hpimmler1 Posted July 7 Posted July 7 1 hour ago, 123abcde2 said: LOV is very outdated afaik. Try removing that first and go from there yeah it is not activated im not using it, so its not whats causing problems. But its also behaving really weird right now, even though i could play Base AGOT and AGOT+ together with some submods and the futa mod just yesterday with only the occaisional crash, atm nothing really seems to work only Base and futa and even that is really unstable and only works if i remove carnalitas agot patch
bjh4705 Posted July 8 Posted July 8 Excuse me. I am contacting you because it seems that only some features of the Phaze Beasts mod are currently working.
d7u8d9e Posted July 11 Posted July 11 Sorry if this has been brought up before, but the bog blasters make it nearly impossible to maintain control in your domain when starting as Murchad in my experience. I am somewhat new to the game, so maybe I just don't know how to play efficiently, but if I don't visit them to form a truce, their appearances are basically a guaranteed loss due to their massive bonuses in wetlands, causing complete loss of control in my counties. On the other hand, I am not able to recover from the control loss from appeasing the bog blasters within the 5 year duration of the treaty, resulting in inevitably losing control in all my counties anyways. I know this may be an absurd complaint to have about the futanari mod, but is this not a huge difficulty increase to what is supposed to be the literal tutorial scenario? Or am I missing something? I admittedly don't really know to effectively manage my counties' control outside of using my marshal to increase control in a target county, so do let me know if it's just a skill issue. Big fan of the mod outside of this though, keep up the good work. 1
Phaze Star Posted July 11 Author Posted July 11 18 minutes ago, d7u8d9e said: Or am I missing something? In game rules you can nerf the blog blaster content considerably. They are also getting a new nerf in the upcoming update. 2
ssWyvern Posted July 11 Posted July 11 Do I lose access to Hermilia content if I convert to another faith?
tommyboyx595 Posted July 11 Posted July 11 Does anyone know how to skip an event? I'm in the middle of a holy war, and every time the "Rubbing to cross" event is popping up. no matter what i do, the game is crashing after the event resolves.
123abcde2 Posted July 12 Posted July 12 16 hours ago, tommyboyx595 said: Does anyone know how to skip an event? I'm in the middle of a holy war, and every time the "Rubbing to cross" event is popping up. no matter what i do, the game is crashing after the event resolves. Try reloading to an earlier save. That's probably your best option when dealing with crashing
dandragon1233 Posted July 12 Posted July 12 Hello! Sorry if this has been asked before, but I encountered an event named "The faithfull seed path - end". I dont get what triggers it, but I lost all my levels of devotion. Can someone pls explain what did I miss to triger it?
Jarbeefus Posted July 12 Posted July 12 The mod just keeps crashing for me whether I load it by itself or with other mods. Let me know what I need to send in the form of logs or anything else.
Jarbeefus Posted July 12 Posted July 12 Nvm, I didnt realize there were dependencies i needed first 1
qr3wefWEwfe Posted July 13 Posted July 13 When I play as Hermilia and want to reform the "faithful seed" religion, it says "only possible with a decision," but I don't see that decision. How do I reform the religion?
Jarbeefus Posted July 14 Posted July 14 can you allow custom cutlures to add futanari cultural traits?
Jarbeefus Posted July 14 Posted July 14 3 minutes ago, Jarbeefus said: can you allow custom cutlures to add futanari cultural traits? I meant "traditions" not "traits"
Dashlyon7 Posted July 14 Posted July 14 On 6/20/2026 at 11:13 AM, anonanon421 said: Well I spent a stupidly long time setting up two events and a decision that don't work because I can't figure out the trigger, but I have a regula trait inheritance patch. I haven't put the edits in the package above that you need to be a futa magister because I'm not clear on how overrides work, so you still need that for the moment The decision and events are supposed to be a special interaction with Hermilia when she's either imprisoned or regula-following/charmed and either landless or your vassal. Forces a marriage, also marries all her spouses and concubines to you, converts every faithful seed to regula (need to find a way to do this that doesn't freeze the game for ten seconds), and if she's imprisoned vassalizes her if landed, and if she's an adventurer or without a title moves her to your court. Oh, and the lewd contracts check if you're male. Will look into adjusting that tomorrow. futa_regula_patch_package.zip 11.38 kB · 12 downloads Really hope for more of this, but can Hermillia access to regula content and become the magistrate?
