Ambereros Posted May 28, 2014 Posted May 28, 2014 what whoud be great is to be able to ask a follower to dance directly, so you don't necessarily have to turn prostitution on to make her dance. That would be handy to quickly raise the audience arousal, or simply dance together while listening the the bard or just next to the camp fire in the wilderness  If out of prostitution you shouldn't bother much with the cashflow, but just at least let her dance at will (maybe add a second dialog option like : PC - "Would you dance now ? " NPC - "Sure, i love that" PC -  "You should start right now then" (or)PC -  "Strip off and dance, baby !" NPC - "If you say so"  maybe there could be a possibility of refusal depending on arousal level, relation with PC and speachcraft (this should as well be the case for entering prostitution mode, as a follower is not a slave ) --> like this, if she refuses to dance at first, you can dance alone for a moment to let her arousal climb and ask again later with better chance  cheers
TheDriedFinger Posted May 30, 2014 Author Posted May 30, 2014 Maybe I'm a control freak (at least as far as my own game world's concerned), but, while I'm quite sure that it would deepen a sense of immersion for the mod (which I'm know a lot of people would appreciate), your suggestion sort of goes against my general policy of leaving the player as much in control as possible.
firefightert77 Posted May 31, 2014 Posted May 31, 2014 Any plans on extending the prostitute count beyond 3? I'm an entrepreneur of sorts. LolÂ
firefightert77 Posted May 31, 2014 Posted May 31, 2014 And I read a little further back where you explained why you stopped at 3. Thats what you get when you don't read all the previous posts, but damn this thread is long. Apologies for that. Excellent work by the way! One of these days I will figure out how to customize animations and slow some of the dances down to make 'em more erotic.
astor Posted June 1, 2014 Posted June 1, 2014 Starting a new game with minimal mods (atm), trying to get just the sexlab stuff working properly.  Getting this in my papyrus:    Line 113: [06/01/2014 - 11:18:08AM] warning: Property Idle1 on script AIBB_SF_BB_ClientFollowsHooke_0300BA4A attached to  (4000BA4A) cannot be initialized because the script no longer contains that property Line 114: [06/01/2014 - 11:18:08AM] warning: Property ClientREF on script AIBB_SF_BB_ClientFollowsHooke_0300BA4A attached to  (4000BA4A) cannot be initialized because the script no longer contains that property Line 115: [06/01/2014 - 11:18:08AM] warning: Property Idle2 on script AIBB_SF_BB_ClientFollowsHooke_0300BA4A attached to  (4000BA4A) cannot be initialized because the script no longer contains that property Line 116: [06/01/2014 - 11:18:08AM] warning: Property Idle3 on script AIBB_SF_BB_ClientFollowsHooke_0300BA4A attached to  (4000BA4A) cannot be initialized because the script no longer contains that property Line 183: [06/01/2014 - 11:18:08AM] ERROR: Property MilkCritical on script milkquest attached to MilkQUEST (5400E209) cannot be bound because <NULL form> (54000D82) is not the right type Line 196: [06/01/2014 - 11:18:29AM] [bB_TDFAPConfigMenu <BB_ConfigMenuQuest (40009493)>] INITIALIZED Line 197: [06/01/2014 - 11:18:29AM] [bB_TDFAPConfigMenu <BB_ConfigMenuQuest (40009493)>]: Updating script to version 1814 Line 262: [06/01/2014 - 11:18:29AM] [bB_TDFAPConfigMenu <BB_ConfigMenuQuest (40009493)>]: Registered $TDF Prostitution at MCM. Line 7391: [06/01/2014 - 11:18:44AM] warning: Property Idle1 on script AIBB_SF_BB_ClientFollowsHooke_0300BA4A attached to  (4000BA4A) cannot be initialized because the script no longer contains that property Line 7392: [06/01/2014 - 11:18:44AM] warning: Property ClientREF on script AIBB_SF_BB_ClientFollowsHooke_0300BA4A attached to  (4000BA4A) cannot be initialized because the script no longer contains that property Line 7393: [06/01/2014 - 11:18:44AM] warning: Property Idle2 on script AIBB_SF_BB_ClientFollowsHooke_0300BA4A attached to  (4000BA4A) cannot be initialized because the script no longer contains that property Line 7394: [06/01/2014 - 11:18:44AM] warning: Property Idle3 on script AIBB_SF_BB_ClientFollowsHooke_0300BA4A attached to  (4000BA4A) cannot be initialized because the script no longer contains that property Line 7439: [06/01/2014 - 11:18:44AM] ERROR: