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Posted (edited)
6 minutes ago, lovalter said:

I see, I assume I should have guro outfits equipped when impaled / hanging/ etc, any ideas why they're not working?

No, there is no guro outfit equipped for that part. Guro outfit currently only used for the decapitated head.

 

Try getting decapitated before impaled and you will have both the head and the body impaled at the same time.

 

In the future I do plan to go for cannibalism route and use more of the guro outfits, such as decapitated limbs, etc.

Edited by LittleWhiteNeko
Posted

Hey, just dropping my two cents for how great the mod is, most defeat mods are kind of the same, I use naked defeat to link into simple slavery for the darker stuff, but this mod cuts the middle man and was something I was looking out for. For the scenes I was able to test they all run great, I love how seamlessly everything seem to work, it runs really fast too. I did have trouble with the game loading my last save right away after death, after installing Enhanced Death Camera and making the camera timer 100 it works great. Maybe put this in the mod page as a hard requirement or troubleshooting, I'm guessing it has to do with optimization mods that help loading times. Aside from that, are you planning for female aggressors? Unless it's on my end, I can't get females to be aggressors, with only female bandits around they just stand there, likewise the female necromancers do revive but then just stand there also. In the same vein are you planning for creatures support? Very excited for what you have next in store, I believe this can be one of the best defeat mods out there.  

Posted (edited)

Game seems to ctd when the mod handles the post rape events. I have the AE framework for sexlab so that may be it, but I've been trying to cull the modlist down to barebones and start from there. crash-2024-08-10-18-32-42.log

Necromancer event has no issues, but the bandits ctd after the decap and the thugs ctd after they strip. The CTD for bandits isn't caused by the decap, both are caused by the dialogue starting/ next scene starting.

 

I think I had this exact problem on the plgn mod, but that was fixed by removing the realistic death mod.

 

Edited by Sirschlongslinger69
Posted

This mod works really well with "defeat" mods once it's set up correctly. Sometimes I get defeated and raped, captured, escape to fight another day. Though this mod adds to the world that sometimes fights end up not knocking me down but with my respectable and sexy swordswomen end up with such a humiliating end. It adds to the grim and dark side of skyrim. Will keep a lookout with this mod's future progress.

Posted

I was getting ready to install but confused on an issue.  Deadly Furniture says to use  ZAP8, but here seems to point to ZAP 7 which is much smaller and probably better?  For this mod do we use Deadly Furniture with ZAP 7 or 8?

Posted
1 hour ago, AthenaTheLover said:

Interesting, but I have a question about how to obtain this scene?

  Reveal hidden contents

Sold.jpg.fbf900c5dcf5f257dfa3f7efa6a9327

 

If it's still like in the test builds, it's a 50/50 chance you will get the corpse emporium instead of the decoration outcome.

 

4 minutes ago, WCSC said:

I was getting ready to install but confused on an issue.  Deadly Furniture says to use  ZAP8, but here seems to point to ZAP 7 which is much smaller and probably better?  For this mod do we use Deadly Furniture with ZAP 7 or 8?

8

Posted
26 minutes ago, Kitty Kisara said:

If it's still like in the test builds, it's a 50/50 chance you will get the corpse emporium instead of the decoration outcome.

 

8

 

Should it be the 8, or 8+ 2023 ?

 

Thanks

Posted

can you actually play after THESE happens to your PC?

Posted
32 minutes ago, Kitty Kisara said:

If it's still like in the test builds, it's a 50/50 chance you will get the corpse emporium instead of the decoration outcome.

I see so i will wait for next version

Posted (edited)
2 minutes ago, AthenaTheLover said:

I see so i will wait for next version

There are just 2 events.

Make a save and try it a few times, then you should get it

 

I recommend the Embershard Mine, easy to reach, but every bandit camp should be nice

Edited by Kitty Kisara
Posted (edited)

I think True Directional Movement conflicts with he necromancer 'sex toy follower' ending where you follow them around. The movement is just.... not right.... works somewhat if you don't move the mouse around.

Edited by sierrra
Posted
3 hours ago, AthenaTheLover said:

Interesting, but I have a question about how to obtain this scene?

  Hide contents

Sold.jpg.fbf900c5dcf5f257dfa3f7efa6a9327

 

 

1 hour ago, Kitty Kisara said:

If it's still like in the test builds, it's a 50/50 chance you will get the corpse emporium instead of the decoration outcome.

Use Curator Mode in MCM so you can pick your own outcomes. For now only Bandits have multiple outcome options.

Posted
4 hours ago, Sirschlongslinger69 said:

Game seems to ctd when the mod handles the post rape events. I have the AE framework for sexlab so that may be it, but I've been trying to cull the modlist down to barebones and start from there. crash-2024-08-10-18-32-42.log

Necromancer event has no issues, but the bandits ctd after the decap and the thugs ctd after they strip. The CTD for bandits isn't caused by the decap, both are caused by the dialogue starting/ next scene starting.

 

I think I had this exact problem on the plgn mod, but that was fixed by removing the realistic death mod.

 

From what I see in the log, this is the known issue for some people that Decapitation handling crashes their game. It is caused by the mod trying to sexchanging the player twice to restore the head. For some it works, for others it just crashes the mod. I'm still looking for a reason why.

Posted
5 hours ago, tminus0 said:

Hey, just dropping my two cents for how great the mod is, most defeat mods are kind of the same, I use naked defeat to link into simple slavery for the darker stuff, but this mod cuts the middle man and was something I was looking out for. For the scenes I was able to test they all run great, I love how seamlessly everything seem to work, it runs really fast too. I did have trouble with the game loading my last save right away after death, after installing Enhanced Death Camera and making the camera timer 100 it works great. Maybe put this in the mod page as a hard requirement or troubleshooting, I'm guessing it has to do with optimization mods that help loading times. Aside from that, are you planning for female aggressors? Unless it's on my end, I can't get females to be aggressors, with only female bandits around they just stand there, likewise the female necromancers do revive but then just stand there also. In the same vein are you planning for creatures support? Very excited for what you have next in store, I believe this can be one of the best defeat mods out there.  

Thanks for the feedback, and glad you enjoyed it.

You make a good point with the death timer, I gotta add it to the hard requirements.

 

Female aggressors, I had a plan but it is not a priority right now. Only Necromancers can be triggered by both gender. If the necromancer only standing, maybe you are missing some lesbian animations?

 

Creature support... Definitely, one day

Posted
4 hours ago, Kitty Kisara said:

There are just 2 events.

Make a save and try it a few times, then you should get it

 

I recommend the Embershard Mine, easy to reach, but every bandit camp should be nice

 

2 hours ago, LittleWhiteNeko said:

 

Use Curator Mode in MCM so you can pick your own outcomes. For now only Bandits have multiple outcome options.

Thanks!

 

I checked and for some reason when the bandit kills, it loads the previous save. I have to use setgs fPlayerDeathReloadTime 360 , to be able to see the scenes. The TFC command doesn't even work to see what's in the shop so I used coc to see what shop have and it would be worth changing the look of that one hanging corpse.

Posted (edited)

I've tried ur beta PDA mod but here comes to some issues:

Should I pay attention to the load order of this mod? I installed PDA after your SLPGN1.2.6 but can't detect in the game, I reversed their orders, SLPGN is detected but can't trigger sex courses, every bandit was on hit and waited. They stripped my clothes and laugh at my corpse. THEN My corpse stood by about 5 sec then turn to death, the quest can't continue anymore... I tried forced in manual but still did nothing. I've installed all the requirements you recommended. Maybe some normal mods can cause issues with PDA? I dont know how to fix it. By the way  I've installed all the animations in SLAL and when I uninstalled PDA, the SLPGN worked normally and no problems. 

I feel so sad☹️. sorry for my poor English

Edited by Alesteria
Posted
6 hours ago, Alesteria said:

I've tried ur beta PDA mod but here comes to some issues:

Should I pay attention to the load order of this mod? I installed PDA after your SLPGN1.2.6 but can't detect in the game, I reversed their orders, SLPGN is detected but can't trigger sex courses, every bandit was on hit and waited. They stripped my clothes and laugh at my corpse. THEN My corpse stood by about 5 sec then turn to death, the quest can't continue anymore... I tried forced in manual but still did nothing. I've installed all the requirements you recommended. Maybe some normal mods can cause issues with PDA? I dont know how to fix it. By the way  I've installed all the animations in SLAL and when I uninstalled PDA, the SLPGN worked normally and no problems. 

I feel so sad☹️. sorry for my poor English

I also have this exact issue. And I noticed in the console that the game was trying, and failing to validate actors for the sex to start, and thus any attempt at starting animations was aborted. (Can't remember the exact wording in the console, as it's been a couple of days since I last tried)

Posted
10 hours ago, Alesteria said:

I've tried ur beta PDA mod but here comes to some issues:

Should I pay attention to the load order of this mod? I installed PDA after your SLPGN1.2.6 but can't detect in the game, I reversed their orders, SLPGN is detected but can't trigger sex courses, every bandit was on hit and waited. They stripped my clothes and laugh at my corpse. THEN My corpse stood by about 5 sec then turn to death, the quest can't continue anymore... I tried forced in manual but still did nothing. I've installed all the requirements you recommended. Maybe some normal mods can cause issues with PDA? I dont know how to fix it. By the way  I've installed all the animations in SLAL and when I uninstalled PDA, the SLPGN worked normally and no problems. 

I feel so sad☹️. sorry for my poor English

PDA should be loaded after SLPGN as it uses SLPGN functions for now. it wont be detected by PDA when the player is still alive, only after death, current visual bug.

 

3 hours ago, Valauthiel said:

I also have this exact issue. And I noticed in the console that the game was trying, and failing to validate actors for the sex to start, and thus any attempt at starting animations was aborted. (Can't remember the exact wording in the console, as it's been a couple of days since I last tried)

usually i have this when i have no valid animation. can you provide the screenshot of the console?

Posted

The problem I'm having now is that if I choose to die immediately, the mod works fine, but if I choose to stay alive, the bandits will walk up to me one by one after saying something, and then I stand up for a few seconds, then fall down, and then nothing happens.

Posted
Spoiler
On 8/9/2024 at 7:55 PM, lovalter said:

Do you have any idea what could be causing this bugged mesh on death? Also, I got as far as the execution party, screen goes black and there's just an infinite loop of Activated by player, pre executioner, pre guard etc. Using the black screen menu option doesn't fix it

image.png

Screenshot 2024-08-09 205342.png

I assume this mod is called Helpless in logs? If so, I have some errorsPapyrus.0.log

 

Did you manage to solve this loop problem with the chopping block?

 

Posted (edited)

 

1 hour ago, LittleWhiteNeko said:

PDA should be loaded after SLPGN as it uses SLPGN functions for now. it wont be detected by PDA when the player is still alive, only after death, current visual bug.

 

usually i have this when i have no valid animation. can you provide the screenshot of the console?

Here are my screenshots when I tested 1h ago. PDA really acted toughly in my game😵

Pic 1 I just went dead but PDA didnt go automatically,I can see SLPGN provided the death expression. I started in curator mode and use hotkey.

Spoiler

1.png.c684b46367b3e9a02b83b79615492685.png

Pic 2 I start with ''cling up to dear life'', issue came before the sex scene started: I stood up for seconds then went to dead, as u can see that animations are ready.

Spoiler

2.png.6c9c1b6cd2bd4717a522bd2cb917ae46.png

Pic 3/4/5 I use hotkey after the Pic2 occured then choose ''give up ur life'', I can see that SLPGN took over then start scaning and choosing animations, bandits and wolves are HIT. BUT I got stucked, SLPGN just keep scanning and choosing animations and redo again and again. I wait for 3 periods but no sex scenes.

