Mikufan39 Posted March 4 Posted March 4 On 3/2/2026 at 12:35 PM, killer905 said: removemusic DLC2MUSDungeonApocrypha Thank you so much! Now the command finally worked. The downside is that the typical tavern music doesn't come back 😭 I guess I'll just have to wait for the mod update
viksi.xxx Posted March 4 Posted March 4 Здравствуйте, все. У кого-нибудь были проблемы с квестом «Запретное знание»? Я не могу попасть в башню, потому что Вивьен там нет. Как мне вернуть её в башню? Пожалуйста, помогите.
unwashed biomass Posted March 4 Posted March 4 4 hours ago, Gristle said: It should work. The "deer" experience won't work because the animal used is actually an elk. For creatures like the Spriggan and Flame Atronach, it might be looking for the male versions of these creatures, and the mod uses female versions. Otherwise, all the race types should be quite normal and detected by the Experience mod. I mean this one from nexus https://www.nexusmods.com/skyrimspecialedition/mods/17751
Gristle Posted March 5 Author Posted March 5 1 hour ago, unwashed biomass said: I mean this one from nexus https://www.nexusmods.com/skyrimspecialedition/mods/17751 Sorry. I thought you meant the one that gave you perks for having sex with races/creatures. I don't know. Experience from kills should work. As for quests, I don't know whether that mod is detecting mod-added quests. Exploring is probably based on location keywords, so that should work. Clearing won't work, because none of the mod-added locations have a "boss" identified that can be cleared. Killing:
Gristle Posted March 5 Author Posted March 5 3 hours ago, viksi.xxx said: Здравствуйте, все. У кого-нибудь были проблемы с квестом «Запретное знание»? Я не могу попасть в башню, потому что Вивьен там нет. Как мне вернуть её в башню? Пожалуйста, помогите. Are you sure she's not in the tower? Can you use "TCL" in the console to fly through the tower and see if she is there?
zhurendragon Posted March 5 Posted March 5 I've just gotten to the quest for the elk, we got to the elk, but nothing happens, and I can't get Tirwin to do anything. This is the first bit of trouble I've had with this mod, I like it a great deal, Hopefully it is an easy problem to fix, which si probably on my end not something else.
homertx Posted March 5 Posted March 5 9 hours ago, Gristle said: It should work. The "deer" experience won't work because the animal used is actually an elk. For creatures like the Spriggan and Flame Atronach, it might be looking for the male versions of these creatures, and the mod uses female versions. Otherwise, all the race types should be quite normal and detected by the Experience mod. I really like this mod, but there's a problem. Whenever we reach the designated animation area for a quest, Tyrwin and the animals either get stuck in the ground or fly into the air, but the scene with the Lustful Creatures Summoning doesn't have this problem. What could be the reason for this?