Property MilkCritical on script milkquest attached to MilkQUEST (5400E209) cannot be bound because <NULL form> (54000D82) is not the right type Line 7696: [06/01/2014 - 11:19:16AM] warning: Property SearchForMoneyIdle on script AIBB_TIF__0300C528 attached to topic info 4000C528 on quest BB_GetRapedDialogue (40001D98) cannot be initialized because the script no longer contains that property Line 7696: [06/01/2014 - 11:19:16AM] warning: Property SearchForMoneyIdle on script AIBB_TIF__0300C528 attached to topic info 4000C528 on quest BB_GetRapedDialogue (40001D98) cannot be initialized because the script no longer contains that property Line 7702: .AIBB_TIF__0300C528.Fragment_0() - "AIBB_TIF__0300C528.psc" Line 26 Line 7702: .AIBB_TIF__0300C528.Fragment_0() - "AIBB_TIF__0300C528.psc" Line 26 Line 7713: .AIBB_TIF__0300C528.Fragment_0() - "AIBB_TIF__0300C528.psc" Line 58  The dialogue appears, the pop up [use Nearby Bed] is there, but regards of clicking [YES] or [NO], there is no following animations.  There's a message saying the PC received X amount of coins, the PC and NPC twitch for a split second, then the NPC just walks away.  I can repeat this over and over again.  While it's an easy way to make some quick cash for a new toon, it's not what i'm looking for.  Advice please.  Active Mod Files: 00  Skyrim.esm 01  Update.esm 02  Unofficial Skyrim Patch.esp  [Version 2.0.4a] 03  ClimatesOfTamriel.esm 04  Seasons of Skyrim Project.esp 05  Dawnguard.esm 06  Unofficial Dawnguard Patch.esp  [Version 2.0.4] 07  HearthFires.esm 08  Unofficial Hearthfire Patch.esp  [Version 2.0.4] 09  Dragonborn.esm 0A  Unofficial Dragonborn Patch.esp  [Version 2.0.4] 0B  ApachiiHair.esm 0C  ApachiiHairFemales.esm 0D  AzarHair.esm 0E  RaceCompatibility.esm 0F  Skyrim Project Optimization - Full Version.esm 10  hdtHighHeel.esm 11  Schlongs of Skyrim - Core.esm 12  SexLab.esm  [Version 1.57] 13  SexLabAroused.esm 14  SPIKE.esm 15  ZaZAnimationPack.esm 16  Devious Devices - Assets.esm  [Version 2.7.5] 17  Devious Devices - Integration.esm 18  Devious Devices - Expansion.esm 19  daymoyl.esm 1A  RaceCompatibilityUSKPOverride.esp 1B  AOS.esp 1C  MF_RadiantProstitution.esp 1D  MilkModNEW.esp 1E  SexLab TDF Aggressive Prostitution.esp 1F  SexLabNudeCreatures.esp 20  SexLabNudeCreaturesDB.esp 21  SexLabNudeCreaturesDG.esp 22  RaceMenu.esp 23  RaceMenuPlugin.esp 24  RaceMenuOverlays.esp 25  SkyUI.esp 26  iHUD.esp 27  LoadOrder.esp 28  DeviouslyHelpless.esp 29  Devious Devices - For the Masses II.esp 2A  Requiem.esp 2B  AliciaPainSlut.esp 2C  Captured Dreams.esp 2D  Devious Deviants.esp 2E  Inconsequential NPCs.esp 2F  sanguinesDebauchery.esp 30  SDpatch - dawnguard.esp 31  SDpatch - dragonborn.esp 32  towHarvest.esp 33  SSv2.esp 34  Schlongs of Skyrim.esp 35  Radiant-SchlongsPatch.esp 36  SOS - VectorPlexus Muscular Addon.esp 37  SOS - VectorPlexus Regular Addon.esp 38  SOS - Smurf Average Addon.esp 39  SOS - Dawnguard Armors.esp 3A  SOS - Dragonborn Armors.esp 3B  SoSP Summer Edition.esp  [Version 2.0] 3C  Open Cities Skyrim.esp  [Version 1.0.6] 3D  OCS + Hearthfire Patch.esp  [Version 1.0.3] 3E  ClimatesOfTamriel-Dawnguard-Patch.esp 3F  ClimatesOfTamriel-Dragonborn-Patch.esp 40  AOS_CoT 3.1 compatibility patch.esp 41  ClimatesOfTamriel-Dungeons-Hardcore.esp 42  ClimatesOfTamriel-Interiors-Warm.esp 43  ClimatesOfTamriel-Nights-Level-7.esp 44  CoT-WeatherPatch.esp 45  CoT-WeatherPatch_DB.esp 46  CoT-WeatherPatch_NL3.esp 47  GagSFX.esp 48  ShowRaceMenuAlternative.esp 49  xo3dBondageFurniture.esp 4A  AzarHair.esp 4B  AzarHairPonyTail 03 - Havok.esp 4C  Brows.esp 4D  _zzSimsHair.esp 4E  MeridaHair.esp 4F  TheEyesOfBeauty.esp  [Version 9] 50  RaceMenuOverlayCompilation - UNP.esp 51  The Coenaculi.esp 52  RutahTattooPack.esp 53  EiriesOhmesRaht.esp 54  FreckleMania.esp 55  3DNPC.esp  [Version 3.06] 56  3DNPC+InconNPC+OCS.esp 57  Feminine Females.esp 58  skyrim unbound.esp 59  dD - Realistic Ragdoll Force - Realistic.esp 5A  CharGen Morphs.esp 5B  CharGen ECE Morphs.esp 5C  SoSP Summer Edition - CoT Patch.esp Â
