Dg75 Posted November 16, 2024 Author Posted November 16, 2024 54 minutes ago, Yrrasena said: Thank you for the fast reply and thanks for the fix  will it be okay to update midgame btw? yes.Â
Dg75 Posted November 17, 2024 Author Posted November 17, 2024 New update PFA v 3.5.0 Be sure to read the spoiler on man page. Has two new new mcm options. left pane near botom - Pas Gas - was supposed to be if Poopstate > 2, but I kinda forgot to add that.   still only has a random chance to fart.  If off - no but squeaks promisse!! Right pane under Followers and under DootyBreak - set a hotkey and can use it to control your dootybreak. if standing outside an outhouse you have to have your xhairs on it and close enough for xhairs to register its their. if sitting in the outhouse - press the key before getting up, then get clear of it. Forgot to test this one - To cancel a dooty break press and hold the key until it stops. If an actor is already sitting and paffing then they will need to finish first. Basicly the script checks for if key is held whenever next actor is chosen to go(before they path) and again during pathing wait loop - so if actor gets stuck or not pathing - try holding the key down to cancel.  1
myhouseatl Posted November 17, 2024 Posted November 17, 2024 How script heavy is PAF? I have alive and peeing and it seems fairly tame with it's script. Is PAF much worse than A&P?
Merlin Wizzard Posted November 17, 2024 Posted November 17, 2024 (edited) I 'm experiencing the same problem. Can't piss or shit "You're not ready to do that." Ended up constipated, but I could piss in a bucket eventually. Â Resaver identified problems <a href="script//paf_playeraliasscript">paf_playeraliasscript</> occurs the most often as stack frame (1114 occurrences)</p> MagicEffect occurs the second most often as a stack frame (313 occurrences) Â Just noticed the new upgrade, hopefully that works. Giving it a try and will let you know. Edited November 17, 2024 by Merlin Wizzard Resave problems detected
Kijo28 Posted November 17, 2024 Posted November 17, 2024 Hello . I have PAF 4.0 on it but as soon as I install PAF Fixes and Addons I have constant crashes... I also have the command manager but I don't have the voice pack for it... do I absolutely need it or the game crashes because I don't have it ?
Dg75 Posted November 17, 2024 Author Posted November 17, 2024 27 minutes ago, Kijo28 said: Hello . I have PAF 4.0 on it but as soon as I install PAF Fixes and Addons I have constant crashes... I also have the command manager but I don't have the voice pack for it... do I absolutely need it or the game crashes because I don't have it ? yes. it has Comment_Manager.esp packed within the voice pack. If you have my CM from LL be sure PFA_VoicePack_Main-v3.0.7 overwrites it. the CM from LL also has Comment_Manager.esp should be the same thing. It may be outdated for PFA. Although I doubt it make the game crash. IDK..
Dg75 Posted November 17, 2024 Author Posted November 17, 2024 (edited) 10 hours ago, myhouseatl said: How script heavy is PAF? I have alive and peeing and it seems fairly tame with it's script. Is PAF much worse than A&P? LOL!  Not going to lie to you. Pee and Fart starts linked single OnUpdates chain from mod enabled to end of game. PFA - seeks to optimize much, but essentially adds to it as well. Heavy don't mean scripts are bad though, as long they are written in a manner that executes promptly and ideally less frequently... Unfortunately Pee and fart has a high frequency, but I bet A&P and most mods do as well. I don't know what A&P is never tried it. Edited November 17, 2024 by Dg75
Dg75 Posted November 17, 2024 Author Posted November 17, 2024 (edited) 6 hours ago, Merlin Wizzard said: I 'm experiencing the same problem. Can't piss or shit "You're not ready to do that." Ended up constipated, but I could piss in a bucket eventually.  Resaver identified problems <a href="script//paf_playeraliasscript">paf_playeraliasscript</> occurs the most often as stack frame (1114 occurrences)</p> MagicEffect occurs the second most often as a stack frame (313 occurrences)  Just noticed the new upgrade, hopefully that works. Giving it a try and will let you know. If you haven't done so see my above post on this. - relates to the press of Paf's action key to relieve PFA only adds to the condition check weather or not you have console open or a menu and you have looking controles enabled. Paf by default checks against player already animating in some way e.g. sneaking, swimming, combat... also must pass Sexlab's Valid actor. the only you can get that specific message if one of those conditions fail. If it was happening to me I would add debug notifications to try and pinpoint exactly which condition fails it, and seek a solution, but I cannot reproduce it myself.  You could try and use the debug-reset option in PFA's MCM, this will reset Paf's IsAnimating bool as IsAnimating is checked here is as well. and see if you can key down afterword's.  I could upload a test for this, you guys having this issue could try it . It would just be script overwright of that condition function adding a messageBox notification to give details on a failed check. I almost bet all three of you have same issue here. Itl take me a moment to wip it up, and Ill post it down here somewhere Edited November 17, 2024 by Dg75
Kijo28 Posted November 17, 2024 Posted November 17, 2024 1 hour ago, Dg75 said: yes. it has Comment_Manager.esp packed within the voice pack. If you have my CM from LL be sure PFA_VoicePack_Main-v3.0.7 overwrites it. the CM from LL also has Comment_Manager.esp should be the same thing. It may be outdated for PFA. Although I doubt it make the game crash. IDK.. Which download has the CM in it? I have LL Comment Manager 3.2.1 I have now only downloaded PFA_VoicePack_Main v3.2.1...
