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Crusader Kings 2 Adult Mod Capabilities


itzaguy

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Posted

The prisoner mod he speaks of is HPT or Hard Prison Time, I THINK i still got it somewhere.

Yup thats the one. deleted the mod so i dont have the files anymore. sorry

 

I think what was interesting about that mod was that you could initiate the rape event through plot commands instead of waiting for a pop up. That way it prevents the continous pop up of asking whether you want to rape your prisoner the way nada mod managed it and also allows you to start a rape event if you want it instead of waiting and hoping that it pops up

Posted

you can download HTP here " http://www.hongfire.com/forum/showthread.php/424955-Crusader-Kings-2-H-mod-possibilties/page17

 

01-07-2015 ... maybe outdated

 

Seems to work fine for me with the latest CKII, but my issue is it seems very one-dimensional. So basically all it does is add a rape intrigue option to you and the AI against you? At least Nadamod shows more ambition. HTP doesn't seem to offer much at all.

Posted

Are there any events or anything to increase a womans breast size?

Doubt so you get what you get. 

 

Ahh cant wait for steam sale and grab my copy of the game. Hoping for a big discount.

Posted

 

Ahh cant wait for steam sale and grab my copy of the game. Hoping for a big discount.

 

 

Usually, a week or two before a new DLC is relesed, there's a sale on steam and/or other sites. But be warned: You not only need the main game, for most of the stuff you also need the DLCs. And since the release of EU4, Paradox makes their games more and more the way, that you have to buy all the DLCs to play the game right.

Posted

 

 

Ahh cant wait for steam sale and grab my copy of the game. Hoping for a big discount.

 

 

Usually, a week or two before a new DLC is relesed, there's a sale on steam and/or other sites. But be warned: You not only need the main game, for most of the stuff you also need the DLCs. And since the release of EU4, Paradox makes their games more and more the way, that you have to buy all the DLCs to play the game right.

 

Ahh thanks for the advice. I'm actually getting it mainly to gain access into their forums and my way of showing support for the game. Hmm i am actually not familiar with Eu4 i saw something about it but didnt really see what it was. Will go read up about it.

 

I think how they made access to the mod forums requiring a cd key was pretty genius though. 

Posted

 

 

Ahh cant wait for steam sale and grab my copy of the game. Hoping for a big discount.

 

 

Usually, a week or two before a new DLC is relesed, there's a sale on steam and/or other sites. But be warned: You not only need the main game, for most of the stuff you also need the DLCs. And since the release of EU4, Paradox makes their games more and more the way, that you have to buy all the DLCs to play the game right.

 

True, though the Steam sales for the Paradox games have had rather large price reduction. I bought mine with -80% off. That makes it easier to get all the DLCs. *would also get Sims 3 if there were as large price reductions included*

Posted

@generic in case you missed my pm. I'm trying to create my own flavor where the mod only adds the boob size traits to the game. What was the fix that you did to make sure all females get the boob size trait?

Hmmm looking at some tutorials. I think this is totally managable. Im just wondering what are the conditions needed to ensure boob size is only give on_adulthood and to randomly generated female characters if they do not have the event nada.030.

Have you come up with a solution?

Edit: thanks generic! got the file. Wow it looks impressive

Posted

Seems this thread exploded, I wonder how Generic is doing with the fix.

 

I just fixed the bug you reported yesterday. I've got some work on a new event chain, and then some testing to do before the next release.

Posted

@generic in case you missed my pm. I'm trying to create my own flavor where the mod only adds the boob size traits to the game. What was the fix that you did to make sure all females get the boob size trait?

 

The reason why (in the currently released version) not all women have the trait is that characters can be created as adults, and when they're created as adults the on_adulthood events never fire. Characters can be created as adults two ways. The first is through other events, so I went through every event looking for characters being created and added calls to nada.030 where appropriate. This required a text editor with multi-file search capability and a lot of time.

 

The second way adult characters get created is by the game engine. When a new title is created (including temporary titles such as rebellions), the game engine automatically generates characters to fill the council positions plus one debutante. There's no way to mod these characters when they're created, so I added a call to nada.030 as a periodic on_action. I'm still playing with the frequency, because it means that every female character in the game gets that event when it happens and I don't want a big frequent speed hit. The upshot, though, is that engine-generated characters will still be missing the trait for however long it ends up being until the next periodic run of the event.

Posted

 

@generic in case you missed my pm. I'm trying to create my own flavor where the mod only adds the boob size traits to the game. What was the fix that you did to make sure all females get the boob size trait?

 

The reason why (in the currently released version) not all women have the trait is that characters can be created as adults, and when they're created as adults the on_adulthood events never fire. Characters can be created as adults two ways. The first is through other events, so I went through every event looking for characters being created and added calls to nada.030 where appropriate. This required a text editor with multi-file search capability and a lot of time.

 

The second way adult characters get created is by the game engine. When a new title is created (including temporary titles such as rebellions), the game engine automatically generates characters to fill the council positions plus one debutante. There's no way to mod these characters when they're created, so I added a call to nada.030 as a periodic on_action. I'm still playing with the frequency, because it means that every female character in the game gets that event when it happens and I don't want a big frequent speed hit. The upshot, though, is that engine-generated characters will still be missing the trait for however long it ends up being until the next periodic run of the event.