TheDriedFinger Posted June 1, 2014 Author Posted June 1, 2014 This sort of Papyrus log makes me worried that I didn't package the scripts properly. Could other users confirm for me whether they are experiencing this issue or not? Â Did the previous version work for you (if you were upgrading)? The odd thing is that I didn't actually change the player prostitution quest apart from adding speaking idles (which didn't even involve scripts, so it shouldn't have touched the sex animation stuff). Â UPDATE: I just did a test where I removed my mod's script's loose files, so that my game would depend solely on the BSA for the scripts, to replicate the user-end. Everything seems to be working for me. This is very odd. How are SexLab animations working with your other mods?
astor Posted June 1, 2014 Posted June 1, 2014 This is the odd thing about it all: Â i'm moving from Skyre to Requiem via MO and on my SkyRe profile, everything works fine. Those are the only files i'm changing. Â As usual, i start with only the "bare essential" mods and test. Â After trying repeatedly to restart, reinstall, reload mods, etc, to get this one working, i tried SD+ and that has the same issue. Â The PC gets enslaved, and the message says an event is starting, but the NPC "Owner" just walks away, leaving the PC to wander around in shackles. Â So, what i thought was just your mod (at one point it was), is actually becoming more of a larger issue everytime i start a new game. Â I do, of course, run FNIS after changing any mod that i even THINK might be related to animations.
TheDriedFinger Posted June 1, 2014 Author Posted June 1, 2014 I think that you're right about this being a larger problem (perhaps with SexLab and Requiem, or with MO). I don't personally use Requiem or MO, so I really don't have any experience with and understanding of how they work, so I don't think I can help here. Sorry, I know it sounds like a cop-out, but I really just don't know what's going on. I would suggest that you post in SexLab Framework's dedicated Support Thread. The members there, and especially Ashal, will be much more likely to have answers than I will. I hope you figure it out.
astor Posted June 1, 2014 Posted June 1, 2014 I really appreciate you trying to figure this out. Â I posted over there:Â http://www.loverslab.com/topic/32152-another-no-sexlab-animations-thread/?p=804994. Â
circ Posted June 1, 2014 Posted June 1, 2014 I installed the latest version and tried it out, or more specifically, the dance part. Didn't try reproducing the bug just yet. Â Â Anyway some opinions, suggestions, ideas whatever.Some dance animations required the actor to be in a certain starting position. Unfortunately it just ragdolled the actor into that position and it looked awkward. Maybe that's a limitation with Skyrim itself or the animations.None of the animations were particularly lore friendly. Most were well done though, although I wish the Umpa one had avoided reaching up with the arms seeing as how Skyrim can't do shoulders.At the conclusion of animations there's about a 10 second break before redressing. With some animations it looks, again, a little awkward.I was wondering why I couldn't hear any of the tracks I converted. Guess it's because I play with the music disabled. Again probably a Skyrim limitation that it can't bypass the main settings for music.I would have liked to see an option to loop the same track or something, instead of picking a new one.My toon went nudeish every time. I'm not sure where it gets the data. SexLab foreplay settings? Would be nice to see custom toggles that bypass SL settings, with even a change into outfit X option?Some of the comments from onlookers are a little on the goofy side, and maybe not the most lore friendly. Things like - sweet, nice. But hey. Any chance of an external file where you can insert your own blurbs? With some kind of value like - Guard flagged mobiles will say lines X to Y, Bandit flagged mobiles will say lines A to B.It doesn't seem to matter what my toons sex is, everyone wants to see them dance. Maybe add options so women will be reluctant to gather around the same sex and the same for men? Or have it query SexLab for sexual preference. Although I like the first option better, then again I don't know how sexually liberated vikings were. Â Some, well, actually just one that I remember, animations had a lot of leeway when it came to the moves. This unfortunately meant that they would clip through any nearby objects. Looked weird. I'm guessing that enabling collision, which I guess is due to the mod, would cause even more serious issues. And it was just one dance so whatever.
