dewguru Posted August 6, 2015 Posted August 6, 2015 are dark world and Christianity compatible? As someone mentioned earlier, the worst you should be looking at is some duplication, such as two brothels. Outside of that, you may get some minor oddities. For example, Christianity mod alters a lot of the reputation hits for doing lewd things that would normally happen with the church. In Dark World, there are a few events that would still fire and give you negative piety hits. Nothing large enough that should 'ruin' the experience of the Christianity mod. If there is ever a conflict, that seems to ruin things, let us know. I'm open to considering a change and I get the impression that genericlogin isn't opposed to it either.
genericlogin Posted August 6, 2015 Posted August 6, 2015 are dark world and Christianity compatible? If there is ever a conflict, that seems to ruin things, let us know. I'm open to considering a change and I get the impression that genericlogin isn't opposed to it either. That's correct.
JJDemon Posted August 7, 2015 Posted August 7, 2015 So far, whenever I save a game, come back next day or whatever. I have to rebuild all the brothels again. Mods I have for it are: Christianity Mod, Dark World Mod, Underhanded Tactics V1.2, Novus Graphicus(Better looking map overlay of the world), & Guten Mod(Allows you to seduce whomever you want, be it your mother, aunt, daughter, etc.. Marry em to yourself etc..) I just noticed this recently, so not sure what of those 5 mods could be causing the conflict.
genericlogin Posted August 7, 2015 Posted August 7, 2015 So far, whenever I save a game, come back next day or whatever. I have to rebuild all the brothels again. Mods I have for it are: Christianity Mod, Dark World Mod, Underhanded Tactics V1.2, Novus Graphicus(Better looking map overlay of the world), & Guten Mod(Allows you to seduce whomever you want, be it your mother, aunt, daughter, etc.. Marry em to yourself etc..) I just noticed this recently, so not sure what of those 5 mods could be causing the conflict. I expect it's because Christianity Mod and Dark World Mod are both derived from nadamod, which is where the brothel comes from. The building is defined in different files in the two mods, so who knows which version you're actually playing with. I notice that the Dark World version can only be built in a capital, while the Christianity version can be built anywhere.
dewguru Posted August 7, 2015 Posted August 7, 2015 So far, whenever I save a game, come back next day or whatever. I have to rebuild all the brothels again. Mods I have for it are: Christianity Mod, Dark World Mod, Underhanded Tactics V1.2, Novus Graphicus(Better looking map overlay of the world), & Guten Mod(Allows you to seduce whomever you want, be it your mother, aunt, daughter, etc.. Marry em to yourself etc..) I just noticed this recently, so not sure what of those 5 mods could be causing the conflict. I expect it's because Christianity Mod and Dark World Mod are both derived from nadamod, which is where the brothel comes from. The building is defined in different files in the two mods, so who knows which version you're actually playing with. I notice that the Dark World version can only be built in a capital, while the Christianity version can be built anywhere. I'll active Christianity in my next play through and see if I can replicate it. If I can, I'll probably enact a change of something in mine (Dark World), mainly because the brothel seems to be a lot more important to the nature of the Christianity mod.
dewguru Posted August 9, 2015 Posted August 9, 2015 So far, whenever I save a game, come back next day or whatever. I have to rebuild all the brothels again. Mods I have for it are: Christianity Mod, Dark World Mod, Underhanded Tactics V1.2, Novus Graphicus(Better looking map overlay of the world), & Guten Mod(Allows you to seduce whomever you want, be it your mother, aunt, daughter, etc.. Marry em to yourself etc..) I just noticed this recently, so not sure what of those 5 mods could be causing the conflict. Turns out I didn't test it, but instead came up with a different solution. Dark World will no longer have a Brothel that comes from nadamod. The next update is introducing a city building called Red Light District and the castle will have the more "upscale" Bordello. The decision/events are still nadamod, but I'll be altering them as well in the future to further reduce the potential for conflict.
