Lenore Posted April 30, 2025 Posted April 30, 2025 1 hour ago, Talesien said: Word Walls are those Dragon runes inscribed walls you can learn new shouts from. Bindings has a little scene around "absorbing" that word of power from Word Walls. Ohhhh thanks
Talesien Posted May 1, 2025 Posted May 1, 2025 (edited) 1 hour ago, Dendriah said: does this have compatibility with UD? As this mod does not use any special UD function, I guess the question should be: "Does Unforgiving Devices mess with any standard DD NG functions?" If yes, then it would likely not be compatible, and it's on the UD authors to provide a patch for it. Given that Bindings does not add or modify any devices and going by the UD page on what is and is not compatible, I would guess it should work fine. Perhaps someone else here has some experience with it, or you could ask in the UD thread. Failing that, well try it and let us know how it worked out please. Edited May 1, 2025 by Talesien
Dendriah Posted May 1, 2025 Posted May 1, 2025 alright ty for the answer ill ask around the UD thread to see
marcus5839001 Posted May 3, 2025 Posted May 3, 2025 Tried the 0.3.16 preview version the mod itself is great work because there are little mods involving furniture bondage so far. And it would be perfect if there is more interactive animations when the player is bound on the furniture and devious plug/vibrator interactions. Though adding more interactive animation might be a huge amount of work out there. There are several issues have been encountered. I'm using zaz 8 and it works well with other mods, but the zaz furniture seems missing from the place furniture list. Don't know if it's because zaz furniture has too many and display full list will cause other issues. The bondage chair device from DD contraptions doesn't seem to be recognized by the furniture scanner. And sometimes the kneel by furniture step from the put on display quest doesn't work properly for wherever player is it will always give prompt to get it closer.
Lazy Palm Posted May 3, 2025 Author Posted May 3, 2025 (edited) 6 hours ago, marcus5839001 said: Tried the 0.3.16 preview version the mod itself is great work because there are little mods involving furniture bondage so far. And it would be perfect if there is more interactive animations when the player is bound on the furniture and devious plug/vibrator interactions. Though adding more interactive animation might be a huge amount of work out there. There are several issues have been encountered. I'm using zaz 8 and it works well with other mods, but the zaz furniture seems missing from the place furniture list. Don't know if it's because zaz furniture has too many and display full list will cause other issues. The bondage chair device from DD contraptions doesn't seem to be recognized by the furniture scanner. And sometimes the kneel by furniture step from the put on display quest doesn't work properly for wherever player is it will always give prompt to get it closer. Going to zap placement on my next update. It does have 1000+ items, so going to be a ZAP A, B, C, etc type menu system. I will take another look at the quest. I am going to put a magical effect animation or something by/over the furniture so you don't have to make the quest active to locate it. Did you see a quest marker over the furniture? Edited May 3, 2025 by Lazy Palm 2
Lazy Palm Posted May 4, 2025 Author Posted May 4, 2025 0.3.17 preview Fixed: Added back ZAP furniture placement. All 1000+ items. It is a bit slow because I needed to use a PO3 function to pull the editor id names for the lists. The names on the forms were not specific enough to tell the variant of items. Added a kneeling marker to put on display that will show up even if quest is not active. Fixed an issue with the detection when speaking to the dom, kneeling or standing Fixed an issue in dismissed quest where a sandbox was not getting cleared when failing. Fixed an issue with kneeling quest not listening for safeword mod events. Fixed some furniture keyword checks issues with ZAP items. Binding 0.3.17 preview.7z 3
Lazy Palm Posted May 4, 2025 Author Posted May 4, 2025 (edited) ZAP furniture might have issues with camera angles and AI problems, but there are a lot of cool variations. Like dropping zbfLayingTiedOnPillowsBackFace on top of an inn bed, and the sub can sleep "in furniture" with the dom. Edited May 4, 2025 by Lazy Palm 1
Lazy Palm Posted May 4, 2025 Author Posted May 4, 2025 10 hours ago, marcus5839001 said: And it would be perfect if there is more interactive animations when the player is bound on the furniture and devious plug/vibrator interactions No sure about animations and the level of effort, but it seems like devious plug/vibrator interactions when in furniture would be pretty doable. Maybe an MCM slider to determine how aggressive the dom would be about doing it, and then have them wander over, trigger an event, then go back to sand boxing, and the roll and see if it gets repeated next cycle. I will see what I can make happen! 1
marcus5839001 Posted May 4, 2025 Posted May 4, 2025 5 hours ago, Lazy Palm said: Did you see a quest marker over the furniture? I check the 0.3.17 preview version and it works properly now 1 hour ago, Lazy Palm said: No sure about animations and the level of effort, but it seems like devious plug/vibrator interactions when in furniture would be pretty doable. Maybe an MCM slider to determine how aggressive the dom would be about doing it, and then have them wander over, trigger an event, then go back to sand boxing, and the roll and see if it gets repeated next cycle There's a mod called "Interactive BDSM" has a few interaction animations for zap. And this mod is also a framework that modder can register other furniture. Don't know if it's possible to make it working with other mods like DD contraptions and DM3.
