Uriel Posted July 27, 2012 Posted July 27, 2012 Just set up the latest version, and my companions blink right after loading. Also this happens right after giving em clothes to wear. They start disappearing for a fraction of second then appear again for the fraction. This can last for 20-30 second. Also I see script errors in the console: Error in script 920216dbAttempting to call a function on a NULL reference or base object File: Nudeshy X.esp Offset: 0x0036 Command: Let Error in script 920216db Attempting to call a function on a NULL reference or base object File: Nudeshy X.esp Offset: 0x0052 Command: Let
ShiaNekoChan Posted September 28, 2012 Author Posted September 28, 2012 Just letting you guys know, I haven't quit making this mod. It's just that since I have a playable version of it out and I worked on it so hard and for so long, I've decided to take a more laid back approach, so I can also fit in time for my other interests like drawing ecchi art and hanging out with my friends. Unfortunately, I'm not sure what I've fixed at this point. I've fixed small annoyances here and there, at least. I'm still trying to find out why exactly this null reference error is so persistent. It looks like it's pointing to the two necessary times where I set a pointer to NULL, but even when I comment that part out (and break the repair once a day feature), it's still there. hmm.... Anyway, I've been playing around with adding a new feature to it. I was thinking about how earlier in the thread, someone was talking about how he can't get his companions to wear clothes or armor with 0 value (like bras and panties), and quickly made a "Hey, put on some clothes!" dialogue option. The way it works now is that the NPC you say this to will cover uncovered spots (top and bottoms, currently) with appropriate clothing or armor, no matter the armor's current health or value. If they do not possess any armor that will cover just the naked spot, then they'll try with clothing instead (things like banties, bikini bottoms, etc). Should I edit this at all before I upload a new version? I think someone also requested for a way to make nudity outlawed so it'll also make use of nudeshy's features. I'll look into that as well. These are the only ideas I've had for the mod for a while. If anyone's up to it, they can suggest certain ideas to me, but remember, I like ecchi and would like to make features for this mod that are to that wavelink. Just set up the latest version' date=' and my companions blink right after loading. Also this happens right after giving em clothes to wear. They start disappearing for a fraction of second then appear again for the fraction. This can last for 20-30 second. Also I see script errors in the console: Error in script 920216dbAttempting to call a function on a NULL reference or base object File: Nudeshy X.esp Offset: 0x0036 Command: Let Error in script 920216db Attempting to call a function on a NULL reference or base object File: Nudeshy X.esp Offset: 0x0052 Command: Let Hmm.... Do you also use Estrus? Estrus and Nudeshy conflict because they're both trying to make NPC's use covering animations. Try disabling Estrus' BU mode. EDIT: for the record, after taking one more look at the OBSE documentation, I was able to fix this bug. EDIT2: added ability for the user to decide which animations he doesn't want interrupted. EDIT3: creating a beta for an undergarment system. Undergarment system seems complete. NPC's now wear user-defined bras and panties under their armor. I'll reveal more about how it works when I upload nudeshy X4.
Emhyr Posted October 5, 2012 Posted October 5, 2012 Wonderful work. I love the customisation options. I like the fact you have a way to add exceptions to clothes ripping, but would it also be possible to have customisable exceptions to what counts as nude? Basically, I want to make this compatible with Player Slave Encounters by adding 'gag' or other bondage key words to prevent the nudeshy animation from playing if the characters hands are likely to be bound.
ShiaNekoChan Posted October 5, 2012 Author Posted October 5, 2012 Undergarment system for player character complete. Illegal Nudity complete. Lol, I'm running out of ideas, here. I'm thinking about uploading soon. Wonderful work. I love the customisation options. I like the fact you have a way to add exceptions to clothes ripping, but would it also be possible to have customisable exceptions to what counts as nude? Basically, I want to make this compatible with Player Slave Encounters by adding 'gag' or other bondage key words to prevent the nudeshy animation from playing if the characters hands are likely to be bound. I'm trying to picture it. It doesn't sound hard, but I'm not sure I understand how player slave encounters works. What you're saying is, if at least one of the character's complete outfit (hands, feet, upperbody, lowerbody, head, face) has the keyword in it (such as 'bound') then it should prevent that character from playing covering animations?