Froggy Posted August 13, 2015 Posted August 13, 2015 Slight clean up on that modification of "Underhanded Tactics" to prevent uterus explosion from triggering multiple pregancy flags at once (translation: no more siring five or six kids from one night of sex). Please let me know if there's any more problems. underhandedmodified.zip
obzerver Posted August 15, 2015 Posted August 15, 2015 Hey, so I'm using Dark World and Christianity and basically after 4-5 events have popped up on the 5-6th I can't click it away it's just blank. Might this be because I'm using both of them?
genericlogin Posted August 16, 2015 Posted August 16, 2015 Possibly, but also note that Christianity isn't yet updated for the latest version of CK2, 2.4.3. I'm afraid I've gotten distracted by the various Skyrim mods here. ;-)
obzerver Posted August 16, 2015 Posted August 16, 2015 Possibly, but also note that Christianity isn't yet updated for the latest version of CK2, 2.4.3. I'm afraid I've gotten distracted by the various Skyrim mods here. ;-) Oh nevermind I reinstalled the game and Christianity and Dark World works fine now
Gurges Posted August 16, 2015 Posted August 16, 2015 Maybe a little help here? I have an event, that makes a new character, an eunuch - for a female ruler. It triggers an other event for this eunuch and his mistress, when the female ruler checks if he truely impotent or not. Actually, the event is an event chain, with ping-backs an all. It works, but only if it happens immidiately. If I try it to be triggered later: nothing. The whole event: # Eunuch 1 (for female rulers)character_event = { id = AB02.910 desc = EVTDESCAB02.910 picture = GFX_evt_emissary # need a better one hide_from = yes is_triggered_only = yes option = { name = EVTOPTAB02.910 # hidden tooltip? create_random_soldier = { random_traits = no dynasty = NONE female = no age = 17 religion = ROOT culture = manden trait = eunuch trait = strong trait = trusting trait = diligent trait = humble } new_character = { opinion = { modifier = opinion_loyal_servant who = ROOT } opinion = { modifier = opinion_grateful who = ROOT month = 240 } character_event { id = AB02.366 } # eunuch-lover event should be days = 3, but in that case the event-chain not fires } }} It works, but if I change the "character_event { id = AB02.366 }" to "character_event { id = AB02.366 days = 3 }", nothing happans at all. The start of the event-chain it calls: ### # quite a stupid chain with these ping-backs, but at least now it seems to work# Eunuch-lover for female rulers (just a ping-back) 1.character_event = { id = AB02.366 desc = EVTDESCAB02.366 picture = GFX_evt_AB02r017 hide_from = yes is_triggered_only = yes option = { name = EVTOPTAB02.366 ai_chance = { factor = 100 } hidden_tooltip = { FROM = { character_event = { id = AB02.367 } } } }}# Eunuch-lover for female rulers 2.character_event = { id = AB02.367 desc = EVTDESCAB02.367 picture = GFX_evt_AB02r017 is_triggered_only = yes option = { name = EVTOPTAB02.367 hidden_tooltip = { random_list = { 95 = { FROM = { character_event = { id = AB02.368 } } } # yep, an eunuch 5 = { FROM = { character_event = { id = AB02.370 } } } # the balls are missing, but the rod is still working } } }} Thanks in advance.
Monsterman556 Posted August 20, 2015 Posted August 20, 2015 I don't know if its your issue cause you said it worked before but... In my experience you need an " = " after the command character_event so that it looks something like character_event = { id = AB02.366 days = 3 }
Gurges Posted August 20, 2015 Posted August 20, 2015 I don't know if its your issue cause you said it worked before but... In my experience you need an " = " after the command character_event so that it looks something like character_event = { id = AB02.366 days = 3 } True, it was missing, but the event still worked. And changing it didn't solved my problem - I think it's connected with changing focus in the next event or someting like that. Anyway, I managed to find an ugly workaround, with two more hidden events and some character flags. Really ugly, but works. Thank you for your effort!
lamhang_1995 Posted September 1, 2015 Posted September 1, 2015 i want make decisions,But i don't know howi want let female characters Comfort the army
souldead341 Posted September 1, 2015 Posted September 1, 2015 i want make decisions,But i don't know how i want let female characters Comfort the army For that one specifically, you need to be leading an army. If you don't know how to do that, raise a levy (play the tutorial to learn about that) then make sure your character is selected to lead them. Then the intrigue event for the troops gangbang becomes available.
