Evilokami Posted December 18, 2011 Posted December 18, 2011 Right After Finally Buying And Playing This Game ... Who Ever Invented And Created This Inventory And Magic Casting System Wants His Head Decapitating I Hate It That Has Ruined My Gameing Experience And No Hotkey Function Makes It Even Worse ... Well the new UI on the nexus is pretty good. It's a table lay out that makes everything simple and easy to use.
Tom21 Posted December 18, 2011 Author Posted December 18, 2011 Will i got Skyrim to run Great But it still will not start with Steam offline! Ueed 4GB Skyrim v1.5 and AntiFREEZE performance patch 9 ENBSeries it's runing ok with no bugs sofar, My toons level 42 allmost 43 now, The Poor Dragons worr EZ to Kill but thin i put in The Deadly Dragons Mod Makes it a LOT of Fun Now!!! P.S. I STILL Hate Steam!!!
labrat Posted December 18, 2011 Posted December 18, 2011 Just about seen everything now and done most of it. Cloddish animations and mesh/texture glitches I can live with, as perfection is not the commercial norm. However, one thing that does suprise me is how badly some of the quests have been put together. I think I know why Beth have made things so linear. They are trying, fairly obviously, to cater to the Lowest Common Denominator and don't want anything too confusing. Strange that my box has 15 certificate on it but Beth assumes that the average user is an unpleasant pre-pubescent. Maybe they are late developers in the US . But, having tried so hard to force a linearity to each quest, it bothers me a more than a little that they seem to be so bad at creating path tests that would quickly show up the weaknesses of the quests on the rare occasions when the PC is allowed to use their initiative - the obvious one is Blood on the Ice which is definitely the most broken that I have found. In my last incarnation the perp went for the victim a little after 12 noon in a crowded market, and the amount of engineering involved even to get to that resolution was laughable. In a previous incarnation I had cunningly discovered the true killer, but, by following the regular path, had an innocent falsely punished (without the option) and the quest was terminated as a success! Non-sequitur conversations, quest items that cannot be dumped or handed over to the recipient, dialogue choices that make the PC sound like a childish moron or the sort of person you'd avoid with distaste. Yechh. (need a spitting smiley) Skyrim is beautiful, vast and varied, and a cracking good game for all its flaws, but a great deal could be improved. Time to let the Smiths get to work. PS @Tom21 Still not using Steam (using original unpatched .exe)
Symon Posted December 18, 2011 Posted December 18, 2011 One of the better descriptions of gameplay problems I've read, Labrat. It does sound to me like the game needed a good six months polishing AND a proper PC release. I KNEW that stunty 11/11/11 release had 'Stupid Sales Droid Mistake' written all over it!!!!! Writing good quests is hard and needs time. Seems they didn't.
billypnats Posted December 18, 2011 Posted December 18, 2011 I'm just worried about them binding CS to steam... if that happens oh dear god
grumbler Posted December 19, 2011 Posted December 19, 2011 The interface is my one big issue. Quests and companions I am not so irritated about; we always have known that BethSoft couldn't make quests or companions, and that these would have to come in mods. The game is beautiful, extremely stable, and has excellent mechanics, by and large. Lack of diversity isn't a problem to me; mods will supply that. Someone pointed out how much better Obsidian is at quests and characters, and I agree, but would note that there are modders better still. And remember how unstable and buggy the FONV engine was? I think this community is far better served by Bethesda's focus on engine development at the expense of characters and quests than Obsidian's focus on characters and quests at the expense of engine development. There are only so many man-hours given to a game's design, so you canno0t always have both. What we got was a beautiful sandbox that will make an excellent base for mods. That's all I really ask for in a BethSoft game. If I was a console gamer, I wouldn't be so delighted with the game, but I'm not, so the point is moot.
Symon Posted December 19, 2011 Posted December 19, 2011 Apparently Obsidian had no part in the FONV engine. That was one of their more public, polite, complaints.