ger4 Posted October 5, 2012 Posted October 5, 2012 More a suggestion than a feature, but would it be possible to add a callback so that other mods could call on this mod to detect if the player or an npc is nude? Thanks for working on this
ShiaNekoChan Posted October 5, 2012 Author Posted October 5, 2012 A callback? I've never thought of that, but it sounds like it'll make it possible to make add-on mods for this one. As soon as I figure out how to make one, I'll add it. Edit: added. New mods that have NudeShy X as a master can now do a quick callback to check for nudity or revealing outfits (broken breakundies, underwear, outfits that are too revealing, or no clothing there at all).
GirlPower Posted October 6, 2012 Posted October 6, 2012 Wonderful work. I love the customisation options. I like the fact you have a way to add exceptions to clothes ripping' date=' but would it also be possible to have customisable exceptions to what counts as nude? Basically, I want to make this compatible with Player Slave Encounters by adding 'gag' or other bondage key words to prevent the nudeshy animation from playing if the characters hands are likely to be bound.[/quote'] I'm trying to picture it. It doesn't sound hard, but I'm not sure I understand how player slave encounters works. What you're saying is, if at least one of the character's complete outfit (hands, feet, upperbody, lowerbody, head, face) has the keyword in it (such as 'bound') then it should prevent that character from playing covering animations? Well, i added the following code to nudeshy : let equipwrist := player.getEquippedObject 4 if nameincludes "Wrist Irons" equipwrist set lowerunclothed to 0 set upperunclothed to 0 endif and that does the trick for player slave. Of course, it would be much nicer if you could make a 'whitelist' in the ini of some sort of clothing that will stop the nudyshy animation from playing. For example, gbblackmail also has the player's hands bound and paraded through town, but the cuffs have a different name.
RandomOne Posted October 6, 2012 Posted October 6, 2012 I love pairing this with player slave, I love how nudeshy makes you cover yourself meekly when your owner looks at you but you go into the arms chained behind back animation when your being dragged behind. would be nice to have the arms stay behind back when your trying to cover but that seems impossible. still they work well together. I cant wait to be able to try nudeshy x4, the things you have been talking about adding sound really exciting.
Jay1646 Posted October 6, 2012 Posted October 6, 2012 Hey Neko quick question I was wondering if you were still working on the whole nudity in public is a crime scenario...
ShiaNekoChan Posted October 6, 2012 Author Posted October 6, 2012 Undergarment system for player character complete. Illegal Nudity complete. Lol' date=' I'm running out of ideas, here. I'm thinking about uploading soon. [/quote'] Yeah, I've already made nudity illegal (with custom dialogue options) for X4. I'm just trying to brainstorm new ideas and fix a few bugs (the most notable ones, the console spam and lovers crash have been fixed) before I release.
ger4 Posted October 6, 2012 Posted October 6, 2012 Perhaps you could add in sexual scenario's to do with nudity if you have lover's installed. I know that's a bit of a vague idea but I haven't got any others right now.
ShiaNekoChan Posted October 7, 2012 Author Posted October 7, 2012 FINALLY fixed the run-away modesty defeat so the NPC jitters a lot less. I really want to upload NudeShy right now, but I still want to recompile all of the nudeshy animations with the default skeleton first. I wish there were a quicker way to do this...
ger4 Posted October 7, 2012 Posted October 7, 2012 Just a thought, but will you be making animations for larger breast sizes like DMRA at some point? Also, I seem to recall there was a bug when your female character was alone in a room with just one male. Even if the disposition of the male NPC towards the player was lower than the comfort threshold set in the .ini, the player character would only cover themselves if they 'always shy' option was selected.