Aladsk Posted May 4, 2025 Posted May 4, 2025 Just checked the new file, the Bilegulch Mine cell seems to have been edited by mistake.
Lazy Palm Posted May 4, 2025 Author Posted May 4, 2025 6 hours ago, Aladsk said: Just checked the new file, the Bilegulch Mine cell seems to have been edited by mistake. I will clean that change out. Thanks for letting me know! 1
Vladel Posted May 4, 2025 Posted May 4, 2025 I've been desperately trying to make some progress with this mod but each time a follower tries to enforce a bondage rule such as "i'm going to lock you up" it doesn't happen. the follower just gets stuck doing this. I've tried with a couple of different followers and i'm getting the same thing.
Lazy Palm Posted May 4, 2025 Author Posted May 4, 2025 (edited) 24 minutes ago, Vladel said: I've been desperately trying to make some progress with this mod but each time a follower tries to enforce a bondage rule such as "i'm going to lock you up" it doesn't happen. the follower just gets stuck doing this. I've tried with a couple of different followers and i'm getting the same thing. Just to start with the obvious questions: do you have all of the basic requirements working? have you tried a new game? You should be able to look at the dependencies tab in the mcm to confirm. Edited May 4, 2025 by Lazy Palm
Vladel Posted May 4, 2025 Posted May 4, 2025 Yea I have, also just tried a new game and i have the same issue. Also have all the hard requirements listed on your page.
Lazy Palm Posted May 4, 2025 Author Posted May 4, 2025 1 hour ago, Vladel said: Yea I have, also just tried a new game and i have the same issue. Also have all the hard requirements listed on your page. I just checked on my AE test system with DD NG installed and it seems to be working OK. Do you know what version you have installed? If you pop up the action menu and click bind wrists, then check the console or papyrus log, do you see a line like this? additem - dev: (some dd item) result: TRUE or FALSE
Vladel Posted May 4, 2025 Posted May 4, 2025 (edited) 28 minutes ago, Lazy Palm said: I just checked on my AE test system with DD NG installed and it seems to be working OK. Do you know what version you have installed? If you pop up the action menu and click bind wrists, then check the console or papyrus log, do you see a line like this? additem - dev: (some dd item) result: TRUE or FALSE I've been trying the latest previews then it occurred to me that the main page had not been updated since October. I found that 0.1.10 works as intended but things start to go awry with the newer versions. I'm currently on 0.3.17 and i'm pretty certain i have everything (I even went through the thread to make sure). Bind wrists works and an armbinder is equipped. He then set a gag rule and see below. I've also added another to show some more stuff that's going on. Edited to add: additionally if i just talk to him without kneeling, he has no problem gagging me, i'm just not getting devices as a result of rule changes. Edited May 4, 2025 by Vladel
Lazy Palm Posted May 4, 2025 Author Posted May 4, 2025 1 hour ago, Vladel said: I've been trying the latest previews then it occurred to me that the main page had not been updated since October. I found that 0.1.10 works as intended but things start to go awry with the newer versions. I'm currently on 0.3.17 and i'm pretty certain i have everything (I even went through the thread to make sure). Bind wrists works and an armbinder is equipped. He then set a gag rule and see below. I've also added another to show some more stuff that's going on. Edited to add: additionally if i just talk to him without kneeling, he has no problem gagging me, i'm just not getting devices as a result of rule changes. If you ask the follower to check your rules in dialogue after will anything happen?
