tonykiryu23 Posted December 16, 2025 Posted December 16, 2025 proplem is the elder scroll effect of dawnguard i ting it broken from core game i have it befour moding 2 with dawnguard
killer905 Posted December 16, 2025 Posted December 16, 2025 1 hour ago, tonykiryu23 said: proplem is the elder scroll effect of dawnguard i ting it broken from core game i have it befour moding 2 with dawnguard Unfortunately, I will not be able to help if you experience a CTD when reading Elder Scroll by Valeric or even another NPC. Several sources mention corrupted files/script overload (but I doubt that in this case) or insufficient RAM, which I also doubt. You can skip this segment, but I have already provided the solutions. Â Alternatively, you can type in console coc VARVolkiharCatacombs and this will take you to the PC/Tirwin present version of the room.
plutocene Posted December 17, 2025 Posted December 17, 2025 (edited) The mod has an incompatibility with Khajit has tent. Not sure why you require to include the khajit tent and change it but in my case, it makes speaking with the trader very difficult, as he is literally blocked, apart from the visual mismatch. Loading animal research before Khajit has tent fixes this issue. Took me a while to deduce whats going on and how to fix it, perhaps include it in the mod description, the tents mod is quite popular.  Before: Spoiler  After: Spoiler  Edited December 17, 2025 by plutocene
killer905 Posted December 17, 2025 Posted December 17, 2025 57 minutes ago, plutocene said: The mod has an incompatibility with Khajit has tent. Not sure why you require to include the khajit tent and change it but in my case, it makes speaking with the trader very difficult, as he is literally blocked, apart from the visual mismatch. Loading animal research before Khajit has tent fixes this issue. Took me a while to deduce whats going on and how to fix it, perhaps include it in the mod description, the tents mod is quite popular.  Before:  Hide contents  After:  Hide contents  Normally, Khajit caravans have tents. Animal Research activates the appropriate marker for the quest, resulting in the vanilla tents and the mod overlapping. I won't do an analysis now, but tell me what ID Khajit has tent and Animal Research have in modorder? Theoretically, placing AR above Khajit has tent should solve the problem. Otherwise, it may be that Khajit has tent has its own markers and it would be enough to change from vanilla markers to those from Khajit has tent as a patch to correctly enable/disable objec markers.
plutocene Posted December 17, 2025 Posted December 17, 2025 6 hours ago, killer905 said: Normally, Khajit caravans have tents. Animal Research activates the appropriate marker for the quest, resulting in the vanilla tents and the mod overlapping. I won't do an analysis now, but tell me what ID Khajit has tent and Animal Research have in modorder? Theoretically, placing AR above Khajit has tent should solve the problem. Otherwise, it may be that Khajit has tent has its own markers and it would be enough to change from vanilla markers to those from Khajit has tent as a patch to correctly enable/disable objec markers. Â Okay so the tent is spawned not hand placed, that explains why I couldn't find an entry. Like I said in the analysis, placing animal research (AR) above Khajiit has tents (KhT) (AR 465, KhT 466) respectively in the load order fixes the issue. KhT subsequently replaces the vanilla tents with its custom meshes as intended and visual glitches are avoided. Since KhT it also adds some other stuff like a ramp, you literally could no longer enter the tent otherwise and the Khajiit trader was blocked by the tent, making it almost impossible to trigger dialogue. Â As far as I can tell, this load order adjustment should resolve any issues between the two.
eflat01 Posted December 17, 2025 Posted December 17, 2025 (edited) 9 hours ago, plutocene said: The mod has an incompatibility with Khajit has tent. Not sure why you require to include the khajit tent and change it but in my case, it makes speaking with the trader very difficult, as he is literally blocked, apart from the visual mismatch. Loading animal research before Khajit has tent fixes this issue. Took me a while to deduce whats going on and how to fix it, perhaps include it in the mod description, the tents mod is quite popular.  Before:  Hide contents  Spoiler   After:  Hide contents   Yes, I try to avoid many external location changes because they toy with other mods often. I use BOS based mods a lot when I can.  @killer905, @Gristle As far as I know from looking AR just needs a couple markers in the area? It should not care about tents and other resources, so can dups from base game be cleaned out? It's not altering the tent any,  I think this is the tent but not sure... Spoiler    Edited December 17, 2025 by eflat01
killer905 Posted December 17, 2025 Posted December 17, 2025 2 hours ago, eflat01 said:  Yes, I try to avoid many external location changes because they toy with other mods often. I use BOS based mods a lot when I can.  @killer905, @Gristle As far as I know from looking AR just needs a couple markers in the area? It should not care about tents and other resources, so can dups from base game be cleaned out? It's not altering the tent any,  I think this is the tent but not sure...  Reveal hidden contents    AR adds markers for Khajiits and a sex spot for Tirwin and Ragnar.