Alyss Posted December 19, 2011 Posted December 19, 2011 The interface is my one big issue. Quests and companions I am not so irritated about; we always have known that BethSoft couldn't make quests or companions' date=' and that these would have to come in mods. The game is beautiful, extremely stable, and has excellent mechanics, by and large. Lack of diversity isn't a problem to me; mods will supply that. Someone pointed out how much better Obsidian is at quests and characters, and I agree, but would note that there are modders better still. And remember how unstable and buggy the FONV engine was? I think this community is far better served by Bethesda's focus on engine development at the expense of characters and quests than Obsidian's focus on characters and quests at the expense of engine development. There are only so many man-hours given to a game's design, so you canno0t always have both. What we got was a beautiful sandbox that will make an excellent base for mods. That's all I really ask for in a BethSoft game. If I was a console gamer, I wouldn't be so delighted with the game, but I'm not, so the point is moot. [/quote'] I think even vanilla Skyrim is worth the money. My first character alone took up 120 hours.
labrat Posted December 19, 2011 Posted December 19, 2011 @Grumbler & Alyss I agree wholeheartedly. My post probably sounded more sour than I intended. It's a diamond in the rough. You can smell what a good game it's going to be by the time some serious modding has had a crack at it. The vanilla game has kept me thoroughly entertained for hundreds of hours. Real value for money.
Xtramustard Posted December 28, 2011 Posted December 28, 2011 And I don't agree that I can join any and all factions and no one cares that I belong to them.. So I feel like I'm the baddest mf'er out there in the world and I am god.. If you join a faction then you should not be allowed to join others.. to some point (not sure what that is). And if you do want to "quit" a faction then get ready to die in your sleep by your faction you are leaving.. have some consequences for god's sake.. I feel like I am just a visitor being tolerated with the keys to the province in this game and that no one cares if I'm good or bad.. Seems the only care is to not become a vampire.. well if vampires are so bad then the game should have been based on that then.. cause dragon killer is just part of the expectation in this province.. Not to sound too cynical but ok so I break some laws, go to jail or pay a fine, big whoop. beyond that no one cares here in this world if I help or not.. there's no "little Timmy died cause I didn't bring the potion soon enough", or "the Jarl was killed because I didn't investigate soon enough".. I can have all the quests no matter if they are main quests or misc on hold and no one cares.. no consequence of time or importance.. If I decide to wonder the world before killing that mean 'ol dragon attacking the city, then go right ahead, he will circle around till I get back.. lol (just give me a moment lol haa..) And yet I still like this game.. It just needs so much more.. thank god for modders..
DocClox Posted December 28, 2011 Posted December 28, 2011 there's no "little Timmy died cause I didn't bring the potion soon enough"' date=' or "the Jarl was killed because I didn't investigate soon enough".. [/quote'] Hmmm... on the other hand, a woman lies dead in Windhelm on my account. If I'd made the transition from "why has that guy got a knife in his hand" to "that must be the killer" two seconds faster ... then I wouldn't have had to reload the game so I could save her. Not that she ever said "thank you" or anything... Seriously though, I agree that all the fake urgency gets a bit tiresome. I wish they'd go the other way and go back the way they paced quests in Morrowind, where everything was structured to let you proceed at your own pace.
Tom21 Posted December 28, 2011 Author Posted December 28, 2011 Yep the More i Play the Buger it Gets, some mods after 1 to 2 days just stop working? And Morrowind was the Best Elder Scrolls Game sofar, Other then the NPCs Looking like HELL!
demongoat Posted December 28, 2011 Posted December 28, 2011 there's no "little Timmy died cause I didn't bring the potion soon enough"' date=' or "the Jarl was killed because I didn't investigate soon enough".. [/quote'] Hmmm... on the other hand, a woman lies dead in Windhelm on my account. If I'd made the transition from "why has that guy got a knife in his hand" to "that must be the killer" two seconds faster ... then I wouldn't have had to reload the game so I could save her. Not that she ever said "thank you" or anything... Seriously though, I agree that all the fake urgency gets a bit tiresome. I wish they'd go the other way and go back the way they paced quests in Morrowind, where everything was structured to let you proceed at your own pace. it still seems to let you do that, they just seem to make it sound like if you don't hurry people will die, when in fact you still have quests trigger when you decide to further the quest. it isn't really anymore different than oblivion or morrowind.
