dertcz Posted April 7, 2025 Posted April 7, 2025 @Lazy Palm quick test Binding 0.3.06 preview. New game. Without a companion. "\" >More> masturbate - You will receive a penalty point for misbehavior. - The camera gets stuck in 1P. It needs to be reset (sit on a chair and stand up) to be possible switch to 3P. - Vibrating event from other mod is complete shutdown. Set all devices. Exit and reentry to mcm setting. Harness device si not set. .. Devices from the top of the list is ok. But if you select something from the end of the list, setting is not stored.
Bennie33 Posted April 7, 2025 Posted April 7, 2025 Another bug I found: After exiting the Dressing Room quest while inside a building for which an outfit is defined (player house/castle) no outfit is put back on
gollum007 Posted April 7, 2025 Posted April 7, 2025 Still no dice with the hourly rule adding with 0.3.07 This is a fresh save on LE, just hanging around Whiterun and the Bannered Mare. Couple of log snippets: [04/07/2025 - 04:36:46PM] Error: Cannot add None to a container stack: [ (00000014)].Actor.RemoveItem() - "<native>" Line ? [zadQuest (1600F624)].zadlibs.UnlockDevice() - "zadLibs.psc" Line ? [bind_MainQuest (AF0012C4)].bind_bondagemanager.RemoveAllBondageItems() - "bind_BondageManager.psc" Line ? [bind_RulesCheckQuest (AF065321)].bind_RulesCheckQuestScript.EventStart() - "bind_RulesCheckQuestScript.psc" Line ? [bind_RulesCheckQuest (AF065321)].bind_RulesCheckQuestScript.OnInit() - "bind_RulesCheckQuestScript.psc" Line ? [04/07/2025 - 04:36:46PM] Error: Cannot call HasKeyword() on a None object, aborting function call stack: [zadQuest (1600F624)].zadlibs.UnlockDevice() - "zadLibs.psc" Line ? [bind_MainQuest (AF0012C4)].bind_bondagemanager.RemoveAllBondageItems() - "bind_BondageManager.psc" Line ? [bind_RulesCheckQuest (AF065321)].bind_RulesCheckQuestScript.EventStart() - "bind_RulesCheckQuestScript.psc" Line ? [bind_RulesCheckQuest (AF065321)].bind_RulesCheckQuestScript.OnInit() - "bind_RulesCheckQuestScript.psc" Line ? [04/07/2025 - 04:36:46PM] warning: Assigning None to a non-object variable named "::temp17" stack: [zadQuest (1600F624)].zadlibs.UnlockDevice() - "zadLibs.psc" Line ? [bind_MainQuest (AF0012C4)].bind_bondagemanager.RemoveAllBondageItems() - "bind_BondageManager.psc" Line ? [bind_RulesCheckQuest (AF065321)].bind_RulesCheckQuestScript.EventStart() - "bind_RulesCheckQuestScript.psc" Line ? [bind_RulesCheckQuest (AF065321)].bind_RulesCheckQuestScript.OnInit() - "bind_RulesCheckQuestScript.psc" Line ? If I read this right, you want to specifically check the player for devices before attempting to unlock them. stack: [bind_MainQuest (AF0012C4)].bind_McmScript.OnOptionSelect() - "bind_McmScript.psc" Line ? [bind_MainQuest (AF0012C4)].bind_McmScript.SelectOption() - "SKI_ConfigBase.psc" Line ? [SKI_ConfigManagerInstance (2A000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line ? [04/07/2025 - 04:33:34PM] Error: Array index 50 is out of range (0-49) You've missed the while loop mentioned in my last post. This still ends at 50, it should be 49.
Tycho Brahe Posted April 7, 2025 Posted April 7, 2025 Guys I think Bennie may have found a bug about outfits... Just a haunch.
serph90 Posted April 7, 2025 Posted April 7, 2025 How do I actually use saved bondage sets once i save them?
darkevilhum Posted April 8, 2025 Posted April 8, 2025 Looks like there are a lot of issues to work out but the premise of this mod is awesome. Don't think we've really had a mod before that utilises libraries like DD and Zap in a way that lets you choose what restraints are used/favoured. (I don't count mods like Pet Project and Lola as the selection in those is below 3 and limited to specific items like collar/belt).
darkevilhum Posted April 8, 2025 Posted April 8, 2025 Does anyone else experience extremely slow responses from any/all menus from this mod? Anything from the wheel, anything in mcm, every option takes a good 15-30 seconds to do anything or open another menu?
