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Posted
6 hours ago, LittleWhiteNeko said:

You need Pama's Deadly Furniture for PDA to work, unfortunately.

Other than not using FEC, or avoiding Cooking scenario, I have no other ideas.

I looked in the Pama's Deadly Furniture thread and other people have reported the same problem that LeshVinov and I experienced. It seems to be an issue that is being currently discussed there. I guess we can't really do anything else until Pamatronic can work something out. Thanks for the help!

Posted

Is this mod compatible with the Bad Ending Add-on from Practical Defeat? Should I enable both or just this one? I noticed that both have similar functionality and are compatible with Acheron.

Posted
12 hours ago, Schatten517 said:

Is this mod compatible with the Bad Ending Add-on from Practical Defeat? Should I enable both or just this one? I noticed that both have similar functionality and are compatible with Acheron.

Theoretically compatible with any defeat mods that does not handle death (not defeat/knockdown) and allows the player to be killed instead of always essentials.

 

1 hour ago, poetrycollectorme said:

Would this mod affect the decapitation/ introduced by PDA scenarios via Pama Furniture? characters head is not properly cut off or in some instances CTD does occur 

No idea. Perhaps using NGDecap may help prevent the issues?

Posted
1 hour ago, zzzwer said:

Thanks for the update, but when I tested the noble barbecue scene, the game fixed the CTD when the noble said it was already baked, what do you think could be causing this

Crash_2025_3_15_15-41-50.txt 45.76 kB · 0 downloads

Pama's Spitroast. Apparently common issue. Try disabling Frozen Electrocution mod if you have it installed
Or Downgrade it to 4.9.6
Or Turn off the hair changing in Pama's MCM.

Posted
1 hour ago, LittleWhiteNeko said:

Pama's Spitroast. Apparently common issue. Try disabling Frozen Electrocution mod if you have it installed
Or Downgrade it to 4.9.6
Or Turn off the hair changing in Pama's MCM.

Thanks for such a quick reply I tried a few more times based on the workaround you said, but it still ctd at the same time

Posted
1 hour ago, LittleWhiteNeko said:

Pama's Spitroast. Apparently common issue. Try disabling Frozen Electrocution mod if you have it installed
Or Downgrade it to 4.9.6
Or Turn off the hair changing in Pama's MCM.

by the way, I tried the barbecue in the test room of Pama and the unit worked fine and there was no CTD

Posted
2 hours ago, LittleWhiteNeko said:

Pama's Spitroast. Apparently common issue. Try disabling Frozen Electrocution mod if you have it installed
Or Downgrade it to 4.9.6
Or Turn off the hair changing in Pama's MCM.

Well, I've tried it many times and it looks unstable CTD also happens under the premise of turning off hair changes Extending the roast time significantly reduces the frequency of CTD occurrences But it can't be completely avoided, anyway thanks for the update and reply, I hope the mod content will be richer

Posted

After enabled PDA, can't move camera/can't open esc menu, almost can't do any thing, I can only shut down the game.
Originally, it will reread savefile after died in pama's funiture.

Although it is possible to avoid death by reading savefile before death, is it possible to die normally in furniture and auto-read savefile

Posted

My game keep reloading when it is on the painting scene for some reason, the painting is usually either missing hands or missing body or missing legs or all of the above.

Posted
23 hours ago, rq0121 said:

After enabled PDA, can't move camera/can't open esc menu, almost can't do any thing, I can only shut down the game.
Originally, it will reread savefile after died in pama's funiture.

Although it is possible to avoid death by reading savefile before death, is it possible to die normally in furniture and auto-read savefile

I can try add that functionality later to the death menu (right alt)
 

 

6 hours ago, jariabila said:

What kind problems i will encounter with using skyrim unbound reborn? Since its listed as uncompatible?

Havent tested it yet but people just said that the mod just does not work

 

8 minutes ago, burnerdelta said:

My game keep reloading when it is on the painting scene for some reason, the painting is usually either missing hands or missing body or missing legs or all of the above.