DocClox Posted December 28, 2011 Posted December 28, 2011 it still seems to let you do that' date=' they just seem to make it sound like if you don't hurry people will die, when in fact you still have quests trigger when you decide to further the quest. [/quote'] That's my point, really. In Morrowind they didn't make it sound like there was any urgency, and I think that made for a better game. It's a question of pacing and tone, rather than deadlines. In Morrowind it was "go and do a few dungeons, establish your cover story as an adventurer, and when you get around to it you might want to look into this 'Nevarine' business". In Oblivion and Skyrim it's "Hurry up! Hurry up! The world could end at any minute!" Which is all right, I guess, until you work out that the end of the world will wait until you're good and ready to prevent it. After that I find the false urgency more irritating than motivating. That said, I'd like it even less if there really was a deadline, so maybe the current approach is a reasonable middle ground. For me though, Morrowind worked better in this respect.
Xtramustard Posted December 29, 2011 Posted December 29, 2011 I've read all the comments here and think many of us have good valid points and what I keep coming back to in my head is at least we have a starting point. The vanilla game is good on its own (in its own right I think) meaning you have many, many hours of game time before complete boredom of the game takes over. I see many games out now that will give you about 10hrs of play and is heavily scripted to just be one outcome and there ain't much or no modding availability . Aside from the endless bugs that Bethsoft is known for at least they give us a world that we will be involved in for a good few years thanks to modders.. For me, patience will be hard to keep in check, but I'll manage.. lol
Guest Donkey Posted December 29, 2011 Posted December 29, 2011 I think we seen enough post, this game already been the best game this year. There where so many crappy once released this year. let's leave it at that. Yes skyrim has flaws but what game was flawless in history ?? games from 2000 <= don't count there engine where to simplistic so afcourse they would have less problems. If they would have been created with the best engine and graphics we have now i doubt they be flawless like it was before. the more complex a game becomes the more trouble will pop. And that is actually what we have seen. The first donkey Kong and pack man game had no bug, but how big was it few kilobytes ?? lets create a new donkey Kong and Packman now with best engine and graphics i doubt it will be the same. Complaining about a game easier then creating one from scratch. Or else we all be creating games won't we ??
Triacom Posted January 1, 2012 Posted January 1, 2012 I've read all the comments here and think many of us have good valid points and what I keep coming back to in my head is at least we have a starting point. The vanilla game is good on its own (in its own right I think) meaning you have many' date=' many hours of game time before complete boredom of the game takes over. I see many games out now that will give you about 10hrs of play and is heavily scripted to just be one outcome and there ain't much or no modding availability . Aside from the endless bugs that Bethsoft is known for at least they give us a world that we will be involved in for a good few years thanks to modders.. For me, patience will be hard to keep in check, but I'll manage.. lol [/quote'] I played the vanilla game for quite some time, yet all of the bugs present (in my version, maybe you were lucky) greatly soured my experience, and after a while you realize there isn't anything overly special about the huge map, I guess what I'm getting at is skyrim is only good at first impressions, if you look any deeper you find it's pretty shallow.
Triacom Posted January 1, 2012 Posted January 1, 2012 I think we seen enough post' date=' this game already been the best game this year. There where so many crappy once released this year. let's leave it at that. Yes skyrim has flaws but what game was flawless in history ?? games from 2000 <= don't count there engine where to simplistic so afcourse they would have less problems. If they would have been created with the best engine and graphics we have now i doubt they be flawless like it was before. the more complex a game becomes the more trouble will pop. And that is actually what we have seen. The first donkey Kong and pack man game had no bug, but how big was it few kilobytes ?? lets create a new donkey Kong and Packman now with best engine and graphics i doubt it will be the same. Complaining about a game easier then creating one from scratch. Or else we all be creating games won't we ?? [/quote'] Sorry for the extra post, but I really hate this argument. Bigger games will inevitably have more bugs, which is why you should take longer to develop and irom them out. There are some games out there as big if not bigger than skyrim that have few to no bugs, and even then the companies are pretty quick to remove them. I fail to see why we let Bethesda get away with this.