Spoiler

3.png.1ec6e2ac1d4e3b21f2a9d9195621ce6e.png

Spoiler

4.png.691df2c1d6ee6df9b46717b58163cfb8.png

 

Spoiler

5.png.64994f5f6647fb3da7844a7cfc36a7c2.png

Pic 6 I stop quest and re-forced PDA ,chose ''give up ur life'', then worked barely normal, sex animations played. BUT before the next scene (I chose ''hanging''), I got a wrong transport to high sky and fell, nothing but my body, the end😭😭😭

Spoiler

6.png.00e0b1743d9feeabe019ca0115ced5f3.png

here is my recent clashlog hours before, might helps:(THEN the load order is right, I retried the bad end scene when I chose ''sell the corpse'' game went ctd)

Spoiler

Unhandled native exception occurred at 0x7FF608656FC8 (SkyrimSE.exe+406FC8) on thread 12144!

FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 11 Aug 2024 23:49:18.769

Possible relevant objects (10)
{
  [   0]    TESObjectREFR(FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  [   0]    TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`)
  [   0]    Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [   0]    TESNPC(Name: `Merchandise`, FormId: FF000CCF)
  [   2]    NiNode(Name: `MOV WeaponBackDefault`)
  [  10]    NiNode(Name: `CME WeaponBackDefault`)
  [  44]    TESObjectCELL(Name: CorpseEmporium `Corpse Emporium`, FormId: 8504DAF2, File: `Player Death Aftermath.esp`)
  [ 140]    TESPackage(FormId: 850568EA, File: `Player Death Aftermath.esp`)
  [ 195]    BSFadeNode(Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [ 277]    BGSKeyword(Name: SPID_Processed, FormId: FF009E58)
}

Probable callstack
{
  [0]   0x7FF608656FC8     (SkyrimSE.exe+406FC8)          TESObjectREFR::unk_406ED0+F8
  [1]   0x7FF6084C8007     (SkyrimSE.exe+278007)          unk_277F00+107
  [2]   0x7FF6084C3BD7     (SkyrimSE.exe+273BD7)          unk_273B50+87
  [3]   0x7FF6084B8A9A     (SkyrimSE.exe+268A9A)          TESObjectCELL::unk_2689E0+BA
  [4]   0x7FF608656BFF     (SkyrimSE.exe+406BFF)          BGSProcedureFind::Func12_406840+3BF
  [5]   0x7FF608656828     (SkyrimSE.exe+406828)          BGSProcedureFind::Func11_4067F0+38
  [6]   0x7FF608679ED2     (SkyrimSE.exe+429ED2)          BGSProcedureTreeSimultaneous::unk_429C00+2D2
  [7]   0x7FF60867974E     (SkyrimSE.exe+42974E)          BGSProcedureTreeSequence::unk_429530+21E
  [8]   0x7FF608892B43     (SkyrimSE.exe+642B43)          unk_6429D0+173
  [9]   0x7FF608892D36     (SkyrimSE.exe+642D36)          unk_642BE0+156
  [10]  0x7FF60885A8E9     (SkyrimSE.exe+60A8E9)          IAnimationGraphManagerHolder::Func12_60A850+99
  [11]  0x7FF608740DC2     (SkyrimSE.exe+4F0DC2)          IAnimationGraphManagerHolder::unk_4F0D40+82
  [12]  0x7FF6084F3643     (SkyrimSE.exe+2A3643)          TESObjectREFR::unk_2A34D0+173
  [13]  0x7FF6084E01EF     (SkyrimSE.exe+2901EF)          TESObjectREFR::Load3D_28FB90+65F
  [14]  0x7FFDBA212CF3     (po3_Tweaks.dll+32CF3)         
  [15]  0x1C1C69A7020                                     
  [16]  0x7FFDBA39AB01     (po3_SpellPerkItemDistributor.dll+2AB01)
  [17]  0x1C19CBA1C00                                     
  [18]  0x7FFD01040022                                    
  [19]  0x1C02E804E00                                     
  [20]  0x1BFCAA4DF00                                     
}

Registers
{
  AX:       0x0                (NULL)
  BX:       0xACF30FF000       (void*)
  CX:       0x1C1B2B4E220      (void*)
  DX:       0xACF30FF130       (Character**) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  SI:       0x0                (NULL)
  DI:       0x1BFCAB84680      (TESObjectREFR*) -> (FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  BP:       0xACF30FF130       (Character**) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  SP:       0xACF30FEF10       (NiNode**) -> (Name: `MOV WeaponBackDefault`)
  IP:       0x7FF608656FC8     (SkyrimSE.exe+406FC8) (void*)
  R8:       0x1BFCACB0800      (TESObjectREFR**) -> (FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  R9:       0x1BFCACB0800      (TESObjectREFR**) -> (FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  R10:      0x1C0262382B0      (void*)
  R11:      0xFF               (u8):[255]
  R12:      0x0                (NULL)
  R13:      0x1BEEB03F480      (TESObjectSTAT*) -> (FormId: 0005D17C, File: `Skyrim.esm`)
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  Flags:    0x10246           
  XMM0:     (double)5.51657348549721E-315 / (float)70.72943
  XMM1:     (double)6.00463915861011E-315 / (float)246586.8
  XMM2:     (double)5.48797696097526E-315 / (float)45.28524
  XMM3:     (double)5.63460857458155E-315 / (float)500
  XMM4:     (double)5.63460857458155E-315 / (float)500
  XMM5:     (double)1.05685337195934E-314 / (float)3.402823E+38
  XMM6:     (double)5.63460857458155E-315 / (float)500
  XMM7:     (double)0 / (float)0
  XMM8:     (double)0 / (float)0
  XMM9:     (double)0 / (float)0
  XMM10:    (double)0 / (float)0
  XMM11:    (double)0 / (float)0
  XMM12:    (double)0 / (float)0
  XMM13:    (double)0 / (float)0
  XMM14:    (double)0 / (float)0
  XMM15:    (double)0 / (float)0
}

