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Posted
On 9/8/2024 at 1:23 PM, nehaberlan said:

First of all, thanks a lot.

I checked the LE version too.

It works great also as the other.

 

It's difficult to create/add dialogues for me.

I'm not that good and creative.

Once, I prepared a "meeting dialogue" for the Kalena Rios Follower. When the PC and Kalena meet for the first time, PC was asking her who was she, where she was from, how she has felt to be a transsexual, what kind of problem(s) she has encountered, etc... The quest worked actually. However, I think, instead of reading/learning her story, people prefer to fuck her. :)

For that reason, I abandoned that project with meeting quest.

 

About converting an .esp for LE to SE...

I did it for almost all my projects.

Using the right tools, checking everything one by one in SE are really important, Otherwise, you can get lots of problems as you've already might know.

 

I added your updates in my both projects.

You can check them:

https://www.loverslab.com/files/file/26475-her-boners-a-transsexual-inn/

 

Thank you for the upload, great that it works!

In future, if I find more time to do some additional dialogues, I might just do a LE version, which can then be converted to SE.

Posted

An update for the dialogues with the Her Boner's Transsexual Characters.

The original update has been created by: emily1673

I added audio files on the dialogues.

 

The name of the file is: "HerBoners - Dialogue LE - With Audio.7z"

 

How to Install:

Use your mod manager.

First of all, back up your original HerBoners.esp file.

It's in your Data folder. (Steam\steamapps\common\Skyrim\Data)

That's it.

Walk-through:

Just ask any of them : "May I ask something about you?"

 

If you want to remove/uninstall it, delete it from the Data folder. Then, put back your original backed-up HerBoners.esp in the Data folder.

 

I used a free online "text-to-speech" software to create audio files.

They are not so good. You can say, they are acceptable for a free software.

It's just an experimental.

If you don't like it, and prefer the original dialogue update, it's still in the Downloads List.

 

If you get any problems, and/or have suggestions/questions, please do not hesitate to ask...

PS: I have a problem with my Skyrim SE. I couldn't solve it.

The brochure quest doesn't start in a clean save for a while.

Hopefully, I could find a save that make work the quest of the mod.

The problem's still unknown.

I don't know if it'll happen in LE also. Until now, I had no problem.

 

Posted

News:

 

I wanted to try solve my problem on SE. So, I tried to uninstall the Steam.

 

When I did that, it deleted all of my files in the SE and LE.

 

So, I have to reinstall all of the mods again.

 

I don't know how long will it take.

 

Posted

Hello. Can you tell me how to make NPS stop running in a location? Considering the physics in the mod, the number of NPS, the load on the game (FPS) is already very large (I have in the game FPS drops to 4 - 6). But the most unbelievable is when the trans runs headlong from one part of the house to another.

I moved some NPCs to other houses and they started walking normally.

Posted

And one more suggestion. Kalena Rios' house is empty. A couple  Beds, a couple chairs and that's it. Maybe add to the furnishings of this house? For example, put an alchemy lab ? And / or pentagram of souls, enchanting staff? 

Posted
1 hour ago, Taloren3000 said:

Hello. Can you tell me how to make NPS stop running in a location? Considering the physics in the mod, the number of NPS, the load on the game (FPS) is already very large (I have in the game FPS drops to 4 - 6). But the most unbelievable is when the trans runs headlong from one part of the house to another.

I moved some NPCs to other houses and they started walking normally.

 

Hi,

 

I don't know how to make them running.

 

As I guess, it happens because a "command" that I had to add for the inn.

Other than the running command wouldn't work.

A pro told me that.

 

In the Kalena's House, there is no that command.

So, it's the Creation Kit's doing.

 

Posted
1 hour ago, Taloren3000 said:

And one more suggestion. Kalena Rios' house is empty. A couple  Beds, a couple chairs and that's it. Maybe add to the furnishings of this house? For example, put an alchemy lab ? And / or pentagram of souls, enchanting staff? 

 

I'm not good about adding more stuff in a place.

Another thing, there are not enough space to walk if I add more things.

 

Posted
23 hours ago, nehaberlan said:

 

Hi,

 

I don't know how to make them running.

 

As I guess, it happens because a "command" that I had to add for the inn.

Other than the running command wouldn't work.

A pro told me that.

 

In the Kalena's House, there is no that command.

So, it's the Creation Kit's doing.

 

I got it. Uh, thank you. Is it possible to delete this command?

Posted (edited)
On 9/23/2024 at 6:27 PM, Taloren3000 said:

I got it. Uh, thank you. Is it possible to delete this command?

 

It's technical to explain.

Shortly, it's about some problem that occurs when SexLab and the Creation Kit have to work together.

 

As you should notice, the NPCs get naked when they're downstairs, around the Jacuzzi.

By default, when they leave there, they have to redress. So, nobody remain naked on main floor.

There is no bug in that, and works perfectly.

But, the problem was when you enter in the inn for the first some of NPCs were naked.

This was a bug of the Creation Kit.

To solve it, there was an only way. It was creating an "Entrance Trigger Box".

This box is in front of the door, at the entrance. All of the NPCs are assigned to it.

There is option about the speed of the NPCs like "walk, run", etc...

I wanted to set it to "walk" too.

However, "walk" option wouldn't work if I wanted to solve that naked NPCs problem.

So, I used "run" option.

When I selected "run" in that Trigger Box, the problem solved, then all of the NPCs were dressed when a PC enters in the inn for the first time in the game.

That was a "must", not a decision.

There is nothing to do about it.

 

Sorry...

Edited by nehaberlan
  • 5 weeks later...
Posted
1 hour ago, zhuguannan said:

the skyrim modding commmunty really need to take a lesson called: how to make your description simple, clear, and not like a riddle

 

Can you clarify what you mean exactly?

 

  • 1 month later...
Posted (edited)

Just noticed that I made a mistake in the LE version: the new dialog is not restricted to the TG girls, but will be displayed by every person in Skyrim, which is of course not the expected behaviour.

The attached esp will fix this.

(This only affects LE; the SE version is fine.)

HerBoners.esp

Edited by emily1673
Posted
11 hours ago, emily1673 said:

Just noticed that I made a mistake in the LE version: the new dialog is not restricted to the TG girls, but will be displayed by every person in Skyrim, which is of course not the expected behaviour.

The attached esp will fix this.

(This only affects LE; the SE version is fine.)

HerBoners.esp 513.02 kB · 1 download

 

OK.

 

Thank you.

I've not recognized that.

 

I'll add this new file in the Downloads List A.S.A.P.

 

  • 3 months later...
Posted (edited)
5 hours ago, mulliganplummer said:

Aubrey Kate has a big red error all over her. Do you have any idea?

 

 

Actually, I don't know.

 

When I checked the mod last time, all the files were in the right place.

 

Can you send me a screenshot, please.

 

I think you talk about the Creation Kit.

 

I checked her again in the game and in the Creation Kit.

 

I couldn't find anything wrong.

 

 

 


AubreyKate-HerBoners-LE.jpg.4ff6ec6e44b5904c11be33b9a59d3469.jpg AubreyKate-HerBoners-LE-Preview.jpg.892aafe3816a58d4251a025854584d40.jpg

 AubreyKate-20250324093204_1.jpg.219b78e6aeef529884a0510d8e00c805.jpg

 

 

Have you made any modification in the Creation Kit?

 

 

Edited by nehaberlan

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