gregathit Posted January 1, 2012 Posted January 1, 2012 I think we seen enough post' date=' this game already been the best game this year. There where so many crappy once released this year. let's leave it at that. Yes skyrim has flaws but what game was flawless in history ?? games from 2000 <= don't count there engine where to simplistic so afcourse they would have less problems. If they would have been created with the best engine and graphics we have now i doubt they be flawless like it was before. the more complex a game becomes the more trouble will pop. And that is actually what we have seen. The first donkey Kong and pack man game had no bug, but how big was it few kilobytes ?? lets create a new donkey Kong and Packman now with best engine and graphics i doubt it will be the same. Complaining about a game easier then creating one from scratch. Or else we all be creating games won't we ?? [/quote'] Sorry for the extra post, but I really hate this argument. Bigger games will inevitably have more bugs, which is why you should take longer to develop and irom them out. There are some games out there as big if not bigger than skyrim that have few to no bugs, and even then the companies are pretty quick to remove them. I fail to see why we let Bethesda get away with this. Well hate it or not this is something that you are going to have to learn to live with. The list of games just this year that released with serious issues from day one is a hell of a lot longer than the few to no bug ones (hell I am trying to think of one besides Saints 3 that falls into this category and I am stumped). Besides, anyone who has played oblivion or the Beth Fallout versions is well aware of the companies MO. Your buying a beta that eventually will get fixed by either the company or modders, so I am confused why anyone is surprised unless you are new to the scene. Does this suck, sure, but people continue to buy the games (at record setting rates) so complaining will only serve to allow you to vent your frustration and won't fix the problem. The real potential losers in this whole thing are the console folks. They have a shiny but broken turd that they hope Beth will fix..... Give it 6 months to a year after the CK is released and this game will truly shine and all this nay-saying will be forgotten....by us PC folks anyways
DocClox Posted January 1, 2012 Posted January 1, 2012 Sorry for the extra post' date=' but I really hate this argument. Bigger games will inevitably have more bugs, which is why you should take longer to develop and irom them out. [/quote'] Which is fine if the relationship between time spent debugging and bugs found and fixed is a linear one. But it's not. The time taken rises steeply as the debugging process continues. There's a saying among software developers: "there's always one more bug". There are some games out there as big if not bigger than skyrim that have few to no bugs' date=' and even then the companies are pretty quick to remove them. [/quote'] Probably not open-ended sandbox games, though. And probably not ones with multiple overlapping questlines, and hundreds of NPCs that can interact in unexpected ways. I can't think of any other game out there that has so many potential combinations in need of debugging. I fail to see why we let Bethesda get away with this. Well OK. Feel free to form a mob and march on Castle Bethseda brandishing pitchforks. I think you might be a bit short on torch bearers though; when a game really sucks badly' date=' the online consensus tends to form [i']fast[/i] and I'm not getting that vibe about Skyrim at all. The game isn't perfect by any means, but by and large people seem to be having fun with it.
Symon Posted January 1, 2012 Posted January 1, 2012 It's got to be said that quite a number of console gamers seem to have low standards. I was talking to some PS3 gamers who were raving about Skyrim before Christmas (though what they thought of the price slash I don't know as it hadn't happened at that point). I asked if they were not getting crashes due to lack of memory? "Oh yeah, but you have to expect that with a PC port" they said. I pointed out that it was actually written for consoles and ported to PC. They were surprised but most still didn't seem to think the constant crashes a big problem. Go figure.
Firedoom Posted January 1, 2012 Posted January 1, 2012 SHADOWS For that is my current beef with Skyrim. They either look horrible or they eat my processors. I've never seen anything like it in any other game aside from Oblivion. And in this game they seem to have undergone an exponential growth in inefficiency and fugliness. I hope there is a patch or a miracle tweak for this in the pipeline. Thus far, all shadow tweaks I have encountered have basically come down to this for me: buy new hardware.
Dee383 Posted January 12, 2012 Posted January 12, 2012 The Sense Of Any Accomlishment .. You Run Around Skyrim Slaying Dragons And Dragon Priests Learning Words Of Power , Stopping Wars Or Killing Legioners Or Stormcloaks Removing Vermin For Jarls And Citizens Of Skyrim And Removing A The Eye Of Magnus From Tyrants And Yet After Doing All That Theres No Feeling Of Any Accomplishment . At Least In Oblivion For Defeating Mehrunes Dagon You Recieved A Nice Set Of Armor ..
Arakay Posted January 12, 2012 Posted January 12, 2012 Yep the More i Play the Buger it Gets' date=' some mods after 1 to 2 days just stop working? And Morrowind was the Best Elder Scrolls Game sofar, Other then the NPCs Looking like HELL! [/quote'] morrowind in my mind will always be the best the weapons,plot etc was by far better then oblivion or skyrim its just really outdated ;p , i dont know why besthstudios wont look at how well morrowind was and apply it to their new games -_-'
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now