TheDriedFinger Posted June 1, 2014 Author Posted June 1, 2014 I installed the latest version and tried it out, or more specifically, the dance part. Didn't try reproducing the bug just yet. Â Â Anyway some opinions, suggestions, ideas whatever. Â Some dance animations required the actor to be in a certain starting position. Unfortunately it just ragdolled the actor into that position and it looked awkward. Maybe that's a limitation with Skyrim itself or the animations. Â None of the animations were particularly lore friendly. Most were well done though, although I wish the Umpa one had avoided reaching up with the arms seeing as how Skyrim can't do shoulders. Â At the conclusion of animations there's about a 10 second break before redressing. With some animations it looks, again, a little awkward. Â I was wondering why I couldn't hear any of the tracks I converted. Guess it's because I play with the music disabled. Again probably a Skyrim limitation that it can't bypass the main settings for music. Â I would have liked to see an option to loop the same track or something, instead of picking a new one. Â My toon went nudeish every time. I'm not sure where it gets the data. SexLab foreplay settings? Would be nice to see custom toggles that bypass SL settings, with even a change into outfit X option? Â Some of the comments from onlookers are a little on the goofy side, and maybe not the most lore friendly. Things like - sweet, nice. But hey. Any chance of an external file where you can insert your own blurbs? With some kind of value like - Guard flagged mobiles will say lines X to Y, Bandit flagged mobiles will say lines A to B. Â It doesn't seem to matter what my toons sex is, everyone wants to see them dance. Maybe add options so women will be reluctant to gather around the same sex and the same for men? Or have it query SexLab for sexual preference. Although I like the first option better, then again I don't know how sexually liberated vikings were. Â Some, well, actually just one that I remember, animations had a lot of leeway when it came to the moves. This unfortunately meant that they would clip through any nearby objects. Looked weird. I'm guessing that enabling collision, which I guess is due to the mod, would cause even more serious issues. And it was just one dance so whatever. None of the dance animations "require" the player to be anywhere specific. I do know of one animation in particular that offsets the player to a specific point relative to the player, but this is all a consequence of the animation. The extra 10 seconds or so is there just for everything to catch up. I wanted everyone, regardless of the power of their setup, to be on equal footing. If you want the tracks to loop, I would suggest just copying the same track to fill all five slots, but I have a feeling that that's not exactly what you wanted. Sorry. The undressing during the animation strips the same slots that are used during the main/non-foreplay SexLab animations. I figured that if the feature is already done in SexLab, why recreate it? If you'd like to change up the dialogue of onlookers, go into the four "dancescene" quests (all of this mod's quests are prefixed by "BB_"), and go into the "Misc" tab, and just change them up. As for why everyone in Skyrim seems to be bisexual... I'd say they're like that in Vanilla Skyrim with the marriage quest. But, all joking aside, the whole point of the feature was to increase the Arousal of everyone in the room to make the prostitution part of the mod easier. Â I'm sorry, but I don't understand what you're talking about in the last paragraph.
circ Posted June 2, 2014 Posted June 2, 2014 No, not anywhere specific as such, but facing in a certain direction. I was facing face towards the camera if the camera was behind you most of the time, and some dances started off with lifting my toon off their feet, angling them about 20 degrees to one side and quickly twisting them so their ass faced the camera and setting them down. Looked weird I thought. Â Last paragraph. Well, I was doing my dances in the uuh. Whatever the archery shop in Whiterun is called. Camera at the firepit and toon facing it. Then I do the Megu Megu Fire or Umpa I forget which, one of the latter ones. And at one point I'm running around in a circle or something pretty far from center, and there's a big desk to the right of the camera and my toon just clips through it. Just wondering if collision in cases like this would just screw things up more.