Stack
{
  [SP+0]    0x1C1B3306340      (NiNode*) -> (Name: `MOV WeaponBackDefault`)
  [SP+8]    0x0                (NULL)
  [SP+10]   0x0                (NULL)
  [SP+18]   0x7FF6090241DA     (SkyrimSE.exe+DD41DA) (void*)
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  [SP+28]   0xACF30FF358       (void*)
  [SP+30]   0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+38]   0x7FFDC15A57C3     (tbbmalloc.dll+157C3) (void*)
  [SP+40]   0x1C1B3306D40      (NiNode*) -> (Name: `CME WeaponBackDefault`)
  [SP+48]   0x0                (NULL)
  [SP+50]   0x0                (NULL)
  [SP+58]   0x7FF6090241DA     (SkyrimSE.exe+DD41DA) (void*)
  [SP+60]   0x0                (NULL)
  [SP+68]   0x7FF609024D1F     (SkyrimSE.exe+DD4D1F) (void*)
  [SP+70]   0x0                (NULL)
  [SP+78]   0x0                (NULL)
  [SP+80]   0xACF30FF088       (void*)
  [SP+88]   0x1BFCAA3BF00      (BGSProcedureWander*)
  [SP+90]   0x1C1B2B4E220      (void*)
  [SP+98]   0xACF30FF070       (TESObjectREFR**) -> (FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  [SP+A0]   0x1BFCACB2800      (void*)
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  [SP+B0]   0xACF30FF090       (void*)
  [SP+B8]   0x7FF6084C8007     (SkyrimSE.exe+278007) (void*)
  [SP+C0]   0x1                (u8):[1]
  [SP+C8]   0x22               (u8):[34]
  [SP+D0]   0x1C1B2B565C0      (BGSPackageDataObjectList*)
  [SP+D8]   0x1C1B2B4E220      (void*)
  [SP+E0]   0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+E8]   0x7FFDC15A372E     (tbbmalloc.dll+1372E) (void*)
  [SP+F0]   0x1BFCACB2800      (void*)
  [SP+F8]   0x7FF6084C3BD7     (SkyrimSE.exe+273BD7) (void*)
  [SP+100]  0x1BFCACB0800      (TESObjectREFR**) -> (FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  [SP+108]  0xACF30FF070       (TESObjectREFR**) -> (FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  [SP+110]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+118]  0x7FF608382BEA     (SkyrimSE.exe+132BEA) (void*)
  [SP+120]  0x1BFCACB0800      (TESObjectREFR**) -> (FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  [SP+128]  0x1BFCACB2800      (void*)
  [SP+130]  0x1BFCACB2800      (void*)
  [SP+138]  0x1BFCACB2800      (void*)
  [SP+140]  0x1C1B2B565C0      (BGSPackageDataObjectList*)
  [SP+148]  0x7FF6084B8A9A     (SkyrimSE.exe+268A9A) (void*)
  [SP+150]  0x1BFCAA5BD80      (TESObjectCELL*) -> (Name: CorpseEmporium `Corpse Emporium`, FormId: 8504DAF2, File: `Player Death Aftermath.esp`)
  [SP+158]  0x1BFCAA5BE98      (char*) "p/"
  [SP+160]  0x1BFCAB84680      (TESObjectREFR*) -> (FormId: 8504DBB0, File: `Player Death Aftermath.esp`, BaseForm: TESObjectSTAT(FormId: 0005D17C, File: `Skyrim.esm`))
  [SP+168]  0x1BFCAA4DF54      (void*)
  [SP+170]  0x1                (u8):[1]
  [SP+178]  0xACF30FF090       (void*)
  [SP+180]  0xACF30FF0F0       (void*)
  [SP+188]  0x1BFCAA4DF54      (void*)
  [SP+190]  0xACF30FF100       (void*)
  [SP+198]  0x1BFCAA4DF54      (void*)
  [SP+1A0]  0xACF30FF108       (void*)
  [SP+1A8]  0xACF30FF110       (void*)
  [SP+1B0]  0xACF30FF080       (void*)
  [SP+1B8]  0x7FF6001260CD     (u64):[140694539886797]
  [SP+1C0]  0x1C1B2B4E1A0      (BGSProcedureFindExecState*)
  [SP+1C8]  0x7FF608656BFF     (SkyrimSE.exe+406BFF) (void*)
  [SP+1D0]  0x1C16C0F7FA0      (BGSAIWorldLocationRefRadius*)
  [SP+1D8]  0xACF30FF1E0       (void*)
  [SP+1E0]  0xFFFFFFFF43FA0000 (i64):[-3154509824] (f32):[500]
  [SP+1E8]  0xACF30FF290       (void*)
  [SP+1F0]  0x1C143FA0000      (void*)
  [SP+1F8]  0x7FF608656ED0     (SkyrimSE.exe+406ED0) (void*)
  [SP+200]  0xACF30FF130       (Character**) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+208]  0x7FFDC15A3911     (tbbmalloc.dll+13911) (void*)
  [SP+210]  0x1BFCAA5BD80      (TESObjectCELL*) -> (Name: CorpseEmporium `Corpse Emporium`, FormId: 8504DAF2, File: `Player Death Aftermath.esp`)
  [SP+218]  0x7FF60884F945     (SkyrimSE.exe+5FF945) (void*)
  [SP+220]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+228]  0x1C1B2B4E220      (void*)
  [SP+230]  0x1C1B2B565C0      (BGSPackageDataObjectList*)
  [SP+238]  0x1C01E396201      (void*)
  [SP+240]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+248]  0x7FF60835259E     (SkyrimSE.exe+10259E) (void*)
  [SP+250]  0xFFFFFFFF         (u32):[4294967295]
  [SP+258]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+260]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+268]  0x0                (NULL)
  [SP+270]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+278]  0x0                (NULL)
  [SP+280]  0x1                (u8):[1]
  [SP+288]  0xACF30FF290       (void*)
  [SP+290]  0x1BFCAA3BF80      (BGSProcedureTreeSimultaneous*)
  [SP+298]  0xACF30FF370       (void*)
  [SP+2A0]  0xACF30FF290       (void*)
  [SP+2A8]  0x1C1B2B4E1A8      (BGSAIWorldLocationRefRadius**)
  [SP+2B0]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+2B8]  0x7FF60864A712     (SkyrimSE.exe+3FA712) (void*)
  [SP+2C0]  0x3C23D70A         (u32):[1008981770] (f32):[0.01]
  [SP+2C8]  0x0                (NULL)
  [SP+2D0]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+2D8]  0x0                (NULL)
  [SP+2E0]  0x1                (u8):[1]
  [SP+2E8]  0x1BFCAA3DD00      (BGSProcedureTreeProcedure*)
  [SP+2F0]  0x1BFCAA3BF80      (BGSProcedureTreeSimultaneous*)
  [SP+2F8]  0xACF30FF370       (void*)
  [SP+300]  0xACF30FF290       (void*)
  [SP+308]  0x1C1B2B4E1A0      (BGSProcedureFindExecState*)
  [SP+310]  0xACF30FF2E9       (void*)
  [SP+318]  0x7FF608656828     (SkyrimSE.exe+406828) (void*)
  [SP+320]  0x1BFCAA3BF40      (BGSProcedureFind*)
  [SP+328]  0xACF30FF201       (void*)
  [SP+330]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+338]  0x1BFCAA4DF54      (void*)
  [SP+340]  0x1C1B2B565A0      (void*)
  [SP+348]  0x7FF608679ED2     (SkyrimSE.exe+429ED2) (void*)
  [SP+350]  0x1C1B2B56580      (void*)
  [SP+358]  0x1C1B2B4E1A0      (BGSProcedureFindExecState*)
  [SP+360]  0x2                (u8):[2]
  [SP+368]  0x1BFCAA3DCC0      (BGSProcedureTreeProcedure*)
  [SP+370]  0x1BFCAA5A718      (char*) "p/"
  [SP+378]  0x7FF6088A0311     (SkyrimSE.exe+650311) (void*)
  [SP+380]  0xACF30FF448       (Character**) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+388]  0x1C1B2B4E1A0      (BGSProcedureFindExecState*)
  [SP+390]  0x1BFD1000000      (void*)
  [SP+398]  0x1BFCAA5A718      (char*) "p/"
  [SP+3A0]  0x1BF2BEFDE58      (char*) "s"
  [SP+3A8]  0x0                (NULL)
  [SP+3B0]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+3B8]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+3C0]  0x0                (NULL)
  [SP+3C8]  0x0                (NULL)
  [SP+3D0]  0x0                (NULL)
  [SP+3D8]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+3E0]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+3E8]  0x1C1B2D59008      (void*)
  [SP+3F0]  0xACF30FF430       (void*)
  [SP+3F8]  0x3                (u8):[3]
  [SP+400]  0xACF30FF430       (void*)
  [SP+408]  0x1BFCAAA80A0      (BGSProcedureTreeSequence*)
  [SP+410]  0x1BFCAA3BF80      (BGSProcedureTreeSimultaneous*)
  [SP+418]  0x1C1B2B4E1E0      (BGSProcedureTreeSequenceExecState*)
  [SP+420]  0x0                (NULL)
  [SP+428]  0x1C1B2B4E1C0      (BGSProcedureTreeSimultaneousExecState*)
  [SP+430]  0x1BFCAA5A718      (char*) "p/"
  [SP+438]  0x7FF60867974E     (SkyrimSE.exe+42974E) (void*)
  [SP+440]  0x1BFCAA3BF80      (BGSProcedureTreeSimultaneous*)
  [SP+448]  0x1C1B2B56580      (void*)
  [SP+450]  0x1BFCAA37580      (TESPackage*) -> (FormId: 850568EA, File: `Player Death Aftermath.esp`)
  [SP+458]  0x1C1B2B565A0      (void*)
  [SP+460]  0xACF30FF448       (Character**) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+468]  0x1C1B2B4E1C0      (BGSProcedureTreeSimultaneousExecState*)
  [SP+470]  0x0                (NULL)
  [SP+478]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+480]  0x0                (NULL)
  [SP+488]  0x0                (NULL)
  [SP+490]  0x0                (NULL)
  [SP+498]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+4A0]  0x8000001E00000000 (i64):[-9223371908005756928]
  [SP+4A8]  0x1C1B2D59008      (void*)
  [SP+4B0]  0x1C1B2D59008      (void*)
  [SP+4B8]  0x1BFCAA37580      (TESPackage*) -> (FormId: 850568EA, File: `Player Death Aftermath.esp`)
  [SP+4C0]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+4C8]  0x1BF2BEFD6F0      (void*)
  [SP+4D0]  0x0                (NULL)
  [SP+4D8]  0x1BFCAAA80A0      (BGSProcedureTreeSequence*)
  [SP+4E0]  0x1BFCAA5A700      (void*)
  [SP+4E8]  0x7FF608892B43     (SkyrimSE.exe+642B43) (void*)
  [SP+4F0]  0x1C000000003      (void*)
  [SP+4F8]  0x1BFCAA5A718      (char*) "p/"
  [SP+500]  0x1BFCAA37580      (TESPackage*) -> (FormId: 850568EA, File: `Player Death Aftermath.esp`)
  [SP+508]  0x1BFCAA5A718      (char*) "p/"
  [SP+510]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+518]  0x1BFCAA5A718      (char*) "p/"
  [SP+520]  0xACF30FF448       (Character**) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+528]  0x1C1B2B4E1E0      (BGSProcedureTreeSequenceExecState*)
  [SP+530]  0x0                (NULL)
  [SP+538]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+540]  0x0                (NULL)
  [SP+548]  0x1C1B2D59008      (void*)
  [SP+550]  0x1BFCAA5A718      (char*) "p/"
  [SP+558]  0x100              (u16):[256]
  [SP+560]  0xACF30FF550       (BGSVisitProceduresInitActorAnimPose*)
  [SP+568]  0x3D07D9C6         (u32):[1023924678] (f32):[0.03316667]
  [SP+570]  0x768              (u16):[1896]
  [SP+578]  0x1BF2BEFD6F0      (void*)
  [SP+580]  0x1BF2BEFD6F0      (void*)
  [SP+588]  0x0                (NULL)
  [SP+590]  0x1BFCAA5A718      (char*) "p/"
  [SP+598]  0x1BFCAA5A700      (void*)
  [SP+5A0]  0x1BFCAA37580      (TESPackage*) -> (FormId: 850568EA, File: `Player Death Aftermath.esp`)
  [SP+5A8]  0x7FF608892D36     (SkyrimSE.exe+642D36) (void*)
  [SP+5B0]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+5B8]  0x1BF2BEFD6F0      (void*)
  [SP+5C0]  0x1BF00000073      (void*)
  [SP+5C8]  0xACF30FF550       (BGSVisitProceduresInitActorAnimPose*)
  [SP+5D0]  0x3D07D9C6         (u32):[1023924678] (f32):[0.03316667]
  [SP+5D8]  0x1BF2BEFD601      (void*)
  [SP+5E0]  0x0                (NULL)
  [SP+5E8]  0x1C01E2C2E00      (BSAnimationGraphManager*)
  [SP+5F0]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+5F8]  0xACF30FF701       (void*)
  [SP+600]  0x0                (NULL)
  [SP+608]  0x1C19CBA1C00      (BSFadeNode*) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+610]  0x1                (u8):[1]
  [SP+618]  0x1                (u8):[1]
  [SP+620]  0xACF30FF709       (void*)
  [SP+628]  0x7FF60885A8E9     (SkyrimSE.exe+60A8E9) (void*)
  [SP+630]  0xFFFFFFFF00000068 (i64):[-4294967192]
  [SP+638]  0x1BFCAA4DF38      (IAnimationGraphManagerHolder*) -> Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+640]  0x7FF6098A9D98     (SkyrimSE.exe+1659D98) (void*)
  [SP+648]  0x1BFCAA5A718      (char*) "p/"
  [SP+650]  0x0                (NULL)
  [SP+658]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+660]  0x1BFCAA4DF38      (IAnimationGraphManagerHolder*) -> Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+668]  0x7FF608740DC2     (SkyrimSE.exe+4F0DC2) (void*)
  [SP+670]  0x1C01E2C2E98      (void*)
  [SP+678]  0x1BFCAA4DF38      (IAnimationGraphManagerHolder*) -> Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+680]  0xACF30FF709       (void*)
  [SP+688]  0x7FF6087402A3     (SkyrimSE.exe+4F02A3) (void*)
  [SP+690]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+698]  0x1BF2BEFDDC0      (ScrapHeap*)
  [SP+6A0]  0x1C01E6A8358      (BSFadeNode**) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+6A8]  0x7FF600000001     (u64):[140694538682369]
  [SP+6B0]  0xFFFFFFFF00000001 (i64):[-4294967295]
  [SP+6B8]  0xACF30FF678       (BSFadeNode**) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+6C0]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+6C8]  0x7FF6084F3643     (SkyrimSE.exe+2A3643) (void*)
  [SP+6D0]  0x1C01E2C2E00      (BSAnimationGraphManager*)
  [SP+6D8]  0x1C19CBA1C00      (BSFadeNode*) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+6E0]  0x0                (NULL)
  [SP+6E8]  0x7FF608E572DF     (SkyrimSE.exe+C072DF) (void*)
  [SP+6F0]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+6F8]  0xACF30FF678       (BSFadeNode**) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+700]  0x1C19CBA1C00      (BSFadeNode*) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+708]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+710]  0x0                (NULL)
  [SP+718]  0x7FF608363066     (SkyrimSE.exe+113066) (void*)
  [SP+720]  0x1BFCAA4DF80      (void*)