ShiaNekoChan Posted October 7, 2012 Author Posted October 7, 2012 I seem to remember that being fixed. I can test it out later, though. I dunno about converting the animations to new breast sizes. It seems a little ambitious for one person since there are sooo many different bodies and breast sizes...
ger4 Posted October 7, 2012 Posted October 7, 2012 Well, the current animations work fine for any breast size smaller than an E-cup I think, so DMRA animations would work for a number of larger breast sizes.
ger4 Posted October 9, 2012 Posted October 9, 2012 Actually, would it be possible to create a cell-based filter for animations so people aren't embarrassed in certain places (eg - public baths added by better cities)? Can't wait to give the new version a spin
ShiaNekoChan Posted October 12, 2012 Author Posted October 12, 2012 I'm thinking about the adjusted animations. But only thinking about it for now. XP The cell-based filter is in. NudeShy X4 is uploaded now!
RandomOne Posted October 12, 2012 Posted October 12, 2012 Ok, I've read and reread the ini's and smoke is coming out my ears, for instance the end of nudeshyundergarments2 ini ;LAST PART! go put keywords in nudeshyunderwear2.ini and you're done. huh? um i see no nudeshyunderwear2.ini um if anyone starts adding underwear for this maybe they can post some of the ini entries like tonas or goddess. this all is just outa my ability to grasp. I'm very excited about the idea of it all tho.
ShiaNekoChan Posted October 12, 2012 Author Posted October 12, 2012 Lol, sorry, that's a typo. The names used to be switched around. it's just undergarments and undergarments2 now. XP
ger4 Posted October 12, 2012 Posted October 12, 2012 Great job on fixing all the previous bugs, I'll certainly be having fun with this This undergarments system works great, but for some reason when using this http://oblivion.nexusmods.com/mods/36324 mod it doesn't seem to operate, I'm not sure why.
ShiaNekoChan Posted October 12, 2012 Author Posted October 12, 2012 Oh, right, I've been meaning to ask. Since you're the one who asked for the callback, what did you have in mind? Are you making a mod or modifying another mod to go with this one? Wonderful work. I love the customisation options. I like the fact you have a way to add exceptions to clothes ripping' date=' but would it also be possible to have customisable exceptions to what counts as nude? Basically, I want to make this compatible with Player Slave Encounters by adding 'gag' or other bondage key words to prevent the nudeshy animation from playing if the characters hands are likely to be bound.[/quote'] I'm trying to picture it. It doesn't sound hard, but I'm not sure I understand how player slave encounters works. What you're saying is, if at least one of the character's complete outfit (hands, feet, upperbody, lowerbody, head, face) has the keyword in it (such as 'bound') then it should prevent that character from playing covering animations? Well, i added the following code to nudeshy : let equipwrist := player.getEquippedObject 4 if nameincludes "Wrist Irons" equipwrist set lowerunclothed to 0 set upperunclothed to 0 endif and that does the trick for player slave. Of course, it would be much nicer if you could make a 'whitelist' in the ini of some sort of clothing that will stop the nudyshy animation from playing. For example, gbblackmail also has the player's hands bound and paraded through town, but the cuffs have a different name. I am surprised you were able to look through my mod and comprehend it enough to make adjustments to it. Like, I know my coding is extremely messy and disorganized, so it must've been pretty difficult. o_o
ger4 Posted October 12, 2012 Posted October 12, 2012 Well, to be honest I'm hoping that Gaebrial can use it with the next version of lovers hooker http://www.loverslab.com/showthread.php?tid=7942 when it comes out, there was some talk of integrating this mod. Also, it's cool to have a system that reliably tells you when your're naked.
ShiaNekoChan Posted October 13, 2012 Author Posted October 13, 2012 This undergarments system works great' date=' but for some reason when using this http://oblivion.nexusmods.com/mods/36324 mod it doesn't seem to operate, I'm not sure why.[/quote'] Interesting. I'm looking through the code right now and I can't really tell why at the moment. It has all the same exceptions the regular nudeshy has. Try changing NU's placement in the load order? Well, to be honest I'm hoping that Gaebrial can use it with the next version of lovers hooker http://www.loverslab.com/showthread.php?tid=7942 when it comes out, there was some talk of integrating this mod. Also, it's cool to have a system that reliably tells you when your're naked. well, I'm just glad my mod was considered.
Guest Posted October 13, 2012 Posted October 13, 2012 So, is estrus or MB2 required for modesty defeats to work? Can any version of estrus work?
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