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[mod] Vanilla Framework Continued


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Posted
9 hours ago, lolman6978 said:

Sure I can do that, I know how to edit images myself. Only issue is is that I can't directly message you on Loversab, I keep getting a notification that I can only send 0 messages a day lol. Is there any other means of communication perhaps?

Lets see if it starts working when I send you a message, let me know if you can't see the message I sent and we'll work out an alternate communication method.

Posted (edited)

@ModderWhoModsThingsUgh, well looks like LoversLab is being a pain regarding adding a attachment to a message so here is my contribution!! Managed to scrape together enough male portraits to have 9 offerings I think are solid and viable, one might be kinda borderline for VF. As for the Females I've got 33 that I'm fairly certain you will have no issues with and enough materials I could continue to expand the female category. Now as for the Futa category I've got 15 portraits, these are futa variants of a portion of the female portraits and look somewhat fairly similar but mostly obvious they have dicks. Let me know if it's a issue.

 

Edit: I just did a quick test and it looks all good once I implemented them ingame and looked through the empire designer. I'll do a quick run for a short bit and see if their are any issues once you actually start playing.

 

Edit2: Looks like the portraits work ingame as well as well! I'm fairly happy with how they look, but if there is anything you'd like changed let me know! Also would you like the files to I used to add them ingame as well or just the portraits?

 

Hum27.rar

Edited by Railgunner2160
Posted
7 hours ago, Railgunner2160 said:

Looks like the portraits work ingame as well as well! I'm fairly happy with how they look, but if there is anything you'd like changed let me know! Also would you like the files to I used to add them ingame as well or just the portraits?

I'll look through the images and get back to you. I need to enter everything into my species management system anyway so I don't need any code files.

  • 2 weeks later...
Posted

Have you ever thought about adding feudal or Roman humans. I think that would be cool. That is unless you and everyone else is tired of adding humans which is okay I want more non-human portraits just a suggestion for the future.

Posted
8 hours ago, Dorlos said:

Have you ever thought about adding feudal or Roman humans. I think that would be cool. That is unless you and everyone else is tired of adding humans which is okay I want more non-human portraits just a suggestion for the future.

I'm fine with adding more human species, but one of the image gatherers would need to get the images for me.

 

7 hours ago, Dorlos said:

Found the problem in the Vanilla Framework common file in the humanoid portrait set text file you forgot "Hum01".

No idea how that happened, I'll have a hotfix up shortly.

Posted

My genders seem to be misbehaving. My humanoids are locked to futa and some but not all of my other categories randomly lock gender as well, most notably when editing a pre-existing custom empire, if that empire had a leader of a gender then it will not let me change that gender when editing. Not only is this without the use of genderlocking traits but even if I do pick one it doesn't change what's offeredimage.png.d77dbc3e2aa21eb5b187d4f775f5d31f.png

Posted
12 hours ago, kikinak said:

My genders seem to be misbehaving. My humanoids are locked to futa and some but not all of my other categories randomly lock gender as well, most notably when editing a pre-existing custom empire, if that empire had a leader of a gender then it will not let me change that gender when editing. Not only is this without the use of genderlocking traits but even if I do pick one it doesn't change what's offered

I will investigate this issue. I can see that you are using mods other than LV and VF, please see if the issue persists when disabling all mods other than LV and VF.

Posted
3 hours ago, ModderWhoModsThings said:

I will investigate this issue. I can see that you are using mods other than LV and VF, please see if the issue persists when disabling all mods other than LV and VF.