  [SP+728]  0x7FF6085B6656     (SkyrimSE.exe+366656) (void*)
  [SP+730]  0x0                (NULL)
  [SP+738]  0x0                (NULL)
  [SP+740]  0x1BF2BEFD6F0      (void*)
  [SP+748]  0xFFFFFFFF         (u32):[4294967295]
  [SP+750]  0x1C02E804E00      (TESNPC*) -> (Name: `Merchandise`, FormId: FF000CCF)
  [SP+758]  0x7FF6084E01EF     (SkyrimSE.exe+2901EF) (void*)
  [SP+760]  0x1C19CBA1C00      (BSFadeNode*) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+768]  0x1C19CBA1C00      (BSFadeNode*) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+770]  0xACF30FF709       (void*)
  [SP+778]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+780]  0x682E656C00000000 (u64):[7507049143404068864]
  [SP+788]  0x1A81D00786B      (u64):[1821552703595]
  [SP+790]  0x1C02E804E00      (TESNPC*) -> (Name: `Merchandise`, FormId: FF000CCF)
  [SP+798]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+7A0]  0xACF30FF759       (void*)
  [SP+7A8]  0x0                (NULL)
  [SP+7B0]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+7B8]  0x0                (NULL)
  [SP+7C0]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+7C8]  0x0                (NULL)
  [SP+7D0]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+7D8]  0xACF30FF848       (QueuedCharacter**)
  [SP+7E0]  0x0                (NULL)
  [SP+7E8]  0x0                (NULL)
  [SP+7F0]  0x0                (NULL)
  [SP+7F8]  0x0                (NULL)
  [SP+800]  0x0                (NULL)
  [SP+808]  0x0                (NULL)
  [SP+810]  0x1C1C69A7000      (void*)
  [SP+818]  0x5                (u8):[5]
  [SP+820]  0x768              (u16):[1896]
  [SP+828]  0x0                (NULL)
  [SP+830]  0x0                (NULL)
  [SP+838]  0xFFFFFFFF         (u32):[4294967295]
  [SP+840]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+848]  0x1BFC70812C8      (void*)
  [SP+850]  0x1BFC7081000      (QueuedCharacter*)
  [SP+858]  0x7FFDBA212CF3     (po3_Tweaks.dll+32CF3) (void*)
  [SP+860]  0x1C1C69A7020      (void*)
  [SP+868]  0x7FFDBA39AB01     (po3_SpellPerkItemDistributor.dll+2AB01) (void*)
  [SP+870]  0x1C19CBA1C00      (BSFadeNode*) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))`)
  [SP+878]  0x7FFD01040022     (u64):[140724620492834]
  [SP+880]  0x1C02E804E00      (TESNPC*) -> (Name: `Merchandise`, FormId: FF000CCF)
  [SP+888]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+890]  0x0                (NULL)
  [SP+898]  0x1BFD3F46830      (BGSKeyword*) -> (Name: SPID_Processed, FormId: FF009E58)
  [SP+8A0]  0x7C8FF0D23ABB     (u64):[136957662476987]
  [SP+8A8]  0x7FFDBA399BBF     (po3_SpellPerkItemDistributor.dll+29BBF) (char*) "L??$"
  [SP+8B0]  0x1C02E804E00      (TESNPC*) -> (Name: `Merchandise`, FormId: FF000CCF)
  [SP+8B8]  0x768              (u16):[1896]
  [SP+8C0]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+8C8]  0x7FF60881E257     (SkyrimSE.exe+5CE257) (void*)
  [SP+8D0]  0x0                (NULL)
  [SP+8D8]  0x37B6             (u16):[14262]
  [SP+8E0]  0x434D0B23         (u32):[1129122595] (f32):[205.0435]
  [SP+8E8]  0x1850568ED        (u64):[6526691565]
  [SP+8F0]  0x1BF2BEFDE00      (void*)
  [SP+8F8]  0x1C02EDA1D00      (void*)
  [SP+900]  0x1C02E804E00      (TESNPC*) -> (Name: `Merchandise`, FormId: FF000CCF)
  [SP+908]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+910]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+918]  0x7FFDB96CB430     (SkyPatcher.dll+7B430) (void*)
  [SP+920]  0xB                (u8):[11]
  [SP+928]  0xF                (u8):[15]
  [SP+930]  0x768              (u16):[1896]
  [SP+938]  0x1BFC7081000      (QueuedCharacter*)
  [SP+940]  0x0                (NULL)
  [SP+948]  0x0                (NULL)
  [SP+950]  0x0                (NULL)
  [SP+958]  0x0                (NULL)
  [SP+960]  0x5                (u8):[5]
  [SP+968]  0x768              (u16):[1896]
  [SP+970]  0x0                (NULL)
  [SP+978]  0x0                (NULL)
  [SP+980]  0xFFFFFFFF         (u32):[4294967295]
  [SP+988]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+990]  0x1BFC7081000      (QueuedCharacter*)
  [SP+998]  0x7FFDBA399CC6     (po3_SpellPerkItemDistributor.dll+29CC6) (void*)
  [SP+9A0]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+9A8]  0x1BFC8790F10      (void*)
  [SP+9B0]  0x1BFC70812C8      (void*)
  [SP+9B8]  0xFFFFFFFF         (u32):[4294967295]
  [SP+9C0]  0x1BF2BEFDE58      (char*) "s"
  [SP+9C8]  0x7FF608395C4B     (SkyrimSE.exe+145C4B) (void*)
  [SP+9D0]  0x1BFC7081000      (QueuedCharacter*)
  [SP+9D8]  0x1BF00000068      (void*)
  [SP+9E0]  0x1C0EF5C9740      (void*)
  [SP+9E8]  0x1BFC70812C8      (void*)
  [SP+9F0]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+9F8]  0x7FFE1A451E83     (KERNELBASE.dll+41E83) (void*)
  [SP+A00]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+A08]  0x1BFC7081000      (QueuedCharacter*)
  [SP+A10]  0x1BF1CA87F80      (BackgroundProcessThread*)
  [SP+A18]  0x1BF2BEFD6F0      (void*)
  [SP+A20]  0x1BFC7081000      (QueuedCharacter*)
  [SP+A28]  0x7FF60839A9B9     (SkyrimSE.exe+14A9B9) (void*)
  [SP+A30]  0x1260CD           (u32):[1204429]
  [SP+A38]  0x7FF600000068     (u64):[140694538682472]
  [SP+A40]  0x0                (NULL)
  [SP+A48]  0x1BFCAA4DF00      (Character*) -> (FormId: 850568ED, File: `Player Death Aftermath.esp`, BaseForm: TESNPC(Name: `Merchandise`, FormId: FF000CCF))
  [SP+A50]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+A58]  0x0                (NULL)
  [SP+A60]  0x5                (u8):[5]
  [SP+A68]  0x1BF2BEFDE58      (char*) "s"
  [SP+A70]  0x0                (NULL)
  [SP+A78]  0x1BFC7081000      (QueuedCharacter*)
  [SP+A80]  0x1BF1CA87F80      (BackgroundProcessThread*)
  [SP+A88]  0x3                (u8):[3]
  [SP+A90]  0x1BFC7081000      (QueuedCharacter*)
  [SP+A98]  0x7FF608397203     (SkyrimSE.exe+147203) (void*)
  [SP+AA0]  0x1BFC7081000      (QueuedCharacter*)
  [SP+AA8]  0x1BF0000000D      (void*)
  [SP+AB0]  0x0                (NULL)
  [SP+AB8]  0x1430             (u16):[5168]
  [SP+AC0]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+AC8]  0x0                (NULL)
  [SP+AD0]  0x0                (NULL)
  [SP+AD8]  0x0                (NULL)
  [SP+AE0]  0x0                (NULL)
  [SP+AE8]  0x0                (NULL)
  [SP+AF0]  0x0                (NULL)
  [SP+AF8]  0x0                (NULL)
  [SP+B00]  0x1BF1CA87F80      (BackgroundProcessThread*)
  [SP+B08]  0x7FF608E5D6BD     (SkyrimSE.exe+C0D6BD) (void*)
  [SP+B10]  0x2                (u8):[2]
  [SP+B18]  0x1BF1CA87F80      (BackgroundProcessThread*)
  [SP+B20]  0x1BFC7081000      (QueuedCharacter*)
  [SP+B28]  0x1BE3716CCC8      (void*)
  [SP+B30]  0x1BF1CA87F80      (BackgroundProcessThread*)
  [SP+B38]  0x0                (NULL)
  [SP+B40]  0x0                (NULL)
  [SP+B48]  0x7FFE1C007C24     (KERNEL32.DLL+17C24) (void*)
  [SP+B50]  0x0                (NULL)
  [SP+B58]  0x0                (NULL)
  [SP+B60]  0x0                (NULL)
  [SP+B68]  0x0                (NULL)
  [SP+B70]  0x0                (NULL)
  [SP+B78]  0x7FFE1D3AD721     (ntdll.dll+6D721) (void*)
  [SP+B80]  0x0                (NULL)
  [SP+B88]  0x0                (NULL)
  [SP+B90]  0x0                (NULL)
  [SP+B98]  0x0                (NULL)
  [SP+BA0]  0x0                (NULL)
  [SP+BA8]  0x0                (NULL)
  [SP+BB0]  0x9CDC8B6F00000000 (i64):[-7143681600058818560]
  [SP+BB8]  0x0                (NULL)
  [SP+BC0]  0x0                (NULL)
  [SP+BC8]  0x7FFE1A510C60     (KERNELBASE.dll+100C60) (void*)
  [SP+BD0]  0xACF30FE000       (void*)
  [SP+BD8]  0xFFFD0D1B0E1E0000 (i64):[-830015078006784]
  [SP+BE0]  0x7FFE868D870F     (u64):[140731155842831]
  [SP+BE8]  0xACF30FE000       (void*)
  [SP+BF0]  0x0                (NULL)
  [SP+BF8]  0x0                (NULL)
  [SP+C00]  0x0                (NULL)
  [SP+C08]  0x0                (NULL)
  [SP+C10]  0x0                (NULL)
  [SP+C18]  0x0                (NULL)
  [SP+C20]  0x0                (NULL)
  [SP+C28]  0x0                (NULL)
  [SP+C30]  0x0                (NULL)
  [SP+C38]  0x0                (NULL)
  [SP+C40]  0x0                (NULL)
  [SP+C48]  0x0                (NULL)
  [SP+C50]  0x0                (NULL)
  [SP+C58]  0x0                (NULL)
  [SP+C60]  0x0                (NULL)
  [SP+C68]  0x0                (NULL)
  [SP+C70]  0x0                (NULL)
  [SP+C78]  0x0                (NULL)
  [SP+C80]  0x0                (NULL)
  [SP+C88]  0x0                (NULL)
  [SP+C90]  0x0                (NULL)
  [SP+C98]  0x0                (NULL)
  [SP+CA0]  0x0                (NULL)
  [SP+CA8]  0x0                (NULL)
  [SP+CB0]  0x0                (NULL)
  [SP+CB8]  0x0                (NULL)
  [SP+CC0]  0x0                (NULL)
  [SP+CC8]  0x0                (NULL)
  [SP+CD0]  0x0                (NULL)
  [SP+CD8]  0x0                (NULL)
  [SP+CE0]  0x0                (NULL)
  [SP+CE8]  0x0                (NULL)
  [SP+CF0]  0x0                (NULL)
  [SP+CF8]  0x0                (NULL)
  [SP+D00]  0x0                (NULL)
  [SP+D08]  0x0                (NULL)
  [SP+D10]  0x0                (NULL)
  [SP+D18]  0x0                (NULL)
  [SP+D20]  0x0                (NULL)
  [SP+D28]  0x0                (NULL)
  [SP+D30]  0x0                (NULL)
  [SP+D38]  0x0                (NULL)
  [SP+D40]  0x0                (NULL)
  [SP+D48]  0x0                (NULL)
  [SP+D50]  0x0                (NULL)
  [SP+D58]  0x0                (NULL)
  [SP+D60]  0x0                (NULL)
  [SP+D68]  0x0                (NULL)
  [SP+D70]  0x0                (NULL)
  [SP+D78]  0x0                (NULL)
  [SP+D80]  0x0                (NULL)
  [SP+D88]  0x0                (NULL)
  [SP+D90]  0x0                (NULL)
  [SP+D98]  0x0                (NULL)
  [SP+DA0]  0x0                (NULL)
  [SP+DA8]  0x0                (NULL)
  [SP+DB0]  0x0                (NULL)
  [SP+DB8]  0x0                (NULL)
  [SP+DC0]  0x0                (NULL)
  [SP+DC8]  0x0                (NULL)
  [SP+DD0]  0x0                (NULL)
  [SP+DD8]  0x0                (NULL)
  [SP+DE0]  0x0                (NULL)
  [SP+DE8]  0x0                (NULL)
  [SP+DF0]  0x0                (NULL)
  [SP+DF8]  0x0                (NULL)
  [SP+E00]  0x0                (NULL)
  [SP+E08]  0x0                (NULL)
  [SP+E10]  0x0                (NULL)
  [SP+E18]  0x0                (NULL)
  [SP+E20]  0x0                (NULL)
  [SP+E28]  0x0                (NULL)
  [SP+E30]  0x0                (NULL)
  [SP+E38]  0x0                (NULL)
  [SP+E40]  0x0                (NULL)
  [SP+E48]  0x0                (NULL)
  [SP+E50]  0x0                (NULL)
  [SP+E58]  0x0                (NULL)
  [SP+E60]  0x0                (NULL)
  [SP+E68]  0x0                (NULL)
  [SP+E70]  0x0                (NULL)
  [SP+E78]  0x0                (NULL)
  [SP+E80]  0x0                (NULL)
  [SP+E88]  0x0                (NULL)
  [SP+E90]  0x0                (NULL)
  [SP+E98]  0x0                (NULL)
  [SP+EA0]  0x0                (NULL)
  [SP+EA8]  0x0                (NULL)
  [SP+EB0]  0x0                (NULL)
  [SP+EB8]  0x0                (NULL)
  [SP+EC0]  0x0                (NULL)
  [SP+EC8]  0x0                (NULL)
  [SP+ED0]  0x0                (NULL)
  [SP+ED8]  0x0                (NULL)
  [SP+EE0]  0x0                (NULL)
  [SP+EE8]  0x0                (NULL)
  [SP+EF0]  0x0                (NULL)
  [SP+EF8]  0x0                (NULL)
  [SP+F00]  0x0                (NULL)
  [SP+F08]  0x0                (NULL)
  [SP+F10]  0x0                (NULL)
  [SP+F18]  0x0                (NULL)
  [SP+F20]  0x0                (NULL)
  [SP+F28]  0x0                (NULL)
  [SP+F30]  0x0                (NULL)
  [SP+F38]  0x0                (NULL)
  [SP+F40]  0x0                (NULL)
  [SP+F48]  0x0                (NULL)
  [SP+F50]  0x0                (NULL)
  [SP+F58]  0x0                (NULL)
  [SP+F60]  0x0                (NULL)
  [SP+F68]  0x0                (NULL)
  [SP+F70]  0x0                (NULL)
  [SP+F78]  0x0                (NULL)
  [SP+F80]  0x0                (NULL)
  [SP+F88]  0x0                (NULL)
  [SP+F90]  0x0                (NULL)
  [SP+F98]  0x0                (NULL)
  [SP+FA0]  0x0                (NULL)
  [SP+FA8]  0x0                (NULL)
  [SP+FB0]  0x0                (NULL)
  [SP+FB8]  0x0                (NULL)
  [SP+FC0]  0x0                (NULL)
  [SP+FC8]  0x0                (NULL)
  [SP+FD0]  0x0                (NULL)
  [SP+FD8]  0x0                (NULL)
  [SP+FE0]  0x0                (NULL)
  [SP+FE8]  0x0                (NULL)
  [SP+FF0]  0x0                (NULL)
  [SP+FF8]  0x0                (NULL)
}