Lazy Palm Posted April 8, 2025 Author Posted April 8, 2025 On 4/7/2025 at 4:24 AM, Vyru said: First of all... great mod! Only just found it and trying it out. Would it be possible to add TRX Cages to selectable chastity devices? Would really appreciate being able to use them 😄 Sure! Will add to the list. Might be after I get these rebuild bugs tuned out, but can add it shortly after that. You are not the first to request this. And glad you are enjoying the mod! 1
Lazy Palm Posted April 8, 2025 Author Posted April 8, 2025 (edited) On 4/7/2025 at 6:58 AM, Bennie33 said: Great mod! I've been having a lot of fun playing with it. One thing I encountered was that while you don't have a dominant, you can still gain punishments by for example masturbating using the action menu. Also another request: Would it be possible to remove items from sets made in the Dressing Room quest? Either I'm getting it wrong or I have to remove the whole set and start again if I want to change an item. Glad you like it! I think I have that bug tuned out and it should be in my next preview. Sure, I will add a remove items menu to the Dressing Room quest! Good suggestion. Edited April 8, 2025 by Lazy Palm
Lazy Palm Posted April 8, 2025 Author Posted April 8, 2025 On 4/7/2025 at 8:38 AM, dertcz said: @Lazy Palm quick test Binding 0.3.06 preview. New game. Without a companion. "\" >More> masturbate - You will receive a penalty point for misbehavior. - The camera gets stuck in 1P. It needs to be reset (sit on a chair and stand up) to be possible switch to 3P. - Vibrating event from other mod is complete shutdown. Set all devices. Exit and reentry to mcm setting. Harness device si not set. .. Devices from the top of the list is ok. But if you select something from the end of the list, setting is not stored. The rules breaking issue should be fixed in this next preview, but I will try to run a masturbation on a new game and see what happens. Was sexlab installed vs just loaded at that point? I will take a look at the end of the list issues. Guessing it is just an array length problem.
Lazy Palm Posted April 8, 2025 Author Posted April 8, 2025 On 4/7/2025 at 8:59 AM, Bennie33 said: Another bug I found: After exiting the Dressing Room quest while inside a building for which an outfit is defined (player house/castle) no outfit is put back on I will check this out. Like clothing is not getting put back on?
Lazy Palm Posted April 8, 2025 Author Posted April 8, 2025 23 hours ago, gollum007 said: Still no dice with the hourly rule adding with 0.3.07 This is a fresh save on LE, just hanging around Whiterun and the Bannered Mare. Couple of log snippets: If I read this right, you want to specifically check the player for devices before attempting to unlock them. You've missed the while loop mentioned in my last post. This still ends at 50, it should be 49. Will check on the hourly thing again. Guessing that second one is me not checking for null before doing keyword tests, but I will look. Thanks for letting me know about the loop, needed a < 50 vs <= 50.
Lazy Palm Posted April 8, 2025 Author Posted April 8, 2025 (edited) 17 hours ago, theprof90 said: How do I actually use saved bondage sets once i save them? Right now, three places (harsh bondage quest, in castles, and in player homes). Just have to set the usage in Dressing Room quest. If you make five different sets and enable them all for harsh bondage, it will randomly pick one when the quest runs. Edited April 8, 2025 by Lazy Palm
Lazy Palm Posted April 8, 2025 Author Posted April 8, 2025 (edited) 15 hours ago, darkevilhum said: Looks like there are a lot of issues to work out but the premise of this mod is awesome. Don't think we've really had a mod before that utilises libraries like DD and Zap in a way that lets you choose what restraints are used/favoured. (I don't count mods like Pet Project and Lola as the selection in those is below 3 and limited to specific items like collar/belt). Thanks! Glad you like the concept! Sorry about all of the bugs, I probably should have waited a bit longer before these .03 releases, but the feedback from everybody has been really helpful Edited April 8, 2025 by Lazy Palm
dertcz Posted April 8, 2025 Posted April 8, 2025 58 minutes ago, Lazy Palm said: The rules breaking issue should be fixed in this next preview, but I will try to run a masturbation on a new game and see what happens. Was sexlab installed vs just loaded at that point? I will take a look at the end of the list issues. Guessing it is just an array length problem. Sexlab is loaded, animations enabled and registered. Masturbate scene run ok. Camera stuck after scene end.
darkevilhum Posted April 9, 2025 Posted April 9, 2025 Other than awfully slow menus (not sure if that's a bug or maybe something with my install? But it's only affecting menus in this mod), I noticed that once I install the latest version (0.3.07), once selecting a dominant, my character will get various bondage items equipped (incredibly slowly) and then they will get unequipped (again very slowly) and this will just sort of loop infinitely with no dialog or such with the dominant follower.
