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Posted (edited)

OK, after a long and meandering path, here is the first preview of 0.3.01.  This is a total refactoring of the underlying code to use quests and the story manager to try and make this thing more scalable.  It has most of the original features (probably at 80% or so now) in various states of functionality.

 

Things that are still broken:

  • Word wall quest
  • Outfit previews
  • Building entry and exits rules
  • Gag removal on talking to dom
  • Pre-enslavement quest
  • Crowd reactions
  • Too many small/utility quests are showing start/end for debugging

There are a few new things:

  • More DD items (not using the .json files for this still)
  • More DD options (plugs, suits, gloves, etc.)
  • Bathing in Skyrim integration for clean slave.
  • Rules overhaul to pull all of the rules in two pools the dom can assign from.
  • DD options on sex and masturbation
  • Ability to turn off needing to kneel to talk.
  • Pause the mod functionality (DD items unequipped on pause and returned on resume).
  • Can change your dom's title (settings menu under the action menu)

I can't stress enough, this is VERY experimental.  If you want to test it that would be amazing, but PLEASE be sure to do it on a new save or one you don't care about.

 

I am going to push a lot of updates over the coming days and work to get this into a non WIP state.

 

Note: I have not tried this on an existing save, but probably want to remove your dom, install the update, and then add your dom again to make it work properly.

 

Binding 0.3.01 preview.7z

Edited by Lazy Palm
Posted

This is on an existing save:


The action key no longer works.

Adding rules hourly chance tick appears not to work.

 

Talking to the domme appears to work, both with kneeling turned on (punishment triggered) / off- expected domme dialog.

Posted
8 hours ago, Lazy Palm said:

OK, after a long and meandering path, here is the first preview of 0.3.01.  This is a total refactoring of the underlying code to use quests and the story manager to try and make this thing more scalable.  It has most of the original features (probably at 80% or so now) in various states of functionality.

 

Things that are still broken:

  • Word wall quest
  • Outfit previews
  • Building entry and exits rules
  • Gag removal on talking to dom
  • Pre-enslavement quest
  • Crowd reactions
  • Too many small/utility quests are showing start/end for debugging

There are a few new things:

  • More DD items (not using the .json files for this still)
  • More DD options (plugs, suits, gloves, etc.)
  • Bathing in Skyrim integration for clean slave.
  • Rules overhaul to pull all of the rules in two pools the dom can assign from.
  • DD options on sex and masturbation
  • Ability to turn off needing to kneel to talk.
  • Pause the mod functionality (DD items unequipped on pause and returned on resume).
  • Can change your dom's title (settings menu under the action menu)

I can't stress enough, this is VERY experimental.  If you want to test it that would be amazing, but PLEASE be sure to do it on a new save or one you don't care about.

 

I am going to push a lot of updates over the coming days and work to get this into a non WIP state.

 

Note: I have not tried this on an existing save, but probably want to remove your dom, install the update, and then add your dom again to make it work properly.

 

Binding 0.3.01 preview.7z 269.68 kB · 7 downloads

Just setting up the MCM right now.
Under Bondage Setting Harnesses it lists all the pony gags for some reason (at the same time they are absent from the gags dropdown). Also in the same Dropdown there are several listings 'No collar', not sure if they refer to the entry above or are missing the rest of the description.

The Bound Sex and Bound Masturbation settings are arranged in a way that's slightly confusing.

Strip Settings (what to keep), I would really appreciate it if you also added the slot numbers. I like it that you added the slot descriptions, however in my inventory I see only the slot numbers. So if I want to set it up to allow me to keep certain items, I now first need to cross-reference.

Posted (edited)
17 minutes ago, gollum007 said:

This is on an existing save:


The action key no longer works.

Adding rules hourly chance tick appears not to work.

 

Talking to the domme appears to work, both with kneeling turned on (punishment triggered) / off- expected domme dialog.

 

Oh, I forgot to mention that I turned it around where a quick press pulls up the menu and a long press kneels.  I will add an MCM setting to be able to set that to a classic setting.