Modules
{
  SkyrimSE.exe:                                     0x7FF608250000
  ntdll.dll:                                        0x7FFE1D340000
  KERNEL32.DLL:                                     0x7FFE1BFF0000
  KERNELBASE.dll:                                   0x7FFE1A410000
  apphelp.dll:                                      0x7FFE18460000
  USER32.dll:                                       0x7FFE1C0B0000
  win32u.dll:                                       0x7FFE1A6C0000
  GDI32.dll:                                        0x7FFE1B3F0000
  gdi32full.dll:                                    0x7FFE1AFB0000
  msvcp_win.dll:                                    0x7FFE1B2A0000
  ucrtbase.dll:                                     0x7FFE1B150000
  ADVAPI32.dll:                                     0x7FFE1BEC0000
  msvcrt.dll:                                       0x7FFE1D200000
  sechost.dll:                                      0x7FFE1B420000
  RPCRT4.dll:                                       0x7FFE1BB90000
  SHELL32.dll:                                      0x7FFE1CAF0000
  cfgmgr32.dll:                                     0x7FFE1A6F0000
  shcore.dll:                                       0x7FFE1BCB0000
  combase.dll:                                      0x7FFE1C250000
  bcryptPrimitives.dll:                             0x7FFE1AF20000
  windows.storage.dll:                              0x7FFE1A740000
  profapi.dll:                                      0x7FFE1A270000
  powrprof.dll:                                     0x7FFE1A220000
  UMPDC.dll:                                        0x7FFE1A1F0000
  shlwapi.dll:                                      0x7FFE1C5A0000
  kernel.appcore.dll:                               0x7FFE1A200000
  cryptsp.dll:                                      0x7FFE1B280000
  ole32.dll:                                        0x7FFE1B4C0000
  WS2_32.dll:                                       0x7FFE1BE10000
  SETUPAPI.dll:                                     0x7FFE1C680000
  bcrypt.dll:                                       0x7FFE1B250000
  X3DAudio1_7.dll:                                  0x6A220000
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  skse64_steam_loader.dll:                          0x7FFDF2B20000
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  BehaviorDataInjector.dll:                         0x7FFDBF7F0000
  BetterJumpingSE.dll:                              0x7FFDBF790000
  cbp.dll:                                          0x7FFDBF690000
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  ConsoleUtilSSE.dll:                               0x7FFDBEC00000
  CraftingCategories.dll:                           0x7FFDBEB80000
  DisableFollowerCollision.dll:                     0x7FFDBEB20000
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  DtryKeyUtil.dll:                                  0x7FFDBE860000
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  dynamicGrip.dll:                                  0x7FFDBE780000
  ENBHelperSE.dll:                                  0x7FFDBE6F0000
  ENBInputDisabler.dll:                             0x7FFDBE660000
  EVLaS.dll:                                        0x7FFDFA260000
  FaceGenFixes.dll:                                 0x7FFDBE5D0000
  fiss.dll:                                         0x7FFDBE590000
  Fuz Ro D'oh.dll:                                  0x7FFDBE520000
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  JContainers64.dll:                                0x7FFDBD120000
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  large_sector_fix.dll:                             0x7FFE16B30000
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  po3_ENBLightForEffectShaders.dll:                 0x7FFDBAE90000
  po3_EnhancedDeathCamera.dll:                      0x7FFDBADD0000
  po3_KeywordItemDistributor.dll:                   0x7FFDBAC30000
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  po3_MoonMod.dll:                                  0x7FFDBAAD0000
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  PriorityMod.dll:                                  0x7FFDB9FD0000
  RememberLockpickAngle.dll:                        0x7FFDB9F60000
  SCAR.dll:                                         0x7FFDB9D90000
  SchlongsOfSkyrim.dll:                             0x7FFDB9D00000
  ScrambledBugs.dll:                                0x7FFDB9CA0000
  SexLabUtil.dll:                                   0x7FFDB9BD0000
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  d3d11.dll:                                        0x7FFE17940000
  nvldumdx.dll:                                     0x7FFE136B0000
  cryptnet.dll:                                     0x7FFE13630000
  imagehlp.dll:                                     0x7FFE1D1E0000
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  dcomp.dll:                                        0x7FFE17BA0000
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  xinput1_4.dll:                                    0x7FFDF2AD0000
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  clbcatq.dll:                                      0x7FFE1BD60000
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  XAudio2_7.dll:                                    0x7FFDB8790000
  MMDevApi.dll:                                     0x7FFE12F40000
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  avrt.dll:                                         0x7FFE16860000
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  resourcepolicyclient.dll:                         0x7FFE18850000
}