Lazy Palm Posted May 4, 2025 Author Posted May 4, 2025 (edited) 0.3.17 preview patch 1 This fixes a problem with bondage rules changes attempting to double add or remove DD items. @Vladel - not sure if this was causing your issue, but might be worth a try. Binding 0.3.17 preview patch.7z Edited May 4, 2025 by Lazy Palm 1
Vladel Posted May 4, 2025 Posted May 4, 2025 (edited) 23 minutes ago, Lazy Palm said: 0.3.17 preview patch 1 This fixes a problem with bondage rules changes attempting to double add or remove DD items. @Vladel - not sure if this was causing your issue, but might be worth a try. Binding 0.3.17 preview patch.7z 307.96 kB · 3 downloads I can confirm that has fixed it. I'll have the mod active in my 3rd save which is mostly for trying stuff. Edited May 4, 2025 by Vladel
Lazy Palm Posted May 5, 2025 Author Posted May 5, 2025 1 hour ago, Vladel said: I can confirm that has fixed it. I'll have the mod active in my 3rd save which is mostly for trying stuff. That's great! Thank you for identifying the issue. If you bump into anything else let me know!
Vladel Posted May 5, 2025 Posted May 5, 2025 (edited) 12 hours ago, Lazy Palm said: That's great! Thank you for identifying the issue. If you bump into anything else let me know! Always happy to help. Edited May 5, 2025 by Vladel
Talesien Posted May 5, 2025 Posted May 5, 2025 (edited) 20 hours ago, Lazy Palm said: 0.3.17 preview patch 1 This fixes a problem with bondage rules changes attempting to double add or remove DD items. @Vladel - not sure if this was causing your issue, but might be worth a try. Binding 0.3.17 preview patch.7z 307.96 kB · 30 downloads Bound sex fails consistently to find any animations for me. I guess the problem is that GetByTags can't be used if not specifying at least one tag. Leaves the question if that's the problem or is the problem that it should specify some tags but doesn't for some reason. [05/05/2025 - 08:59:20PM] SEXLAB - GetByTags(ActorCount=2, Tags=, TagsSuppressed=, RequireAll=False) [05/05/2025 - 08:59:20PM] SEXLAB - AnimCache: MISS -- 2:[]:[]:False Edited May 5, 2025 by Talesien
Lazy Palm Posted May 5, 2025 Author Posted May 5, 2025 (edited) 1 hour ago, Talesien said: Bound sex fails consistently to find any animations for me. I guess the problem is that GetByTags can't be used if not specifying at least one tag. Leaves the question if that's the problem or is the problem that it should specify some tags but doesn't for some reason. [05/05/2025 - 08:59:20PM] SEXLAB - GetByTags(ActorCount=2, Tags=, TagsSuppressed=, RequireAll=False) [05/05/2025 - 08:59:20PM] SEXLAB - AnimCache: MISS -- 2:[]:[]:False That is a problem. The mod author must have not been testing enough again 🙂 I am sure I can use a quick start without tags if they fail to specify something. Let me check! Edited May 5, 2025 by Lazy Palm 3
dertcz Posted May 5, 2025 Posted May 5, 2025 2 hours ago, Lazy Palm said: That is a problem. The mod author must have not been testing enough again 🙂 I am sure I can use a quick start without tags if they fail to specify something. Let me check! Yes, without setting any tags bound sex not working. But after setting one tag "FF", bound sex working. Maybe if is empty then auto set "FF", "MF" ... by characters sex (gender). 1
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