unwashed biomass Posted March 5 Posted March 5 3 hours ago, Gristle said: Sorry. I thought you meant the one that gave you perks for having sex with races/creatures. I don't know. Experience from kills should work. As for quests, I don't know whether that mod is detecting mod-added quests. Exploring is probably based on location keywords, so that should work. Clearing won't work, because none of the mod-added locations have a "boss" identified that can be cleared. Killing: It generally works with custom quest, maybe after updating Experience mod it will fix the issue:
viksi.xxx Posted March 5 Posted March 5 (edited) 5 часов назад Gristle сказал: Вы уверены, что ее нет в башне? Можете ли вы использовать команду "TCL" в консоли, чтобы пролететь через башню и посмотреть, там ли она? Yes, I did that, and even skipped some parts of the quest, but she's not there. The only thing I found was the head of an imperial soldier. I think she was killed and disappeared. How can I resurrect her? I can't complete the quest. As for everything else, I completed all the quests without any problems. Edited March 5 by viksi.xxx
eflat01 Posted March 5 Posted March 5 (edited) 19 hours ago, viksi.xxx said: Здравствуйте, все. У кого-нибудь были проблемы с квестом «Запретное знание»? Я не могу попасть в башню, потому что Вивьен там нет. Как мне вернуть её в башню? Пожалуйста, помогите. VAR_Vivienne should not be dead unless you used console commands to kill her, Her essential flag is on. Lookin in CK I see her Ref ID is : xx6FF71E xx == Load Index in your game i.e. in my game Animal Research is 1F So, in Console xx6FF71E.MoveTo Player or Prid xx6FF71E MoveTo Player May have to : Prid xx6FF71E Enable MoveTo Player That should place her at the player... If she's Dead Prid xx6FF71E Resurrect NOTE: VAR_Vivienne is in a holding cell at start of the game, she is likely Enabled and Moved to locations which may be based on a script, fragment or trigger. Edited March 5 by eflat01
lols123_ Posted March 5 Posted March 5 Hi everyone! I was wondering if someone has same trouble as me when you need to talk to Onmund in quest "The Naked Scholar"? Spoiler I find him in Fort Snowhawk and the only sentence he says is he want to leave this place and that's it. Any suggestions? Would be appreciated!
viksi.xxx Posted March 5 Posted March 5 2 hours ago, eflat01 said: VAR_Vivienne не должна быть мертва, если вы не использовали консольные команды для ее уничтожения. Ее флаг важности включен. Заглянув в CK, я увидел, что её идентификационный номер: xx6FF71E. xx == Индекс загрузки в вашей игре, например, в моей игре Animal Research — 1F Итак, в консоли xx6FF71E.MoveTo Player или Prid xx6FF71E Переместить к игроку Возможно, придётся : Prid xx6FF71E Давать возможность Переместить к игроку Это должно поставить её в один ряд с другими игроками... Если она мертва Prid xx6FF71E Воскресение ПРИМЕЧАНИЕ: В начале игры VAR_Vivienne находится в камере предварительного заключения. Вероятно, она активирована и перемещена в локации, которые могут зависеть от скрипта, фрагмента или триггера. Thank you, I'll try to do it as you described. During my entire playthrough of the mod, I didn't get anywhere near the tower. This is the first bug like this I've encountered in the mod.
viksi.xxx Posted March 5 Posted March 5 3 hours ago, eflat01 said: VAR_Vivienne не должна быть мертва, если вы не использовали консольные команды для ее уничтожения. Ее флаг важности включен. Заглянув в CK, я увидел, что её идентификационный номер: xx6FF71E. xx == Индекс загрузки в вашей игре, например, в моей игре Animal Research — 1F Итак, в консоли xx6FF71E.MoveTo Player или Prid xx6FF71E Переместить к игроку Возможно, придётся : Prid xx6FF71E Давать возможность Переместить к игроку Это должно поставить её в один ряд с другими игроками... Если она мертва Prid xx6FF71E Воскресение ПРИМЕЧАНИЕ: В начале игры VAR_Vivienne находится в камере предварительного заключения. Вероятно, она активирована и перемещена в локации, которые могут зависеть от скрипта, фрагмента или триггера. Unfortunately it doesn't work
kamithemoon Posted March 6 Posted March 6 Animal Research v0.54 voices is 99.99% complete. Out of over 13k voices, I'm missing 4, it seems, whom I can't identify the voice type of the speaker, if someone could help me out on how's talking: xx6ADAF6 - Brelyna, would you let me use this cock on you? xx6ADAF9 - I suppose I have to apologize for my failed spell somehow, don't I? xx6ADAF9 - I'll gladly use my mouth on your golden cock. xx78DB80 - You're asking for trouble. I'll wait for you in the market. 1