Plugins (0)
{
}

Game plugins (674)
{
  [00] Skyrim.esm
  [01] Update.esm
  [02] Dawnguard.esm
  [03] HearthFires.esm
  [04] Dragonborn.esm
  [05] ccBGSSSE001-Fish.esm
  [06] ccBGSSSE025-AdvDSGS.esm
  [07] ccafdsse001-dwesanctuary.esm
  [08] ccasvsse001-almsivi.esm
  [09] ccbgssse016-umbra.esm
  [0A] ccbgssse031-advcyrus.esm
  [0B] ccbgssse067-daedinv.esm
  [0C] cceejsse001-hstead.esm
  [0D] cceejsse005-cave.esm
  [0E] cctwbsse001-puzzledungeon.esm
  [0F] Unofficial Skyrim Special Edition Patch.esp
  [10] Heels Sound.esm
  [11] LegacyoftheDragonborn.esm
  [12] Occ_Skyrim_Tamriel.esp
  [13] SimplyRoadSignsFastTravel.esp
  [14] High Poly Head.esm
  [15] wraithguardvaultfixer.esp
  [16] DA_Skyship.esm
  [17] Ryn's Snazzy Last Vigil.esp
  [18] DBM_CC_HallOfWonders.esp
  [19] Vigilant.esm
  [1A] Unslaad.esm
  [1B] Clouds AIO - Less dense CC.esp
  [1C] FISS.esp
  [1D] Darkend.esp
  [1E] Creation Club Integration - Anniversary Edition.esp
  [1F] Water for ENB.esm
  [20] CreatureFramework.esm
  [21] Schlongs of Skyrim - Core.esm
  [22] SexLab.esm
  [23] SexLabAroused.esm
  [24] ZaZAnimationPack.esm
  [25] RaceCompatibility.esm
  [26] highpoly_Lolitta.esp
  [27] HPL_BeastRaces.esp
  [28] SGHairPackBase.esm
  [29] PamaFurnitureScr.esp
  [2A] SkyUI_SE.esp
  [2B] SMIM-SE-Merged-All.esp
  [2C] Immersive Sounds - Compendium.esp
  [2D] UIExtensions.esp
  [2E] AddItemMenuSE.esp
  [2F] SexLabTools.esp
  [30] SLAnimLoader.esp
  [31] Schlongs of Skyrim.esp
  [32] SOS - Smurf Average Addon.esp
  [33] SOS - VectorPlexus Muscular Addon.esp
  [34] SOS - VectorPlexus Regular Addon.esp
  [35] RaceMenu.esp
  [36] XPMSE.esp
  [37] RaceMenuMorphsCBBE.esp
  [38] AcquisitiveSoulGemMultithreaded.esp
  [39] AHZmoreHUD.esp
  [3A] Eli_Breezehome.esp
  [3B] dD - Enhanced Blood Main LITE.esp
  [3C] dD-No Screen Blood.esp
  [3D] LuxuriousPickaxes.esp
  [3E] Tamriel Master Lights.esp
  [3F] CVDNMaster.esp
  [40] Nature of the Wild Lands.esp
  [41] Blubbos_NewWhiterun_2022.esp
  [42] Landscape Fixes For Grass Mods.esp
  [43] Alternate Start - Live Another Life.esp
  [44] QuickLight.esp
  [45] NAT-ENB.esp
  [46] NAT-ENB SUMMER patch.esp
  [47] EVGATAIO.esp
  [48] Realistic Boat Bobbing.esp
  [49] MoonAndStar_MAS.esp
  [4A] KnightCharge.esp
  [4B] HMB TCC.esp
  [4C] RaceCompatibilityUSKPOverride.esp
  [4D] SGHairPackAIO.esp
  [4E] Fashions of the Banditry.esp
  [4F] Guards_Armor_Replacer.esp
  [50] HeavyLegion.esp
  [51] DIS_Armor_Fractions.esp
  [52] KS Hairdo's.esp
  [53] NewArmoury.esp
  [54] Run For Your Lives.esp
  [55] EmbersHD.esp
  [56] B&B.esp
  [57] Kmatu Credit.esp
  [58] HPLrebornChildReplacer.esp
  [59] OthersDaughter.esp
  [5A] banditfemale.esp
  [5B] Legionettes.esp
  [5C] SofiaFollower.esp
  [5D] Inigo.esp
  [5E] Lucien.esp
  [5F] Lucien-AnniversaryEdition-Patch.esp
  [60] 00FacialExpressions.esp
  [61] BPUFXelzazFollower.esp
  [62] BenDoonSSE.esp
  [63] HLIORemi.esp
  [64] GuroOutfits.esp
  [65] 018Auri.esp
  [66] Khash The Argonian.esp
  [67] 0Kaidan.esp
  [68] NarinFollower.esp
  [69] BWB - Kaidan 2 Extra Dialogue.esp
  [6A] HothFollower.esp
  [6B] Halchus Follower.esp
  [6C] RRC_RaRaGirlsFollower.esp
  [6D] VioLens SE.esp
  [6E] Fixed body collision.esp
  [6F] Dplay_Block_SparksN.esp
  [70] ForgottenCity.esp
  [71] PAN_NPCs_Males.esp
  [72] PAN_NPCs_Males2.esp
  [73] ValhallaCombat.esp
  [74] Paragliding.esp
  [75] dse-display-model.esp
  [76] SLALAnimObj.esp
  [77] MoreNastyCritters.esp
  [78] sr_FillHerUp.esp
  [79] SkyrimsGotTalent-Bards.esp
  [7A] Realistic Falkreath Graveyard.esp
  [7B] AhegaoTongues.esp
  [7C] DBM_RelicNotifications.esp
  [7D] DBM_RelicHunter.esp
  [7E] LOTDArwayfix.esp
  [7F] Trua - Minimalistic Faiths of Skyrim.esp
  [80] Evenstar - Minimalistic Standing Stones of Skyrim.esp
  [81] Scion.esp
  [82] Manbeast.esp
  [83] YunDao_Hdt_Hair.esp
  [84] SLPGN.esp
  [85] Player Death Aftermath.esp
  [86] More Dirt-Snow-Ash on the Roads.esp
  [87] nwsFollowerFramework.esp
  [88] MorePainfulNPCDeathSounds.esp
  [89] rmp_telvannihearthfires.esp
  [8A] MoreBanditCampsSE.esp
  [8B] EnhancedLightsandFX.esp
  [8C] dD - Enhanced Blood Main.esp
  [8D] dD-Short Script Range.esp
  [8E] ImprovedCombatMusic.esp
  [8F] Apothecary.esp
  [90] IndividualizedShoutCooldowns.esp
  [91] HotKeySkill.esp
  [92] Berserker.esp
  [93] Atlas Legendary.esp
  [94] Thaumaturgy.esp
  [95] MysticismMagic.esp
  [96] SekiroCombat_II.esp
  [97] Apocalypse - Magic of Skyrim.esp
  [98] Vokrii - Minimalistic Perks of Skyrim.esp
  [99] Mysticism - Vokrii Compatibility Patch.esp
  [9A] Attack_DXP.esp
  [9B] EldenSkyrim.esp
  [9C] EldenSkyrim_RimSkills.esp
  [9D] eldenrimSpecialstagger.esp
  [9E] GPPoses.esp
  [9F] _GSPoses.esp
  [A0] NARAKA  BLADEPOINT .esp
  [A1] Water for ENB (Shades of Skyrim).esp
  [A2] FNIS.esp
  [FE 000] ccBGSSSE037-Curios.esl
  [FE 001] ccQDRSSE001-SurvivalMode.esl
  [FE 002] ccbgssse002-exoticarrows.esl
  [FE 003] ccbgssse003-zombies.esl
  [FE 004] ccbgssse004-ruinsedge.esl
  [FE 005] ccbgssse005-goldbrand.esl
  [FE 006] ccbgssse006-stendarshammer.esl
  [FE 007] ccbgssse007-chrysamere.esl
  [FE 008] ccbgssse008-wraithguard.esl
  [FE 009] ccbgssse010-petdwarvenarmoredmudcrab.esl
  [FE 00A] ccbgssse011-hrsarmrelvn.esl
  [FE 00B] ccbgssse012-hrsarmrstl.esl
  [FE 00C] ccbgssse013-dawnfang.esl
  [FE 00D] ccbgssse014-spellpack01.esl
  [FE 00E] ccbgssse018-shadowrend.esl
  [FE 00F] ccbgssse019-staffofsheogorath.esl
  [FE 010] ccbgssse020-graycowl.esl
  [FE 011] ccbgssse021-lordsmail.esl
  [FE 012] ccbgssse034-mntuni.esl
  [FE 013] ccbgssse035-petnhound.esl
  [FE 014] ccbgssse036-petbwolf.esl
  [FE 015] ccbgssse038-bowofshadows.esl
  [FE 016] ccbgssse040-advobgobs.esl
  [FE 017] ccbgssse041-netchleather.esl
  [FE 018] ccbgssse043-crosselv.esl
  [FE 019] ccbgssse045-hasedoki.esl
  [FE 01A] ccbgssse050-ba_daedric.esl
  [FE 01B] ccbgssse051-ba_daedricmail.esl
  [FE 01C] ccbgssse052-ba_iron.esl
  [FE 01D] ccbgssse053-ba_leather.esl
  [FE 01E] ccbgssse054-ba_orcish.esl
  [FE 01F] ccbgssse055-ba_orcishscaled.esl
  [FE 020] ccbgssse056-ba_silver.esl
  [FE 021] ccbgssse057-ba_stalhrim.esl
  [FE 022] ccbgssse058-ba_steel.esl
  [FE 023] ccbgssse059-ba_dragonplate.esl
  [FE 024] ccbgssse060-ba_dragonscale.esl
  [FE 025] ccbgssse061-ba_dwarven.esl
  [FE 026] ccbgssse062-ba_dwarvenmail.esl
  [FE 027] ccbgssse063-ba_ebony.esl
  [FE 028] ccbgssse064-ba_elven.esl
  [FE 029] ccbgssse066-staves.esl
  [FE 02A] ccbgssse068-bloodfall.esl
  [FE 02B] ccbgssse069-contest.esl
  [FE 02C] cccbhsse001-gaunt.esl
  [FE 02D] ccedhsse001-norjewel.esl
  [FE 02E] ccedhsse002-splkntset.esl
  [FE 02F] ccedhsse003-redguard.esl
  [FE 030] cceejsse002-tower.esl
  [FE 031] cceejsse003-hollow.esl
  [FE 032] cceejsse004-hall.esl
  [FE 033] ccffbsse001-imperialdragon.esl
  [FE 034] ccffbsse002-crossbowpack.esl
  [FE 035] ccfsvsse001-backpacks.esl
  [FE 036] cckrtsse001_altar.esl
  [FE 037] ccmtysse001-knightsofthenine.esl
  [FE 038] ccmtysse002-ve.esl
  [FE 039] ccpewsse002-armsofchaos.esl
  [FE 03A] ccqdrsse002-firewood.esl
  [FE 03B] ccrmssse001-necrohouse.esl
  [FE 03C] ccvsvsse001-winter.esl
  [FE 03D] ccvsvsse002-pets.esl
  [FE 03E] ccvsvsse003-necroarts.esl
  [FE 03F] ccvsvsse004-beafarmer.esl
  [FE 040] hdtHighHeel.esm
  [FE 041] Landscape and Water Fixes.esp
  [FE 042] Cathedral - 3D Mountain Flowers.esp
  [FE 043] Lightened Skyrim - merged.esp
  [FE 044] Realistic Boat Bobbing SE - DisabledRefs.esm
  [FE 045] skymojibase.esl
  [FE 046] CCDragonPlate_SoundPatch.esl
  [FE 047] SurvivalMode-USSEP-Patch.esp
  [FE 048] Unofficial Skyrim Creation Club Content Patch.esl
  [FE 049] Shockwave.esl
  [FE 04A] TrueHUD.esl
  [FE 04B] SmoothCam.esl
  [FE 04C] CallYourHorse.esl
  [FE 04D] Expressive Facegen Morphs.esl
  [FE 04E] DynamicCollisionAdjustment.esl
  [FE 04F] Morningstar - Minimalistic Races of Skyrim.esl
  [FE 050] EVGAnimatedTraversal.esl
  [FE 051] 1NGarmor.esl
  [FE 052] OCPA.esl
  [FE 053] EEA_Vigilant_patch.esl
  [FE 054] DeathExpressions.esl
  [FE 055] Dismembering Framework.esm
  [FE 056] AHZmoreHUDInventory.esl
  [FE 057] SimplyOverflowingSalt.esp
  [FE 058] SimplySurvivalfoodTweak.esp
  [FE 059] Grass Patch - All CC Mods.esp
  [FE 05A] TrinityRestoredKarliahGateFix.esp
  [FE 05B] Butterflies.esp
  [FE 05C] Hearthfires Houses Building Fix.esp
  [FE 05D] RaceMenuPlugin.esp
  [FE 05E] High Poly Head Vampire Fix.esp
  [FE 05F] High Poly Pretty Face and Darker Brows Stand Alone.esp
  [FE 060] CBBE.esp
  [FE 061] 3BBB.esp
  [FE 062] MenuMaid2.esp
  [FE 063] MCMHelper.esp
  [FE 064] Mod Manager Menu Disabled.esp