eflat01 Posted December 18, 2025 Posted December 18, 2025 22 hours ago, killer905 said: AR adds markers for Khajiits and a sex spot for Tirwin and Ragnar. Â Â We know that but what I'm showing is in the AR esp it's also including a tent outside Whiterun, and it's likely the caravan's tent. What I'm suggesting is it can be cleaned out of the mod if not used.
figordo5 Posted December 18, 2025 Posted December 18, 2025 Anyone can help me? i think scenes are not working for my case, when the character she get in front of the wolf she does nothing. i have the animation pack, both Fnis and run the fnis generator
majadindin Posted December 18, 2025 Posted December 18, 2025 does she ever allow herself to fuck in public? or am I doing something wrong? She keeps refusing everytime, is there a mod that allows that to happen?
eflat01 Posted December 18, 2025 Posted December 18, 2025 1 hour ago, figordo5 said: Anyone can help me? i think scenes are not working for my case, when the character she get in front of the wolf she does nothing. i have the animation pack, both Fnis and run the fnis generator  I assume this is the initial quest after you released the wolf, you need to talk to her then the PC must go behind the wagon and watch from there.Â
figordo5 Posted December 18, 2025 Posted December 18, 2025 3 hours ago, eflat01 said:  I assume this is the initial quest after you released the wolf, you need to talk to her then the PC must go behind the wagon and watch from there. i did that, and manage do work off a little, she walks a little with the wolf but stand on foot inside de wolf overlaping the models
killer905 Posted December 19, 2025 Posted December 19, 2025 8 hours ago, majadindin said: does she ever allow herself to fuck in public? or am I doing something wrong? She keeps refusing everytime, is there a mod that allows that to happen? Tirwin will not allow public sex if you use dialogues from Animal Research. Other mods such as SLEN, Mass Marker, Simple Sexing, etc. already allow this because it is not blocked.
killer905 Posted December 19, 2025 Posted December 19, 2025 4 hours ago, figordo5 said: i did that, and manage do work off a little, she walks a little with the wolf but stand on foot inside de wolf overlaping the models Do you have ‘Creature Animations’ enabled in SexLab? Do you have the appropriate animations enabled? Do you have SexLab P+?
monsta88 Posted December 21, 2025 Posted December 21, 2025 (edited) New mod user here. Â I probably missed the first encounter with the elves in the Bannered Mare, leaving before they finished talking/approached me. It has been weeks since I was at the inn, and now I can't find anyone relevant there. I mean, the elves are there, but they don't have any dialogue (just the ones added by other mods). Â How can I start the quest? Â Edit: I checked queststage, it is 0. Should I just startquest it? Â Â Edited December 21, 2025 by monsta88
killer905 Posted December 21, 2025 Posted December 21, 2025 3 hours ago, monsta88 said: New mod user here. Â I probably missed the first encounter with the elves in the Bannered Mare, leaving before they finished talking/approached me. It has been weeks since I was at the inn, and now I can't find anyone relevant there. I mean, the elves are there, but they don't have any dialogue (just the ones added by other mods). Â How can I start the quest? Â Edit: I checked queststage, it is 0. Should I just startquest it? Â Â setstage var_mainquest 30 But ofc you need be in the Bannered Mare and after use command Tirwin she will follow you,
monsta88 Posted December 21, 2025 Posted December 21, 2025 9 hours ago, killer905 said: setstage var_mainquest 30 But ofc you need be in the Bannered Mare and after use command Tirwin she will follow you  Thank you, this helped!
monsta88 Posted December 21, 2025 Posted December 21, 2025 I managed to start the main quest, found the 1st book, talked to Aela, then found the bandit camp. Â However, I can't find the key for the cage. Is it supposed to be on a bandit? If yes, then it is a problem, I visited this camp not long ago (before starting this mod) and killed everyone, the corpses despawned a long time ago. I checked all containers (probably) and looked around the camp for a long time. So I'm either blind (it happens...) or the key is not here.