Kyrpster Posted July 14 Posted July 14 First time I've ever got the crown as Hermillia lol. Random question: will the crown get its own model in the barbershop (character editor)? Or is the Elden circlet supposed to be it?
Kyrpster Posted July 14 Posted July 14 14 hours ago, Jarbeefus said: I meant "traditions" not "traits" You can if you merge with futadom, bog blaster or the nordic one, best way is to make someone of those cultures a vassal and give them the task of converting their county to their culture. Then with your steward boost cultural acceptance till you can merge your culture with theirs. Some futa culture traditions can be found in ruin investigations, and I think there are some available normally too. 1
Jarbeefus Posted July 15 Posted July 15 9 hours ago, Kyrpster said: You can if you merge with futadom, bog blaster or the nordic one, best way is to make someone of those cultures a vassal and give them the task of converting their county to their culture. Then with your steward boost cultural acceptance till you can merge your culture with theirs. Some futa culture traditions can be found in ruin investigations, and I think there are some available normally too. thanks, ill try the ruins stuff to see what happens. I know i could merge cultures, but i also like the idea of building a futa culture from the ground up in its own isolated pocket, so the ability to add said traditions would be nice
Jarbeefus Posted July 15 Posted July 15 could you possibly add "futanari only" and "futanari preferred" succession laws?
LeeFoster2 Posted July 15 Posted July 15 I saw AGOT overhaul has a compatch, is a LOTR realms in exile overhaul compatch a possibility in the future?
Kyrpster Posted July 15 Posted July 15 48 minutes ago, LeeFoster2 said: I saw AGOT overhaul has a compatch, is a LOTR realms in exile overhaul compatch a possibility in the future? Highly doubtful due to fantasy races with very different models. I once got a very old version of the Other Realms version of the mod to work with an equally old Elder Kings, but all current forms would require a lot of work to work with overhaul mods with fantasy races with unique models etc.
Kyrpster Posted July 15 Posted July 15 6 hours ago, Jarbeefus said: could you possibly add "futanari only" and "futanari preferred" succession laws? Hermillia's Will succession I think is the best chance for the heir to be futa, but you could just disinherit or murder the other kids, or accept some of your future rulers will be women. Btw the temple ruins are the best for cultural traditions if I remember right, artefacts are mostly in settlement ruins.
Jarbeefus Posted July 15 Posted July 15 6 hours ago, Kyrpster said: Hermillia's Will succession I think is the best chance for the heir to be futa, but you could just disinherit or murder the other kids, or accept some of your future rulers will be women. Btw the temple ruins are the best for cultural traditions if I remember right, artefacts are mostly in settlement ruins. I mean sure, but the addition of the laws would still be nice to have for roleplay
Armin487 Posted July 15 Posted July 15 14 hours ago, Jarbeefus said: could you possibly add "futanari only" and "futanari preferred" succession laws? This is unfortunately a limit on the base game, there's only male, female or elective, you can't make a rule based succession system. You could maybe a do something a bit hacky by making an elective succession type where the ruler's oldest futa child is the only eligible candidate?
Jarbeefus Posted July 16 Posted July 16 6 hours ago, Armin487 said: This is unfortunately a limit on the base game, there's only male, female or elective, you can't make a rule based succession system. You could maybe a do something a bit hacky by making an elective succession type where the ruler's oldest futa child is the only eligible candidate? I get what your saying, unfortunately i have no idea how to add that myself. hopefully someone or Phaze can do that
LeeFoster2 Posted July 16 Posted July 16 17 hours ago, Kyrpster said: Highly doubtful due to fantasy races with very different models. I once got a very old version of the Other Realms version of the mod to work with an equally old Elder Kings, but all current forms would require a lot of work to work with overhaul mods with fantasy races with unique models etc. Ah well, the vast majority of models are still human so that wouldn't be bad. Still, it's a long shot i assumed from the start, maybe one day.
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