  [FE 065] FastTravelSpeedMultiplier.esp
  [FE 066] Afflicted Female Hand fix.esp
  [FE 067] Stamina of Steeds.esp
  [FE 068] S3DRocks.esp
  [FE 069] Starlit Lakes Loading Screens.esp
  [FE 06A] Dovahnique's Diverse Deathbells - BOS.esp
  [FE 06B] blendedshrooms.esp
  [FE 06C] Dovahnique's Diverse Fungal Pods - BOS.esp
  [FE 06D] AncestorGladeTree.esp
  [FE 06E] GildergreenTree.esp
  [FE 06F] JS Barenziah SE - Johnskyrim.esp
  [FE 070] JS Instruments of Skyrim SE - Uniques.esp
  [FE 071] JS Knapsacks SE.esp
  [FE 072] Unique Quill of Gemination.esp
  [FE 073] Spectacular Skooma.esp
  [FE 074] HD Stone Quarry and Clay Deposits SE.esp
  [FE 075] MoonsAndStars.esp
  [FE 076] Mannequins Behave.esp
  [FE 077] ALT - Crates.esp
  [FE 078] Fences Of Skyrim.esp
  [FE 079] Nature of the Wild Lands - Pilgrim.esp
  [FE 07A] BlubboPines_V3.esp
  [FE 07B] BlubboSnowPinesV4.esp
  [FE 07C] BlubbosNewAspenReplacer.esp
  [FE 07D] Skoglendi - A Grass Mod.esp
  [FE 07E] Generic Grass Limiter.esp
  [FE 07F] Nature of the Wild Lands - Alternate start.esp
  [FE 080] No Riverbededge Grass -Rift -Coast.esp
  [FE 081] Landscape For Grass Mods - Military Camps.esp
  [FE 082] Landscape and Water Fixes - Patch - Tundra Homested.esp
  [FE 083] WindyGrass.esp
  [FE 084] BlendedRoads.esp
  [FE 085] Shaders of Solstheim.esp
  [FE 086] Simplicity of Snow.esp
  [FE 087] Simplicity of Snow - Dwemer Sanctuary Patch.esp
  [FE 088] Simplicity of Snow - Unslaad.esp
  [FE 089] Simplicity of Snow - Blended Roads Patch.esp
  [FE 08A] Simple Snow Improvements - Skyrim.esp
  [FE 08B] Ryn's Snazzy Last Vigil - Ebony Warrior Overhaul.esp
  [FE 08C] Locked Chests Have Keys.esp
  [FE 08D] Landscape and Water Fixes - Patch - LFfGM.esp
  [FE 08E] Soul-Cairn Objects Secured.esp
  [FE 08F] Modpocalypse NPCs (v3) Legacy of the Dragonborn.esp
  [FE 090] DIS_Armor_Fractions_Vigilant.esp
  [FE 091] SuppleEbonyBow.esp
  [FE 092] DeadlySpellImpacts.esp
  [FE 093] YourMarketStall.esp
  [FE 094] PSI.esp
  [FE 095] DeadlySpellImpacts Transparency Fix.esp
  [FE 096] DF - Official Humanoid Pack.esp
  [FE 097] DF - Official Creature Pack.esp
  [FE 098] KSHairdosSMP.esp
  [FE 099] EVGAT SIP.esp
  [FE 09A] SnowyWhiteMountainsSoS-Brighter.esp
  [FE 09B] Witcher Horses 2.0.esp
  [FE 09C] FlyingCrowsSSE.esp
  [FE 09D] JS Dragon Claws AE - Legacy of the Dragonborn.esp
  [FE 09E] BeastHHBB.esp
  [FE 09F] Serana Re-Imagined.esp
  [FE 0A0] Innocence Lost - Quest Expansion.esp
  [FE 0A1] DBM_Vigilant_Patch.esp
  [FE 0A2] mihailminotaurs.esp
  [FE 0A3] mihaildoomsdayofblades.esp
  [FE 0A4] WhiterunWalls.esp
  [FE 0A5] LucienReplacer.esp
  [FE 0A6] HLIORemi-Replacer-Belladonna-Glasses.esp
  [FE 0A7] HLIORemi-Replacer-Belladonna.esp
  [FE 0A8] 018InigoBanterPatch.esp
  [FE 0A9] Majestic Auri Replacer.esp
  [FE 0AA] Hrefna_Follower.esp
  [FE 0AB] Irene_Follower.esp
  [FE 0AC] Thora_Follower.esp
  [FE 0AD] Torvi_Follower.esp
  [FE 0AE] CK_Kaidan_Replacer.esp
  [FE 0AF] TheOnlyCureQuestExpansion.esp
  [FE 0B0] DBM_ISC_Patch.esp
  [FE 0B1] DBM_CC_RareCuriosHOWPatch.esp
  [FE 0B2] DBM_CC_FishingHOWPatch.esp
  [FE 0B3] Skip Vampire Lord Tutorial.esp
  [FE 0B4] DBM_CC_TheContestPatch.esp
  [FE 0B5] DBM_CC_DuskDawnHOWPatch.esp
  [FE 0B6] Blacksmith Forge Water Fix SE USSEP.esp
  [FE 0B7] WRHorse Statue - Horses Gallore.esp
  [FE 0B8] WRHorse Statue - Horses Gallore - Plains Dristrict Patch.esp
  [FE 0B9] wululisi by mxlylyly.esp
  [FE 0BA] Moolgogi Elisif.esp
  [FE 0BB] Moolgogi Valerica.esp
  [FE 0BC] PP_Frea.esp
  [FE 0BD] Ria_Follower.esp
  [FE 0BE] UnholyBodyTattoo.esp
  [FE 0BF] (SDZ21) Lovely Makeup 2.esp
  [FE 0C0] LyruTat2.esp
  [FE 0C1] LyruTat.esp
  [FE 0C2] zzzUnderwear.esp
  [FE 0C3] SofiaUnderwear.esp
  [FE 0C4] Fluffworks.esp
  [FE 0C5] LokiHorses.esp
  [FE 0C6] ElrianSaddles.esp
  [FE 0C7] Witcher Horses - Elrian Saddles Patch.esp
  [FE 0C8] Witcher Horses - White Unicorn - CC Wild Horses.esp
  [FE 0C9] ViolensExtension.esp
  [FE 0CA] Smooth Animation.esp
  [FE 0CB] Player Taunt.esp
  [FE 0CC] scar-adxp-patch.esp
  [FE 0CD] TrueDirectionalMovement.esp
  [FE 0CE] Motion Sensitive Fix SE.esp
  [FE 0CF] NoScreenBlur.esp
  [FE 0D0] Disable NPC stretching idle.esp
  [FE 0D1] Disable Turn Animation.esp
  [FE 0D2] Keytrace.esp
  [FE 0D3] Precision.esp
  [FE 0D4] College Of Winterhold - Quest Expansion.esp
  [FE 0D5] Cow_EasyEditionPatch.esp
  [FE 0D6] Modpocalypse NPCs (v3) The Forgotten City.esp
  [FE 0D7] ksws03.esp
  [FE 0D8] Pyr4m1dH3d_DragonSlayer_v02.esp
  [FE 0D9] DragonSlayer_SIO.esp
  [FE 0DA] Fire Cooks Food - Fishing.esp
  [FE 0DB] Fire Cooks Food.esp
  [FE 0DC] ValhallaBackStabFix.esp
  [FE 0DD] SparklesSE.esp
  [FE 0DE] PaarthurnaxQuestExpansion.esp
  [FE 0DF] FallingArtExpan.esp
  [FE 0E0] FirstPersonPara.esp
  [FE 0E1] WiZkiD Signs - BirnasOddments Addon.esp
  [FE 0E2] ksws03_quest.esp
  [FE 0E3] DBM_MAS_Patch.esp
  [FE 0E4] DBM_CC_GallowsHallPatch.esp
  [FE 0E5] DBM_CC_SaintsSeducersHOWPatch.esp
  [FE 0E6] DBM_CC_LordsMailPatchV2.esp
  [FE 0E7] DBM_CC_GoldbrandHOWPatch.esp
  [FE 0E8] Caught Red Handed - Quest Expansion.esp
  [FE 0E9] Occ_Skyrim-Legacy_of_Dragonborn_patch.esp
  [FE 0EA] EVGATLOTD.esp
  [FE 0EB] CRH_USSEP Patch.esp
  [FE 0EC] Sleeping Expanded.esp
  [FE 0ED] Bandit Lines Expansion.esp
  [FE 0EE] Use Those Blankets.esp
  [FE 0EF] NPCs_Wear_Amulets_Of_Mara.esp
  [FE 0F0] Immersive Rejections.esp
  [FE 0F1] dm3_corpseAddon.esp
  [FE 0F2] DM3_Addon_GsPose.esp
  [FE 0F3] Take a Nap.esp
  [FE 0F4] ToastSLAL.esp
  [FE 0F5] ToastPoses.esp
  [FE 0F6] BakaFactoryABC.esp
  [FE 0F7] MNC_ABC_Patch.esp
  [FE 0F8] SC_HorseReplacer.esp
  [FE 0F9] NPCs React To Necromancy.esp
  [FE 0FA] NPCs React To Necromancy - No Consequences.esp
  [FE 0FB] The Whispering Door - Quest Expansion.esp
  [FE 0FC] The Whispering Door QE - EVGAT Patch.esp
  [FE 0FD] The Whispering Door QE - USSEP Patch.esp
  [FE 0FE] Civil War Lines Expansion.esp
  [FE 0FF] CarriageAndStableDialogues.esp
  [FE 100] Forsworn and Thalmor Lines Expansion.esp
  [FE 101] Vampire Lines Expansion.esp
  [FE 102] Innocence Lost QE - USSEP Patch.esp
  [FE 103] BA_BardSongs_AIO.esp
  [FE 104] HouseOfHorrorsQuestExpansion.esp
  [FE 105] Vigilant Voiced.esp
  [FE 106] DBM_SMIM_Patch.esp
  [FE 107] DBM_CC_SunderWraithguardPatchV4.esp
  [FE 108] DBM_CC_DivineCrusaderHOWPatch.esp
  [FE 109] DBM_CC_AADragonplateHOWPatch.esp
  [FE 10A] DBM_CC_DeadMansDreadHOWPatch.esp
  [FE 10B] DBM_CC_NetchLeatherArmorHOWPatch.esp
  [FE 10C] DBM_CC_SaS_CuriosAddon.esp
  [FE 10D] DBM_CC_GoblinsHOWPatch.esp
  [FE 10E] DBM_CC_TheBowOfShadowsHOWPatch.esp
  [FE 10F] DBM_CC_Fish_CuriosAddon.esp
  [FE 110] DBM_CC_BittercupHOWPatch.esp
  [FE 111] DBM_CC_ForgottenSeasonsHOWPatch.esp
  [FE 112] DBM_CC_Gob_CuriosAddon.esp
  [FE 113] DBM_CC_StendarrsHammerHOWPatch.esp
  [FE 114] DBM_CC_StaffOfHasedokiHOWPatch.esp
  [FE 115] DBM_DevAvezaAirship_Patch.esp
  [FE 116] DBM_GuardsArmorReplacer_Patch.esp
  [FE 117] DBM_HeavyLegion_Patch.esp
  [FE 118] FishHatchery_LoDB_Addon.esp
  [FE 119] DBM_ForgottenCity_Patch.esp
  [FE 11A] DBM_CC_RedguardEliteArmamentsHOWPatch.esp
  [FE 11B] SleepingTree.esp
  [FE 11C] Occ_Skyrim_WhiterunWalls_patch.esp
  [FE 11D] Occ_Skyrim_Patch_for_tree_replacers.esp
  [FE 11E] ogEmperorCrab.esp
  [FE 11F] HitThatCorpse.esp
  [FE 120] UnlimitedFastTravelMCM.esp
  [FE 121] DBM_CC_Bitter_CuriosAddon.esp
  [FE 122] DBM_CC_FS_CuriosAddon.esp
  [FE 123] DBM_CC_Wilds01BackpacksHOWPatch.esp
  [FE 124] DBM_CC_AADaedricMailHOWPatch.esp
  [FE 125] DBM_CC_ACArcaneArcherHOWPatch.esp
  [FE 126] DBM_CC_CB01EliteCrossbowsHOWPatch.esp
  [FE 127] DBM_CC_FearsomeFistsHOWPatch.esp
  [FE 128] DBM_CC_ACPlagueOfTheDeadHOWPatch.esp
  [FE 129] DBM_CC_PotD_CuriosAddon.esp
  [FE 12A] DBM_CC_AADaedricPlateHOWPatch.esp
  [FE 12B] DBM_CC_AADragonscaleHOWPatch.esp
  [FE 12C] DBM_CC_AADwarvenMailHOWPatch.esp
  [FE 12D] DBM_CC_AADwarvenPlateHOWPatch.esp
  [FE 12E] DBM_CC_AAEbonyPlateHOWPatch.esp
  [FE 12F] DBM_CC_AAElvenHunterHOWPatch.esp
  [FE 130] DBM_CC_AAOrcishScaledHOWPatch.esp
  [FE 131] DBM_CC_AASilverHOWPatch.esp
  [FE 132] DBM_CC_CB02ExpCrossbowsHOWPatch.esp
  [FE 133] DBM_CC_DwMudcrabHOWPatch.esp
  [FE 134] DBM_CC_HeadsmansCleaverHOWPatch.esp
  [FE 135] DBM_CC_NixHoundHOWPatch.esp
  [FE 136] DBM_CC_SpellKnightArmorHOWPatch.esp
  [FE 137] DBM_CC_Wilds04PetsHOWPatch.esp
  [FE 138] DBM_CC_AAIronPlateHOWPatch.esp
  [FE 139] DBM_CC_AALeatherHOWPatch.esp
  [FE 13A] DBM_CC_AAOrcishPlateHOWPatch.esp
  [FE 13B] DBM_CC_AAStalhrimFurHOWPatch.esp
  [FE 13C] DBM_CC_AASteelSoldierHOWPatch.esp
  [FE 13D] DBM_CC_ACArcaneAccessoriesHOWPatch.esp
