVulom said: in what way does it not work with dyndolod as ive been running into issues with running the generater without issue but ingame there are no lods is that the same for you or are you having different issues... sorry for the unrelated question Dyndolod NG is an SKSE plugin for Dyndolod which reduces its papyrus load. SLSF doesn't work with the plugin as it stops your fame from increasing.
Dorabella Posted August 18, 2024 Posted August 18, 2024 Simple question . The old version of SLSF , should it be removed? I would like to test it on LE
CwKLL Posted August 18, 2024 Posted August 18, 2024 (edited) 4 hours ago, wareware said: Dyndolod NG is an SKSE plugin for Dyndolod which reduces its papyrus load. SLSF doesn't work with the plugin as it stops your fame from increasing. Well, not completely. Dyndoload more like makes SLSF can't detect the start of a sex scene. So no fame will be gained during a sex scene. But cum, tats, devices still give fame while not in sex scene. Sometimes SLSF can sense the end of a sex scene and give corresponding fame. Below patch also helps a bit Edited August 18, 2024 by CwKLL 2
NymphoElf Posted August 18, 2024 Author Posted August 18, 2024 @CwKLL DynDoLOD only affects textures and rendering. There's nothing that DynDoLOD could possibly do that would interrupt scripts in mods such as SLSF. There's either some other conflict, such as a bad dependency install, or just a bug with SLSF itself. I have also encountered issues with the original SLSF for seemingly no reason, hence why I made this mod.
NymphoElf Posted August 18, 2024 Author Posted August 18, 2024 @cmblue @VahzahVulom @jperrins66 I have updated the description with the requested information. Please let me know if anything else is not clear. Please do your best to read everything beforehand though, as you may have overlooked something. I understand there is a fair bit to read. I tried to keep things relatively organized, but that can be hard with features that feed into each other. 3
NymphoElf Posted August 18, 2024 Author Posted August 18, 2024 9 hours ago, libertyordeath said: Fame categories and triggers for fame are not equal! They strongly differ in probability, so scoring every fame exposure the same will make some categories go up way faster than others. The most notorious category for this is, anything that gains points from nudity or visible cum. But this problem exists for other categories as well - just less severe. Bottom line: There needs to be a PER CATEGORY multiplier for fame gain AND/OR decay. I've read through the OP description (well, most of it), and maybe i missed something, but this mod does not appear to have per category scaling - same fundamental flaw as the previous SLSF variants. I can see your point here. I'll see what I can do about this. However, for the moment I would like to make sure my current system is fully functional and as free of bugs as possible. I will add this to my list of requested features for future updates. 2
CwKLL Posted August 18, 2024 Posted August 18, 2024 25 minutes ago, NymphoElf said: @CwKLL DynDoLOD only affects textures and rendering. There's nothing that DynDoLOD could possibly do that would interrupt scripts in mods such as SLSF. There's either some other conflict, such as a bad dependency install, or just a bug with SLSF itself. I have also encountered issues with the original SLSF for seemingly no reason, hence why I made this mod. Not DynDoLOD itself but it's plugin dll like DynDOLOD DLL NG or something. I could be wrong though
NymphoElf Posted August 18, 2024 Author Posted August 18, 2024 2 minutes ago, CwKLL said: Not DynDOLOD but its plugin dll like DynDOLOD DLL NG. Well SLSF Reloaded does not require Papyrus Util, not does it use a DLL file, so SLSF Reloaded should be fine in your case.
Dorabella Posted August 18, 2024 Posted August 18, 2024 I tested it on LE Spoiler In navigating within MCM , I get this error , but , not knowing if it is caused by incompatibility with LE , or , if conflicting with SLSF , I removed it Spoiler
CwKLL Posted August 18, 2024 Posted August 18, 2024 26 minutes ago, NymphoElf said: Well SLSF Reloaded does not require Papyrus Util, not does it use a DLL file, so SLSF Reloaded should be fine in your case. Good to hear that. Really appreciate for the hard work on these mods 1
Talesien Posted August 18, 2024 Posted August 18, 2024 Quote Lastly, in my experience it is very difficult to hide any Devious Devices other than those I have excluded, so for the moment I see no reason to add a Visibility Check for these. However, I will certainly add one if it is necessary. In my experience, harnesses are very easy to hide below most clothing covering the body, should be even easier with armor. I can certainly say so from personal experience with rope harnesses, but I don't see why it should be much more difficult for leather and similar.
NymphoElf Posted August 18, 2024 Author Posted August 18, 2024 1 hour ago, Dorabella said: I tested it on LE Reveal hidden contents In navigating within MCM , I get this error , but , not knowing if it is caused by incompatibility with LE , or , if conflicting with SLSF , I removed it Reveal hidden contents This is likely an incompatibility with LE. The arrays use an SKSE function for certain things, so it might be incompatible as-is. However, there is potential for an LE back port. However again, I do not wish to do this. I am willing to give permission for those with the knowledge and desire to make a back port of SLSF Reloaded.
Dorabella Posted August 18, 2024 Posted August 18, 2024 4 minutes ago, NymphoElf said: However again, I do not wish to do this. It was just as a test . I came across several incompatible mods and then, they were working fine 😁 I will wait for someone to convert it for LE
Eskella Posted August 18, 2024 Posted August 18, 2024 Very cool, will be keeping an eye on this one if I ever get manage to cull some items from my SE mod list (or start over with a smaller collection so I have more free slots, lol). I was a big fan of the original but ran into a lot of problems, too, so I removed it from my list. Happy to see this. 1
belegost Posted August 18, 2024 Posted August 18, 2024 (edited) 15 hours ago, NymphoElf said: You may use "Legacy" SLSF (the original mod by Vaush) and SLSF Reloaded at the same time. There is not conflict with one another, nor does this mod require the original SLSF. SLSF and SLSF Reloaded do not interact with each other in any way. So, in essence if one wishes to use SLSF Comments, one has to have both installed, as Comments requires "legacy" version. Is that correct? In such case I assume one will have two separate fame gain frameworks and, in turn, can potentially have double the number of events triggered, some of which could, potentially, be contradictory to each other. Are my assumptions vaguely correct? Unfortunately, since the only reason I have SLSF installed in the first place is to have Comments, I have to back bench your version until such a time, that, potentially, it can be used as a full-on replacer for Comments. But that is entirely in the hands of @Gristle and its his decision if he wants to support your version, as I have no idea how much additional work would be required to achieve this. Edited August 18, 2024 by belegost 1
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