Thats a new issue, shouldnt be about death timer as the player is not dead.
Missing body/legs perhaps caused by bodyslide not built?

 

 

Posted

hi @LittleWhiteNeko

First of all thanks for creating this amazing mod.

I've downloaded the latest version of this mod(2.4) and your version SLPGN(1.27),

using SE version and with latest powerofthree's Papyrus Extender 5.10.0.

 

After several adjustments the mods are working well except the noble scene and merchandise scene.

I've tried to use debug mode but failed to enter the noble scene.(after clicking the option in MCM, return to game nothing happen)

Below is the papyrus log, could you please give me some advice to solve this issue?

 

Thanks in advance.

Papyrus.0.log

Posted
2 hours ago, Eon Flux said:

Hello, will this be available for Ostim Standalone? 

I do have a plan to remove SL as a dependency and make the mod compatible for both OStim and SexLab
However, it will take some time as I need to research how to do that, if it is possible at all.

 

At the very least, I want to remove the SL as dependency first, so Ostim users can use this just without the sex scenes.

 

9 hours ago, Chan Louis said:

hi @LittleWhiteNeko

First of all thanks for creating this amazing mod.

I've downloaded the latest version of this mod(2.4) and your version SLPGN(1.27),

using SE version and with latest powerofthree's Papyrus Extender 5.10.0.

 

After several adjustments the mods are working well except the noble scene and merchandise scene.

I've tried to use debug mode but failed to enter the noble scene.(after clicking the option in MCM, return to game nothing happen)

Below is the papyrus log, could you please give me some advice to solve this issue?

 

Thanks in advance.

Papyrus.0.log 189.75 kB · 0 downloads

I have no idea what may causing it, but there are lines I find quite important

[03/17/2025 - 01:22:40PM] ERROR: pdadmmanagerscript.PlaceDispayModels() being called on an invalid object, aborting function call
stack:
	[alias PlayerAlias on quest pdaMainQuest (E0000D62)].pdaPlayerScript.ModInit() - "pdaPlayerScript.psc" Line 145
	[alias PlayerAlias on quest pdaMainQuest (E0000D62)].pdaPlayerScript.OnPlayerLoadGame() - "pdaPlayerScript.psc" Line 132

The initialization for PDA failed, especially for the Display Model part.

Posted

Request: Is there a way to keep movement controls during a death scene?  The mod seems to work in VR but with frozen controls, I can't look around to see what's actually happening to my body.

Posted
21 hours ago, LittleWhiteNeko said:


 

 

Thats a new issue, shouldnt be about death timer as the player is not dead.
Missing body/legs perhaps caused by bodyslide not built?

 

 

just figure out the reload issue is caused by another mod, but the issue with the hands and leg missing was because it is clipped in the wall for some reason

Posted
3 hours ago, kamithemoon said:

Request: Is there a way to keep movement controls during a death scene?  The mod seems to work in VR but with frozen controls, I can't look around to see what's actually happening to my body.

I had removed some control restriction, but there gonna be still some left

Some scene will still prevent movement as the player will have to be moved by the game.

 

 

1 hour ago, burnerdelta said:

just figure out the reload issue is caused by another mod, but the issue with the hands and leg missing was because it is clipped in the wall for some reason

Ah that usually happens if you use custom race

Posted

After disabled Meat Farm and creating a new save,

almost all functions work well now (except stuck in first person camera in some scene)

 

So might be this mod is not compatible with Meat Farm?

Posted
2 minutes ago, Chan Louis said:

After disabled Meat Farm and creating a new save,

almost all functions work well now (except stuck in first person camera in some scene)

 

So might be this mod is not compatible with Meat Farm?

I have never tested it

 

8 minutes ago, DDDSHYNZ said:

For some reason,I can't open option menu by any key I set.

I tested in mine and I can set any key just fine
It only appears after the player died, not when alive

Posted (edited)
18 minutes ago, LittleWhiteNeko said:

It only appears after the player died, not when alive

So the options menu doesn't appear until the player dies, I see.

I thought it would appear at anytime.😓

Edited by DDDSHYNZ

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