golnor Posted June 12 Posted June 12 How does one normally get contact with the futanari enclave? I started a game as an adventurer, then fought my way to being the empress of Italia, and they still haven't shown up. I am using another mod that makes my character effectively immortal and allows for females to become a futa (which I did as an adventurer) so that might mess with things? I have been working though the renown thing that apparently gives access to the enclave as an adventurer on it's second step, but I wasn't the dynasty head for a while and the AI chose other (feats? perks?) so it's slow going.
Phaze Star Posted June 12 Author Posted June 12 30 minutes ago, golnor said: on it's second step That is you way. The other way is to have been landed within the first 5 years of the game.
Alstar_ Posted June 13 Posted June 13 21 hours ago, golnor said: How does one normally get contact with the futanari enclave? I started a game as an adventurer, then fought my way to being the empress of Italia, and they still haven't shown up. I am using another mod that makes my character effectively immortal and allows for females to become a futa (which I did as an adventurer) so that might mess with things? I have been working though the renown thing that apparently gives access to the enclave as an adventurer on it's second step, but I wasn't the dynasty head for a while and the AI chose other (feats? perks?) so it's slow going. Could you tell me which mod you're using to allow females to become a futa?
Ozvelpoon Posted June 13 Posted June 13 Was hoping for some technical support. I made a patch for Interracial Takeover to enable inheritance of genetic trait several months ago. I used the Additional Degeneracy patch as the base, but coming back to the game after several updates looks like changes have invalidated that method. Does anyone have any advice for patching in new genetic traits to the futa inheritance system currently?
Phaze Star Posted June 14 Author Posted June 14 1 hour ago, Ozvelpoon said: Was hoping for some technical support. I made a patch for Interracial Takeover to enable inheritance of genetic trait several months ago. I used the Additional Degeneracy patch as the base, but coming back to the game after several updates looks like changes have invalidated that method. Does anyone have any advice for patching in new genetic traits to the futa inheritance system currently? Same steps as you did it last time, review the current structure of the Futa Additional Degen patch and mimic it.
SGone1 Posted June 14 Posted June 14 Hey for some reason in the update I can't do any of the Futa schemes . Here is my current load order. Any ideas guys? i did a validation and restart and reinstall just in case
Ozvelpoon Posted June 14 Posted June 14 12 hours ago, Phaze Star said: Same steps as you did it last time, review the current structure of the Futa Additional Degen patch and mimic it. Thank you for the advice. Unfortunately my understanding of modding is limited to simple 1:1 edits and the current degen mod is not setup to demonstrate single tier trait inheritance with specific criteria for gender. I have managed to interpret the changes on most files but the futa_trait_inheritance_degen_functions.txt is what gives me issues. Interracial Takeover is currently setup to have its main dick trait as a single tier unrelated to the dick size traits from Carnalitas. I would like to allow male children and female children with the futa trait to inherit genetically, but none of the examples cover that particular case. The changes are also significant enough that my old attempt is no longer informative. If someone with more experience could advise me how to include scopes for the child as well as its parents that would go a long way to solving my issue.
Robertson27 Posted June 14 Posted June 14 21 hours ago, SGone1 said: Could you please share me the Materna Exalta’s files?
golnor Posted June 15 Posted June 15 On 6/13/2026 at 2:09 PM, Alstar_ said: Could you tell me which mod you're using to allow females to become a futa? Daughters of Lust, it's on Loverslab as well. It's a smidge OP, as it allows you to easily become immortal and slurp traits and stat points from the people you bang, and also just gain positive traits. Slightly balanced in that you end up with a secret that will cause most religions to hate you if revealed, unless they are okay with witchcraft. It hasn't caused any large conflicts, but getting a culture and religion that works with both futas and succubi and completing the various renown doohickeys does take a while.
ilikeafatass Posted June 16 Posted June 16 Wish there was more futa ntr content, like while playing as a husband, could you add more events outside of just the "wife prefers futa" fertility debuff? Like idk discovering that your children aren't yours but futa kids, or you finding your wife getting plowed by a futa, or interactions with the futa stud. That and I wish there was a way to exile the enclave after they got in, lost one to many fathers to them after forgetting they existed for a bit 2
anonanon421 Posted June 18 Posted June 18 4 hours ago, lolbits said: Does futa work with the Regula Magistri 2 mod? You cannot play a futa magister unless you edit the files; there's instructions in the thread but they may not be up to date.