Kijo28 Posted November 17, 2024 Posted November 17, 2024 5 minutes ago, Kijo28 said: Which download has the CM in it? I have LL Comment Manager 3.2.1 I have now only downloaded PFA_VoicePack_Main v3.2.1... okay, I see that the voice pack is cm ;-)
Sandstorm603 Posted November 17, 2024 Posted November 17, 2024 Can you make the PAF mod compatible with other sexlab mods? Running any sexlab animation that is not from PAF permanently disables all menus and hotkeys except the settings
Dg75 Posted November 17, 2024 Author Posted November 17, 2024 (edited) On 11/16/2024 at 12:56 AM, CrumbleQuin said: if i havent any pressure, it shows "you do not have to pee/poop" but even the presssure is high or higher, it still "you are not ready to do that now" i do change the time setting to 12/24 to reduce pee/poop frequencies, which i used to do without paf addons, and it works fine at paf itself so does it means paf addons has a fixed pressure rising rate, who makes paf time settings only effects the "action cooldown",makes me cant do it  On 11/16/2024 at 12:21 AM, wantmesomemods said:  You are awesome, sorry for being airheaded. public sexing was off. I switched it on and reset PFA Vars, and it worked like a charm.  So also, I have 'needs toilet' and 'use safe space' off, my pressure is too high in both bladder and bowels, and whenever I try and paf, it says 'you are not ready to do tht now. is that more so an issue with the original pee and fart mod?  my character is literally going to wet herself as soon as I load in lol  On 11/17/2024 at 3:10 AM, Merlin Wizzard said: I 'm experiencing the same problem. Can't piss or shit "You're not ready to do that." Ended up constipated, but I could piss in a bucket eventually.  Resaver identified problems <a href="script//paf_playeraliasscript">paf_playeraliasscript</> occurs the most often as stack frame (1114 occurrences)</p> MagicEffect occurs the second most often as a stack frame (313 occurrences)  Just noticed the new upgrade, hopefully that works. Giving it a try and will let you know. Okay! Obviously their is something wrong here. if any of you want to try this - or anybody having this same issue, where PC has pressure and keying down to relieve has no effect, but instead get a notification to screen - "you are not ready to do that now" - if getting any other meesage than this then this test wont work. as this only checks the condition function related to that specific message.   Turn On Debug mode, Vs 3.6.2 will run a test  Edited December 6, 2024 by Dg75
Dg75 Posted November 17, 2024 Author Posted November 17, 2024 14 minutes ago, Sandstorm603 said: Can you make the PAF mod compatible with other sexlab mods? Running any sexlab animation that is not from PAF permanently disables all menus and hotkeys except the settings Running any sexlab animation that is not from PAF permanently disables all menus and hotkeys except the settings  What menu ? What hotkeys ?  when in a sexlab animation I wasn't aware of any menu's or hotkeys except the ones provided by sexlab or defeat- animation selector.. Mine work just fine with PAF mod.
Sandstorm603 Posted November 17, 2024 Posted November 17, 2024 (edited) everything, favorites, inventory, skill tree, magics ... the only thing i can open is the settings. The issue happened in the latest version from steam and in 1.6.640 which im currently using. I tried sexlab defeat animations, the solo animations from sexlab aroused, the masturbation spell from sexlab eager npcs, and the solo animations from osl aroused Edited November 17, 2024 by Sandstorm603
Dg75 Posted November 17, 2024 Author Posted November 17, 2024 2 hours ago, Sandstorm603 said: everything, favorites, inventory, skill tree, magics ... the only thing i can open is the settings. The issue happened in the latest version from steam and in 1.6.640 which im currently using. I tried sexlab defeat animations, the solo animations from sexlab aroused, the masturbation spell from sexlab eager npcs, and the solo animations from osl aroused and you think Pee and fart mod or PFA is the culprit ?  are you using keyboard or gamepad - or the GamePad++ mod think required a patch for AE Looks as if your control map is broken. I cannot imagine how PAF or PFA could have anything to do with it.Â
Sandstorm603 Posted November 17, 2024 Posted November 17, 2024 found it, it only happens if you have enabled "Pee/Poop in every Sexlab Scene"
Dg75 Posted November 17, 2024 Author Posted November 17, 2024 2 hours ago, Sandstorm603 said: found it, it only happens if you have enabled "Pee/Poop in every Sexlab Scene" weird I wonder why that would break menus. Well thats probably the heaviest thing to do with paf mod. maybe its too much for the engine. IDKÂ PFA doesn't edit any of the kink stuff, but I shall look into it and see. thx for the feedback! 1
junip0r Posted November 18, 2024 Posted November 18, 2024 On 11/16/2024 at 9:47 PM, Dg75 said: Right pane under Followers and under DootyBreak - set a hotkey and can use it to control your dootybreak. You are awesome! Thanks so much!