Lazy Palm Posted April 9, 2025 Author Posted April 9, 2025 31 minutes ago, darkevilhum said: Other than awfully slow menus (not sure if that's a bug or maybe something with my install? But it's only affecting menus in this mod), I noticed that once I install the latest version (0.3.07), once selecting a dominant, my character will get various bondage items equipped (incredibly slowly) and then they will get unequipped (again very slowly) and this will just sort of loop infinitely with no dialog or such with the dominant follower. This on a new game? If not, any chance you could try it on one? Is it all menus, or just the first action button press? My menus are coming up almost instantly, but the other thing is really strange. I will see if I can get the logging sorted back out, kind of neglected it with the quick builds. Will try to move that up on the priority list. It might give us a better idea what is up.
Lazy Palm Posted April 9, 2025 Author Posted April 9, 2025 9 hours ago, dertcz said: Sexlab is loaded, animations enabled and registered. Masturbate scene run ok. Camera stuck after scene end. Well, I did a brand new start, installed sex lab, and immediately hit the button to masturbate. Seemed to work OK and stayed in 3rd person. I will go back and look at the code calling sexlab though, maybe something obvious is amiss that is not impacting everybody.
Talesien Posted April 9, 2025 Posted April 9, 2025 11 hours ago, darkevilhum said: Other than awfully slow menus (not sure if that's a bug or maybe something with my install? But it's only affecting menus in this mod), I noticed that once I install the latest version (0.3.07), once selecting a dominant, my character will get various bondage items equipped (incredibly slowly) and then they will get unequipped (again very slowly) and this will just sort of loop infinitely with no dialog or such with the dominant follower. A papyrus log might be of some interest, at least to make certain there are no stack dumps or a cloak spell running wild. 1
Lazy Palm Posted April 10, 2025 Author Posted April 10, 2025 (edited) 0.3.08 Preview Fixed: Dismissed event is back (with the Indoor Rules:Dismissed rule setting on) Added the ability to remove items (one at a time) in the Dressing Room quest Fixed issues with getting punishments with no dom - let me know if anybody sees somewhere else I missed Fixed an array length issue in the MCM Made changes to gagged dialogue (kneeling and conversation posed) Added a latency / script load checker in the settings under the action menu (it is a simple mod event that the script listens to and returns the start/end times when triggering it) - this will probably only work on new games (I need to fix the mod event registration for existing saves still) - I am hoping this will help me figure out if people are having script load issues and how I might change parts of the mod to accommodate this - I added mine for comparison (I have not figured out a scale yet). Put On Display - added ability to skip to the end with the action key - since you can't skip time in DDC furniture. Other small fixes Binding 0.3.08 preview.7z Edited April 10, 2025 by Lazy Palm 3
darkevilhum Posted April 11, 2025 Posted April 11, 2025 On 4/9/2025 at 2:17 PM, Talesien said: A papyrus log might be of some interest, at least to make certain there are no stack dumps or a cloak spell running wild. Which log specifically? PapyrusUtilDev.logThis one? I have a gazillion in my SKSE folder.
Talesien Posted April 11, 2025 Posted April 11, 2025 (edited) 19 hours ago, darkevilhum said: Which log specifically? PapyrusUtilDev.logThis one? I have a gazillion in my SKSE folder. A papyrus log has nothing to do with SKSE, it is the log the game engine writes, not some SKSE (mod). For details: https://www.nexusmods.com/skyrim/articles/368 (Note, though, that unlike what that article suggests, Papyrus logs are useful for diagnosing general game issue, but are usually useless to diagnose CTD. That's, among other things, due to the delay of the data getting written, which in a CTD case means the really relevant things are not added to the log. If you ever need to diagnose a CTD you will require the output of a crashlogger like: https://www.nexusmods.com/skyrimspecialedition/mods/59818 That output will be in the SKSE log folder.) Edited April 11, 2025 by Talesien
dertcz Posted April 11, 2025 Posted April 11, 2025 @Lazy Palm 0.3.08 Preview inspection, rule change, rule check, bondage sex start for me sometime in middle of scene (whiping from punishment), in dialog with other npc, during shopping, in sex scene. It is possible add condition player is not in scene / dialog / sex scene? Masturbating scene is ok now (no camera stuck). 1
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