killer905 Posted December 21, 2025 Posted December 21, 2025 1 hour ago, monsta88 said: I managed to start the main quest, found the 1st book, talked to Aela, then found the bandit camp. Â However, I can't find the key for the cage. Is it supposed to be on a bandit? If yes, then it is a problem, I visited this camp not long ago (before starting this mod) and killed everyone, the corpses despawned a long time ago. I checked all containers (probably) and looked around the camp for a long time. So I'm either blind (it happens...) or the key is not here. It should be in the chest.
figordo5 Posted December 22, 2025 Posted December 22, 2025 On 12/19/2025 at 1:08 AM, killer905 said: Do you have ‘Creature Animations’ enabled in SexLab? Do you have the appropriate animations enabled? Do you have SexLab P+? Sorry for the delay, I managed to make it work., the error was that Noob hadn't registered the animations in Pandora and in I managed to get it working, the error was that the animations weren't registered in Pandora and MCM. Now after the act with the wolf she Just stands there and no dialog opens, im stuck and cant conclude the Quest or Go after another book
killer905 Posted December 22, 2025 Posted December 22, 2025 (edited) 10 hours ago, figordo5 said: Sorry for the delay, I managed to make it work., the error was that Noob hadn't registered the animations in Pandora and in I managed to get it working, the error was that the animations weren't registered in Pandora and MCM. Now after the act with the wolf she Just stands there and no dialog opens, im stuck and cant conclude the Quest or Go after another book It is worth enabling Debug mode in SexLab and opening the console. There you will find information about why it did not start, but it is worth checking if you have SexLab P+, because unfortunately the author of P+ broke the function that AR uses to work properly. Alternatively, you can cast the Mass Marker spell or another similar mod (someone here even wrote exactly which one) to bypass the P+ glitch and force the task to continue. Edited December 22, 2025 by killer905
figordo5 Posted December 22, 2025 Posted December 22, 2025 6 hours ago, killer905 said: It is worth enabling Debug mode in SexLab and opening the console. There you will find information about why it did not start, but it is worth checking if you have SexLab P+, because unfortunately the author of P+ broke the function that AR uses to work properly. Alternatively, you can cast the Mass Marker spell or another similar mod (someone here even wrote exactly which one) to bypass the P+ glitch and force the task to continue. Translated with DeepL.com (free version) I'm still new to the Skyrim modding world; it's literally been 10 years since I added a mod to the game, and I'm just getting back into it now. I don't have the SexLab P+, but I do have Creature Framework, Nasty Criters, the latest version of SexLab, SL Loader, and SL Aroused. Strangely, I managed to get it working last week, but I ran into a problem (i messed up Loader Order and Rules) and had to redo everything. This time I learned that I can load the animations with Pandora, but last week I had FNIS and FNIS Creatures installed even though I was deploying the animations through Pandora. A stupid question: how do I debug and see the error that's preventing the quest from progressing? and Do i need to donwlaod FNIS again?
killer905 Posted December 22, 2025 Posted December 22, 2025 47 minutes ago, figordo5 said: I'm still new to the Skyrim modding world; it's literally been 10 years since I added a mod to the game, and I'm just getting back into it now. I don't have the SexLab P+, but I do have Creature Framework, Nasty Criters, the latest version of SexLab, SL Loader, and SL Aroused. Strangely, I managed to get it working last week, but I ran into a problem (i messed up Loader Order and Rules) and had to redo everything. This time I learned that I can load the animations with Pandora, but last week I had FNIS and FNIS Creatures installed even though I was deploying the animations through Pandora. A stupid question: how do I debug and see the error that's preventing the quest from progressing? and Do i need to donwlaod FNIS again? Enable in SexLab "Debug Mode" so in console command you will see why animation not started.
figordo5 Posted December 22, 2025 Posted December 22, 2025 5 hours ago, killer905 said: Enable in SexLab "Debug Mode" so in console command you will see why animation not started. After many attempts, I'm going to reinstall all the mods. The only progress I made was getting to the end of the scene, but nothing happens after that; no dialogue, the character just stands there.
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