Donuts4me Posted March 6 Posted March 6 1 hour ago, kamithemoon said: Animal Research v0.54 voices is 99.99% complete. Out of over 13k voices, I'm missing 4, it seems, whom I can't identify the voice type of the speaker, if someone could help me out on how's talking: xx6ADAF6 - Brelyna, would you let me use this cock on you? xx6ADAF9 - I suppose I have to apologize for my failed spell somehow, don't I? xx6ADAF9 - I'll gladly use my mouth on your golden cock. xx78DB80 - You're asking for trouble. I'll wait for you in the market. The first three sound like the scene where the player, male Tirwin and Brelyna are having some fun. Brelyna uses the FemaleYoungEager voice type. Male Tirwin uses the MaleEvenToned voice type. The last one comes from female Tirwin and that is FemaleEvenToned. 1
Gristle Posted March 6 Author Posted March 6 Like Donuts4me said, but here is the breakdown of the first three. 1 hour ago, kamithemoon said: xx6ADAF6 - Brelyna, would you let me use this cock on you? Male Tirwin 1 hour ago, kamithemoon said: xx6ADAF9 - I suppose I have to apologize for my failed spell somehow, don't I? Brelyna 1 hour ago, kamithemoon said: xx6ADAF9 - I'll gladly use my mouth on your golden cock. Brelyna
kamithemoon Posted March 6 Posted March 6 27 minutes ago, Gristle said: Like Donuts4me said, but here is the breakdown of the first three. Male Tirwin Brelyna Brelyna Oof, I'm way behind. There's a male Tirwin now? I don't think I've ever made a voice for him.
killer905 Posted March 6 Posted March 6 25 minutes ago, kamithemoon said: Oof, I'm way behind. There's a male Tirwin now? I don't think I've ever made a voice for him. We added Male Tirwin in a small part of the quest, but later you will be able to ask Tirwin to transform into a male version. There are a few dialogues there, so you've already done them without realizing it 1
kamithemoon Posted March 6 Posted March 6 Updated the voice pack with the missing dialogues. By my calculations, the voice pack should be complete as of v0.54. Phew! 6
Donuts4me Posted March 12 Posted March 12 3 hours ago, Jomc200555 said: None of the animations are working for me Do your animal animations work with any other mods/quests? If they work elsewhere, but not here, then maybe it is this mod. But most people who have animation issues (including me) usually have them because certain things are not set up right with Sexlab, Creature Framework or something else in your mod manager. Quest makers cannot do anything about that... Try seeing if your animations work anywhere else away from AR.
thanatoskaja Posted March 13 Posted March 13 What are you updating next? Adventures with Balazar, or your new project, Animal Mansion Rebirth? I saw on the Google Doc that Animal Research seems to be nearing its end,I’m really looking forward to the ending.
killer905 Posted March 13 Posted March 13 25 minutes ago, thanatoskaja said: What are you updating next? Adventures with Balazar, or your new project, Animal Mansion Rebirth? I saw on the Google Doc that Animal Research seems to be nearing its end,I’m really looking forward to the ending. A new project is currently in development. Work is still ongoing on the location itself and other aspects of Animal Mansion, so there are no quests there at the moment. As for Animal Research, there are perhaps two or three updates left to complete the main storyline. 2
Galadran Posted March 14 Posted March 14 I'm trying to get the Npc Replacers for AR to work after the .53 update, but so far without success. Could anyone give me some advice please, I have no experience with skypatcher. I pressume the latest skypatcher version of NPC Relaceres that is available shold work with the latest .54 AR update? But even after installing both mods and the skypatcher mod, the character visuals are still broken.
killer905 Posted March 14 Posted March 14 11 minutes ago, Galadran said: I'm trying to get the Npc Replacers for AR to work after the .53 update, but so far without success. Could anyone give me some advice please, I have no experience with skypatcher. I pressume the latest skypatcher version of NPC Relaceres that is available shold work with the latest .54 AR update? But even after installing both mods and the skypatcher mod, the character visuals are still broken. I’ve never used SkypePatcher, so I can’t help you, but since you’re using Replacer, you should ask in that thread.
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