 

Also, I need to fix controllers pulling up the action key.

 

Will check out the adding/removing rules hourly.  I have been making a lot of changes, might have forgotten or broken something.

Edited by Lazy Palm
Posted
7 minutes ago, Talesien said:

Just setting up the MCM right now.
Under Bondage Setting Harnesses it lists all the pony gags for some reason (at the same time they are absent from the gags dropdown). Also in the same Dropdown there are several listings 'No collar', not sure if they refer to the entry above or are missing the rest of the description.

The Bound Sex and Bound Masturbation settings are arranged in a way that's slightly confusing.

Strip Settings (what to keep), I would really appreciate it if you also added the slot numbers. I like it that you added the slot descriptions, however in my inventory I see only the slot numbers. So if I want to set it up to allow me to keep certain items, I now first need to cross-reference.

 

On that first one, I think it is a menu wrapping issue (lines that just say no collar), will check it out.  I quickly built those form lists, that pony gags being in the wrong place is a my bad, will adjust them.

 

Will look at this second one, probably just missing a AddTextOption() to even them out.

 

Will add the slot #s in.  Thanks for reminding me!

Posted

0.3.02 preview

 

Fixed

  • Free Use
  • Dom adding rules automatically in dom/hybrid control (added hours between setting in mcm)
  • Fixed issues with pony gags in harness list and missing black cat suit
  • Fixed speed issues with sub controlled rule changes and bondage setting changes triggering update process
  • Fixed mcm formatting issues in sex settings
  • Fixed length overflow issues in bondage items lists (now have a problem with truncation)
  • Added slot numbers to strip settings protection

 

Binding 0.3.02 preview.7z

Posted

0.3.03 preview

 

Fixed

  • Entry exit/rule for castles, inns, player houses
  • Adjusted rules check so it only fires off on bondage rules changes, nudity / clothing changes, or bondage favorite changes on equipped gear
  • Fixed problem with remapping the Action button

Binding 0.3.03 preview.7z

Posted (edited)

whenever i was hitting the binding it just said what will this do? every time 

 

Edit: scratch that it says will this do anything? and it happens on anything even if i speak with them normally

 

Edited by Dendriah
Posted
7 hours ago, Dendriah said:

whenever i was hitting the binding it just said what will this do? every time 

 

Edit: scratch that it says will this do anything? and it happens on anything even if i speak with them normally

 

 

If you disable Binding does it start working again?  was this on a clean save?

Posted

nice i was very confused cause it happened everything also your default bind for starting the menu for the mod is the same as the default binding for SD+

 

 

Posted
7 hours ago, MadaraSC2 said:

rule checking is extremely slow

 

I am not getting this in my testing, but I am adding an MCM option in the rules menu to set "Use Fast Rules Check" that will run that quest without animations or dialogue that should speed it up a bit.

Posted (edited)

Once I ended things with one follower, I was never able to find a new master. That option doesn't come up in the dialog anymore. It also keeps taking my clothes and weapons even when I have no master, also even when nudity isn't a rule.

Edited by Lenore
Posted
35 minutes ago, Lenore said:

Once I ended things with one follower, I was never able to find a new master. That option doesn't come up in the dialog anymore. It also keeps taking my clothes and weapons even when I have no master, also even when nudity isn't a rule.

 

Thanks for letting me know!  I will take a look at both things now.

Posted

0.3.05 preview

 

Fixed:

  • Added faster rules check setting in rules settings under mcm to skip dialogue and animations
  • Fixed crowds (working during put on display events)
  • Fixed issue with put on display - kneeling by furniture was not working
  • Fixed release from dom and find new dom issues (dialogue should show)
  • Fixed auto strip and auto bind to not fire off when sub has no dom

Binding 0.3.05 preview.7z

Posted

Hmm..

