gr0wlt1g3r Posted June 24, 2025 Posted June 24, 2025 On 6/13/2025 at 4:38 PM, gr0wlt1g3r said: With regards to Radiant Prostitution (RP: tried versions 7 & 8 aka RMCW) is concerned, the animation hand-off can be janky at times but it does work. The tavern waitress quest work as expected (take the order; fill the order; customer pays; return to the tavern owner; rinse and repeat), but the tavern wench working-girl quest fail because the player wench never satisfies the customer although an animation does play. So she never gets paid. So long as then player reports the transaction to the owner, the owner does not complain and the player may continue wenching despite having a bruised ego... [elided the rest] So it was obvious that the customer's climax event was not being received by RP. The solution that worked for me was to install OStim to SexLab EventBridge which facilitated the event round-trip from OStim back to RP. There is an option in SexLab to OStim MCM that should have handled this but it just was not working form me. By the EventBridge mod that is served by the mod page does not work. Some intrepid user in the mod's forum worked out a fix and that worked.
SirJack02 Posted July 2, 2025 Posted July 2, 2025 I seem to be having an issue where my Character is unable to orgasm in the OStim scenes triggered by sexlab. Anyone have any idea what is going wrong or how to fix? Normal OStim scenes work fine (for clarity)
oldwheezer Posted July 5, 2025 Posted July 5, 2025 On 6/19/2025 at 4:52 PM, Sir13_ said: this work on SLAnimLoader-1.5.7z ? Probably.. but again, caveats apply. S2O just intercepts the animation call directed to SL. If SLAnimLoader uses standard API calls... it will work. If it manipulates SL directly bypassing the exposed API, it will not work. Spouses Enhanced is one such example of a MOD that does NOT work well with S2O. Most Simpler mods (a-la Shadowman's) will work (bad example simce Shadowman now has an Ostim catchall, but you get the point)
d4nt320 Posted July 25, 2025 Posted July 25, 2025 (edited) Now is working for me the problem was UBE Body mod. the game and some animation dont saw UBE Body is part of the game. but now i am using Vanilla race and now everithing work the only thing i did was disable Allow Creatures on Sexlab and Enable again and that it everithing work fine. the reason a Disable and Enable Allow Creatures is because the animation was not working but now it work fine. if you have problem like my try to see of the game work with vanilla race maybe some races are not well implemented in the game like UBE for me. the mod work and more that was my only problem and now using Vanilla Race some combat animation for vampire are working fine they were not working with UBE. Edited July 25, 2025 by d4nt320
Foxwlf Posted August 2, 2025 Posted August 2, 2025 Sexlab scenes still start if choosing use bed. Ver. 1.2.0.7.
irocsnibbler Posted August 24, 2025 Posted August 24, 2025 Is there any way to get this to work with SKSE 2.2.3? Would be awesome!
Samtukis Posted September 20, 2025 Posted September 20, 2025 It works fine most of the time. but when i action 2 times the sexlab scene. it works after a long while and ends lagging my game permanently
Foxwlf Posted September 22, 2025 Posted September 22, 2025 On 9/20/2025 at 9:31 PM, Samtukis said: It works fine most of the time. but when i action 2 times the sexlab scene. it works after a long while and ends lagging my game permanently It seems it always lag the game permanently if Sexlab scene is played.
oldwheezer Posted October 1, 2025 Posted October 1, 2025 On 9/20/2025 at 9:31 AM, Samtukis said: It works fine most of the time. but when i action 2 times the sexlab scene. it works after a long while and ends lagging my game permanently It is not permanent.... you can fix it. If you open your save file in ReSaver (or ReSavor) you will see "Active Animations" from Sexlab2Ostim. Terminate them, and your save file is good again. 2
Samtukis Posted October 2, 2025 Posted October 2, 2025 22 hours ago, oldwheezer said: It is not permanent.... you can fix it. If you open your save file in ReSaver (or ReSavor) you will see "Active Animations" from Sexlab2Ostim. Terminate them, and your save file is good again. Thanks for the help i think that its my only complain with the mod.
Samtukis Posted October 2, 2025 Posted October 2, 2025 it should be good that the modder add in the future the capacity to bind a key to turn off the mod in case of wanting to play a sexlab scene
evil-I-r-n00b Posted October 18, 2025 Posted October 18, 2025 Do any versions of this work on 1.6.640?
Carlos v Posted November 20, 2025 Posted November 20, 2025 does sexlab to ostim mod work with sexlab kidnapped mod
Johan_at_lovers_lab Posted November 26, 2025 Posted November 26, 2025 Is BEES and Quest Journal Fixes really required for this mod to work?
Engineergaming123133312 Posted November 28, 2025 Posted November 28, 2025 Does creatures work? Say a female werewolf or flame?
Engineergaming123133312 Posted November 28, 2025 Posted November 28, 2025 On 8/26/2025 at 1:39 PM, Roca2536 said: Does this work for creature animations yeah me too buddy. if only
Moonhunter13 Posted December 2, 2025 Posted December 2, 2025 I just want to make sure, if I use, say, "Sexlab Confabulation," or, "Murder, Theft and Seduction," And it plays the Ostim scene, instead, would it forward the information to those mods and count as completing the fishing job for the thieves guild? Sorry if people asked it before, and, yes, I did read the description, but I just like to double check to make sure I understand correctly.
zzxcv1 Posted January 11 Posted January 11 I can't make it work with Trouble of Heroine, it keeps using sexlab
BreadDain Posted January 22 Posted January 22 (edited) What is the current state of mod? Is it abandonned? Was trying to use it with basic SL installation, 166b and 735d OStim. During animations it shuts down my entire MCM, no mods are present on the list, and then glitches out so I can't save my game anymore. Edit a week later: Attempt 2 have resolved the issues I was having, sorry. No idea what I did wrong, haha. And another edit - seems like new game initialization is wonky, sometimes it produces an issue with slow response from sexlab itself. OStim finishes the animation and yet SL thread persists, holding up the game for a few minutes. On existing save file after a long game this mod works good. Edited January 29 by BreadDain
Melissa_69 Posted February 11 Posted February 11 I have version 1.5.9.7. sometimes it works and sometimes it doesn't so looked at the mod using SSEEdit, looking at the file header I noticed it reads "1.710000. So I changed it to read "1.70000" now it works with every Sexlab mods I have. Obviously this mod was created using AE version.
Tanai Posted April 17 Posted April 17 Sorry if this has already been asked / addressed, I have the attention span of a gerbil and didn't see it addressed in either the mod description or the comments. Is this compatible with Sexlab P+ as a framework - I'm only recently getting into the nitty gritty of adult mods, and Sexlab P+ just seems like a more efficient option. That said, I like the interactivity of Ostim, so this is exactly the kind of mod I'm looking for! I've got Ostim handled (I think), but I love so many of the different scenarios available for Sexlab, that I'd love to expand the possibilities and just want to know what framework I should use.
emmanck Posted April 23 Posted April 23 (edited) I have a quick question, do i need to download the sexlab compatible animations first or do I only need to have the otism animations? Edited April 23 by emmanck
Spoilerman Posted June 4 Posted June 4 a funny thing happened to me, my character was wearing a chastity belt from devious devices and those things give you the option to try and masturbate when you activate them from the menu. i selected it and this mod procced, allowing me to select OStim animations like it should. once they were done and i pressed "V" to end the scene, then the character got stuck in a loop of trying to use the animations from SL but also constantly proccing the ostim menu. is this a known issue or is my load order just messed up? :\
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