TheDriedFinger Posted June 2, 2014 Author Posted June 2, 2014 No, not anywhere specific as such, but facing in a certain direction. I was facing face towards the camera if the camera was behind you most of the time, and some dances started off with lifting my toon off their feet, angling them about 20 degrees to one side and quickly twisting them so their ass faced the camera and setting them down. Looked weird I thought. Â Last paragraph. Well, I was doing my dances in the uuh. Whatever the archery shop in Whiterun is called. Camera at the firepit and toon facing it. Then I do the Megu Megu Fire or Umpa I forget which, one of the latter ones. And at one point I'm running around in a circle or something pretty far from center, and there's a big desk to the right of the camera and my toon just clips through it. Just wondering if collision in cases like this would just screw things up more. Yeah, that's what I love about animations (sarcasm)! Think of those animations like this. Your character literally remains in the same spot that he/she was at the time that it started. The animation tells the game to make it LOOK like you are turning in a certain direction or LOOK like they've been offset somewhere else or LOOK like they're moving somewhere. So, really, during the animation, if your character LOOKS like they're moving around and clipping into something, the reality is that they are actually still standing right where they were initially, as far as every other aspect of the game is concerned. (A good example of this is if you are dancing and something hits where your character actually is - regardless of where your character appears to be - you'll look like you got knocked back even if you were far from your assailant.) So, when you clip through a wall, the reason is that your character never hit the wall in the first place!
germanicus Posted June 2, 2014 Posted June 2, 2014 Hi TDF - I just tested your newest version on one of my testing characters. Two things happened; first, my follower's arousal was 49 and I reduced arousal level for solistication on 5. I asked 20 different NPCs for having sex with my female follower and all said "I'm not interested right now...". Second; when asked my follower to dance for the money, got a CTD after few seconds. Just to say that with that PC never got any CTDs. Where could be the problem? Â Papyrus.0.rar
TheDriedFinger Posted June 2, 2014 Author Posted June 2, 2014 Hi TDF - I just tested your newest version on one of my testing characters. Two things happened; first, my follower's arousal was 49 and I reduced arousal level for solistication on 5. I asked 20 different NPCs for having sex with my female follower and all said "I'm not interested right now...". Second; when asked my follower to dance for the money, got a CTD after few seconds. Just to say that with that PC never got any CTDs. Where could be the problem? The Arousal requirement does not refer to the prostitute. It refers to the potential client. It has been noted that often the Skyrim game engine will be slow to process Dialogue conditions so, an NPC with an Arousal level higher than the requirement may still refuse the prostitute. There's just nothing I can do. Â Is the issue with the follower consistently occurring if you try it many times? Is it occurring for other followers as well?
germanicus Posted June 2, 2014 Posted June 2, 2014 TDF - "Is the issue with the follower consistently occurring if you try it many times? Is it occurring for other followers as well?" I can't say since after that CTD, I can't load that save since it's broken. tried to clean it and all possible things, but that save is lost for now. I have to load some previous and will test it again.
TheDriedFinger Posted June 2, 2014 Author Posted June 2, 2014 Ah, I'd also like to comment on your Papyrus log. It doesn't indicate any particular fatal script error, but certainly there might have been some issues with script bloat. Perhaps, it had accumulated too much bloat over a lot of time.
selinoria Posted June 5, 2014 Posted June 5, 2014 i prefered the original additon... where the dialog to pimp was aggressive and followers would resist being your whore...  idk just seems more lore friendly if they dont want to be your whore and end up getting the options of  1. persuade (if speech is like 50+)  2. brawl and they submit to you.Â
TheDriedFinger Posted June 5, 2014 Author Posted June 5, 2014 See, that's why I leave important old versions up. So, people could choose the version that best suited them, while I could continue developing the mod to reflect what I wanted out of it.
laz0r Posted June 5, 2014 Posted June 5, 2014 This is probably a very stupid question, but is this compatible with the latest version of SL (1.57)?
TheDriedFinger Posted June 5, 2014 Author Posted June 5, 2014 Yes, Ashal has been pretty meticulous with backwards support, so all features are present and working as well as they can with the latest version of the Framework.
laz0r Posted June 6, 2014 Posted June 6, 2014 Yes, Ashal has been pretty meticulous with backwards support, so all features are present and working as well as they can with the latest version of the Framework. Thanks for the quick response, I've been using the mod for the past four hours and it's been working flawlessly so far. The latest patch has really made this mod solid in terms of stability.
Jack Wow Posted June 8, 2014 Posted June 8, 2014 After a break of a month to allow SexLab etc. to update I restarted TDF etc. However this time only one follower is available. I can recruit all but pimp only one. Lost for answers. Help!
TheDriedFinger Posted June 8, 2014 Author Posted June 8, 2014 Please elaborate: Â Is the option (dialogue) to enlist a prostitute only available for one of your followers? Or is it a problem where you can enlist a total of three prostitutes, but all prostitution related dialogue is related only to one of the prostitutes?
Uriel Posted June 8, 2014 Posted June 8, 2014 Which follower frameworks are compatible with this mod?
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