 

Ohhh i see. I'm going to start playing next week after my uni exams are over and havent tested out my modifications yes.

 

Thank you for explaining so clearly how the whole thing worked! I wouldn't have figured it out if i hadnt read this. really really appreciate it.

 

Im curious though, why would you need to go through editing every event file that adds female characters when you can simply depend on the periodic_on action command to help you update the females characters that are added.

 

Additionally, i was looking at the tutorials onlines and i understand that decision modding can trigger events. (I'm still too novice to do it and i'll much prefer if you did) would it be possible to add a decision [ Prospect females in the realm ] Which first of nada.030. This gives you a manual switch for when you want to update the world to fill in those without breast and makes you less reliant on a periodic update.

 

Additionally, looking at the trait modding guide http://www.ckiiwiki.com/Trait_modding

 

It looks like random = yes would apply traits to randomly generated characters right? technically could we set a condition where a placeholder trait will 100% be given to all randomly gnerated female character on creation. This placeholder trait would then quitely and immediately with 100% certainty fire off an event that triggers nada.030 and an additional event that would remove said  placeholder trait ( negative feedback mechanism)

Posted

The on_action triggering is a safety net to catch the relatively small number of characters who otherwise wouldn't get nada.030 called on them. If I relied on it exclusively, many more characters would be missing the nada.030 stuff until the next periodic call, which would take years to come. Also, some of the characters created by events need additional changes for this mod beyond just getting nada.030 called. For example, there's an event inherited via nadamod from VIET where a character marries a whore. In this mod, there are actually traits for whores, so that character needed one of them.

 

Imposing a manual action to do something that should be automated is terrible UI design.

 

Setting "random = yes" for a trait means that it can be assigned randomly, not that it will be, and there is no on_action event for gaining a trait.

Posted

The on_action triggering is a safety net to catch the relatively small number of characters who otherwise wouldn't get nada.030 called on them. If I relied on it exclusively, many more characters would be missing the nada.030 stuff until the next periodic call, which would take years to come. Also, some of the characters created by events need additional changes for this mod beyond just getting nada.030 called. For example, there's an event inherited via nadamod from VIET where a character marries a whore. In this mod, there are actually traits for whores, so that character needed one of them.

 

Imposing a manual action to do something that should be automated is terrible UI design.

 

Setting "random = yes" for a trait means that it can be assigned randomly, not that it will be, and there is no on_action event for gaining a trait.

Ohhh i see.

 

Hmmm cant wait to get started on tweaking around with this once im free. Just bouncing of some potential ideas of my head please let me know whether you think its valid.

 

Also i am assuming nada 0.30 is an event that scans the entire list of characters every time its ran?

 

idea 1:

Improve the efficienty of periodic on event by add pre triggers (only_women and min age 16) That should improve load time by at least 2 times the speed since it doesnt have to go through all the male characters right? ah scratch that i see you already implemented that. how long a lag time are we seeing btw?

 

idea 2: Change nada.030 event into a character specific event, add a decision that is only available to women. Event triggers nada.030 is high priority, potential to only (females, min age 16, does not have has_character_flag Nada mod checked thing i see at the bottom of the event script), factor for AI chance set at 100%

 

what are your thoughts? The idea is that the moment an AI female is created, she will carry out the decision to start nada's event if she does not have the nada checked flag (or someway to detect she doesnt have any boob trait). For just adding 1 item into the intrigue interface and you wont have to depend on the periodic on_action

Posted

Your assumption regarding nada.030 is incorrect. It is called on a specific character via the on_adulthood on_action, when an already adult character is created, and via a periodic on_action where the exact frequency is yet to be decided.

 

I think I was a little unclear in my earlier response to the idea of making a decision to trigger nada.030, so let me rephrase in simpler terms:

 

No!

Posted

Your assumption regarding nada.030 is incorrect. It is called on a specific character via the on_adulthood on_action, when an already adult character is created, and via a periodic on_action where the exact frequency is yet to be decided.

 

I think I was a little unclear in my earlier response to the idea of making a decision to trigger nada.030, so let me rephrase in simpler terms:

 

No!

Haha sorry sorry >< please dont angry

 

and is it right for me to believe this

if = {
limit = {
OR = {
mother = { trait = regular_tits }
AND = { 
NOT = { mother = { trait = small_tits } }
NOT = { mother = { trait = regular_tits } }
NOT = { mother = { trait = big_tits } }
NOT = { mother = { trait = huge_tits } }

 

means that if the mother has no boob trait the mod will detect it and add the boob trait (based on the random list thingy)

Wait i do hope you know i'm just asking whether its a technically feasible not whether you can do it. I want to incoporate a decision that shoots off the event and if i know its possible i can work from there. Gonna look at how other people implement traits :D

Posted

 

Are there any events or anything to increase a womans breast size?

Doubt so you get what you get. 

 

Ahh cant wait for steam sale and grab my copy of the game. Hoping for a big discount.

 

 

Ah that is a shame. I would love to see an event series where you try and increase your wifes/daughters size through various means. Maybe get them bigger than they could naturally. 

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