Hourly rules adding still isn't woring with a new game on 0.3.05

(Identical issue on the 'old' game)

 

Log is also full of this if I open the MCM:

[04/03/2025 - 03:28:51PM] Error: Array index 50 is out of range (0-49)
stack:
    [bind_MainQuest (AF0012C4)].bind_McmScript.OnOptionSelect() - "bind_McmScript.psc" Line ?
    [bind_MainQuest (AF0012C4)].bind_McmScript.SelectOption() - "SKI_ConfigBase.psc" Line ?
    [SKI_ConfigManagerInstance (2A000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line ?
[04/03/2025 - 03:28:53PM] Error: Array index 50 is out of range (0-49)

 

That would appear to be the while loop on line 1645 of BindMcmScript.psc, and is probably related-

The function contains a whole bunch of other stuff further down which appears to control the options. I'm not diving through a whole bunch of code someone else has written, but might give you a pointer.

 

To note, this is on LE, but I don't think that's currently relevant.

Posted
11 hours ago, gollum007 said:

Hmm..

Hourly rules adding still isn't woring with a new game on 0.3.05

(Identical issue on the 'old' game)

 

Log is also full of this if I open the MCM:

 

[04/03/2025 - 03:28:51PM] Error: Array index 50 is out of range (0-49)
stack:
    [bind_MainQuest (AF0012C4)].bind_McmScript.OnOptionSelect() - "bind_McmScript.psc" Line ?
    [bind_MainQuest (AF0012C4)].bind_McmScript.SelectOption() - "SKI_ConfigBase.psc" Line ?
    [SKI_ConfigManagerInstance (2A000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line ?
[04/03/2025 - 03:28:53PM] Error: Array index 50 is out of range (0-49)

 

 

That would appear to be the while loop on line 1645 of BindMcmScript.psc, and is probably related-

The function contains a whole bunch of other stuff further down which appears to control the options. I'm not diving through a whole bunch of code someone else has written, but might give you a pointer.

 

To note, this is on LE, but I don't think that's currently relevant.

 

Are you in a town or city when it is not firing off?  I meant to add an option to restrict rules changes to safe areas (currently this) or run them anywhere, and I have not gotten to it yet.

 

Thanks, I will check it out!  The MCM code is a bit of a mess.  I have not had a chance to do cleanup.

 

And full disclosure, I have have done zero testing in LE this go around.

Posted
11 hours ago, gollum007 said:

Another one:
StringToInt doesn't exist in the LE version of PapyrusExtender.

 

You use this in bind_ZapHelper.psc

 

 

Yeah, I am removing all of the external json and I think that number conversion was part of it.  On the clean up list.  Thanks for the reminder!

Posted

0.3.06 preview

 

Fixed:

  • Added back the bondage looks preview event
  • Harsh Bondage will use the sets created in this preview if you mark them use for Harsh Bondage - locations still not working
  • Fixed MCM saves to store/load bondage favorites, rules settings / hard limits, strip protection

Binding 0.3.06 preview.7z

Posted

0.3.07 preview

 

Fixed:

  • Gag removal on kneeling to speak with dom (still have not figured out mechanics of this when kneeling is not required).
  • Gag removal on conversation pose (not as immersive, but keeps gagged dialogue out of the dom started conversation).
  • Speaking to trainers rule.
  • Fixes for too many notifications with building entry rules.

Added:

  • Location specific bondage (castles & player homes).  This is really prototype and might have some issues with layering and timing with other processes.  Just set a bondage set in the The Dressing Room quest (bondage previews) to be used in Location - Castle or Location - Player Home to try it out.

Binding 0.3.07 preview.7z

Posted

First of all... great mod! Only just found it and trying it out. Would it be possible to add TRX Cages to selectable chastity devices? Would really appreciate being able to use them 😄

Posted (edited)

Great mod! I've been having a lot of fun playing with it. One thing I encountered was that while you don't have a dominant, you can still gain punishments by for example masturbating using the action menu.

 

Also another request: Would it be possible to remove items from sets made in the Dressing Room quest? Either I'm getting it wrong or I have to remove the whole set and start again if I want to change an item.

Edited by Bennie33

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