Huh, apparently it has nothing to do with VF. Problem isn't there with only your mod, and when I do my full list -framework it's still there. I just kinda assumed it was this since it's the only thing that advertises futa support and makes such big changes to the base roster. Guess I'll have to spend some time hunting the actual troublemaker

Posted
2 hours ago, kikinak said:

Huh, apparently it has nothing to do with VF. Problem isn't there with only your mod, and when I do my full list -framework it's still there. I just kinda assumed it was this since it's the only thing that advertises futa support and makes such big changes to the base roster. Guess I'll have to spend some time hunting the actual troublemaker

That is a very strange issue, considering that the code affecting gendered (especially futa) portraits is contained in the portrait files of Vanilla Framework. Using the base-game monogender options such as the indeterminable gender may cause issues when used with VF. The portraits that a VF species uses are based on if one of the VF policies is taken, or if the species has any LV monogender traits. There must be some mod that breaks genders and somehow results in futas being shown by default.

Posted (edited)

Hey! Just going to leave this here, but Irony is reporting a coding error in Necroid category of VF (non replacer) mod.
 

Error at line: 3579 column: 3 file: gfx\portraits\portraits\100_VF_Necroid.txt.
Please report this error to the author of the mod: Vanilla Framework 2.5.3 (non-replacer).

Error message says:

Error in gfx\portraits\portraits\100_VF_Necroid.txt: Ln: 3579 Col: 10
(UTF16-Col: 3)
         = {
         ^
Note: The column count assumes a tab stop distance of 8 chars.
Expecting: closing brace or statement
Other error messages:
  The clause opened at ("gfx\\portraits\\portraits\\100_VF_Necroid.txt", Ln:
  3578, Col: 19) was not closed.

Edited by RyuDraconis
Posted
16 hours ago, RyuDraconis said:

Hey! Just going to leave this here, but Irony is reporting a coding error in Necroid category of VF (non replacer) mod.

Thank you for the report! It seems that I had a buggy edge case with the portrait file generator that produced a bugged portrait file that doesn't show any problems when playtesting.

Posted
59 minutes ago, lmaojerkofftohentai said:

All of my vanilla and DLC portraits are gone after installing the mod. It's just the portraits from this mod that remains!

 

You may want to consider reading the very first line of what this mod is in it's description.

Posted
7 hours ago, lmaojerkofftohentai said:

All of my vanilla and DLC portraits are gone after installing the mod. It's just the portraits from this mod that remains!

You should read the entire description of a mod before installing it. The normal version of this mod removes all vanilla images so you don't see them alongside the porn ones. If you want to keep the vanilla images use the non-replacer version and remember to install the required VF portraits submod for regardless of version.

Posted
1 hour ago, ModderWhoModsThings said:

You should read the entire description of a mod before installing it. The normal version of this mod removes all vanilla images so you don't see them alongside the porn ones. If you want to keep the vanilla images use the non-replacer version and remember to install the required VF portraits submod for regardless of version.

Oh. My bad bro.

  • 4 weeks later...
Posted
1 hour ago, Railgunner2160 said:

Thanks for the update, but it's showing VF Portraits v2.3 as the latest one. Loverslab being slow uploading the new version?

Looks like I forgot to publish the new version of VF Portraits. It should be up now.

Posted
On 10/25/2024 at 11:53 AM, judarme said:

@ModderWhoModsThings hi i have not lot too say soo there is a file with some work i do hope this is ok (its the first time i do this )

Hi, the portraits are looking great! They aren't formatted correctly (they seem to be pngs or jpgs that were just renamed to .dds images) but I was able to convert them to the proper dds format. I'm assuming you'd like these images put into the mod, so I went ahead and added them to the new update. If that wasn't your intention then let me know and I'll take them out of the mod.

Posted

@ModderWhoModsThings HI i will try had some other art next time but i am slow as fuck at doing this + i don't have too mutch time for do this.

 

and i not gona lie i love do thing one by one i will try do another species.

 

about the forma its wierd because on my pc they are in .dds version with the preview of the picture i suppose they change when i zip the folder 

Posted (edited)

Bug With Ethics and Civics Classics and Bug Branch that makes it so the portraits will not show except for the species creator and the counsel everything else is blank

 

Bug with UI Overhaul Dynamic that makes it so the portraits will not show except for the species creator and the counsel everything else is blank

 

Fixed thank you Railgunner2160

Edited by CatAoi

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