  [FE 13E] DBM_CC_ACBoneWolfHOWPatch.esp
  [FE 13F] DBM_CC_ArmsOfChaosHOWPatch.esp
  [FE 140] DBM_CC_BloodchillManorPatch.esp
  [FE 141] DBM_CC_ChrysamerePatchV2.esp
  [FE 142] DBM_CC_CivilWarChampionsHOWPatch.esp
  [FE 143] DBM_CC_FarmingPatch.esp
  [FE 144] DBM_CC_UmbraPatchV2.esp
  [FE 145] DBM_CC_StaffofSheogorathPatchV2.esp
  [FE 146] DBM_CC_GrayCowlReturnsPatchV2.esp
  [FE 147] DBM_CC_MyrwatchPatch.esp
  [FE 148] DBM_CC_NchuanthumzPatch.esp
  [FE 149] DBM_CC_NecromanticGrimoireHOWPatch.esp
  [FE 14A] DBM_CC_NordicJewelryHOWPatch.esp
  [FE 14B] DBM_CC_RuinsEdgePatchV2.esp
  [FE 14C] DBM_CC_ShadowrendHOWPatch.esp
  [FE 14D] DBM_CC_StavesHOWPatch.esp
  [FE 14E] DBM_CC_VigilEnforcerArmorHOWPatch.esp
  [FE 14F] DBM_CC_Wilds05SaturaliaHOWPatch.esp
  [FE 150] LOTD_TCC_AADaedricMail.esp
  [FE 151] LOTD_TCC_AADaedricPlate.esp
  [FE 152] LOTD_TCC_AADragonplate.esp
  [FE 153] LOTD_TCC_AADragonscale.esp
  [FE 154] LOTD_TCC_AADwarvenMail.esp
  [FE 155] LOTD_TCC_AADwarvenPlate.esp
  [FE 156] LOTD_TCC_AAEbonyPlate.esp
  [FE 157] LOTD_TCC_AAElvenHunter.esp
  [FE 158] LOTD_TCC_AAIronPlate.esp
  [FE 159] LOTD_TCC_AALeather.esp
  [FE 15A] LOTD_TCC_AAOrcishPlate.esp
  [FE 15B] LOTD_TCC_AAOrcishScaled.esp
  [FE 15C] LOTD_TCC_AASilverArmor.esp
  [FE 15D] LOTD_TCC_AAStalhrimFur.esp
  [FE 15E] LOTD_TCC_AASteelSoldier.esp
  [FE 15F] LOTD_TCC_ArcaneAccessories.esp
  [FE 160] LOTD_TCC_ArcaneArcher.esp
  [FE 161] LOTD_TCC_ArmsofChaos.esp
  [FE 162] LOTD_TCC_Backpack.esp
  [FE 163] LOTD_TCC_BitterCup.esp
  [FE 164] LOTD_TCC_BoneWolf.esp
  [FE 165] LOTD_TCC_BowOfShadows.esp
  [FE 166] LOTD_TCC_CivilWarChampions.esp
  [FE 167] LOTD_TCC_DawnfangDuskfang.esp
  [FE 168] LOTD_TCC_DivineCrusader.esp
  [FE 169] LOTD_TCC_DwarvenMudcrab.esp
  [FE 16A] LOTD_TCC_EliteCross.esp
  [FE 16B] LOTD_TCC_ExpandedCross.esp
  [FE 16C] LOTD_TCC_FearsomeFists.esp
  [FE 16D] LOTD_TCC_FishingHOW.esp
  [FE 16E] LOTD_TCC_GallowsHall.esp
  [FE 16F] LOTD_TCC_HeadsmansCleaver.esp
  [FE 170] LOTD_TCC_Holiday.esp
  [FE 171] LOTD_TCC_HorseArmorElven.esp
  [FE 172] LOTD_TCC_HorseArmorSteel.esp
  [FE 173] LOTD_TCC_Horses.esp
  [FE 174] LOTD_TCC_TheCause.esp
  [FE 175] LOTD_TCC_MAS.esp
  [FE 176] LOTD_TCC_NecromanticGrimoire.esp
  [FE 177] LOTD_TCC_NetchLeatherArmor.esp
  [FE 178] LOTD_TCC_NixHound.esp
  [FE 179] LOTD_TCC_NordicJewelry.esp
  [FE 17A] LOTD_TCC_Plague.esp
  [FE 17B] LOTD_TCC_RareCurios.esp
  [FE 17C] LOTD_TCC_RedguardEliteArmaments.esp
  [FE 17D] LOTD_TCC_RuinsEdgeCC.esp
  [FE 17E] LOTD_TCC_Seasons.esp
  [FE 17F] LOTD_TCC_Shadowrend.esp
  [FE 180] LOTD_TCC_SpellKnightArmor.esp
  [FE 181] LOTD_TCC_StaffofSheoCC.esp
  [FE 182] LOTD_TCC_Staves.esp
  [FE 183] LOTD_TCC_TFC.esp
  [FE 184] LOTD_TCC_TheGrayCowlReturns.esp
  [FE 185] LOTD_TCC_TheHallofWonders.esp
  [FE 186] LOTD_TCC_DeadMansDread.esp
  [FE 187] LOTD_TCC_Saints.esp
  [FE 188] LOTD_TCC_Goblins.esp
  [FE 189] LOTD_TCC_Pets.esp
  [FE 18A] LOTD_TCC_Umbra.esp
  [FE 18B] LOTD_TCC_Vigilant.esp
  [FE 18C] LOTD_TCC_VigilEnforcerArmorSet.esp
  [FE 18D] LOTD_TCC_GuildMaster.esp
  [FE 18E] LOTD_TCC_GuardArm.esp
  [FE 18F] DBM_CC_GhostsoftheTribunalHOWPatch.esp
  [FE 190] LOTD_TCC_GhostsoftheTribunal.esp
  [FE 191] DBM_CC_GotT_CuriosAddon.esp
  [FE 192] DBM_CC_GotT_MaSSynergy.esp
  [FE 193] DBM_CC_HorseArmorDLCElvenPatch.esp
  [FE 194] DBM_CC_HorseArmorDLCSteelPatch.esp
  [FE 195] DBM_CC_TheCausePatch.esp
  [FE 196] DBM_CC_Cause_CuriosAddon.esp
  [FE 197] DBM_CC_Wilds02WildHorsesHOWPatch.esp
  [FE 198] DBM_CC_HendraheimPatch.esp
  [FE 199] DBM_CC_ShadowfootSanctumPatch.esp
  [FE 19A] DBM_CC_TundraHomesteadPatch.esp
  [FE 19B] DBM_Unslaad_Display_Patch.esp
  [FE 19C] DBM_3DROCKS_Patch.esp
  [FE 19D] DBM_TrackingSystemAE.esp
  [FE 19E] Forgotten City Music Fix.esp
  [FE 19F] DVLaSS Skyrim Underside.esp
  [FE 1A0] Majestic Mountains - Bloodchill Manor Patch.esp
  [FE 1A1] Witcher Horse Expansion - Kaidan 2 compability patch.esp
  [FE 1A2] Witcher Horse Expansion - Lucien compability patch.esp
  [FE 1A3] Witcher Horse Expansion - Sofia compability patch.esp
  [FE 1A4] ModestElderly.esp
  [FE 1A5] SofiaHideTrackingMarker.esp
  [FE 1A6] ISC_drinking_sound_fix.esp
  [FE 1A7] Modern Combat AI.esp
  [FE 1A8] BloodskalBLadeFIX.esp
  [FE 1A9] 1NGod-ISC-XtudoFixes.esp
  [FE 1AA] [Caenarvon] Cosplay Pack Casual.esp
  [FE 1AB] [Caenarvon] Cosplay Pack Schooldays.esp
  [FE 1AC] [Caenarvon] Cosplay Pack.esp
  [FE 1AD] [Caenarvon] FreeStyle.esp
  [FE 1AE] [Caenarvon] Kagura.esp
  [FE 1AF] [Caenarvon] Magecore.esp
  [FE 1B0] [Caenarvon] Narukami.esp
  [FE 1B1] [Caenarvon] Pharaoh Slave.esp
  [FE 1B2] [Caenarvon] Plegian Dark Mage.esp
  [FE 1B3] [Caenarvon] Spindrift Knight.esp
  [FE 1B4] [Caenarvon] Stargazer.esp
  [FE 1B5] Ganyu Shorthair.esp
  [FE 1B6] [Caenarvon] True Flame Sakitama.esp
  [FE 1B7] Vision of Skyrim II SPID.esp
  [FE 1B8] Vision of Skyrim II.esp
  [FE 1B9] TKDodgeSE sound.esp
  [FE 1BA] EnhanceEnemyAttributes.esp
  [FE 1BB] Spaghetti's Cities - AIO.esp
  [FE 1BC] Spaghetti's Towns - AIO.esp
  [FE 1BD] Spaghetti's Orc Strongholds - AIO.esp
  [FE 1BE] Airgetlam.esp
  [FE 1BF] SkyClimb.esp
  [FE 1C0] DynamicBlockHit.esp
  [FE 1C1] SmoothJumpINISettings.esp
  [FE 1C2] dD-No Spinning Death Animation.esp
  [FE 1C3] Reanimated Detector.esp
  [FE 1C4] SkyrimsGotTalent_AnimAddon.esp
  [FE 1C5] HoldBorderBanners.esp
  [FE 1C6] Ryn's Halted Stream Camp.esp
  [FE 1C7] Ryn's White River Watch.esp
  [FE 1C8] Ryn's Robber's Gorge.esp
  [FE 1C9] Ryn's Broken Tower Redoubt.esp
  [FE 1CA] Occ_Skyrim_Ryn-HaltedStream_patch.esp
  [FE 1CB] Occ_Skyrim_Ryn-RobbersGorge_patch.esp
  [FE 1CC] ELFX Shadows.esp
  [FE 1CD] ELFX - Hearthfire Light Addon.esp
  [FE 1CE] ELFX Shadows - USSEP patch.esp
  [FE 1CF] ELFX Shadows - Alternate Start Patch.esp
  [FE 1D0] Temporary fix.esp
  [FE 1D1] Fix NPC Permablock.esp
  [FE 1D2] Disable NPC Bash.esp
  [FE 1D3] Chapter II - Soundtrack mod by Dreyma Music.esp
  [FE 1D4] Melodies of Civilization.esp
  [FE 1D5] MelOfCiv - Chapter II Patch.esp
  [FE 1D6] Still.esp
  [FE 1D7] Still - Chapter II Patch.esp
  [FE 1D8] Around the Fire.esp
  [FE 1D9] Dawnguard Music Overhaul.esp
  [FE 1DA] Dawnguard Music Overhaul - Epilogue.esp
  [FE 1DB] AmbientBirdsExpanded.esp
  [FE 1DC] skymoji.esp
  [FE 1DD] empitificator.esp
  [FE 1DE] PhotoMode.esp
  [FE 1DF] UntarnishedUI_Blur.esp
  [FE 1E0] UntarnishedUI_Subtitle.esp
  [FE 1E1] I4IconAddon.esp
  [FE 1E2] BowRapidCombo.esp
  [FE 1E3] NPCanimations.esp
  [FE 1E4] Sprint Stop.esp
  [FE 1E5] mihailwhalebones.esp
  [FE 1E6] Artificer.esp
  [FE 1E7] ArtificerXav.esp
  [FE 1E8] Artificer - LOTD Models.esp
  [FE 1E9] MaxsuPoise.esp
  [FE 1EA] Visualized Critical Hits.esp
  [FE 1EB] CCelvenFix_Arway.esp
  [FE 1EC] DynamicGrip.esp
  [FE 1ED] Dynamic Impact - Slash Effects X.esp
  [FE 1EE] CriticalSound.esp
  [FE 1EF] CCSpellPack Vokrii Compatibility Patch.esp
  [FE 1F0] Apocalypse - Vokrii Compatibility Patch.esp
  [FE 1F1] Modern Brawl Bug Fix.esp
  [FE 1F2] RimImpactOfMob.esp
  [FE 1F3] RimImpactOfPlayer.esp
  [FE 1F4] KeyTraceForEldenRim.esp
  [FE 1F5] EldenWarAshPack1.esp
  [FE 1F6] EldenWarAshPack2.esp
  [FE 1F7] MaxsuPoiseForEldenRim.esp
  [FE 1F8] Dynamic Activation Key.esp
  [FE 1F9] SolitudeThroneFix_BOS.esp
  [FE 1FA] CollisionReset.esp
  [FE 1FB] Remove Hanging Moss From Trees.esp
  [FE 1FC] Water for ENB - Patch - Landscape Fixes for Grass Mods.esp
  [FE 1FD] Water for ENB - Patch - Cabbage ENB.esp
  [FE 1FE] Water for ENB - Patch - ELFX Shadows.esp
}
 

 

 

 

 

I think maybe you should combine your PDA with SLPGN, that's better for you and players, turn to other mods often causes problems, if it's possible, combine the toast outfit and pama furnitures. Integrate them into your project. I really love what you do, I think 5 of 5 necromancers love your mod. PDA is a revolution of defeat mods. And I wished more creature defeat events will be added like Charus/Spiders/Beasts/Rieklings, Anyway you did such a great job

 

 

Edited by Alesteria
Posted (edited)
1 hour ago, LittleWhiteNeko said:

PDA should be loaded after SLPGN as it uses SLPGN functions for now. it wont be detected by PDA when the player is still alive, only after death, current visual bug.

 

usually i have this when i have no valid animation. can you provide the screenshot of the console?

 

Here it is. I have several FB Necro animations, and all of Toast's activated. (should also mention that I chose to cling on to life)image.png.e68eac3867ba0a34e139c587b1a3aa4a.png

Edited by Valauthiel

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