golnor Posted June 19 Posted June 19 Minor bug report, if you have the Enamoured Explorers tradition and don't choose the "With haste" option on a ruin exploration, it still skips the minor rewards as if you did choose the "with haste" option. Also a suggestion: When visiting a grand wedding as a futanari, have the option to invade the wedding bed, in the way you can try to murder someone. Maybe have it require the ability to do the hormonal temptation thing (dunno how hard that would be to set up) as well as intrigue checks to drug the groom's wine so he doesn't get in the way. Or just a high enough prowess to knock him out, but that will cause issues. 1
Phaze Star Posted June 19 Author Posted June 19 3 hours ago, golnor said: Minor bug report, if you have the Enamoured Explorers tradition and don't choose the "With haste" option on a ruin exploration, it still skips the minor rewards as if you did choose the "with haste" option. Also a suggestion: When visiting a grand wedding as a futanari, have the option to invade the wedding bed, in the way you can try to murder someone. Maybe have it require the ability to do the hormonal temptation thing (dunno how hard that would be to set up) as well as intrigue checks to drug the groom's wine so he doesn't get in the way. Or just a high enough prowess to knock him out, but that will cause issues. A fun idea. Runs the risk of becoming disruptive to other mods though.
anonanon421 Posted June 19 Posted June 19 14 hours ago, lolbits said: Does futa work with the Regula Magistri 2 mod? Decided to set this up myself Instructions are in the readme file. It gives a bit of futa flavorization to the cult start events, allows futas to take the decision and be magister, and adds a setup event to establishing tenants to allow futanari marriages and set virtues. Put the files in the regula_magister folder, not the Phaze folder Probably a lot of interactions won't work with futa pregnancies and I haven't set up bloodline inheritance yet; may in the next couple days. regula_futa.zip 1
Samael Soter Posted June 19 Posted June 19 Hey, I made a modification script for CK3 that allows futas to actually be fathers and have children. It contains 2 parts: simple script that automatically modifies the CK3 binary CK3 mods that overwrites all the base game shit to allow this I am currently using it for personal use and have a compatch that works with your mods. It has worked surprisingly well. Was wondering if you were interested or not in making it an official part. If not, understandable, as it is quite fragile for future updates. Just wanted to at least let you know that it existed. I am currently working on making it work when the game updates as well, but that appears to be more difficult than I was hoping P.S. This was meant to be a DM, but couldn't DM Phaze, so here it is. 2
PrimaItalia Posted June 19 Posted June 19 51 minutes ago, Samael Soter said: Hey, I made a modification script for CK3 that allows futas to actually be fathers and have children. It contains 2 parts: simple script that automatically modifies the CK3 binary CK3 mods that overwrites all the base game shit to allow this I am currently using it for personal use and have a compatch that works with your mods. It has worked surprisingly well. Was wondering if you were interested or not in making it an official part. If not, understandable, as it is quite fragile for future updates. Just wanted to at least let you know that it existed. I am currently working on making it work when the game updates as well, but that appears to be more difficult than I was hoping P.S. This was meant to be a DM, but couldn't DM Phaze, so here it is. That sounds great. Would love to see it.
Phaze Star Posted June 19 Author Posted June 19 5 hours ago, Samael Soter said: P.S. This was meant to be a DM, but couldn't DM Phaze, so here it is. I have DM'd you
anonanon421 Posted June 19 Posted June 19 Working on a bit of a submod for this and regula; does anyone know the syntax for scoping to Hermilia in the is_shown and is_valid sections of a decision?