junip0r Posted November 18, 2024 Posted November 18, 2024 (edited) So this is weird: had a Dooty Break, follower A stripped and went, then follower B stripped and went, but was re-dressed in follower A's outfit. I reset their outfit with NFF, but after bathing, follower B was again re-dressed in follower A's outfit. Â Dooty Break key is working great, thanks again! Edited November 18, 2024 by fleckso
Sandstorm603 Posted November 18, 2024 Posted November 18, 2024 Seems like this option also triggers the interface bug "Player used as toilet"
Dg75 Posted November 18, 2024 Author Posted November 18, 2024 7 hours ago, fleckso said: So this is weird: had a Dooty Break, follower A stripped and went, then follower B stripped and went, but was re-dressed in follower A's outfit. I reset their outfit with NFF, but after bathing, follower B was again re-dressed in follower A's outfit.  Dooty Break key is working great, thanks again! uh oh! Dootybreak dont set their outfits when they go. it just unequips their gear and re-equips it when their done. So if that's happening you got a mod setting outfits. I use one array variable to record their gear id's - this all happens in looping function - so as is re-equips their gear - the array clears and gets ready for the next looping actor... I'll look and make sure its clearing like its supposed to. I can make it re-create at every iteration of the loop ensuring it starts with no id values.
Dg75 Posted November 18, 2024 Author Posted November 18, 2024 23 minutes ago, Sandstorm603 said: Seems like this option also triggers the interface bug "Player used as toilet" when the so called interface bug happens. is it just the menus and hot key broken ? Can you still move the PC and draw weapons and cast spells.. ?
Sandstorm603 Posted November 18, 2024 Posted November 18, 2024 1 hour ago, Dg75 said: when the so called interface bug happens. is it just the menus and hot key broken ? Can you still move the PC and draw weapons and cast spells.. ? i can still move, as for weapons and spells i can only use what i had equiped before the bug happened, after all since the interface is permanently gone i cant select another weapon or spell
Dg75 Posted November 18, 2024 Author Posted November 18, 2024 (edited) 1 hour ago, Sandstorm603 said: i can still move, as for weapons and spells i can only use what i had equiped before the bug happened, after all since the interface is permanently gone i cant select another weapon or spell  Their is a function call that is normal when any mod tags player into any animation that disables various controls then ideally when the skit is done the controls are re- enabled. I wonder if some at least one that interacts with interface menus isn't getting re- enabled for you. IDk their may be a console command that you may try to enable Player controls. - see if it fixes it. I'll root around in the Kink functions and look  How are you starting kink - through the menu ? like Pee in mouth ? if so this is handled in PAF_MainQuest script - player OnKeyUp() event  Also in the NPC script PAF_NPCQuest - starts kink automatically if paf mcm opts enabled for it.  Their seems to be an altogether different system(separate functions) that runs kink - I think this Pee/Poop in every sexlab scene - paf mcm option - I don't understand this system, I trying to figure it out. I can assume paf listens for if sex is started and if this opt enabled Paf picks up on it and does Pee/poop thing. But as stated this runs differant functions as say Starting sex through paf menu.  Pee/Poop in every sexlab scene is not a sex starter, but uses mod events to listen for if sex was started and ended. And runs pee or poop per stage. - all user indicated per Paf mcm.  Player/NPC used as toilet - are sex starters and run differant functions than the above Pee/Poop in every scene but essentially do the same thing. during selected stages - pee/poop thingy gets a mod event when sexlab scene is finishing up, and Paf un - equips tink - nothing else..  I still see no indicator as of why this would break interface menu controls for the player, unless in paf's SexlabEnd event - Paf unequips objects tink(pee stream) - somehow screws with sexlab's end functions(unlikely). Or if you press Game action key while sexlab scene is active has been known to break Player movement controls(cause goofy foot) - at least for me. - maybe related...  might be helpful if I can follow your path of initiation through the script.  Edited November 18, 2024 by Dg75
Sandstorm603 Posted November 18, 2024 Posted November 18, 2024 (edited) All i did was enable the options and then run the animations normally (either by pressing the default button or waiting for the npcs to trigger), thats it. I should've mentioned this sooner but i forgot, after the bug happens you can trigger a PAF animation to regain part of the interface, although dialogs interface is still permanently gone so it doesn't really fix the issue, you still have to load a previous save at the end of it to actually play the game. Edited November 18, 2024 by Sandstorm603 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now