MuteDay Posted September 3, 2015 Posted September 3, 2015 i was wondering is anyone still modding this?
dewguru Posted September 3, 2015 Posted September 3, 2015 i was wondering is anyone still modding this? This thread is a general CK2 adult mod thread. There are two or three other active CK2 Adult Mod threads specific to mods. I have to admit that I don't visit this thread often, I'm usually hanging out in the one related to my Dark World mod.
Myusenamehere Posted September 3, 2015 Posted September 3, 2015 Modding the game? or is there a mod i'm not aware of? So far there is Harem Kings: http://www.loverslab.com/files/file/2231-harem-kings/ Dark World: http://www.loverslab.com/files/file/2157-ck2-dark-world/ Christianity: http://www.loverslab.com/files/file/2263-christianity-mod-121-for-ck2/ and AB mod: http://www.loverslab.com/files/file/1768-crusader-kings-ii-ab-mod/ You can find them in the download section under: ''other''
charlieTG Posted September 3, 2015 Posted September 3, 2015 No adult content, but I thought people might be interested in this mod I found on the workshop today, which adds anime portraits http://steamcommunity.com/sharedfiles/filedetails/?id=511390130
ReMeDy Posted September 8, 2015 Posted September 8, 2015 I wanted to bump this topic and mention I released a traits approach to adding custom portraits. http://www.loverslab.com/topic/52211-ck2-static-custom-portrait-replacer-ver-098-244-horse-lords-compatible/?p=1310789It's different from Charlie's anime link. That mod uses a cultural method for assigning portraits. My mod assigns specific images to specific characters, so if that's your cup of tea instead, give it a try. The downside is my mod is capped at 84 portraits, whereas the cultural approach offers unlimited portraits, but the cultural approach has the downside of all the faces looking too similar.
MuteDay Posted September 8, 2015 Posted September 8, 2015 i just finished a little program to help modders make mods more compatable, and sence the only places im able to post my mods is here and nexusmods i will add them here, a little idea of what the program does it takes the games natural defines.lua then it compares it to a mods defines.lua then it makes and override file base on what i found in [ck2folder]\common\defines\00_dummy.lua then it saves the file to [mod]\common\defines\defines_override.lua then it deletes the mods defines.lua before i upload it i will be cleaning it up to make it alot easier and add few more functions to it Any requests i will be starting a thread when im ready to upload
GSBmodders Posted September 13, 2015 Posted September 13, 2015 Having a problem with Underhanded Tactics. The mod is fully activated and all the files are in the right place, but the content simply doesn't show up in the game. Is this a game version compatibility issue? I noticed this as well when using uht with agot, i checked the .mod file and found spacing before it's lines that do not belong there. removing those spaces in notepad ++ will allow it to run properly.
khadafi Posted September 15, 2015 Posted September 15, 2015 Birthright has a lot of potential for a very immersive adult oriented crusader kings 2 mod. You should check it out, might get some ideas
dazric Posted September 20, 2015 Posted September 20, 2015 Birthright has a lot of potential for a very immersive adult oriented crusader kings 2 mod. You should check it out, might get some ideas Yeah, an adult expansion for Birthright would work great, since it's a fantasy system, D&D, with a built-in quest system. Hell you could damn-near rewrite most of the game using it as a base!
azer126 Posted September 21, 2015 Posted September 21, 2015 trouvé ce mode introduisant une religion matriarcale : [sdzk] Ilmatar Faith (Feminist Religion) Par contre elle semble fonctionner avec des events cachés (pour passer enatic) brulant les ticket de changement de loi de succession
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