anonanon421 Posted June 20 Posted June 20 (edited) Well I spent a stupidly long time setting up two events and a decision that don't work because I can't figure out the trigger, but I have a regula trait inheritance patch. I haven't put the edits in the package above that you need to be a futa magister because I'm not clear on how overrides work, so you still need that for the moment The decision and events are supposed to be a special interaction with Hermilia when she's either imprisoned or regula-following/charmed and either landless or your vassal. Forces a marriage, also marries all her spouses and concubines to you, converts every faithful seed to regula (need to find a way to do this that doesn't freeze the game for ten seconds), and if she's imprisoned vassalizes her if landed, and if she's an adventurer or without a title moves her to your court. Oh, and the lewd contracts check if you're male. Will look into adjusting that tomorrow. futa_regula_patch_package.zip Edited June 20 by anonanon421 1
Dashlyon7 Posted June 21 Posted June 21 Help this decision doesn't work, even when i click it multiple time it still had no effect
danime91 Posted June 21 Posted June 21 10 hours ago, Dashlyon7 said: Help this decision doesn't work, even when i click it multiple time it still had no effect I found this out but it changes your succession type when you look at the county/duchy/kingdom info screen, not the realm succession law screen.
Samael Soter Posted June 22 Posted June 22 On 6/19/2026 at 2:26 PM, PrimaItalia said: That sounds great. Would love to see it. Phaze has access to it now, I am currently expanding it to be more feasible to do. Currently working on making a scripting expansion, as otherwise it would not be feasible to make it compatible with most other mods without some seriously big compatches. An example below (Since the base game often does a check for is_male instead of checking if someone can impregnate someone. ck3_modified_patch = { id = ck3_modified.learning_medicine.2020.event_runtime_patch target_database = "events" target_key = learning_medicine.2020 expected_source = { target_path = "events/lifestyles/scholarship_lifestyle/learning_medicine_events.txt" target_owner = "vanilla" target_key = learning_medicine.2020 match_count = 1 } expected_target_hash = "sha256:e333771ccabff6ee783b1787ccbebc1e0edd37d9380ddf3249cfd70db0d6e9aa" trigger = { REPLACE:any_spouse = { possible_pregnancy_after_sex_with_character_trigger = { CHARACTER = root } NOT = { has_court_position = court_physician_court_position } } } } Spoiler Original scripted_trigger learning_medicine_2020_can_have_child_trigger = { trigger_if = { limit = { is_male = yes } is_visibly_fertile = yes fertility >= 0.1 } trigger_if = { limit = { is_female = yes } is_visibly_fertile = yes fertility >= 0.1 is_pregnant = no } NOT = { has_court_position = court_physician_court_position } } learning_medicine.2020 = { hidden = yes trigger = { learning_medicine_2020_can_have_child_trigger = yes any_spouse = { learning_medicine_2020_can_have_child_trigger = yes #Also checking that they are in fact not the court physician } NAND = { any_child = { character_gender_can_inherit_from_trigger = { CHARACTER = root } count >= 4 } player_heir.dynasty = root.dynasty } NOT = { has_character_flag = had_event_learning_medicine_2020 } } weight_multiplier = { base = 1 #Age modifier = { add = { value = age subtract = 30 #An age where you could start to worry multiply = 0.06 #45 years = 1 min = -1 max = 1.5 } } #Fertility modifier = { add = { add = 1 #100% fertility subtract = { add = fertility add = primary_spouse.fertility divide = 2 #To get the average fertility } #Now we have the inverted fertility, the lower the fertility, the higher the remaining number is subtract = medium_fertility #So high fertility equals negative modifier } } #Number of children modifier = { add = { every_child = { if = { limit = { character_gender_can_inherit_from_trigger = { CHARACTER = root } } add = -0.25 } else = { add = -0.1 } } } } upweight_for_focus_modifier = { FOCUS = learning_medicine_focus } } immediate = { save_court_physician_as_effect = { SCOPE_NAME = physician } if = { limit = { exists = scope:physician } save_scope_value_as = { name = new_physician value = no } trigger_event = learning_medicine.2022 } else_if = { limit = { can_employ_court_position_type = court_physician_court_position } save_scope_value_as = { name = new_physician value = yes } trigger_event = learning_medicine.2021 } add_character_flag = { flag = had_event_learning_medicine_2020 years = 10 } } }
PhoenixDragon Posted June 23 Posted June 23 (edited) I don't know if I missed something or that 1.19 broke everything,(or I did). but all the hermic religions are missing for me, this also with only Carn and this mod active --edit-- nvm I'm an idiot, I thought I had the most recent version and didn't have it, all is good now Edited June 23 by PhoenixDragon
ravanara Posted June 23 Posted June 23 I don't see the religions anywhere? is there a special trigger event or something?
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